• Title/Summary/Keyword: 3D posture

Search Result 237, Processing Time 0.03 seconds

The Study on Selection of human Model for Controllability Evaluation According to Working Postures

  • Kim, Do-Hoon;Park, Sung-Joon;Lim, Young-Jae;Jung, Eui-S.
    • 대한인간공학회지
    • /
    • 제31권3호
    • /
    • pp.437-444
    • /
    • 2012
  • The purpose of this study was to suggest appropriate human model for ergonomic evaluation considering working postures on 3D space. Background: Traditionally extreme design rules have been widely utilized at the stage of designing products. Body size of 5th percentile and 95th percentile in stature has been generally selected for controllability and clearance evaluation, respectively. However, these rules had limitations in reflecting working posture in ergonomic evaluation. Method: In order to define working posture on 3D space, not only sagittal plane but also lateral plane was considered. Kinematic linkage body model was utilized for representation of working posture. By utilizing the anthropometric data of 2,836 South Korean male populations, the point cloud for end points of linkage models was derived. The individuals who were lacking in certain controllability were selected as human models for the evaluation. Result: In case of standing posture it was found that conventional approach is proper for all controllability evaluations. Contrary to standing posture, tall people had less controllability on control location below shoulder point in sitting posture. Conclusion: From the derived proper range on controllability, ergonomic evaluation rule was suggested according to working posture especially in standing and sitting. Application: The results of the study are expected to aid in selection of appropriate human model for ergonomic evaluation and to improve the usability of products and work space.

POSITION AND POSTURE ESTIMATION OF 3D-OBJECT USING COLOR AND DISTANCE INFORMATION

  • Ji, Hyun-Jong;Takahashi, Rina;Nagao, Tomoharu
    • 한국방송∙미디어공학회:학술대회논문집
    • /
    • 한국방송공학회 2009년도 IWAIT
    • /
    • pp.535-540
    • /
    • 2009
  • Recently, autonomous robots which can achieve the complex tasks have been required with the advance of robotics. Advanced robot vision for recognition is necessary for the realization of such robots. In this paper, we propose a method to recognize an object in the actual environment. We assume that a 3D-object model used in our proposal method is the voxel data. Its inside is full up and its surface has color information. We also define the word "recognition" as the estimation of a target object's condition. This condition means the posture and the position of a target object in the actual environment. The proposal method consists of three steps. In Step 1, we extract features from the 3D-object model. In Step 2, we estimate the position of the target object. At last, we estimate the posture of the target object in Step 3. And we experiment in the actual environment. We also confirm the performance of our proposal method from results.

  • PDF

침대 로봇의 3차원 자세 추정 및 개선을 위한 자세 천이 필터 설계 연구 (A Study on Design of Posture Transition Filter for 3D Human Posture Estimation and Refinement on Robotic Bed)

  • 이종일;한종부;구재완;최재원;함제훈;양견모;손동섭;서갑호
    • 로봇학회논문지
    • /
    • 제15권3호
    • /
    • pp.269-276
    • /
    • 2020
  • As we become an aging society, the number of elderly patients continues to increase. Pressure sores that can easily occur in patients with trauma cause serious socio-economic problems. In general, prevention of bedsores through predicting the patient's posture is being developed. Developed method usually use artificial intelligence techniques to estimate the patient's posture by measured pressure images in the mattress. In this method, it has a problem the reduction of estimation accuracy when posture of patient is changed. Therefore, it is necessary to use the filter of pressure images in the position transition of patient. In this paper, we propose an algorithm to predict the patient's posture, and an algorithm to reduce the ambiguity that can occur in the patient's posture transition section. By obtaining stable data through this algorithm, learning/prediction stability of the neural network can be expected, and prediction performance is improved accordingly. Through experiments, the effectiveness of the algorithm was verified.

3D 스캔을 이용한 사이클 동작 전후 체표 변화 고찰 및 2D 전개 패턴의 비교 (2D Pattern Development of Body Surface from 3D Human Scan Data Using Standing and Cycling Postures)

  • 정연희;이예진
    • 한국생활과학회지
    • /
    • 제21권5호
    • /
    • pp.975-988
    • /
    • 2012
  • Although the pattern development for tight-fitting clothing has been carried out using 3D data on humans, the pattern development using 3D scan data obtained for various postures still remains an interesting subject. In this study, we have developed the 2D pattern using the 3D human body reflecting standing and cycling postures. The 3D scan data of a subject was obtained using Cyberware. 2C-AN program(Triangle simplification and the Runge-Kutta method) was used in the system to reduce the 3D scan data points and to make segmented triangular patches in a plane from 3D data. As results, surface distance and area of each body part of standing and cycling postures were also provided for the future application of the functional clothing construction. The area of center piece on the front (c.front) decreased by $106.45cm^2$(-13.08%) and that of lateral piece(s.back) on the back increased by $144.96cm^2$(18.69%) in the patterns of cycling posture. The girth of neck and waist for the cycling posture increased by 0.88cm (3.92%) and 1.56cm(4.40%) respectively, and the that of thigh decreased by 1.01cm(-2.24%). The differences between the area in the 2D pattern obtained from the 3D scan data and that in the 3D scan surface data for standing and cycling postures were very small($-10.34cm^2$(-0.32%) and $-44.33cm^2$(-1.32%)).

Effects of Three Week 3D Pilates Breathing Exercise on Spinal Curvature, Trunk Imbalance and Alignment of Healthy Adults

  • Kim, Seongyeol
    • 국제물리치료학회지
    • /
    • 제10권2호
    • /
    • pp.1797-1802
    • /
    • 2019
  • Background: Breathing is the essential step of Pilates exercise and can be used to activate core muscles. Although the effects of breathing exercise on pain, breathing muscles, and cervical posture have been extensively studied, little is known about the impact of Pilates breathing on spinal posture and alignment. Purpose: To determine the effect of 3D-Pilates breathing exercise on spinal curvature and alignment of healthy adults during corrected to normal alignment. Design: One group pre-post test design Methods: Eighteen participants were given a 3D-pilates breathing exercise twice a week (20 minutes per session) for three weeks and warmed up for 10 minutes before each exercise session. To examine spinal curvature and alignment of each subject, this study used radiation free rasterstereography (Formetric III, Germany). Paired t-test and Wilcoxon signed rank test were performed to determine the difference between pre and post exercise. Results: There were statistically significant differences in height (p<.001), kyphosis angle (p<.05), trunk imbalance (p<.05), kyphotic apex (p<.01), cervical fleche (p<.05), pelvic tilt (p<.01), and lateral deviation (p<.05) between before and after 3D Pilates breathing exercise. However, there was no significant difference in lordosis angle. Conclusions: The study results indicated that three week 3D-pilates breathing exercise program could be presented as an effective rehabilitation method for improving spinal curvature and alignment.

Application Two-Dimensional Pattern Development of Cycling Tights based on the Three-Dimensional Body Scan Data of High School Male Cyclist

  • Park, Hyunjeong;Do, Wolhee
    • 한국의류산업학회지
    • /
    • 제22권5호
    • /
    • pp.595-606
    • /
    • 2020
  • This study develops an optimal two-dimensional (2D) pattern from three-dimensional human scan data by considering the cycling posture and dermatome of high school male cyclists. By analyzing the body surface change in the cycling posture and considering the dermatome of the lower limbs, the optimal cutting line setting and the development of cycling tights for individual cyclists were presented to provide data that could be used in the clothing industry. We designed three cycling tights to solve the size unsuitability. 3D design 1 is a non-extension design based on the analysis of the 3D human body scan data, in which parts were connected diagonally from the front of the knee to the back of the knee. 3D design 2 removed both the front and back to reduce air resistance during cycling. 3D design 3 did not have a cutting line on the front panel because of the air resistance during cycling in the front area. We analyzed the garment pressure for 8 points of lower body and performed a subjective evaluation of the 3D designed tights and the current cycling tights. The 3D design 1 in this study was well received in the omphalion, thigh, and hip area, while 3D design 3 was well received in the omphalion, thigh, hip, and bottom bands. Therefore, the LoNE of 3D design 1 was applied to the front, and the hip cutting line of 3D design 3 was applied to the back.

3D 작업자 시뮬레이션을 이용한 굴삭기 생산공정 작업자 자세분석 (Posture Analysis of Workers in an Excavator Factory Using 3D Human Simulation)

  • 문덕희;백승근;장병림;이준석
    • 한국시뮬레이션학회논문지
    • /
    • 제15권3호
    • /
    • pp.93-101
    • /
    • 2006
  • 근래에 작업자의 근골격계 질환이 산업현장의 주요한 논제로 등장하였다. 이러한 문제를 줄이기 위하여 다양한 방법들이 사용되고 있는데 그 중의 하나가 제품설계, 치구설계, 작업장 설계를 할 때 작업자의 안전을 최대한 확보하도록 설계단계에서 개선을 하는 것이다. 최근에 급속히 발전하고 있는 3D 시뮬레이션 기술을 사용하면 작업장을 설계하는 단계에서 제품 및 치구의 3D 도면을 이용하여 가상의 작업공간을 구축한 후 작업자의 작업 자세를 사전에 검증해 볼 수 있기 때문에 작업장 구축 후 발생할 수 있는 많은 문제점들을 사전에 검증하여 설계실패비용을 최소화할 수 있다. 본 논문은 3D 작업자 시뮬레이션을 이용하여 굴삭기 공장의 특정한 공정을 대상으로 개선 및 최적화를 하기위한 연구다. 먼저 CATIA를 이용하여 제품과 치구 등 작업장 구축을 위한 3D 모델을 개발하였다. 그리고 IGRIP, DPM. Human 등의 개발도구를 복합적으로 이용하여 작업장에서의 작업내용을 시뮬레이션 할 수 있는 모델을 개발한 후 작업 자세에 대한 분석을 수행하였다. 분석결과는 작업장을 개선하는데 이용하였다.

  • PDF

한국인 남성 운전자의 운전 자세에서 발생하는 몸통 처짐 현상에 관한 예측 모델 연구 (Prediction of Postural Sagging Observed During Driving in Korean Male Drivers)

  • 오영택;정의승;박성준;정성욱
    • 대한산업공학회지
    • /
    • 제34권1호
    • /
    • pp.57-65
    • /
    • 2008
  • In the vehicle design, the research on driving posture has stood out as one of the important issues. Recently, the research on 3D human modeling focused on more exact implementation of real driving posture. However, prediction of driving posture through the 3D human modeling fail to reflect on the model the phenomenon called sagging, which refers to the retraction or shrinking of the torso while driving. 30 male subjects participated in the experiment where total subjects were divided into four groups according to height percentile(under 50%ile, 51%ile to 75%ile, 76%ile to 95%ile, over 95%ile). The independent variables were seat back angle(4 levels) and seat pan angle(2 levels). The dependent variable was capacity or the degree of retraction of the torso. First this study measured the sagging capacity by using a paired T-test between erect and retracted posture. Secondly it was tried to find out significant anthropometric variables that were statistically correlated by the analysis of correlation. Finally, a prediction model was derived which explains the capacity of sagging.

3차원 인체의 곡률분포를 이용한 패턴 전개 (Pattern Development using the Curvature Plot of 3D Human Scan Data)

  • 정연희;홍경희
    • 한국의류학회지
    • /
    • 제32권9호
    • /
    • pp.1478-1486
    • /
    • 2008
  • The human body composed of concave and convex curvatures, and the current 3D scanning technology which involves inherent measurement errors make it difficult to extract distinct curvature plot directly. In this study, a method of extracting the clear curvature plot and its application to the cycling pants design were proposed. We have developed the ergonomic pattern from the 3D human body reflecting cycling posture. For the ergonomic design line on the 3D human body, the 3D information on the lower part of four male bodies with flexed posture was analyzed. The 3D scan data of four subjects were obtained using Cyberware. As results, the iteration of the tessellated shell was executed 100 times to obtain optimized curvature plots of the muscles on the body surface, and the boundaries of the curvature plots were applied to the design lines. Maximum(Max-pattern) and mean curvature plots(Mean-pattern) were adopted in the design line of the cycling pants, and performance of those lines was compared with that of conventional princess line(Con-pattern). The average error of total area and length in the 2D pattern developed from the 3D flexed body surface in this study were very minimal($4.58cm^2$(0.19%) and 0.15mm(0.46%)), which was within the range of tolerable limits in clothing production. The pattern obtained from the flexed body reflecting cycling posture already included the contraction and extension of the cycling skin, so that the extra ease for movement and good fit was not need to be considered.

인체정보 DB의 경제적인 조합을 통한 골프 스윙 동작 분석용 3D 캐릭터 모델링 (The 3D Character Modeling for Golf Swing Motion Analysis by Economical Verification of Body Information)

  • 곽현민;채균식;박찬종;이상태
    • 감성과학
    • /
    • 제6권2호
    • /
    • pp.59-64
    • /
    • 2003
  • 우리나라의 국민표준체위조사는 1979년 1차 조사를 시작으로 약 5∼6년 주기로 실시되고 있으며, 1997년 제4차 조사가 실시되었다. 국민표준체위조사 결과를 기반으로 한 인체측정치는 의류, 신발, 가구 등 관련산업의 제품설계에 반영되었다. 본 논문에서는 국민표준체위조사 결과자료를 기본으로 성별, 연령별, 체형별로 사용자를 분류한 후 체형별 분류를 위한 인체측정치를 도출하였다 도출된 인체측정치의 상관관계를 분석, 대표적인 항목 도출 등의 과정을 통하여 3D 캐릭터를 구성하였다. 구성을 위한 과정으로 골프, 테니스 등의 스포츠 동작을 효율적으로 나타낼 수 있는 인체 측정치를 도출하였다. 항목이 결정되면 각 타입의 3D 캐릭터를 구성할 수 있는 치수를 제시하여 생성하였다. 스포츠의 자세 및 동작분석에 대한 이론적 접근에서 가시적인 정보제공 및 자세ㆍ동작분석 프로토콜을 개발함으로써 자세 및 동작에 대한 정량적ㆍ객관적 평가가 가능해졌다.

  • PDF