• 제목/요약/키워드: 3D human simulation

검색결과 213건 처리시간 0.027초

산업용 로봇 Arm과 휴머노이드 로봇 액터를 연동한 로봇 공연 플랫폼 개발 (Development of Robot Performance Platform Interoperating with an Industrial Robot Arm and a Humanoid Robot Actor)

  • 조자양;김진영;이설희;이상원;김형태
    • 방송공학회논문지
    • /
    • 제25권4호
    • /
    • pp.487-496
    • /
    • 2020
  • 차세대 로봇 공연 기술을 개발하기 위하여 산업용 로봇 arm에 휴머노이드형의 로봇 액터를 부착한 RAoRA (Robot Actor on Robot Arm) 구조를 제안하고, 시스템 연동 제어를 위한 소프트웨어를 탑재하여 로봇 공연 플랫폼을 구축하였다. 로봇 액터와 산업용 로봇 arm의 연동 모션을 위하여 역학적 분석을 수행하고 기계적 메커니즘을 설계 및 제작하였다. 로봇 액터의 동작을 위하여 3D 모델의 기구학적인 분석, spline 위치 보간, 모션 제어 알고리즘 및 제어 장치를 개발하였다. 비전문가도 직관적이고 안전한 공연 콘텐츠를 제작할 수 있도록 사전 시각화, 시뮬레이션 도구 및 콘솔 통합 운영 도구를 개발하였다. 테스트를 위하여 지면에 거의 밀착하여 자연스럽게 걷거나 서서히 공중으로 올라가는 air walk 시연하였고 러닝 타임 5분의 공연에 적용하였다. 그 결과 제안된 로봇 공연 플랫폼은 기존의 로봇 공연에서는 구현이 불가능했던 입체적이고 생동감 있는 모션을 구현할 수 있었다.

의복패턴을 위한 2.5D 맵핑 시스템의 설계 및 구현 (Design and Implementation of 2.5D Mapping System for Cloth Pattern)

  • 김주리;정석태;정성태
    • 한국정보통신학회논문지
    • /
    • 제12권4호
    • /
    • pp.611-619
    • /
    • 2008
  • 본 논문에서 구현한 2.5D 맵핑(mapping) 시스템은 다양한 질감과 패턴에 따른 패션 의상의 모델 사진 이미지를 그대로 살려 외각선 영역 위에 드레이핑(draping)함으로써 새로운 디자인을 창출할 수 있고, 직접 샘플이나 시제품을 제작하지 않고도 시뮬레이션만으로 의상 작품을 확인할 수 있다. 또한 원단 디자인과 최종 제품의 상태를 정확하게 예측할 수 있는 기능을 제공하며, 원단과 모델 사진 이미지의 데이터베이스 구축으로 쉽고 빠르게 드레이핑함으로써 패션 업계의 경쟁력 향상과 비용 절감 효과를 가져 올 수 있다. 2.5D 맵핑 시스템은 보다 자연스러운 드레이핑을 위하여 메쉬 워프 알고리즘 모듈, 명암 추출과 적용 모듈, 맵핑 영역 추출 모듈, 메쉬 생성과 변형 모듈, 2.5D 맵핑 모듈로 구성하여 구현하였다. 향후 연구과제는 2.5D 맵핑 시스템의 구현 기술을 기반으로 하여 3D 의복 기술과 3D 인체 구현 기술을 접목한 3D 패션 디자인 시스템을 연구하여 2.5D 맵핑 기술의 표현 한계를 극복할 계획이다.

The use and potential applications of point clouds in simulation of solar radiation for solar access in urban contexts

  • Alkadri, Miktha F.;Turrin, Michela;Sariyildiz, Sevil
    • Advances in Computational Design
    • /
    • 제3권4호
    • /
    • pp.319-338
    • /
    • 2018
  • High-performing architecture should be designed by taking into account the mutual dependency between the new building and the local context. The performative architecture plays an important role to avert any unforeseen failures after the building has been built; particularly ones related to the microclimate impacts that affect the human comfort. The use of the concept of solar envelopes helps designers to construct the developable mass of the building design considering the solar access and the site obstruction. However, the current analysis method using solar envelopes lack in terms of integrating the detailed information of the existing context during the simulation process. In architectural design, often the current site modelling not only absent in preserving the complex geometry but also information on the surface characteristics. Currently, the emerging applications of point clouds offer a great possibility to overcome these limitations, since they include the attribute information such as XYZ as the position information and RGB as the color information. This study particularly presents a comparative analysis between the manually built 3D models and the models generated from the point cloud data. The modelling comparisons focus on the relevant factors of solar radiation and a set of simulation to calculate the performance indicators regarding selected portions of the models. The experimental results emphasize an introduction of the design approach and the dataset visibility of the 3D existing environments. This paper ultimately aims at improving the current architectural decision of support environment means, by increasing the correspondence between the digital models for performance analysis and the real environments (context of design) during the conceptual design phase.

3D프린팅 제조기반 골절합용 금속판의 열처리 조건에 따른 기계적 성능 특성 (Mechanical Properties Characteristics according to Heat Treatment Conditions of Medical Bone Plates by 3D Printing)

  • 정현우;박성준;우수헌
    • 대한의용생체공학회:의공학회지
    • /
    • 제43권2호
    • /
    • pp.116-123
    • /
    • 2022
  • This study analyzes the Mechanical properties of a medical bone plate by 3D printing. With the recent development of 3D printing technology, it is being applied in various fields. In particular, in the medical field, the use of 3D printing technology, which was limited to the existing orthosis and surgical simulation, has recently been used to replacement bones lost due to orthopedic implants using metal 3D printing. The field of application is increasing, such as replacement. However, due to the manufacturing characteristics of 3D printing, micro pores are generated inside the metal printing output, and it is necessary to reduce the pores and the loss of mechanical properties through post-processing such as heat treatment. Accordingly, the purpose of this study is to analyze the change in mechanical performance characteristics of medical metal plates manufactured by metal 3D printing under various conditions and to find efficient metal printing results. The specimen to be used in the experiment is a metal plate for trauma fixation applied to the human phalanx, and it was manufactured using the 'DMP Flex 100(3D Systems, USA), a metal 3D printer of DMLS (Direct Metal Laser Sintering) method. It was manufactured using the PBF(Powder Bed Fusion) method using Ti6Al4V ELI powder material.

가상 과학 실험실 - 체감형 인체 구조 학습 시스템 (Virtual Science Lab - Sensible Human Body Learning System)

  • 김기민;김재일;김석열;박진아
    • 한국HCI학회:학술대회논문집
    • /
    • 한국HCI학회 2009년도 학술대회
    • /
    • pp.2078-2079
    • /
    • 2009
  • 본 연구에서는 다양한 형태의 쌍방향 인터페이스를 이용한 체감형 인체 구조 학습 시스템에 대해 논의하고 이를 구현하기 위한 프레임워크를 제안한다. 기존에 제시된 인체 구조 학습 시스템은 주로 시각적 정보에 의지한 한정적인 범위의 단방향 학습 시스템이었다. 우리는 실제 인체로부터 획득한 3차원 장기 모델을 활용하여 학습자에게 보다 사실적인 시각적 정보를 전달하고, 햅틱 기술과 증강 현실 기술을 결합함으로써 기존의 제한적인 인터페이스로는 실현할 수 없었던 다양한 상호 작용들을 가능케 하는 데 목표를 두고 있다. 이를 통해 기존 과학 학습 보조 자료들이 가지는 한계를 극복하고 나아가 현실과 가상 교육 환경 간의 유기적인 융합 방안을 모색한다.

  • PDF

편향하중 조건 보행시 인체의 적응 작용에 대한 분석 (Joint moments and muscle forces during walking with sided load as one of activities of daily living)

  • 김현동;손종상;김한성;김영호;임도형
    • 대한기계학회:학술대회논문집
    • /
    • 대한기계학회 2008년도 추계학술대회A
    • /
    • pp.1709-1712
    • /
    • 2008
  • The trunk is inclined to the loaded side when carrying an object as one of activities of daily living. As the reaction to this behavior the human body may be inclined to his/her trunk to unloaded side. The present study investigated the biomechanical effects of weight variation for sided load carriage during walking upon joint moments and muscle torques, through the tracker agent and joint driving dynamic analysis. To perform the experiment one male was selected as subject for the study. Gait analysis was performed by using a 3D motion analysis system. Thirty nine 14mm reflective markers, according to the plug-in marker set, were attached to the subject. We used BRG.LifeMOD(Biomechanics Research Group, Inc., USA), for skeletal modeling and inverse and joint driving dynamic simulation during one gait cycle. In walking with a sided load carriage, the subject modeled held the carriage with the right hand, which weighed 0, 5, 10, 15kg, 20kg respectively. The result of this simulation showed that knee and hip in the coronal plane were inclined to the loaded side and loaded side had larger moments as the sided load carriage was increased. On the other hand thoracic and lumbar in the coronal plane had larger negative values as the sided loaded carriage was increased. The thoracic and lumbar in the transverse plane also had larger values as the sided load was increased. And the several muscles of loaded side were increased as increasing sided load. It could be concluded that human body is adopted to side loaded circumstances by showing more biologic force. These results could be very useful in analysis for delivery motion of daily life.

  • PDF

경계 복셀 모델을 이용한 임의 형상의 비조직화된 점군으로부터의 3 차원 완전 형상 복원 (Complete 3D Surface Reconstruction from an Unstructured Point Cloud of Arbitrary Shape by Using a Bounding Voxel Model)

  • 이일섭;김석일
    • 대한기계학회논문집A
    • /
    • 제30권8호
    • /
    • pp.906-915
    • /
    • 2006
  • This study concerns an advanced 3D surface reconstruction method that the vertices of surface model can be completely matched to the unstructured point cloud measured from arbitrary complex shapes. The concept of bounding voxel model is introduced to generate the mesh model well-representing the geometrical and topological characteristics of point cloud. In the reconstruction processes, the application of various methodologies such as shrink-wrapping, mesh simplification, local subdivision surface fitting, insertion of is isolated points, mesh optimization and so on, are required. Especially, the effectiveness, rapidity and reliability of the proposed surface reconstruction method are demonstrated by the simulation results for the geometrically and topologically complex shapes like dragon and human mouth.

실차 실험을 통한 운전자 조향 모델의 검증 (Validation of Driver Steering Model with Vehicle Test)

  • 정태영;이건복;이경수
    • 한국자동차공학회논문집
    • /
    • 제13권1호
    • /
    • pp.76-82
    • /
    • 2005
  • In this paper, validation of Driver Steering Model has been conducted. The comparison between the simulation model and vehicle test results shows that the model is very feasible for describing combined human driver and actual vehicle dynamic behaviors. The 3D vehicle model is consisted of 6-DOF sprung mass and 4-quarter car model for vehicle body dynamics. Powertrain model including differential gear and Pacejka tire model are applied. The driver steering model is also validated with vehicle test result. The driver steering model is based on angle and displacement error from the desired path, recognized by driver.

한국형 고속전철의 제동 특성 해석 (Brake Characteristic Analysis of the Korean High-Speed Train)

  • 정재붕;강철구
    • 제어로봇시스템학회논문지
    • /
    • 제10권3호
    • /
    • pp.232-238
    • /
    • 2004
  • The brake system of a high-speed train has a crucial role for the safety of human mass transportation. However, it is hard to acquire design parameters of the brake system in the design step of the new high-speed train. In this paper, we build a HILS (Hardware In-the- Loop Simulation) system for the brake system of the Korea High-Speed Train (KHST) that is supposed to run up to 350 km/h, and analyze the characteristics of the brake system of the KHST (composed of 7 cars) via real-time simulations. In the HILS system that is built using a DSP board of dSPACE, the dynamics of the 7 car bodies and several bogies and characteristics of springs and dampers of connection devices between cars are considered separately. Simulation results show that the designed brake system of the KHST is valid and satisfies design specifications.

운전자와 현장조업자의 협동훈련을 위한 플랜트 훈련시스템 플랫폼 연구 (A Study on Plant Training System Platform for the Collaboration Training between Operator and Field Workers)

  • 이경창;정교일;문두환;윤청
    • 한국CDE학회논문집
    • /
    • 제20권4호
    • /
    • pp.420-430
    • /
    • 2015
  • Operator Training Simulators (OTSs) provide macroscopic training environment for plant operation. They are equipped with simulation systems for the emulation of remote monitoring and controlling operations. OTSs typically provide 2D block diagram-based graphic user interface (GUI) and connect to process simulation tools. However, process modeling for OTSs is a difficult task. Furthermore, conventional OTSs do not provide real plant field information since they are based on 2D human machine interface (HMI). In order to overcome the limitation of OTSs, we propose a new type of plant training system. This system has the capability required for collaborative training between operators and field workers. In addition, the system provides 3D virtual training environment such that field workers feel like they are in real plant site. For this, we designed system architecture and developed essential functions for the system. For the verification of the proposed system design, we implemented a prototype training system and performed experiments of collaborative training between one operator and two field workers with the prototype system.