• 제목/요약/키워드: 3D spatial image information

검색결과 326건 처리시간 0.022초

Image segmentation and line segment extraction for 3-d building reconstruction

  • Ye, Chul-Soo;Kim, Kyoung-Ok;Lee, Jong-Hun;Lee, Kwae-Hi
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2002년도 Proceedings of International Symposium on Remote Sensing
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    • pp.59-64
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    • 2002
  • This paper presents a method for line segment extraction for 3-d building reconstruction. Building roofs are described as a set of planar polygonal patches, each of which is extracted by watershed-based image segmentation, line segment matching and coplanar grouping. Coplanar grouping and polygonal patch formation are performed per region by selecting 3-d line segments that are matched using epipolar geometry and flight information. The algorithm has been applied to high resolution aerial images and the results show accurate 3-d building reconstruction.

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실시간 입체 영상 디스플레이를 위한 3차원 공간정합 필터의 합성 (Synthesis of 3-D spatial matched filter for real-time 3-D image display)

  • 임선호;김은수
    • 전자공학회논문지D
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    • 제34D권8호
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    • pp.62-70
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    • 1997
  • In this paper, we presetn a new method to display 3-D image modelled as a sum of 2-D sliced images by expanding the concept of the conventional 2-D optical correlator based on spatial matched filtr to the 3-D region. It is hsown that a arbitrary image can be constructed by an array of the correlation-peaks between pixel-to-pixel and propose the systhesis precedure of 3-D spatial-matched-fjilter using fresnel diffraction equation to display 3-D image in space. It is also shown that the quantization problem is severe when the systehsised filter function is displayed on the conventional LC-SLM. To overcome this problem, anonlinear quantizaton method using the sigmoid function is suggested, and this method can reduce the bias and the loss of high spatial-frequency information, and improve the diffraction efficiency. Finally, the suggested method is tested by computer simulation and then approved by some optical experiments with the conventional LC-SLM.

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Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images

  • Kim, Seung-Yub;Lee, Ki-Won
    • 대한원격탐사학회지
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    • 제22권5호
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    • pp.351-356
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    • 2006
  • Based on current practical needs for geo-spatial information on mobile platform, the main theme of this study is a design and implementation of dynamic 3D terrain rendering system using spaceborne imagery, as a kind of texture image for photo-realistic 3D scene generation on mobile environment. Image processing and 3D graphic techniques and algorithms, such as TIN-based vertex generation with regular spacing elevation data for generating 3D terrain surface, image tiling and image-vertex texturing in order to resolve limited resource of mobile devices, were applied and implemented by using graphic pipeline of OpenGL|ES (Embedded System) API. Through this implementation and its tested results with actual data sets of DEM and satellite imagery, we demonstrated the realizable possibility and adaptation of complex typed and large sized 3D geo-spatial information in mobile devices. This prototype system can be used to mobile 3D applications with DEM and satellite imagery in near future.

항공사진과 레이져 데이터의 통합에 의한 3 차원 공간정보 활용기술연구 (A Study on the Application Technique of 3-D Spatial Information by integration of Aerial photos and Laser data)

  • 연상호
    • 한국측량학회지
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    • 제28권3호
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    • pp.385-392
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    • 2010
  • A LiDAR technique has the merits that survey engineers can get a large number of measurements with high precision quickly. Aerial photos and satellite sensor images are used for generating 3D spatial images which are matched with the map coordinates and elevation data from digital topographic files. Also, those images are used for matching with 3D spatial image contents through perspective view condition composed along to the designated roads until arrival the corresponding location. Recently, 3D aviation image could be generated by various digital data. The advanced geographical methods for guidance of the destination road are experimented under the GIS environments. More information and access designated are guided by the multimedia contents on internet or from the public tour information desk using the simulation images. The height data based on LiDAR is transformed into DEM, and the real time unification of the vector via digital image mapping and raster via extract evaluation are transformed to trace the generated model of 3-dimensional downtown building along to the long distance for 3D tract model generation.

Automated texture mapping for 3D modeling of objects with complex shapes --- a case study of archaeological ruins

  • Fujiwara, Hidetomo;Nakagawa, Masafumi;Shibasaki, Ryosuke
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.1177-1179
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    • 2003
  • Recently, the ground-based laser profiler is used for acquisition of 3D spatial information of a rchaeological objects. However, it is very difficult to measure complicated objects, because of a relatively low-resolution. On the other hand, texture mapping can be a solution to complement the low resolution, and to generate 3D model with higher fidelity. But, a huge cost is required for the construction of textured 3D model, because huge labor is demanded, and the work depends on editor's experiences and skills . Moreover, the accuracy of data would be lost during the editing works. In this research, using the laser profiler and a non-calibrated digital camera, a method is proposed for the automatic generation of 3D model by integrating these data. At first, region segmentation is applied to laser range data to extract geometric features of an object in the laser range data. Various information such as normal vectors of planes, distances from a sensor and a sun-direction are used in this processing. Next, an image segmentation is also applied to the digital camera images, which include the same object. Then, geometrical relations are determined by corresponding the features extracted in the laser range data and digital camera’ images. By projecting digital camera image onto the surface data reconstructed from laser range image, the 3D texture model was generated automatically.

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최소 공간관계를 이용한 효율적인 이미지 검색 (Efficient Image Retrieval using Minimal Spatial Relationships)

  • 이수철;황인준;변광준
    • 한국정보과학회논문지:데이타베이스
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    • 제32권4호
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    • pp.383-393
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    • 2005
  • 멀티미디어 데이타베이스에서 이미지를 검색하기 위해 공간관계를 이용하는 것은 비주얼한 인터페이스 시스템을 통해서 효율적으로 수행할 수 있다. 시스템에서 이미지의 객체들은 2D 스트링으로 표현되고, 이것은 이미지 내의 객체를 추상화 하는 방법으로 객체의 심볼릭 프로젝션을 통해서 생성된다. 그러나 2D 스트링 표현기법을 이용한 이미지 객체간의 공간관계는 정확하지 않기 때문에 3D 이미지를 검색할 때 정확도가 떨어진다. 이러한 문제점을 해결하기위해 본 논문에서는 3D 이미지를 위한 공간 연산자를 이용한 공간관계를 제안하고, 이미지의 공간관계에서 중복되는 부분을 제거하기 위해 여러 가지 추론규칙을 이용한다. 이러한 규칙을 기반으로 하는 추론기법은 내용을 이용해 이미지를 검색할 때 질의 처리 시스템에서 사용되고, 기존의 방법보다 정확도와 융통성이 높다.

3D 공간상에서의 주변 기울기 정보를 기반에 둔 필터 학습을 통한 MRI 영상 초해상화 (MRI Image Super Resolution through Filter Learning Based on Surrounding Gradient Information in 3D Space)

  • 박성수;김윤수;감진규
    • 한국멀티미디어학회논문지
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    • 제24권2호
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    • pp.178-185
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    • 2021
  • Three-dimensional high-resolution magnetic resonance imaging (MRI) provides fine-level anatomical information for disease diagnosis. However, there is a limitation in obtaining high resolution due to the long scan time for wide spatial coverage. Therefore, in order to obtain a clear high-resolution(HR) image in a wide spatial coverage, a super-resolution technology that converts a low-resolution(LR) MRI image into a high-resolution is required. In this paper, we propose a super-resolution technique through filter learning based on information on the surrounding gradient information in 3D space from 3D MRI images. In the learning step, the gradient features of each voxel are computed through eigen-decomposition from 3D patch. Based on these features, we get the learned filters that minimize the difference of intensity between pairs of LR and HR images for similar features. In test step, the gradient feature of the patch is obtained for each voxel, and the filter is applied by selecting a filter corresponding to the feature closest to it. As a result of learning 100 T1 brain MRI images of HCP which is publicly opened, we showed that the performance improved by up to about 11% compared to the traditional interpolation method.

Building DSMs Generation Integrating Three Line Scanner (TLS) and LiDAR

  • Suh, Yong-Cheol;Nakagawa , Masafumi
    • 대한원격탐사학회지
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    • 제21권3호
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    • pp.229-242
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    • 2005
  • Photogrammetry is a current method of GIS data acquisition. However, as a matter of fact, a large manpower and expenditure for making detailed 3D spatial information is required especially in urban areas where various buildings exist. There are no photogrammetric systems which can automate a process of spatial information acquisition completely. On the other hand, LiDAR has high potential of automating 3D spatial data acquisition because it can directly measure 3D coordinates of objects, but it is rather difficult to recognize the object with only LiDAR data, for its low resolution at this moment. With this background, we believe that it is very advantageous to integrate LiDAR data and stereo CCD images for more efficient and automated acquisition of the 3D spatial data with higher resolution. In this research, the automatic urban object recognition methodology was proposed by integrating ultra highresolution stereo images and LiDAR data. Moreover, a method to enable more reliable and detailed stereo matching method for CCD images was examined by using LiDAR data as an initial 3D data to determine the search range and to detect possibility of occlusions. Finally, intellectual DSMs, which were identified urban features with high resolution, were generated with high speed processing.

다양한 공간적 암호화 기법을 적용한 개선된 컬러 영상 워터마킹 기법 (An Advanced Color Watermarking Technique using Various Spatial Encryption Techniques)

  • 정수목
    • 한국정보전자통신기술학회논문지
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    • 제13권3호
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    • pp.262-266
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    • 2020
  • 본 논문에서는 공간적 암호화 기법을 적용하여 컬러 영상의 LSB에 워터마크를 은닉하는 효과적인 기법을 제안하였다. 영상의 LSB에 은닉된 워터마크를 추출하여도 워터마크가 다양한 공간적 암호화 기법을 사용하여 암호화 되어 있기 때문에 추출된 워터마크의 정보를 해독 할 수 없다. 따라서 본 논문에서 제안된 공간적 암호화 기법을 사용하여 LSB에 워터마크를 은닉하면 기존의 LSB에 워터마크를 삽입하는 기법에 비하여 보안성이 크게 향상된다. 제안된 기법을 적용하여 워터마킹을 수행하면, 워터마크가 은닉된 영상의 화질이 매우 우수하여 원본 영상과 구별이 불가능하며 워터마크가 은닉된 영상으로부터 기밀 데이터인 워터마크를 손실 없이 추출 할 수 있다. 제안된 기법의 성능을 수학적으로 분석하고 제안된 기법의 우수성을 실험을 통하여 확인하였다. 512×512 크기를 갖는 Lenna, airplane, Tiffany, pepper 영상에 제안 기법을 적용하여 워터마크를 은닉한 경우, 워터마크가 은닉된 영상의 PSNR 값은 각각 53.91dB, 54.10dB, 54.09dB, 54.13dB 이었다.

기구축 공간데이터를 활용한 3차원 건물모델의 위치정합 기법 연구 - ICP 알고리즘 구현 중심으로 - (A Study on Position Matching Technique for 3D Building Model using Existing Spatial Data - Focusing on ICP Algorithm Implementation -)

  • 이재희;이인수;강지훈
    • 지적과 국토정보
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    • 제51권1호
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    • pp.67-77
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    • 2021
  • 최근 스마트시티, 디지털 트윈, 자율주행, 스마트 건설 등의 분야가 발전하면서 각 분야에서 생산되는 다양한 데이터를 서로 연결하기 위한 매개체로서 공간정보의 가치가 매우 중요해지고 있다. 특히 데이터의 최신성을 위해 공간정보의 신속한 구축과 갱신이 필요하다. 본 연구에서는 정밀한 위치정확도가 이미 검증된 기구축 공간데이터를 이용하여 지상기준점 없이 제작된 영상기반 3차원 건물모델의 위치를 정합시킬 수 있는 소프트웨어 프로토타입을 개발하였다. 이 소프트웨어를 실험대상지역에 적용한 결과, 지상기준점 없이 제작된 3차원 건물모델과 기구축 공간데이터가 높은 위치 정합률을 보여 최신의 3차원 공간데이터를 필요로 하는 분야에 적용될 수 있음을 확인하였다.