• Title/Summary/Keyword: 3D depth

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Linear System Depth Detection using Retro Reflector for Automatic Vision Inspection System (자동 표면 결함검사 시스템에서 Retro 광학계를 이용한 3D 깊이정보 측정방법)

  • Joo, Young Bok
    • Journal of the Semiconductor & Display Technology
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    • v.21 no.4
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    • pp.77-80
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    • 2022
  • Automatic Vision Inspection (AVI) systems automatically detect defect features and measure their sizes via camera vision. It has been populated because of the accuracy and consistency in terms of QC (Quality Control) of inspection processes. Also, it is important to predict the performance of an AVI to meet customer's specification in advance. AVI are usually suffered from false negative and positives. It can be overcome by providing extra information such as 3D depth information. Stereo vision processing has been popular for depth extraction of the 3D images from 2D images. However, stereo vision methods usually take long time to process. In this paper, retro optical system using reflectors is proposed and experimented to overcome the problem. The optical system extracts the depth without special SW processes. The vision sensor and optical components such as illumination and depth detecting module are integrated as a unit. The depth information can be extracted on real-time basis and utilized and can improve the performance of an AVI system.

Facial Feature Localization from 3D Face Image using Adjacent Depth Differences (인접 부위의 깊이 차를 이용한 3차원 얼굴 영상의 특징 추출)

  • 김익동;심재창
    • Journal of KIISE:Software and Applications
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    • v.31 no.5
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    • pp.617-624
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    • 2004
  • This paper describes a new facial feature localization method that uses Adjacent Depth Differences(ADD) in 3D facial surface. In general, human recognize the extent of deepness or shallowness of region relatively, in depth, by comparing the neighboring depth information among regions of an object. The larger the depth difference between regions shows, the easier one can recognize each region. Using this principal, facial feature extraction will be easier, more reliable and speedy. 3D range images are used as input images. And ADD are obtained by differencing two range values, which are separated at a distance coordinate, both in horizontal and vertical directions. ADD and input image are analyzed to extract facial features, then localized a nose region, which is the most prominent feature in 3D facial surface, effectively and accurately.

A Study on 3D Panoramic Generation using Depth-map (깊이지도를 이용한 3D 파노라마 생성에 관한 연구)

  • Cho, Seung-Il;Kim, Jong-Chan;Ban, Kyeong-Jin;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.6
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    • pp.831-838
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    • 2011
  • Computer vision research area, a division of computer graphics application area that creates realistic visualization in computer, conducts vigorously researches on developing realistic 3D model or virtual environment. As the popularization and development of 3D display makes common users easy to experience a solid 3D virtual reality, the demand for virtual reality contents are increasing. This paper proposes 3D panorama system using depth point location-based depth map generation method. 3D panorama using depth map gives an effect that makes users feel staying at real place and looking around nearby circumstances. Also, 3D panorama gives free sight point for both nearby object and remote one and provides solid 3D video.

3D Human Keypoint Detection With RGB and Depth Image (RGB 이미지와 Depth 이미지를 이용한 3D 휴먼 키포인트 탐지)

  • Jeong, Keunseok;Lee, Yegi;Yoon, Kyoungro
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2021.06a
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    • pp.239-241
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    • 2021
  • 2019 발생한 COVID-19로 인하여 전 세계 사람들의 여가 활동이 제한되면서 건강관리를 위해 홈 트레이닝에 많은 관심을 기울이고 있다. 뿐만 아니라 최근 컴퓨팅 기술의 발전에 따라 사람의 행동을 눈으로 직접 판단했던 작업을 컴퓨터가 키포인트 탐지를 통해 인간의 행동을 이해하려는 많은 연구가 진행되고 있다. 이에 따라 본 논문은 Azure Kinect를 이용하여 촬영한 RGB 이미지와 Depth 이미지를 이용하여 3D 키포인트를 추정한다. RGB 이미지는 2D 키포인트 탐지기를 이용하여 2차원 공간에서의 좌표를 탐지한다. 앞서 탐지한 2D 좌표를 Depth 이미지에 투영하여 추출한 3D 키포인트의 깊이 값을 이용하여 3D 키포인트 탐지에 대한 연구 개발하였다.

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3DTIP: 3D Stereoscopic Tour-Into-Picture of Korean Traditional Paintings (3DTIP: 한국 고전화의 3차원 입체 Tour-Into-Picture)

  • Jo, Cheol-Yong;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.616-624
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    • 2009
  • This paper presents a 3D stereoscopic TIP (Tour Into Picture) for Korean classical paintings being composed of persons, boat, and landscape. Unlike conventional TIP methods providing 2D image or video, our proposed TIP can provide users with 3D stereoscopic contents. Navigating a picture with stereoscopic viewing can deliver more realistic and immersive perception. The method firstly makes input data being composed of foreground mask, background image, and depth map. The second step is to navigate the picture and to obtain rendered images by orthographic or perspective projection. Then, two depth enhancement schemes such as depth template and Laws depth are utilized in order to reduce a cardboard effect and thus to enhance 3D perceived depth of the foreground objects. In experiments, the proposed method was tested on 'Danopungjun' and 'Muyigido' that are famous paintings made in Chosun Dynasty. The stereoscopic animation was proved to deliver new 3D perception compared with 2D video.

3D object generation based on the depth information of an active sensor (능동형 센서의 깊이 정보를 이용한 3D 객체 생성)

  • Kim, Sang-Jin;Yoo, Ji-Sang;Lee, Seung-Hyun
    • Journal of the Korea Computer Industry Society
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    • v.7 no.5
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    • pp.455-466
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    • 2006
  • In this paper, 3D objects is created from the real scene that is used by an active sensor, which gets depth and RGB information. To get the depth information, this paper uses the $Zcam^{TM}$ camera which has built-in an active sensor module. <중략> Thirdly, calibrate the detailed parameters and create 3D mesh model from the depth information, then connect the neighborhood points for the perfect 3D mesh model. Finally, the value of color image data is applied to the mesh model, then carries out mapping processing to create 3D object. Experimentally, it has shown that creating 3D objects using the data from the camera with active sensors is possible. Also, this method is easier and more useful than the using 3D range scanner.

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Reconstruction of 3D Virtual Reality Using Depth Information of Stereo Image (스테레오 영상에서의 깊이정보를 이용한 3D 가상현실 구현)

  • Lee, S.J.;Kim, J.H.;Lee, J.W.;Ahn, J.S.;Lee, D.J.;Lee, M.H.
    • Proceedings of the KIEE Conference
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    • 1999.07g
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    • pp.2950-2952
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    • 1999
  • This paper presents the method of 3D reconstruction of the depth information from the endoscopic stereo scopic images. After camera modeling to find camera parameters, we performed feature-point based stereo matching to find depth information. Acquired some depth information is finally 3D reconstructed using the NURBS(Non Uniform Rational B-Spline) method and OpenGL. The final result image is helpful for the understanding of depth information visually.

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Fast Digital Hologram Generation Using True 3D Object (실물에 대한 디지털 홀로그램 고속 생성)

  • Kang, Hoon-Jong;Lee, Gang-Sung;Lee, Seung-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1283-1288
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    • 2009
  • In general, a 3D computer graphic model is being used to generate a digital hologram as theinput information because the 3D information of an object can be extracted from a 3D model, easily. The 3D information of a real scene can be extracted by using a depth camera. The 3D information, point cloud, corresponding to real scene is extracted from a taken image pair, a gray texture and a depth map, by a depth camera. The extracted point cloud is used to generate a digital hologram as input information. The digital hologram is generated by using the coherent holographic stereogram, which is a fast digital hologram generation algorithm based on segmentation. The generated digital hologram using the taken image pair by a depth camera is reconstructed by the Fresnel approximation. By this method, the digital hologram corresponding to a real scene or a real object could be generated by using the fast digital hologram generation algorithm. Furthermore, experimental results are satisfactory.

Detection of Moving Objects using Depth Frame Data of 3D Sensor (3D센서의 Depth frame 데이터를 이용한 이동물체 감지)

  • Lee, Seong-Ho;Han, Kyong-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.243-248
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    • 2014
  • This study presents an investigation into the ways to detect the areas of object movement with Kinect's Depth Frame, which is capable of receiving 3D information regardless of external light sources. Applied to remove noises along the boundaries of objects among the depth information received from sensors were the blurring technique for the x and y coordinates of pixels and the frequency filter for the z coordinate. In addition, a clustering filter was applied according to the changing amounts of adjacent pixels to extract the areas of moving objects. It was also designed to detect fast movements above the standard according to filter settings, being applicable to mobile robots. Detected movements can be applied to security systems when being delivered to distant places via a network and can also be expanded to large-scale data through concerned information.