• Title/Summary/Keyword: 3D Texture Analysis

Search Result 116, Processing Time 0.027 seconds

Evaluation of Volumetric Texture Features for Computerized Cell Nuclei Grading

  • Kim, Tae-Yun;Choi, Hyun-Ju;Choi, Heung-Kook
    • Journal of Korea Multimedia Society
    • /
    • v.11 no.12
    • /
    • pp.1635-1648
    • /
    • 2008
  • The extraction of important features in cancer cell image analysis is a key process in grading renal cell carcinoma. In this study, we applied three-dimensional (3D) texture feature extraction methods to cell nuclei images and evaluated the validity of them for computerized cell nuclei grading. Individual images of 2,423 cell nuclei were extracted from 80 renal cell carcinomas (RCCs) using confocal laser scanning microscopy (CLSM). First, we applied the 3D texture mapping method to render the volume of entire tissue sections. Then, we determined the chromatin texture quantitatively by calculating 3D gray-level co-occurrence matrices (3D GLCM) and 3D run length matrices (3D GLRLM). Finally, to demonstrate the suitability of 3D texture features for grading, we performed a discriminant analysis. In addition, we conducted a principal component analysis to obtain optimized texture features. Automatic grading of cell nuclei using 3D texture features had an accuracy of 78.30%. Combining 3D textural and 3D morphological features improved the accuracy to 82.19%. As a comparative study, we also performed a stepwise feature selection. Using the 4 optimized features, we could obtain more improved accuracy of 84.32%. Three dimensional texture features have potential for use as fundamental elements in developing a new nuclear grading system with accurate diagnosis and predicting prognosis.

  • PDF

3-D analysis of textures using structural approaches (구조적인 접근방법을 이용한 텍스춰 영상의 3차원 해석)

  • 홍현기;명윤찬;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
    • /
    • v.33B no.8
    • /
    • pp.96-104
    • /
    • 1996
  • In this paper, we propose a new algorithm that obtains the surfac eorientation of the texture image using structural approaches. The proposed method showed that structural approaches can be effectively used in 3-D analysis of textures as well as description and segmentation without additional information. By examining fourier power spectrum of the texture image, we detemine the tilt of the textured surface. Then, 1-D projection information of the texture in the obtained tilt direction is used to compute the slant. Using the obtained information, we can compute the vanishing point, and rearrange the textured surface with lines converging to the vanishing point and lines perpendicular to the tilt direction. In the experimental results, we have ascertained the proposed algorithm can make a rpecise 3-D analysis of structural textures.

  • PDF

Generation and Comparison of 3-Dimensional Geospatial Information using Unmanned Aerial Vehicle Photogrammetry Software (무인항공사진측량 소프트웨어를 이용한 3차원 공간정보 생성 및 비교)

  • Yang, Sung-Ryong;Lee, Hak-Sool
    • Journal of the Society of Disaster Information
    • /
    • v.15 no.3
    • /
    • pp.427-439
    • /
    • 2019
  • Purpose: We generated geospatial information of unmanned aerial vehicle based on various SW and analyzed the location accuracy of orthoimage and DSM and texture mapping of 3D mesh. Method: The same unmanned aerial image data is processed using two different SW, and spatial information is generated. Among the generated spatial information, the orthoimage and DSM were compared with the spatial information generation results of the unmanned aerial photogrammetry SW by performing quantitative analysis by calculating RMSE of horizontal position and vertical position error and performing qualitative analysis. Results: There were no significant differences in the positional accuracy of the orthoimage and DSM generated by each SW, and differences in texture mapping in 3D mesh. The creation of the 3D mesh indicated the impact of the Unmanned Aerial Photogrammetry SW. Conclusion: It is shown that there is no effect of SW on the creation of orthoimage and DSM for geospatial analysis based on unmanned aerial vehicle. However, when 3D visualization is performed, texture mapping results are different depending on SW.

Study on evaluating the significance of 3D nuclear texture features for diagnosis of cervical cancer (자궁경부암 진단을 위한 3차원 세포핵 질감 특성값 유의성 평가에 관한 연구)

  • Choi, Hyun-Ju;Kim, Tae-Yun;Malm, Patrik;Bengtsson, Ewert;Choi, Heung-Kook
    • Journal of the Korea Society of Computer and Information
    • /
    • v.16 no.10
    • /
    • pp.83-92
    • /
    • 2011
  • The aim of this study is to evaluate whether 3D nuclear chromatin texture features are significant in recognizing the progression of cervical cancer. In particular, we assessed that our method could detect subtle differences in the chromatin pattern of seemingly normal cells on specimens with malignancy. We extracted nuclear texture features based on 3D GLCM(Gray Level Co occurrence Matrix) and 3D Wavelet transform from 100 cell volume data for each group (Normal, LSIL and HSIL). To evaluate the feasibility of 3D chromatin texture analysis, we compared the correct classification rate for each of the classifiers using them. In addition to this, we compared the correct classification rates for the classifiers using the proposed 3D nuclear texture features and the 2D nuclear texture features which were extracted in the same way. The results showed that the classifier using the 3D nuclear texture features provided better results. This means our method could improve the accuracy and reproducibility of quantification of cervical cell.

Development of Digital 3D Textile Design - Focusing on the analysis of textile embroidery techniques by Maria Grazia Chiuri - (디지털 3D 텍스타일 디자인 개발 - 마리아 그라치아 치우리 작품의 텍스타일 자수 기법 분석을 중심으로 -)

  • Yunjun Wan;Jae Yoon Chung
    • Journal of the Korea Fashion and Costume Design Association
    • /
    • v.25 no.2
    • /
    • pp.123-134
    • /
    • 2023
  • Fashion design, CAD production, and the use of digital software can shorten the time and production processes in the fashion industry, but there are still many limitations in how to similarly express textile textures. Having this awareness, how to implement the visual effects of textile texture similar to that of the real world in the virtual world is one of the major exploration tasks in the fashion industry. Therefore, this study aims to analyze examples of embroidery techniques in Christian Dior collections and explore how embroidery techniques in 3D CLO fashion design can express the texture of real clothes more similarly by creating virtual works through 3D samples and 3D CLO software. First, the analysis criteria and theoretical basis of this study were derived through a literature review on fashion textile embroidery techniques, identifying types and characteristics of embroidery techniques, and classifying them into 12 types. Second, photos of the Dior 2017-2023 SS/FW Ready-to-Wear collections were collected and analyzed through the case analysis VOGUE site. Third, it presents the production of 3D CLO works by deriving a method of implementing embroidery techniques through the design of sample textile embroidery techniques using substances 3D sample software. The study's has some limitations. First, in 3D CLO fashion design, the needle gap for embroidery must be widened to see the thread pattern. Second, by reducing the number of needles, it is necessary to imitate the actual embroidery effect. Third, it is judged that it will be effective to lengthen the thread and adjust the thickness of the thread. Fourth, the thickness of the entire embroidery pattern must be increased to enable a three-dimensional texture.

Terrain Classification Using Three-Dimensional Co-occurrence Features (3차원 Co-occurrence 특징을 이용한 지형분류)

  • Jin Mun-Gwang;Woo Dong-Min;Lee Kyu-Won
    • The Transactions of the Korean Institute of Electrical Engineers D
    • /
    • v.52 no.1
    • /
    • pp.45-50
    • /
    • 2003
  • Texture analysis has been efficiently utilized in the area of terrain classification. In this application features have been obtained in the 2D image domain. This paper suggests 3D co-occurrence texture features by extending the concept of co-occurrence to 3D world. The suggested 3D features are described using co-occurrence histogram of digital elevations at two contiguous position as co-occurrence matrix. The practical construction of co-occurrence matrix limits the number of levels of digital elevation. If the digital elevation is quantized into the number of levels over the whole DEM(Digital Elevation Map), the distinctive features can not be obtained. To resolve the quantization problem, we employ local quantization technique which preserves the variation of elevations. Experiments has been carried out to verify the proposed 3D co-occurrence features, and the addition of the suggested features significantly improves the classification accuracy.

A Comparative Analysis Between <Leonardo.Ai> and <Meshy> as AI Texture Generation Tools

  • Pingjian Jie;Xinyi Shan;Jeanhun Chung
    • International Journal of Advanced Culture Technology
    • /
    • v.11 no.4
    • /
    • pp.333-339
    • /
    • 2023
  • In three-dimensional(3D) modeling, texturing plays a crucial role as a visual element, imparting detail and realism to models. In contrast to traditional texturing methods, the current trend involves utilizing AI tools such as Leonardo.Ai and Meshy to create textures for 3D models in a more efficient and precise manner. This paper focuses on 3D texturing, conducting a comprehensive comparative study of AI tools, specifically Leonardo.Ai and Meshy. By delving into the performance, functional differences, and respective application scopes of these two tools in the generation of 3D textures, we highlight potential applications and development trends within the realm of 3D texturing. The efficient use of AI tools in texture creation also has the potential to drive innovation and enhancement in the field of 3D modeling. In conclusion, this research aims to provide a comprehensive perspective for researchers, practitioners, and enthusiasts in related fields, fostering further innovation and development in this domain.

Mechanical Fault Classification of an Induction Motor using Texture Analysis (질감 분석을 이용한 유도 전동기의 기계적 결함 분류)

  • Jang, Won-Chul;Park, Yong-Hoon;Kang, Myeong-Su;Kim, Jong-Myon
    • Journal of the Korea Society of Computer and Information
    • /
    • v.18 no.12
    • /
    • pp.11-19
    • /
    • 2013
  • This paper proposes an algorithm using vibration signals and texture analysis for mechanical fault diagnosis of an induction motor. We analyze characteristics of contrast and pattern of an image converted from vibration signal and extract three texture features using gray-level co-occurrence model(GLCM). Then, the extracted features are used as inputs of a multi-level support vector machine(MLSVM) which utilizes the radial basis function(RBF) kernel function to classify each fault type. In addition, we evaluate the classification performance with varying the parameter from 0.3 to 1.0 for the RBF kernel function of MLSVM, and the proposed algorithm achieved 100% classification accuracy with the parameter of the RBF from 0.3 to 1.0. Moreover, the proposed algorithm achieved about 98% classification accuracy with 15dB and 20dB noise inserted vibration signals.

A Three-Dimensional Facial Modeling and Prediction System (3차원 얼굴 모델링과 예측 시스템)

  • Gu, Bon-Gwan;Jeong, Cheol-Hui;Cho, Sun-Young;Lee, Myeong-Won
    • Journal of the Korea Computer Graphics Society
    • /
    • v.17 no.1
    • /
    • pp.9-16
    • /
    • 2011
  • In this paper, we describe the development of a system for generating a 3-dimensional human face and predicting it's appearance as it ages over subsequent years using 3D scanned facial data and photo images. It is composed of 3-dimensional texture mapping functions, a facial definition parameter input tool, and 3-dimensional facial prediction algorithms. With the texture mapping functions, we can generate a new model of a given face at a specified age using a scanned facial model and photo images. The texture mapping is done using three photo images - a front and two side images of a face. The facial definition parameter input tool is a user interface necessary for texture mapping and used for matching facial feature points between photo images and a 3D scanned facial model in order to obtain material values in high resolution. We have calculated material values for future facial models and predicted future facial models in high resolution with a statistical analysis using 100 scanned facial models.

Construction and Application of 3D Image Model for GIS Spatial Analysis (GIS 공간분석을 위한 3D 영상모형의 구축과 활용)

  • Jung, Sung-Heuk;Lee, Kae-Dong;Lee, Jae-Kee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.26 no.6
    • /
    • pp.561-569
    • /
    • 2008
  • Currently, satellite image, aerial image and airborne laser scanning data are mostly used to build 3D image models. However, we are in need of quality 3D image models as current models cannot express topographic and features most elaborately and realistically. When making 3D image models, the model is first built and textures from terrestrial photos are applied to add realistic features to the model. This study analyzed techniques to use photogrammetry and laser scanning data to create a 3D image models with topography, building and statue that emphasize spatial accuracy, delicate depiction and photo-realistic imaging. 3D image models with spatial accuracy and photographic texture were built to be served via 3D image map services systems on the internet. The 3D image models can be used for various purposes, such as daylight and view right analysis, landscape analysis, facility management system.