• Title/Summary/Keyword: 3D stereo

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3D Gaze Estimation and Interaction Technique (3차원 시선 추출 및 상호작용 기법)

  • Ki, Jeong-Seok;Jeon, Kyeong-Won;Kim, Sung-Kyu;Sohn, Kwang-Hoon;Kwon, Yong-Moo
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.431-440
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    • 2006
  • There are several researches on 2D gaze tracking techniques for the 2D screen for the Human-Computer Interaction. However, the researches for the gaze-based interaction to the stereo images or contents are not reported. The 3D display techniques are emerging now for the reality service. Moreover, the 3D interaction techniques are much more needed in the 3D contents service environments. This paper addresses gaze-based 3D interaction techniques on stereo display, such as parallax barrier or lenticular stereo display. This paper presents our researches on 3D gaze estimation and gaze-based interaction to stereo display.

Sharing 3D Media with Enhanced Access Grid(e-AG) (Enhanced Access Grid(e-AG)를 통한 3차원 미디어 공유)

  • 이영호;오세찬;이석희;우운택
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.107-110
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    • 2003
  • In this paper, we propose sharing 3D media between multisite using enhanced Access Grid (e-AG) which is a composition of 3D display and Access Grld (AG) Conventional AG and other collaborative systems have a limitation to share immersive 3D media Thus, proposed system supports sharing 3D media contents in a AG meeting section. Real object can be shared by acquiring stereo image with pre-calibrated stereo camera and by delivering, and virtual object can be shared by transmitting state information after downloading 3D model. And also, real video scene acquired by stereo camera and virtual object from 3D model can be displayed on the 3D display system of each node adaptively. The characteristics of proposed sharing method are sharing 3D media, displaying 3D media on a system adaptively, supporting real-time interaction. The proposed sharing method will be used remote lecture, remote collaboration with 3D media.

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Non-rigid 3D Shape Recovery from Stereo 2D Video Sequence (스테레오 2D 비디오 영상을 이용한 비정형 3D 형상 복원)

  • Koh, Sung-shik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.2
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    • pp.281-288
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    • 2016
  • The natural moving objects are the most non-rigid shapes with randomly time-varying deformation, and its types also very diverse. Methods of non-rigid shape reconstruction have widely applied in field of movie or game industry in recent years. However, a realistic approach requires moving object to stick many beacon sets. To resolve this drawback, non-rigid shape reconstruction researches from input video without beacon sets are investigated in multimedia application fields. In this regard, our paper propose novel CPSRF(Chained Partial Stereo Rigid Factorization) algorithm that can reconstruct a non-rigid 3D shape. Our method is focused on the real-time reconstruction of non-rigid 3D shape and motion from stereo 2D video sequences per frame. And we do not constrain that the deformation of the time-varying non-rigid shape is limited by a Gaussian distribution. The experimental results show that the 3D reconstruction performance of the proposed CPSRF method is superior to that of the previous method which does not consider the random deformation of shape.

Development of 3-D Stereo PIV by Homogeneous Coordinate System (호모지니어스 좌표계를 이용한 3차원 스테레오 PIV 알고리듬의 개발)

  • Kim, Mi-Young;Choi, Jang-Woon;Nam, Koo-Man;Lee, Young-Ho
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.27 no.6
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    • pp.736-743
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    • 2003
  • A process of 3-D particle image velocimetry, called here, as '3-D stereo PIV' was developed for the measurement of an illuminated slied section field of 3-D complex flows. The present method includes modeling of camera by a calibrator based on the homogeneous coordinate system, transfromation of the oblique-angled image to the right-angled image, identification of 2-D velocity vectors by 2-D cross-correlation equation, stereo matching of 2-D velocity vectors of two cameras, accurate calculation of 3-D velocity vectors by homogeneous coordinate system, removal of error vectors by a statistical method followed by a continuity equation criterior, and finally 3-D animation as the post processing. An experimental system was also used for the application of the proposed method. Three analog CCD cameras and an Argon-Ion Laser(300mW) for illumination were adopted to capture the wake flow behind a bluff obstacle.

Solving the Correspondence Problem by Multiple Stereo Image and Error Analysis of Computed Depth (다중 스테레오영상을 이용한 대응문제의 해결과 거리오차의 해석)

  • 이재웅;이진우;박광일
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.19 no.6
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    • pp.1431-1438
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    • 1995
  • In this paper, we present a multiple-view stereo matching method in case of moving in the direction of optical axis with stereo camera. Also we analyze the obtainable depth precision to show that multiple-view stereo increases the virtual baseline with single-view stereo. This method decides candidate points for correspondence in each image pair and then search for the correct combinations of correspondences among them using the geometrical consistency they must satisfy. Adantages of this method are capability in increasing the accuracy in matching by using the multiple stereo images and less computation due to local processing. This method computes 3-D depth by averaging the depth obtained in each multiple-view stereo. We show that the resulting depth has more precision than depth obtainable by each independent stereo when the position of image feature is uncertain due to image noise. This paper first defines a multipleview stereo agorithm in case of moving in the direction of optical axis with stereo camera and analyze the obtainable precision of computed depth. Then we represent the effect of removing the incorrect matching candidate and precision enhancement with experimental result.

Stereo Matching Algorithm Based on Fast Guided Image Filtering for 3-Dimensional Video Service (3차원 비디오 서비스를 위한 고속 유도 영상 필터링 기반 스테레오 매칭 알고리즘)

  • Hong, Gwang-Soo;Kim, Byung-Gyu
    • Journal of Digital Contents Society
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    • v.17 no.6
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    • pp.523-529
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    • 2016
  • Stereo matching algorithm is an essential part in computer vision and photography. Accuracy and computational complexity are challenges of stereo matching algorithm. Much research has been devoted to stereo matching based on cost volume filtering of matching costs. Local stereo matching based guided image filtering (GIF) has a computational complexity of O(N), but is still not enough to provide real-time 3-dimensional (3-D) video services. The proposed algorithm concentrates reduction of computational complexity using the concept of fast guided image filter, which increase the speed up to $O(N/\small{s}^2)$ with a sub-sampling ratio $\small{s}$. Experimental results indicated that the proposed algorithm achieves effective local stereo matching as well as a fast execution time for 3-D video service.

A Study on the Unsteady Flow Characteristics of a Delta Wing by 3-D Stereo PIV (3-D Stereo PIV에 의한 비정상 델타윙 유동특성에 대한 연구)

  • Kim, Beom-Seok;Lee, Hyun;Kim, Jeong-Hwan;Lee, Young-Ho
    • Proceedings of the KSME Conference
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    • 2004.04a
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    • pp.1672-1677
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    • 2004
  • Leading edge extension(LEX) in a highly swept shape applied to a delta wing features the modem air-fighters. The LEX vortices generated upon the upper surface of the wing at high angle of attack enhance the lift force of the delta wing by way of increased negative suction pressure over the surfaces. The present 3-D stereo PIV includes the Identification of 2-D cross-correlation equation, stereo matching of 2-D velocity vectors of two cameras, accurate calculation of 3-D velocity vectors by homogeneous coordinate system, removal of error vectors by a statistical method followed by a continuity equation criterion and so on. A delta wing model with or without LEX was immersed in a circulating water channel. Two high-resolution, high-speed digital cameras($1280pixel{\times}1024pixel$) were used to allow the time-resolved animation work. The present dynamic stereo PIV represents the complicated vortex behavior, especially, in terms of time-dependent characteristics of the vortices at given measuring sections. Quantities such as three velocity vector components, vorticity and other flow information can be easily visualized via the 3D time-resolved post-processing to make the easy understanding of the LEX effect or vortex emerging and collapse which are important phenomena occurring in the field of delta wing aerodynamics.

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3D Environment Perception using Stereo Infrared Light Sources and a Camera (스테레오 적외선 조명 및 단일카메라를 이용한 3차원 환경인지)

  • Lee, Soo-Yong;Song, Jae-Bok
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.5
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    • pp.519-524
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    • 2009
  • This paper describes a new sensor system for 3D environment perception using stereo structured infrared light sources and a camera. Environment and obstacle sensing is the key issue for mobile robot localization and navigation. Laser scanners and infrared scanners cover $180^{\circ}$ and are accurate but too expensive. Those sensors use rotating light beams so that the range measurements are constrained on a plane. 3D measurements are much more useful in many ways for obstacle detection, map building and localization. Stereo vision is very common way of getting the depth information of 3D environment. However, it requires that the correspondence should be clearly identified and it also heavily depends on the light condition of the environment. Instead of using stereo camera, monocular camera and two projected infrared light sources are used in order to reduce the effects of the ambient light while getting 3D depth map. Modeling of the projected light pattern enabled precise estimation of the range. Two successive captures of the image with left and right infrared light projection provide several benefits, which include wider area of depth measurement, higher spatial resolution and the visibility perception.

Stereo Image Insertion using Alteration of DCT Coefficients of Color Channels (칼라채널의 DCT 계수 변경을 이용한 스테레오 영상 삽입)

  • 이호근;천성렬;하영호
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.175-178
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    • 2003
  • This paper proposes a stereo image insertion technique on DCT coefficients using the embedded method developed in the digital watermarking in due consideration of compatibility with conventional 2D system such JPEG, and MPEG. In conventional transmission method users with conventional digital TV cannot watch the transmitted 3D image sequence as 2D image, because of affectivity of conventional 3D image compression. To give an answer, in this paper, DCT coefficients are changed according to its disparity on YCbCr channels. Our method can insert stereo images into a conventional image compression method based on DCT.

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Generation of 3D Building Model Using Estimation of Rooftop Surface (Rooftop 평면 추정에 의한 3차원 건물 모델 발생)

  • Kang, Yon-Uk;Woo, Dong-Min
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.2921-2923
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    • 2005
  • This paper presents to generate 3D building model using estimation of rooftop surface after 3D line segment extraction using hybrid stereo matching techniques in terms of the co-operation of area-based stereo and feature-based stereo. we first performed a junction extraction from 3D line segment data which was obtained by stereo images, and finally generated building's reliable rooftop surface model using LSE(Least Square Error) method after creating surfaces by grouped and fixed junction points. we generated synthetic images for experimentation by photo-realistic simulation on Avenches data set of Ascona aerial images.

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