• Title/Summary/Keyword: 3D scan method

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New Breast Measurement Technique and Bra Sizing System Based on 3D Body Scan Data

  • Oh, Seolyoung;Chun, Jongsuk
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.4
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    • pp.299-311
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    • 2014
  • Objective: The aim of this study was to develop a method for measuring breast size from three-dimensional (3D) body scan image data. Background: Previous bra studies established reference points by directly contacting the subject's naked skin to determine the boundary of the breast. But some subjects were uncomfortable with these types of measurements. This study examined noncontact methods of extracting breast reference points from 3D body scan data that were collected while subjects were wearing standardized soft bras. Method: 3D body scan data of 32 Korean women were analyzed. The subjects were selected from the Size Korea 2010 study. The breast landmarks were identified by graphic analyses of slicing contour lines on 3D body scan data. Results: Three methods determining bra cup size were compared. The M1 and M2 methods determined cup size by calculating the difference between bust girth and under-bust girth. The M3 method determined bra cup size by measuring breast arc length. Conclusion: The researchers proposed an anthropometric bra cup sizing system with the breast arc length (M3 method). It was measured from the geometrically defined landmarks on the 3D body scan slicing contour lines. The new bra cup size was highly correlated with breast depth. Application: The noncontact measuring method used in this study can be applied to the ergonomic studies measuring sensitive body parts.

A Study on the Efficient 3D Scanning Method for Digital Twin Configuration in Construction Site (건설현장의 디지털 트윈 구성을 위한 효율적인 3D 스캐닝 방법에 관한 연구)

  • Kim, Seong-Hun;Kim, Tae-Han;Eom, Ire;Won, Jong-Chul
    • Journal of KIBIM
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    • v.12 no.3
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    • pp.39-51
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    • 2022
  • 3D scan technology can utilize real spatial information as it is in virtual space, so it can be usefully used in various fields such as reverse engineering of buildings and process management. Recently, with the development of ICT technology, more precise scan data can be obtained, and scan processing time has also been greatly reduced. In addition, the combination of software and scanning equipment used in 3D scanning technology is very diverse, and results are very different depending on which technology is used. Accordingly, there is a problem that it is difficult for a user who has no experience in 3D scanning technology to determine which technology and equipment should be used to obtain good results. In this study, 3D scan technologies mainly used at home and abroad are investigated, classified, and tested at actual construction sites to suggest considerations and suitable 3D scan methods when using 3D scans in construction sites. The test results were analyzed to evaluate the time it takes to scan, the final quality, and the user's convenience according to each technology method.

Localization and 3D Polygon Map Building Method with Kinect Depth Sensor for Indoor Mobile Robots (키넥트 거리센서를 이용한 실내 이동로봇의 위치인식 및 3 차원 다각평면 지도 작성)

  • Gwon, Dae-Hyeon;Kim, Byung-Kook
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.9
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    • pp.745-752
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    • 2016
  • We suggest an efficient Simultaneous Localization and 3D Polygon Map Building (SLAM) method with Kinect depth sensor for mobile robots in indoor environments. In this method, Kinect depth data is separated into row planes so that scan line segments are on each row plane. After grouping all scan line segments from all row planes into line groups, a set of 3D Scan polygons are fitted from each line group. A map matching algorithm then figures out pairs of scan polygons and existing map polygons in 3D, and localization is performed to record correct pose of the mobile robot. For 3D map-building, each 3D map polygon is created or updated by merging each matched 3D scan polygon, which considers scan and map edges efficiently. The validity of the proposed 3D SLAM algorithm is revealed via experiments.

Accurate Registration Method of 3D Facial Scan Data and CBCT Data using Distance Map (거리맵을 이용한 3차원 얼굴 스캔 데이터와 CBCT 데이터의 정확한 정합 기법)

  • Lee, Jeongjin
    • Journal of Korea Multimedia Society
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    • v.18 no.10
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    • pp.1157-1163
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    • 2015
  • In this paper, we propose a registration method of 3d facial scan data and CBCT data using voxelization and distance map. First, two data sets are initially aligned by exploiting the voxelization of 3D facial scan data and the information of the center of mass. Second, a skin surface is extracted from 3D CBCT data by segmenting air and skin regions. Third, the positional and rotational differences between two images are accurately aligned by performing the rigid registration for the distance minimization of two skin surfaces. Experimental results showed that proposed registration method correctly aligned 3D facial scan data and CBCT data for ten patients. Our registration method might give useful clinical information for the oral surgery planning and the diagnosis of the treatment effects after an oral surgery.

Development of 2D Tight-fitting Pattern from 3D Scan Data (3D 스캔 데이터를 활용한 밀착 패턴원형 개발)

  • Jeong, Yeon-Hee;Hong, Kyung-Hi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.30 no.1 s.149
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    • pp.157-166
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    • 2006
  • The human body, which is composed of concave and convex curvatures, makes it difficult to transfer into 2D patterns directly from 3D data. In previous studies. Jeong, et al.(2004) suggested the block method was fester and easier when dealing with the triangular patches of male's upper dress form. Although the block method is useful to make a pattern, the information(area, length, etc.) from a 2D pattern would be different depending on the direction of the block method. As a result horizontal and diagonal block methods were suggested as optimal methods for 2D tight-fitting patterns. These block methods were closer to the original area of the 3D scan data than the vertical block method. The total area of the 2D pattern obtained by the horizontal and diagonal block methods showed little differences. In case of the horizontal and diagonal block methods, the total error of the 2D pattern area ranged from $0.01\%\~0.25\%$. In comparing the length of the 2D pattern with that of the 3D scan data, the obtained 2D pattern was $0.1\~0.2cm$ shorter than the 3D scan data, which was within the acceptable range of errors in making clothes. 3D space distribution images between the body surface and the experimental clothing were also measured and $3\%$ enlargement of the original pattern was verified as the adequate adjustment.

3D Image Scan Automation Planning based on Mobile Rover (이동식 로버 기반 스캔 자동화 계획에 대한 연구)

  • Kang, Tae-Wook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.8
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    • pp.1-7
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    • 2019
  • When using conventional 3D image scanning methods, it is common for image scanning to be done manually, which is labor-intensive. Scanning a space made up of complicated equipment or scanning a narrow space that is difficult for the user to enter, is problematic, resulting in quality degradation due to the presence of shadow areas. This paper proposes a method to scan an image using a rover equipped with a scanner in areas where it is difficult for a person to enter. To control the scan path precisely, the 3D image remote scan automation method based on the rover move rule definition is described. Through the study, the user can automate the 3D scan plan in a desired manner by defining the rover scan path as the rule base.

Suggestion of OSMU Content New Business Market through Development of Integrated Platforms for Software-oriented Tailored Costume Production (소프트웨어 중심의 주문 형 의상제작 융합플랫폼 개발을 통한 OSMU콘텐츠 뉴비즈니스 시장 창출 제안)

  • Jung, Minsoo
    • Journal of Korea Multimedia Society
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    • v.21 no.8
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    • pp.1021-1026
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    • 2018
  • 3D SCAN enables easy human body measurement via a digital method in the process of film costume production which used to be done manually. Software-oriented computer graphic, which integrates 3D SCAN data in the process of manual film costume production, can induce quick and diverse design outcomes. While, 3D PRINT, which integrates computer graphic data in the process of manual film costume production, can automate the process of special costume production using a digital method. Integration of 3D Scan + Computer Graphic + 3D Print using integrated platforms for tailored costume production as developed in this study allows significant reduction of costume production period and costs. It also allows efficient integration of costume production outcomes in various industries related with OSMU contents in particular. In other words, using it, we can create a new business market that integrates multiple areas of film content, drama content and game content.

3D Reconstruction of 3D Printed Medical Metal Implants (3D 출력 의료용 금속 임플란트에 대한 3D 복원)

  • Byounghun Ye;Ku-Jin Kim
    • KIPS Transactions on Software and Data Engineering
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    • v.12 no.5
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    • pp.229-236
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    • 2023
  • Since 3D printed medical implant parts usually have surface defects, it is necessary to inspect the surface after manufacturing. In order to automate the surface inspection, it is effective to 3D scan the implant and reconstruct it as a scan model such as a point cloud. When constructing a scan model, the characteristics of the shape and material of the implant must be considered because it has characteristics different from those of general 3D printed parts. In this paper, we present a method to reconstruct the 3D scan model of a 3D printed metal bone-plate that is one kind of medical implant parts. Multiple partial scan data are produced by multi-view 3D scan, and then, we reconstruct a scan model by alignment and merging of partial data. We also present the process of the scan model reconstruction through experiments.

A NOVEL 3D SCAN METHOD TO QUANTIFY TEETH WEAR (3-Dimensional scan을 이용한 치아 마모량 측정 방법에 관한 연구)

  • Kim Seung-June;Choi Dae-Gyun;Kwon Kung-Rock;Lee Seok-Hyung
    • The Journal of Korean Academy of Prosthodontics
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    • v.42 no.1
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    • pp.1-10
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    • 2004
  • Statement of problem : Tooth wear is physiological phenomenon. Ninety-seven percent of normal people have tooth wear and about 7% has pathologic teeth wear. If we know the amount of tooth surface loss caused by pathologic tooth wear, we may restore it ideally Purpose : Recently measurement of tooth wear by using 3D scan has been increasing. Therefore, we need to know how accurate 3D scan is. Past accuracy test on 3D scan was about linear change, but as we know that tooth wear is volume change. Thus, the purpose of this study is to know how accurate 3D scan is. Material and Methods : For accuracy test of 3D scanner volume values measured by 3D scanner and micro-balance were compared. For test I, preliminary, 3 ball samples and 3 circular cones were made with pattern resin. For test II, 10 teeth shape rubber samples were used. Results and Conclusion : 1. The result of the accuracy test on 3D scan with 3 ball samples and 3 circular cones made of pattern resin has no significant difference(p<0.05). 2. The result of the accuracy test on 3D scan with 10 samples of tooth shape rubber has no significant difference (p<0.05). As a result, we may concluded the analysis of quantifying tooth wear used by 3D scan is useful in the clinic.