• Title/Summary/Keyword: 3D image construction

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Adjustment of texture image for construction of a 3D virtual city (3D 가상도시 구축을 위한 건물 텍스쳐 이미지의 왜곡보정)

  • Kim, Sung-Su;Kim, Byung-Guk
    • Journal of Korean Society for Geospatial Information Science
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    • v.10 no.2 s.20
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    • pp.49-56
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    • 2002
  • Many users of 3D virtual city are Utilize a texture image for the cognition of real object. In this study, building's facet images were achieved by a digital camera and adjusted its distortion by use of the 2D projective transformation method. After then, Images are mapped to a 3D building model by means of the OpenGL. Application program is able to offer an automation solution to construction process of the 3D virtual city.

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Construction of Anaglyphic Stereo Pair Image using Adobe $Photoshop^{(R)}$ Program (어도비포토샵 프로그램을 이용한 anaglyphic 입체영상 제작법)

  • Kim, Jee-Woong;Lee, Se-Jeong;Rhyu, Im-Joo
    • Applied Microscopy
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    • v.37 no.2
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    • pp.143-146
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    • 2007
  • The objects of the nature have three dimensional (3-D) parameters. The 3-D profiles are embedded on the photographs and microscopic images. To understand 3-D configuration, stereo pair image with thick section is frequently employed. The perception of 3-D images is possible with the aid of stereoscopic glasses, although the expert can perceive 3-D images without the glasses. Anaglyphic stereo images are constructed by various softwares from commercial and freeware. Here we would like to present an easy anaglyphs construction method with Adobe $Photoshop^{(R)}$ based on tilting paired images from high voltage electron microscope. The anaglyphic stereo images constructed revealed the same 3-D perception with conventional stereoscopy. We could zoom in/out the anaglyph image digitally to investigate the detail configuration by real time. This method is expected to contribute to understanding complex structures 3 dimensionally.

A Benchmarking Study of International Cases on Construction Image Improvement (건설산업 이미지 향상 전략 개발을 위한 해외 벤치마킹 연구)

  • Kim, Sang-Bum;Lee, Jeong-Dae;Cho, Ji-Hoon
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.1D
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    • pp.93-106
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    • 2008
  • Domestic construction industry that accounts for nearly 17.5 percent of GDP is one of the major industries that has been leading domestic economy development. However, accumulated negative image such as corruption, fraudulent work and 3D industries shadowing the remarkable achievement is rampant. In order to improve the image for construction industry, this research investigated various cases and activities related to the image enhancement. Cases analyzed include activities of National Center for Construction Education and Research (NCCER) and Construction Industry Training Board (CITB) such as 'Build Your Future', 'Construct My Future', 'Positive Image 2004', and so on. Based on the analysis results, a strategic framework to improve the image of Korean construction industry was proposed. It is envisioned that improved image of the industry will positively affect the growth of the construction industry by attracting more qualified human resources.

Development of 4D System Linking AR and 3D Printing Objects for Construction Porject (AR과 3D 프린팅 객체를 연계한 건설공사 4D 시스템 구성 연구)

  • Park, Sang Mi;Kim, Hyeon Seung;Moon, Hyoun Seok;Kang, Leen Seok
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.41 no.2
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    • pp.181-189
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    • 2021
  • In order to increase the practical usability of the virtual reality(VR)-based BIM object in the construction site, the difference between the virtual image and the real image should be resolved, and when it is applied to the construction schedule management function, it is necessary to reduce the image gap between the virtual completion and the actual completion. In this study, in order to solve this problem, a prototype of 4D model is developed in which augmented reality (AR) and 3D printing technologies are linked, and the practical usability of a 4D model linked with two technologies is verified. When a schedule simulation is implemented by combining a three-dimensional output and an AR object, it is possible to provide more intuitive information as a tangible image-based schedule information when compared to a simple VR-based 4D model. In this study, a methodology and system development of an AR implementation system in which subsequent activities are simulated in 4D model using markers on 3D printing outputs are attempted.

The Surface Information Acquisition of Rock Slope using 3D Digital Image (3차원 수치영상을 이용한 암반사면의 지표정보 획득)

  • 엄대용;강준묵
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2004.04a
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    • pp.203-208
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    • 2004
  • Recently, digital image is increasing greatly practical use degree in several industry fields including construction. And interest about 3D digital image that can express practical object realistically is augmented greatly. In this study, developed 3D digital image generation system based on digital photogrammetry and created 3D digital image for object. And, wished to verify of 3D digital image through comparative analysis with processing result by digital photogrammetry system been using much the latest for acquisition of 3D information. Also, wished to apply to surface information acquisition about rock slope and execute investigation about discontinuity of joint etc. As the result, could created 3D digital image for object using the 3D digital image generation system developing in this study, and acquire surface information about rock slope efficiently.

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3D Image Construction Using Color and Depth Cameras (색상과 깊이 카메라를 이용한 3차원 영상 구성)

  • Jung, Ha-Hyoung;Kim, Tae-Yeon;Lyou, Joon
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.1
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    • pp.1-7
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    • 2012
  • This paper presents a method for 3D image construction using the hybrid (color and depth) camera system, in which the drawbacks of each camera can be compensated for. Prior to an image generation, intrinsic parameters and extrinsic parameters of each camera are extracted through experiments. The geometry between two cameras is established with theses parameters so as to match the color and depth images. After the preprocessing step, the relation between depth information and distance is derived experimentally as a simple linear function, and 3D image is constructed by coordinate transformations of the matched images. The present scheme has been realized using the Microsoft hybrid camera system named Kinect, and experimental results of 3D image and the distance measurements are given to evaluate the method.

Review of Reverse Design Process for Freeform Envelope Using 3D Scanning (비정형 건축물의 외장재 제작 시공을 위한 3D 스캐닝에 의한 역 설계 프로세스 검토)

  • Kim, Sung-Jin;Park, Sung-Jin;Ryu, Hanguk
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2015.05a
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    • pp.17-18
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    • 2015
  • In manufacturing industry, image scanning technique has made enormous progress in past decades. 3D models have been also very important to continuously monitor the related spatial information for freeform buildings. The process of shape making of 3D scanning is as follows: mesh surface segmentation, NURBS surface generation, and parametric solid model generation. We will review the process and applying process. Especially in the construction industry, 3D data collection by laser scanning has become an high quality 3D models. Therefore, in this research, we have an effort to review construction of reverse design process for freeform envelope using 3D scanning. The technology enables many 3D shape engineering and design parameterization of reverse engineering in the construction site.

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Construction and Application of 3D Image Model for GIS Spatial Analysis (GIS 공간분석을 위한 3D 영상모형의 구축과 활용)

  • Jung, Sung-Heuk;Lee, Kae-Dong;Lee, Jae-Kee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.6
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    • pp.561-569
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    • 2008
  • Currently, satellite image, aerial image and airborne laser scanning data are mostly used to build 3D image models. However, we are in need of quality 3D image models as current models cannot express topographic and features most elaborately and realistically. When making 3D image models, the model is first built and textures from terrestrial photos are applied to add realistic features to the model. This study analyzed techniques to use photogrammetry and laser scanning data to create a 3D image models with topography, building and statue that emphasize spatial accuracy, delicate depiction and photo-realistic imaging. 3D image models with spatial accuracy and photographic texture were built to be served via 3D image map services systems on the internet. The 3D image models can be used for various purposes, such as daylight and view right analysis, landscape analysis, facility management system.

A Study on 3D Background Image Construction using TIP (TIP기술을 이용한 3차원 배경 영상 구축에 관한 연구)

  • Roh, Chang-Hyun;Jung, Kwang-Ho
    • Journal of Korea Game Society
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    • v.2 no.1
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    • pp.49-54
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    • 2002
  • In this paper we propose the methodology for 3D background image construction in computer games. This methodology was developed based on TIP (Tour Into the Picture) using a vanishing line Proposed by Kang et at. The methodology Proposed in this study can simply implement a 3D background for a computer game with a background model which is very complex or based on a real picture. Compared to the graphics technologies generally used, the proposed methodology does not need the process of modeling elaborate 3D information of a background, and hence can display the background even on a low grade personal computer using a small reference image. TIP technology was successfully applied to the implementation of a background model for a computer game and was found to be appropriate especially for real time games.

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Construction Methods Review of Freeform Envelope Using 3D Scanning (3D SCANNING을 활용한 비정형 외장재의 시공 공법 검토)

  • Kim, Sung-Jin;Park, Sung-Jin;Choi, Young-Jae;Ryu, Han-Guk
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2014.11a
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    • pp.100-101
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    • 2014
  • The generation of 3D models for freeform buildings is an important task while continuous monitoring of the related spatial information at different time phases. Realistic models of freeform building have to provide high geometric accuracy and detail at an effective data size.(Al-kheder, S. 2008) The efficiency of this image-based technique has been increased considerably by the development of digital technologies. Furthermore, 3D data collection based on laser scanning has become an high quality 3D models for construction site. Therefore, in this research, we have an effort to review construction methods to make freeform envelope of building using 3D scanning technology.

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