• Title/Summary/Keyword: 3D content construction

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Assessment of Controlled Low Strength Material using Pond Ash for Pipe Backfill Materials (매립석탄재 활용 CLSM의 관 뒤채움재 적용성 평가)

  • Young-Wook Kim;Young-Cheol Lim;Doo-Bong Yeon
    • Journal of the Korean Recycled Construction Resources Institute
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    • v.11 no.1
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    • pp.32-38
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    • 2023
  • In this study, as part of the practical development of technology for CLSM using pond ash, the characteristics such as flowability, bleeding rate, and strength of the CLSM according to physical properties such as particle size distribution and particulate content of the pond ash were reviewed. As a result of analyzing the properties of the collected pond ash, it was found that the characteristics of density and particle size distribution were different. As a result of evaluating the characteristics of the CLSM for three types of pond ash, it was found that the blending conditions to satisfy the quality stipulated in ACI 229R were different, and mainly affected the particle size distribution characteristics and particulate content of the pond ash. In case of coarse-grained pond ash (PA-3), mixing conditions that satisfy the performance requirements stipulated in ACI 229R were not derived. But it is considered that further review is necessary according to particle size adjustment.

A Study on Synchronization of Video and Virtual Reality Data for On-line Education (온라인 교육을 위한 동영상과 가상현실 데이터의 동기화에 관한 연구)

  • Sun Bok-Keun;Han Kwang-Rok
    • Journal of Korea Multimedia Society
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    • v.8 no.3
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    • pp.389-397
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    • 2005
  • In this paper, we study the synchronization method of animated simulations and VRs for on-line virtual reality education system. To build the data of animated simulations and synchronization modules of VRML content, the media-synchronizing technology, HTML + TIME and scripts are used. The VRML control module ismade into Java applet using the Java EAI provided for the web and the interface for VRML contents. To control the animation of VRML contents, the node information is extracted, and an animation production template capable of controlling animation in inter-connection with VRML content is made. With evaluation of the animation control performance, processing speed, synchronization performance between media in the system built, more improved results are obtained. We would like to suggest a education system with easy system construction and various multi-medium applicability by realizing HTML + TIME media synchronization and VRML web 3D virtual reality creation techniques, and animated images and 3D animation controls according to time using Java through this study.

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Modeling Metaverse Avatars and K-Fashion Apparel 3D Production -Focus on Developing Styling Work with K-Designer Items- (메타버스 아바타 및 K-패션의류 3D 제작 모델링-K 디자이너 아이템을 활용한 스타일링 작업물 개발을 중심으로-)

  • Sojin Kim;Boyoung Kang
    • Journal of Fashion Business
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    • v.27 no.5
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    • pp.60-77
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    • 2023
  • The scale of the industry utilizing the Metaverse platform is gradually growing around the world. Fashion brands are also starting to utilize the Metaverse platform as a new market to replace the next e-commerce platform by targeting new consumers, MZ generation, and even Alpha generation. In this study, a real K-fashion designer's outfit was made into a 3D outfit using CLO 3D program to express it in a new market, the Metaverse 3D platform. It was then compared with a real outfit. An avatar prototype was completed using Max program to simulate the 3D digital fashion outfit and produce an avatar through an optimization process. The 3D outfits showed the same level of results as the actual outfits in terms of fabric surface, material texture, drapability, overall outfit, details, and trimmings. In addition, we proposed a 2D work on total styling suggestion and modeling to secure data sets for future AI-based styling services. In conclusion, this study revealed that actual outfits and 3D outfits had the same results. It is significant that it can be a sample work to build a styling data set through styling suggestion and content production as a significant amount of styling DB construction will be required before AI styling automation services.

Effects of Curing Temperature on the Unconfined Compressive Strength of Lime Soil Mixtures (양생온도(養生溫度)가 석회혼합토(石灰混合土)의 압축강도(壓縮强度)에 미치는 영향(影響))

  • Kim, Jae Young;Kang, Yea Mook;Kim, Sung Wan
    • Korean Journal of Agricultural Science
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    • v.2 no.2
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    • pp.433-444
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    • 1975
  • This study was conducted to investigate the strength of lime soil mixtures for varied' curing temperatures(20, 30, 40, 50, $60^{\circ}C$) and lime content (3, 6, 9, 12%) in four lime-stabilized soils(KY : Sand, MH : Sand, SS: Sandy loam. JJ : Loam). The experimental results obtained from unconfined compressive strength tests are as follows; 1. The optimum moisture content increased and maximum dry density decreased with the increase of the lime content. 2. The lime content for the maximum strength of SS and JJ soils showed at the 9 percent lime content, but KY and MH soils didn't show the tendency of increase and decrease by the lime content and curing period. The rate of decrease of the soaked unconfined compressive strength showed the lower value in accordance with lime content. 3. According to increase in curing temperatures in curing temperatures at 30, 40, 50, $60^{\circ}C$, the unconfined compressive strength of lime soil mixtures increased, the rate of increase initially increased at a rapid rate, and showed that around 120 hours were sufficient curing time to complete hardening. 4. The average maximum temperature of Korea being around $30^{\circ}C$ from July to August, thus these months are ideal construction periods to increase the strehgth of lime soil mixtures. 5. Accelerated curing times equivalent to 28-day normal curing decreased in accordance with the increase of curing temperature, and showed shorter in lime soil mixtures than soil cement. 6. Accelerated curing times versus normal curing times are formed as a linear, its slope decreased in accordance with the increase of curing temperature, it may be expressed as follows: (1). $30^{\circ}C$ : t=2.63d-1.4(r=0.99) (2). $40^{\circ}C$ : t= 1.76d-0.8(r=0.97) (3). $50^{\circ}C$ : t=1.35d-3.2(r=0.94) (4). $60^{\circ}C$ : t=0.49d+1.8(r=0.91) in which t ; Accelerated curing time d ; Normal curing time.

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Fundamental Investigation of Functional Property of Concrete Mixed with Functional Materials

  • Lee, Jong-Chan;Lee, Moon-Hwan;Lee, Sae-Hyun;Park, Young-Sin;Park, Jae-Myung
    • International Journal of Concrete Structures and Materials
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    • v.18 no.3E
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    • pp.165-171
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    • 2006
  • Environment-friendly materials are increasingly used as building construction materials nowadays, and the market share of those is growing. Accordingly, the research and developments in terms of environmental value are progressing steadily now. The main characteristics of environmental products are far-infrared radiation, negative-ion emission, electromagnetic wave shielding, and antimicrobial property. These products are often used in mortar and as spray on the finishing material. Nevertheless, there are hardly any research on the functional properties of concrete, the main material in construction field. Thus, we evaluated such basic properties of concrete as slump, compressive strength and air content while using such functional materials as sericite, wood-pattern sandstone, carbon black and nano-metric silver solution to focus on their functional properties like far-infrared radiation, negative ion emission, electro magnetic wave shielding, and antimicrobial activity in this research. The results indicated that the most useful material in the functional materials was carbon black. Sericite and nano-metric silver solution had a little effect on the functional property. Moreover, although wood-pattern sandstone had very high functional property, it exhibited too low compressive strength to be applied, to concrete as a factory product. Antimicrobial property of nano-metric silver solution in the concrete was not clear demonstrated, but if these specimens were to be aged in $CO_2$ gas for a long time, it might be apparent.

A Study on methodology of physical Fabrication & reorganization of Epidermis in Space Design - Focused on reorganization of Epidermis, Fabrication - (공간디자인에서 디지털 표피 재 조직화, 물리적 구현 방법 연구 - 표피 재 조직화, 가공 중심으로 -)

  • Park, Jeong-Joo
    • Korean Institute of Interior Design Journal
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    • v.17 no.2
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    • pp.150-161
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    • 2008
  • It requires more close cooperation process and mediator for smooth communication in this industry structure where design and engineers are separated. The database of design integrates separate system and helps connection between organizations. The application category is utilized variously from formation to operation. Architectures addressed in this content as Frank Gehry and Nox are making differentiated design on the base of 3d digital methodology and using it widely from generation to fabrication. Especially they got to be free from the generative limit as it became available to analyse, digital surface organization, and realize the complex system form. Now more integrated and delicate works got to be affordable owing to various kinds of improved CNC, RP(rapid-prototype) machines, and architecture hardwares. With a linkage of software now at their disposal, architects can create a digital model of a building and all of its design elements, and in turn use this 3d information to construct actual building components using machines driven by CNC and other advanced manufacturing techniques. Digital technologies are enabling a direct correlation between what design and construction, thus bringing to the forefront the issue of the significance of information, the production, communication, application, and control of digital information in the industrial system. The central requirement is the clear, reliable, and consistent exchange of information among all parties involved in creating a given project.

A study on the settlement of earth dam by the changes of the density (흙댐의 밀도변화에 의한 압밀침하에 대한 연구)

  • 윤충섭
    • Magazine of the Korean Society of Agricultural Engineers
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    • v.28 no.3
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    • pp.89-98
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    • 1986
  • This study was carried out for the settlement and camber of earth dam by the changes of the density. The testing material was taken five kinds of Soil used as banking material and it was compacted by 100, 95, 90, 85 and 80% compaction degree. The results of the settlement of earth dam whose height ranges from 10m to 50m are as follows. 1.The more the fine particle (n) increases, the higher the liquid limit (WL) and the lower the dry density (rd) becomes as follows; rd=2. 22-0. 0052n (gr/cm$_3$) rd=2. 394-0. 0164WL rd=2. 185-(5. 8n-2. 5WL)X10-$_3$ 2. The higher the optimum moisture content (Wo) becomes, the lower the density becomes as follows; rt,=2. 68-0. 028Wo rd=2. 578-0. 04Wo 3. 3.Most of the consolidation occurs immediately by loading and the more the fine particle increases, the lower the coefficient of consolidation becomes. 4.The more the fine particle increases and lower the compaction degree (D) becomes,the lower the pre-consolidation load (Pc) becomes but on the contrary the compression index (Cc) becomes higher. Those equation is as follows. Pc=3. 32-(4. 3n-3. 0D) X10-2 (kg/cm$^2$) Cc=0. 41+(1. 33n-4. 44D) X10-$^3$ 5.The more the consolidation load (P) increases, the lower the coefficient of volume change (mv) becomes with mv=ap-b, the higher the consolidation ratio (u) becomes with U= (0. 6~1. 35)PO.4 6.The more the fine particle (n) increases, the more the settlement of dam occurs with U=anb and 60-80% of the settlement occurs under construction. 7.The camber of dam has higher value in condition that has more fine particle, poorer compaction and higher height of dam. In the dam construction about twice value of table 7 is required for dam safety.

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Development of 3-D Flow Model for Porous Media with Scenario-based Ground Excavation (지반굴착 시나리오 기반의 다공성 매질에 대한 3차원 유동해석모델 구축)

  • Cha, Jang-Hwan;Lee, Jae-Young;Kim, Woo-Seok
    • Journal of Korean Society of Disaster and Security
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    • v.10 no.1
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    • pp.19-27
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    • 2017
  • In recent years, ground subsidence has been frequently occurred by underground cavities due to the excessive groundwater inflow, caused by poor construction and management, during tunnel excavation and underground structure construction. In this study, a numerical model (SEEFLOW3D) was developed to estimate groundwater fluctuations for saturated-unsaturated poros media, evaluates the impact on ground excavation with open cut and non-open cut scenarios. In addition, the visual MODFLOW was applied to demonstrate the verification of the model compared with both results. Our results indicated that the RMSE and NRMSE was obtained to range over -3.95~5.7% and 0.56~4.62%, respectively. The developed model was expected to estimate groundwater discharges and apply analysis tool for optimum design of waterproof wall in future.

The Improvement of Mouse-Keyboard Control UI for 3D VR Contents (3차원 VR 콘텐츠의 마우스-키보드 조작 UI 개선)

  • Roh Hwan-Bum;Seo Jong-Hwan
    • The Journal of the Korea Contents Association
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    • v.5 no.6
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    • pp.184-192
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    • 2005
  • The best way to express space effectively on internet is to use 3D VR(Virtual Reality) contents. But it is too difficult to control the 3D VR space with the 2D device. So the content makers cannot solve this problem easily. Besides they define the UI control in their own subjective way which makes the users confused. The purpose of this study is to present the grounds for the Control UI standardization by studying the deriving improvement direction. First of all, we categorize current control UI designs for space-VR on web service by controlling method features into three Types. Next we itemize the main improvement direction that is based on our analysis. First, the UI design that maintains for a typical 2D Input Device method to help the beginner users. Secondly, the concise UI that allows users to Immerse easily in VR. Thirdly, the control level construction that satisfies both users who are skillful at 3D games and users who have little experience with these devices. In this way, we propose the most suitable control UI model that satisfies these improvement directions. We expect the result of our study to serve as an important basis for the standardization of VR services.

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A Study on The Mechanical Properties of Permanent Form Mortar (비탈형 영구거푸집용 굳은모르터의 특성에 관한 연구)

  • 김우재;이영도;임남기;김성식;문장수;정상진
    • Proceedings of the Korea Concrete Institute Conference
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    • 1997.10a
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    • pp.166-173
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    • 1997
  • The present problem of this country building market in the face of 3D, in addition to a rise in construction cost, materials problems and opening a building market to foreign countries, is finding the efficient ways of overcoming these problems. So the efficacy of form work in technical improvement becomes important through scientific methods of the design and construction as advancement in th study of strength for Permanent form mortar is possible. According to the increment of polymer-cement ration, the degree of bending strength and compressive strength and impact strength increases. The optimum volume content of glass fiber seemed to be about 2.5% considering the distribution of glass fiber, workability and economy.

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