• Title/Summary/Keyword: 3D video

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Development of Road Surface Management System using Digital Imagery (수치영상을 이용한 도로 노면관리시스템 개발)

  • Seo, Dong-Ju
    • Journal of the Korean Association of Geographic Information Studies
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    • v.10 no.1
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    • pp.35-46
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    • 2007
  • In the study digital imagery was used to examine asphalt concrete pavements. With digitally mastered-image information that was filmed with a video camera fixed on a car travelling on road at a consistent speed, a road surface management system that can gain road surface information (Crack, Rutting, IRI) was developed using an object-oriented language "Delphi". This system was designed to improve visualized effects by animations and graphs. After analyzing the accuracy of 3-D coordinates of road surfaces that were decided using multiple image orientation and bundle adjustment method, the average of standard errors turned out to be 0.0427m in the X direction, 0.0527m in the Y direction and 0.1539m in the Z direction. As a result, it was found to be good enough to be put to practical use for maps drawn on scales below 1/1000, which are currently producted and used in our country, and GIS data. According to the analysis of the accuracy in crack width on 12 spots using a digital video camera, the standard error was found to be ${\pm}0.256mm$, which is considered as high precision. In order to get information on rutting, the physically measured cross sections of 4 spots were compared with cross sections generated from digital images. Even though a maximum error turned out to be 10.88mm, its practicality is found in work efficiency.

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A Kinematic Characteristics of Throwing Performance on Period When Blind's became Sightless (시각장애인의 실명시기에 따른 던지기 동작의 운동학적 특성)

  • Choi, Jung-Kyu
    • Korean Journal of Applied Biomechanics
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    • v.18 no.2
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    • pp.125-139
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    • 2008
  • The purpose of this study is to compare and analyze a kinematic characteristics of throwing performance among born visually impaired, postnatal visually impaired and visually correct people through their kinematic characteristics. Another purpose of this study is to prevent injury and improve blind's exercise leadership and physical abilities. Three video cameras were used and each camera's shooting velocity was 60field/sec. Then the longest thrown pose was collected and analyzed by using Kwon 3D ver. 3.1 program. The results obtained from this study were followings; 1. During release, the fastest speed of ball was visually corrected followed by postnatal visually impaired and then born visually impaired. 2. Visually corrected used wrist joint well and had wide body round range with similar motion patterns, however born visually impaired couldn't do this at all. 3. Visually corrected used waist to lead shoulder at Phase 2 while throwing ball, but some of born visually impaired and postnatal visually impaired couldn't use waist to lead shoulder. 4. Visually corrected looked at the way where ball would go, but blinds couldn't look where ball would go. 5. Not like visually corrected who show similar patterns, born visually impaired showed each different patterns and some postnatal visually impaired showed similar patterns with visually corrected. 6. While throwing ball, visually corrected showed flexible weight-movement, postnatal visually impaired were not good as visually corrected, and born visually impaired couldn't do weight-movement at all. Synthetically, this result showed that throwing motions are affected a lot by the time when people became blind.

Reliability and Concurrent Validity of Korean Version of the Trunk Control Measurement Scale (K-TCMS) for Children with Cerebral Palsy

  • Ko, Jooyeon;Jung, Jeewoon
    • The Journal of Korean Physical Therapy
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    • v.29 no.1
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    • pp.16-26
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    • 2017
  • Purpose: This study was conducted to develop a Korean version of the trunk control measurement scale (TCMS) and examine the reliability and concurrent validity of the K-TCMS in children with cerebral palsy. Methods: Subjects for the study were 23 children with cerebral palsy (CP)(mean age: 84.70 months) recruited from one CP clinic. For the interrater and test-retest reliabilities, four raters (A, B, C, D) measured the K-TCMS two times using video clips with an interval of two weeks. For the concurrent validity, the Korean version of the gross motor function measure (K-GMFM) was chosen. Inter-rater reliability and test-retest reliability of the three K-TCMS subscale (static sitting balance, dynamic sitting balance and dynamic reaching) scores and the total scores were investigated using the intra-correlation coefficient ($ICC_{3,1}$). Spearman's correlation coefficient (r) was calculated to investigate the concurrent validity. Results: The inter-rater reliability of the K-TCMS subscales and total scores were all high ($ICC_{3,1}=0.968-0.992$). For the test-retest reliability, $ICC_{3,1}=0.827-0.962$. The concurrent validity between the K-TCMS's total and three subscale scores and K-GMFM's total score were r=0.600-0.667. Conclusion: The results suggest that the K-TCMS can be used in clinical and research settings as a standardized tool for CP children. The K-TCMS might be also useful for selecting treatment goals and planning interventions for children with cerebral palsy.

Online Face Pose Estimation based on A Planar Homography Between A User's Face and Its Image (사용자의 얼굴과 카메라 영상 간의 호모그래피를 이용한 실시간 얼굴 움직임 추정)

  • Koo, Deo-Olla;Lee, Seok-Han;Doo, Kyung-Soo;Choi, Jong-Soo
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.4
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    • pp.25-33
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    • 2010
  • In this paper, we propose a simple and efficient algorithm for head pose estimation using a single camera. First, four subimages are obtained from the camera image for face feature extraction. These subimages are used as feature templates. The templates are then tracked by Kalman filtering, and camera projective matrix is computed by the projective mapping between the templates and their coordinate in the 3D coordinate system. And the user's face pose is estimated from the projective mapping between the user's face and image plane. The accuracy and the robustness of our technique is verified on the experimental results of several real video sequences.

Three-dimensional Kinematic Analysis of the Yurchenko Layout with 360-degree Twist in Female Vaults: Deterministic Model and Judges' Scores

  • Park, Cheol-Hee;Kim, Young-Kwan
    • Korean Journal of Applied Biomechanics
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    • v.27 no.1
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    • pp.9-18
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    • 2017
  • Objective: The purpose of this study was to identify kinematic variables that govern successful performance and judges' scores and to establish correlative relationships among those of Yurchenko layout with a full twist in female vaults. Method: Four video cameras with sampling rate of 60 Hz collected 32 motion data of Yurchenko vaults from twenty-two female participants (age: $18.6{\pm}3.6years$, height: $153.0{\pm}6.5cm$, mass: $44.7{\pm}7.3kg$) during national competition. Posting processing and calculations of kinematic variables were performed in Kwon 3D XP and $Matlab^{(R)}$ programs. Correlation and regression analyses were applied to find the relationships between the obtained scores and kinematic variables. Deterministic model (Hay & Reid, 1988) was used to investigate the strength of correlative relationships among kinematic variables. Results: The obtained scores from the judges' decision were mainly affected by post-flight peak height, horse contact time, knee angle at landing, and horse takeoff angle. Strong blocking during horse contact was required to get successful performance and obtain high scores. Modified deterministic model showed that round-off entrance and takeoff angles and resultant velocity of the center of mass (CM) during the roundoff phase were the starting variables affecting performance in the following kinematics. Knee angle at landing, a highly influential variable on the obtained point, was only determined by judges' decision without significant correlative relationship with previous kinematic variables. Conclusion: The obtained scores highly depended on kinematic variables of post-flight and horse contact phases that were affected by those from the previous phases including round-off postures and resultant velocity of the body center of mass.

A Kinematics Analysis of Inward 1½ Somersault in Platform dives (플랫폼 다이빙 뒤로서서 앞으로뛰기 1½ 회전동작의 운동학적 분석)

  • Lee, Jong-Hee
    • Korean Journal of Applied Biomechanics
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    • v.16 no.1
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    • pp.139-149
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    • 2006
  • This study is to analyze the kinematic variables of inward $1{\frac{1}{2}}$ somersault in platform diver. For the manner, 3 people form the national diving team in the year 2000were chosen as the subjects and two S-VHS video cameras set in 60frames/sec were used for recording their motions. Coordinated raw positions data through digitizing are smoothing by butter-worth's low-pass filterin method at a cut off frequency 6.0Hz. and the direct linear transformation(DLT) method was employed to obtain 3-D position coordinates. The conclusions were as follows. However, horizontal distance which is the change of the COG, form the point of the jump to the point of Event 3 where the player is out of the board range completely, Subject B showed 105.1cm and 71.1cm of the vertical distance which are shorter horizontal distance and higher vertical distance, thus, took a great advantage of the position to prepare for the entry. Therefore, if a player takes higher position by speeding up the vertical velocity at the moment of the jumping off the board, and stays in the air longer, the player can have more time to show his skill. Because of the use of the characteristics of the inward somersault, keeping the safe distance form the board is important but in order to higher the completeness, it is ideal to keep the horizontal distance little over 100cm. Also, the angles of shoulder and elbow from Event 1 to 4, depending on swing of the arms, motions in the air, getting ready for the entry, showed some difference individual by individual, according to the velocity of the thigh and shank showed much difference while getting ready and take-off, and it's because of the individual's different bending and straightening for horizontal and vertical distance.

Development of physical flip display and control technology (물리적 플립 디스플레이 및 제어기술 개발 연구)

  • Hong, Sung-Dae
    • Journal of Digital Contents Society
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    • v.18 no.3
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    • pp.577-584
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    • 2017
  • Despite growing participation of many researchers, the cases of applying the transformative emotional display technology using physical materials and media are still in its early stages and the concept and structure are not properly established in Korea. The emerging global trend of physical display shows a possibility of new digital signage using emotional flip display. In this context, this study attempts to develop related element technology necessary in physical flip display and electromagnetic rotation module along with the integration platform of aesthetic arbitrarily-shaped display. The found results will be applied in researching the contents for the main subject which will be exhibited at the EXPO 2017 in Astana. It is to build up the foundation pioneering the localization of associated industry by means of diverse technological breakthroughs including flip-display technology, electromagnetic module technology, real-time video inter-working technology, high-speed rotation module technology, and transformative 3D frame technology.

Laser Damage Threshold Increase of A/R Coating Films for 200MHz AOM (A/R 코팅 변화에 따른 200MHz AOM의 laser damage threshold 증가)

  • Kim, Yong-Hun;Lee, Hang-Hun;Lee, Jin-Ho;Park, Yeong-Jun;Park, Jeong-Ho
    • Korean Journal of Materials Research
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    • v.7 no.3
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    • pp.213-217
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    • 1997
  • AOhf(Hcousto-r)l)tic niodulator) with :!OOlIiz freclucncl- and Sfi(;(Seconrl harmonic generation) green lasel-Lvith 53% nm wavelength were used for Il\'IIII~Dii.it,ii v~ilco disk recorder) FOI rhe appli~aptin of high densit]. optical recording, a high po\ver I ~ c r is r c ~ ~ l i ~ i l - u l ic I !tic. s\-sti,m a n d optic.,~I io;iting l,t)c>rs of each optical device must have a high laser damage threshoid hie rn;itie ant] retlwtive coatings on a $TeO_{2}$ singlc crystal. which is used as an acoustooptic material, by E-beam evaporation method. Laser damage threshold \vas nicdsureci hy Ar laser with the input power oi 0.55LV 1,aser damage threiholti 01 $ZrO_{2}$ and $SiO_{2}$. filn-is were higher than $AI_{2}O_{3}$ f i l m U'e also investigated a long--tern1 stability of the output po\ver of St{(; green laser

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Quantization Noise Reduction in Block-Coded Video Using the Characteristics of Block Boundary Area (블록 경계 영역 특성을 이용한 블록 부호화 영상에서의 양자화 잡음 제거)

  • Kwon Kee-Koo;Yang Man-Seok;Ma Jin-Suk;Im Sung-Ho;Lim Dong-Sun
    • The KIPS Transactions:PartB
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    • v.12B no.3 s.99
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    • pp.223-232
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    • 2005
  • In this paper, we propose a novel post-filtering algorithm with low computational complexity that improves the visual quality of decoded images using block boundary classification and simple adaptive filter (SAF). At first, each block boundary is classified into smooth or complex sub-region. And for smooth-smooth sub-regions, the existence of blocking artifacts is determined using blocky strength. And simple adaptive filtering is processed in each block boundary area. The proposed method processes adaptively, that is, a nonlinear 1-D 8-tap filter is applied to smooth-smooth sub-regions with blocking artifacts, and for smooth-complex or complex-smooth sub-regions, a nonlinear 1-D variant filter is applied to block boundary pixels so as to reduce the blocking and ringing artifacts. And for complex-complex sub-regions, a nonlinear 1-D 2-tap filter is only applied to adjust two block boundary pixels so as to preserve the image details. Experimental results show that the proposed algorithm produced better results than those of conventional algorithms both subjective and objective viewpoints.

An Empirical Digital Image Watermarking using Frequency Properties of DWT (DWT의 주파수 특성을 이용한 실험적 디지털 영상 워터마킹)

  • Kang, I-Seul;Lee, Yong-Seok;Seob), Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.22 no.3
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    • pp.295-312
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    • 2017
  • Digital video content is the most information-intensive and high-value content. Therefore, it is necessary to protect the intellectual property rights of these contents, and this paper also proposes a watermarking method of digital image for this purpose. The proposed method uses the frequency characteristics of 2-Dimensional Discrete Wavelet Transform (2D-DWT) for digital images and digital watermark on global data without using local or specific data of the image for watermark embedding. The method to insert digital watermark data uses a simple Quantization Index Modulation (QIM) and a multiple watermarking method that inserts the same watermark data in multiple. When extracting a watermark, multiple watermarks are extracted and the final watermark data is determined by a simple statistical method. This method is an empirical method for experimentally determining the parameters in the watermark embedding process. The proposed method performs experiments on various images against various attacks and shows the superiority of the proposed method by comparing the performance with the representative existing methods.