• Title/Summary/Keyword: 3D conversion

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Depth-Conversion in Integral Imaging Three-Dimensional Display by Means of Elemental Image Recombination (3차원 영상 재생을 위한 집적결상법에서 기본영상 재조합을 통한 재생영상의 깊이 변환)

  • Ser, Jang-Il;Shin, Seung-Ho
    • Korean Journal of Optics and Photonics
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    • v.18 no.1
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    • pp.24-30
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    • 2007
  • We have studied depth conversion of a reconstructed image by means of recombination of the elemental images in the integral imaging system for 3D display. With the recombination, depth conversion to the pseudoscopic, the orthoscopic, the real or the virtual as well as to arbitrary depth without any distortion is possible under proper conditions. The conditions on the recombinations for the depth conversion are theoretically derived. The reconstructed images using the converted elemental images are presented.

Usability verification of virtual clothing system for the production of a 3D avatar reproduced from 3D human body scan shape data - Focusing on the CLO 3D program - (3차원 인체스캔형상을 재현한 3D 아바타 제작을 위한 가상착의 시스템의 활용성 검증 -CLO 3D 프로그램을 중심으로-)

  • Hong, Eun-Hee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.22 no.1
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    • pp.1-13
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    • 2020
  • The purpose of this study is to create a 3D avatar from 3D human body shape data using the CLO 3D virtual clothing program and to verify the feasibility of avatar production using the virtual clothing system for verifying size and shape. The research method was to select one virtual representative model that is the closest to the mean size of each body item for each age group. Using the 3D human body scan shape of a 40-69 years old male was applied to the CLO 3D virtual wearing system. Using the CLO 3D Avatar conversion menu, we verified the feasibility of creating a 3D avatar that reproduces the human body scan shape. In the dimension comparison between the 3D avatar and the fictitious representative model, the dimension difference was noticeable in height, circumference, and length. However, as a result, the converted 3D avatar showed less than a 5% difference in most human dimensions. In addition, since the body shape and posture were reproduced similarly, the utilization of the avatar was verified.

A Study on Design of Reflector Type Frequency Doubler in K-Band (리플렉터 형태의 K-대역 주파수 체배기 구현에 관한 연구)

  • Han, Sok-Kyun;Choi, Hyung-Ha
    • Journal of Navigation and Port Research
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    • v.28 no.1
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    • pp.37-41
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    • 2004
  • In this paper, a reflector type frequency doubler for local oscillator at 24GHz is designed and fabricated with ne71300-N MESFET. Optimum source and load impedances are decided through a multiharmonic load pull simulation technique. A conversion gain can be improved using the reflector and fundamental and third harmonics are well suppressed with open stub of $\lambda$/4 length Measured results show output power at 0dBm of input power is -3.776dBm, conversion gain 0.736dB, harmonic suppression 41.064dBc, respectively.

3D Stereoscopic Image Generation of a 2D Medical Image (2D 의료영상의 3차원 입체영상 생성)

  • Kim, Man-Bae;Jang, Seong-Eun;Lee, Woo-Keun;Choi, Chang-Yeol
    • Journal of Broadcast Engineering
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    • v.15 no.6
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    • pp.723-730
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    • 2010
  • Recently, diverse 3D image processing technologies have been applied in industries. Among them, stereoscopic conversion is a technology to generate a stereoscopic image from a conventional 2D image. The technology can be applied to movie and broadcasting contents and the viewer can watch 3D stereoscopic contents. Further the stereoscopic conversion is required to be applied to other fields. Following such trend, the aim of this paper is to apply the stereoscopic conversion to medical fields. The medical images can deliver more detailed 3D information with a stereoscopic image compared with a 2D plane image. This paper presents a novel methodology for converting a 2D medical image into a 3D stereoscopic image. For this, mean shift segmentation, edge detection, intensity analysis, etc are utilized to generate a final depth map. From an image and the depth map, left and right images are constructed. In the experiment, the proposed method is performed on a medical image such as CT (Computed Tomograpy). The stereoscopic image displayed on a 3D monitor shows a satisfactory performance.

Development of Smart Phone App. Contents for 3D Sign Language Education (3D 수화교육 스마트폰 앱콘텐츠 개발)

  • Jung, Young Kee
    • Smart Media Journal
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    • v.1 no.3
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    • pp.8-14
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    • 2012
  • In this paper, we develope the smart phone App. contents of 3D sign language to widen the opportunity of the korean sign language education for the hearing-impaired and normal people. Especially, we propose the sign language conversion algorithm that automatically transform the structure of Korean phrases to the structure of the sign language. Also, we implement the 3D sign language animation DB using motion capture system and data glove for acquiring the natural motions. Finally, UNITY 3D engine is used for the realtime 3D rendering of sign language motion. We are distributing the proposed App. with 3D sign language DB of 1,300 words to the iPhone App. store and Android App. store.

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Design and Fabrication of a Multi-Function Circuit to Implement Hybrid-Conversion RF Front-End for Broadband and Multiband System (광대역 및 다중 대역 시스템용 혼성 변환 방식 RF 전단부 구현을 위한 다중 기능 회로의 설계 및 제작)

  • Go, Min-Ho;Ju, Young-Rim;Jo, Yun-Hyun;Park, Hyo-Dal
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.21 no.3
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    • pp.292-300
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    • 2010
  • In this paper, we propose a RF front-end architecture based on hybrid conversion which is available to receive both broadband and multiband DVB-H receiver, and a multi-function circuit for implementing the RF front-end is fabricated. A multi-function circuit is operated as a sub-harmonic mixer mode in the case of receiving a broadband VHF/UHF band, which show a conversion loss of -10.0 dB, noise figure of 7.0 dB and IIP3 of 2.0 dBm. On the other hand, it is performed as a attenuation mode with a insertion loss of -10.0 dB in receiving a multiband, L-band.

Adaptive Depth Fusion based on Reliability of Depth Cues for 2D-to-3D Video Conversion (2차원 동영상의 3차원 변환을 위한 깊이 단서의 신뢰성 기반 적응적 깊이 융합)

  • Han, Chan-Hee;Choi, Hae-Chul;Lee, Si-Woong
    • The Journal of the Korea Contents Association
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    • v.12 no.12
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    • pp.1-13
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    • 2012
  • 3D video is regarded as the next generation contents in numerous applications. The 2D-to-3D video conversion technologies are strongly required to resolve a lack of 3D videos during the period of transition to the full ripe 3D video era. In 2D-to-3D conversion methods, after the depth image of each scene in 2D video is estimated, stereoscopic video is synthesized using DIBR (Depth Image Based Rendering) technologies. This paper proposes a novel depth fusion algorithm that integrates multiple depth cues contained in 2D video to generate stereoscopic video. For the proper depth fusion, it is checked whether some cues are reliable or not in current scene. Based on the result of the reliability tests, current scene is classified into one of 4 scene types and scene-adaptive depth fusion is applied to combine those reliable depth cues to generate the final depth information. Simulation results show that each depth cue is reasonably utilized according to scene types and final depth is generated by cues which can effectively represent the current scene.

Single-balanced Direct Conversion Quadrature Receiver with Self-oscillating LMV

  • Nam-Jin Oh
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.3
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    • pp.122-128
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    • 2023
  • This paper proposes two kinds of single-balanced direct conversion quadrature receivers using selfoscillating LMVs in which the voltage-controlled oscillator (VCO) itself operates as a mixer while generating an oscillation. The two LMVs are complementary coupled and series coupled to generate the quadrature oscillating signals, respectively. Using a 65 nm CMOS technology, the proposed quadrature receivers are designed and simulated. Oscillating at around 2.4 GHz frequency, the complementary coupled quadrature receiver achieves the phase noise of -28 dBc/Hz at 1KHz offset and -109 dBc/Hz at 1 MHz offset frequency. The other series coupled receiver achieves the phase noise of -31 dBc/Hz at 1KHz offset and -109 dBc/Hz at 1 MHz offset frequency. The simulated voltage conversion gain of the two single-balanced receivers is 37 dB and 45 dB, respectively. The double-sideband noise figure of the two receivers is 5.3 dB at 1 MHz offset. The quadrature receivers consume about 440 μW dc power from a 1.0-V supply.

Mixer using the direct-conversion method (직접 변환 방식을 이용한 주파수 혼합기)

  • Lim Chae-sung;Kim Sung-woo;Choi Hyek-Hwan;Lee Myoung-kyo;Kwon Tae-ha
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.6
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    • pp.1269-1276
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    • 2005
  • In this paper, Mixer using the direct-conversion method intended to use in front-end of a RF receiver is designed. The direct conversion Mixer is an alternative wireless receiver architecture to the well-established superheterodyne, particularly for high integration, low power, and low cost. It operates at 2.4GHz band, and is designed and simulated with a 0.35um CMOS technology and HSPICE simulator. Layout is implemented with a Mentor IC Station. The 2.4GHz CMOS Mixer employs a modified single-balanced Gilbert Cell with additional MOSFET in the output stages to improve IIP2, which is a standard of linearity in direct conversion receiver. Additional coversion-stages's transconductances are controlled by each MOSFET's physical properties. The HSPICE simulation results show that the 2.4GHz CMOS Mixer has voltage gam of 29dB, IIP2 of 63dBm, respectively. The Mixer also draws 3.5mA from a 3.3V supply.

Stereoscopic Conversion of Monoscopic Video using Edge Direction Histogram (에지 방향성 히스토그램을 이용한 2차원 동영상의 3차원 입체변환기법)

  • Kim, Jee-Hong;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.8C
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    • pp.782-789
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    • 2009
  • In this paper, we propose an algorithm for creating stereoscopic video from a monoscopic video. Parallel straight lines in a 3D space get narrower as they are farther from the perspective images on a 2D plane and finally meet at one point that is called a vanishing point. A viewer uses depth perception clues called a vanishing point which is the farthest from a viewer's viewpoint in order to perceive depth information from objects and surroundings thereof to the viewer. The viewer estimates the vanishing point with geometrical features in monoscopic images, and can perceive the depth information with the relationship between the position of the vanishing point and the viewer's viewpoint. In this paper, we propose a method to estimate a vanishing point with edge direction histogram in a general monoscopic image and to create a depth map depending on the position of the vanishing point. With the conversion method proposed through the experimental results, it is seen that stable stereoscopic conversion of a given monoscopic video is achieved.