• Title/Summary/Keyword: 3D Point Data

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Reconfiguration of Physical Structure of Vegetation by Voxelization Based on 3D Point Clouds (3차원 포인트 클라우드 기반 복셀화에 의한 식생의 물리적 구조 재구현)

  • Ahn, Myeonghui;Jang, Eun-kyung;Bae, Inhyeok;Ji, Un
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.40 no.6
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    • pp.571-581
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    • 2020
  • Vegetation affects water level change and flow resistance in rivers and impacts waterway ecosystems as a whole. Therefore, it is important to have accurate information about the species, shape, and size of any river vegetation. However, it is not easy to collect full vegetation data on-site, so recent studies have attempted to obtain large amounts of vegetation data using terrestrial laser scanning (TLS). Also, due to the complex shape of vegetation, it is not easy to obtain accurate information about the canopy area, and there are limitations due to a complex range of variables. Therefore, the physical structure of vegetation was analyzed in this study by reconfiguring high-resolution point cloud data collected through 3-dimensional terrestrial laser scanning (3D TLS) in a voxel. Each physical structure was analyzed under three different conditions: a simple vegetation formation without leaves, a complete formation with leaves, and a patch-scale vegetation formation. In the raw data, the outlier and unnecessary data were filtered and removed by Statistical Outlier Removal (SOR), resulting in 17%, 26%, and 25% of data being removed, respectively. Also, vegetation volume by voxel size was reconfigured from post-processed point clouds and compared with vegetation volume; the analysis showed that the margin of error was 8%, 25%, and 63% for each condition, respectively. The larger the size of the target sample, the larger the error. The vegetation surface looked visually similar when resizing the voxel; however, the volume of the entire vegetation was susceptible to error.

A Study on the Development of a 3D Visualization Program from Geotechnical Information (지반정보로부터 3차원 가시화 프로그램 개발에 관한 연구)

  • Bong-Jun, LEE;Hong, MIN;Hoon-Joon, KOUH
    • Journal of the Korean Association of Geographic Information Studies
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    • v.25 no.4
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    • pp.49-62
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    • 2022
  • Borehole Data is geotechnical information provided so that workers can safely perform construction at the field. It creates 3D data and supports viewing as a 3D image. Currently, all Korean companies that develop programs using 3D visualization use the MVS program developed by C Tech Development Corporation. However, the MVS program is a commercial program, and it is difficult to use MVS in 3D related programs developed by Korean Companies. In this paper, we propose to develop a program that can replace MVS to generate a 3D stratum model from clustered borehole information using Python's Gempy open-source. The 3D stratum model program can creates point data for each stratum and can creates a surface for each stratum through interpolation. Then, the 3D stratum model program is completed by merging the surfaces of each stratum. It was confirmed that there was no difference when a 3D model was created and compared with the MVS program and the proposed program from the borehole data of a Goyang area.

A study on the 3D Terrain Modelling Technique based on DEM data (DEM 데이타에 의한 3차원 지형 모델링 기법에 관한 연구)

  • Choi, Jeong-Dan;Jeong, Yun-Jong;Lee, Cheol-Won;Yoon, Kyung-Hyun
    • Journal of Korean Society for Geospatial Information Science
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    • v.2 no.2 s.4
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    • pp.99-108
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    • 1994
  • In this thesis, we propose the 3D terrain modelling method for the better understanding of the geographic information. The process of 3D terrain medelling consists of three steps. The first step is to obtain real-world data from satellite images and stored in the form of DEM(Digital Elevation Model). The second one is to extract the meaningful data from DEM data based on LOD(Level Of Detail). And the third is to construct the 3D surface by TIN(Triangulated Irregular Network) with the extracted meaingful data. The proposed dynamic TIN reconstruction algorithm locally reconstruct the existed TIN model with the additional a new point. In this way, we can construct the TIN with the reduced time and can simulated 3D terrain model in real time.

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Volume Rendering Using Special Point of Volume Data (체적 데이터의 특징점을 이용한 효율적인 볼륨 랜더링)

  • Kim, Hyeong-Gyun;Kim, Yong-Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.666-669
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    • 2005
  • 본 논문에서는 3차원 형태로 체적 데이터를 효율적으로 랜더링 하기 위해서, 체적 데이터의 특징점을 추출하고 이를 이용하여 3차원 형태로 복원한다. 여기서, 3D Point(Vertext)를 이용하여 체적 데이터를 랜더링하고자 하여 체적소들에 대해 특정한 3D Points 추출하는 PEF 과정과 랜더링 과정을 담당하는 정점 변환 파이프라인 과정을 제안한다. 일반적으로, 고화질의 광선 추적 랜더링 처리의 경우 계샨량이 많아 그 만큼 랜더링 속도가 떨어져 체적에 대한 다른 ?A너링 기법들이 많이 제안되고 있지만, 본 논문은 다른 각도로의 접근하고자 하여, 기존의 광선 추적에 비해 저화질과 매끄럽지 않는 영상을 나타내지만, 추출된 데이터만 고려하기 때문에 계샨량을 많이 줄일 수 있어 처리속도가 개선되어 졌을 볼 수가 있다. 또한, 본 논문에서 기존의 광선 추적 기법에서 표현하는 회전, 절단, 축소/확대의 기능을 그대로 OpenGL을 이용하여 본 논문에서 제안한 처리 단계로 하여 3차원 랜더링 프로그램 제작 하였다.

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A High Data Rate, High Output Power 60 GHz OOK Modulator in 90 nm CMOS

  • Byeon, Chul Woo;Park, Chul Soon
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.17 no.3
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    • pp.341-346
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    • 2017
  • In this paper, we present a 60 GHz on-off keying (OOK) modulator in a 90 nm CMOS. The modulator employs a current-reuse technique and a switching modulation for low DC power dissipation, high on/off isolation, and high data rate. The measured gain of the modulator, on/off isolation, and output 1-dB compression point is 9.1 dB, 24.3 dB, and 5.1 dBm, respectively, at 60 GHz. The modulator consumes power consumption of 18 mW, and is capable of handling data rates of 8 Gb/s at bit error rate of less than $10^{-6}$ for $231^{-1}$ PRBS over a distance of 10-cm with an OOK receiver module.

Development of 32-Channel Image Acquisition System for Thickness Measurement of Retina (망막 두께 측정을 위한 32채널 영상획득장치 개발)

  • 양근호;유병국
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2003.06a
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    • pp.110-113
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    • 2003
  • In this paper, the multi-channel high speed data acquisition system is implemented. This high speed signal processing system for 3-D image display is applicable to the manipulation of a medical image processing, multimedia data and various fields of digital image processing. In order to convert the analog signal into digital one, A/D conversion circuit is designed. PCI interface method is designed and implemented, which is capable of transmission a large amount of data to computer. In order to, especially, channel extendibility of images acquisition, bus communication method is selected. By using this bus method, we can interface each module effectively. In this paper, 32-channel A/D conversion and PCI interface system for 3-dimensional and real-time display of the retina image is developed. The 32-channel image acquisition system and high speed data transmission system developed in this paper is applicable to not only medical image processing as 3-D representation of retina image but also various fields of industrial image processing in which the multi-point realtime image acquisition system is needed.

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A Study on the 3D Precise Modeling of Old Structures Using Merged Point Cloud from Drone Images and LiDAR Scanning Data (드론 화상 및 LiDAR 스캐닝의 정합처리 자료를 활용한 노후 구조물 3차원 정밀 모델링에 관한 연구)

  • Chan-hwi, Shin;Gyeong-jo, Min;Gyeong-Gyu, Kim;PuReun, Jeon;Hoon, Park;Sang-Ho, Cho
    • Explosives and Blasting
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    • v.40 no.4
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    • pp.15-26
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    • 2022
  • With the recent increase in old and dangerous buildings, the demand for technology in the field of structure demolition is rapidly increasing. In particular, in the case of structures with severe deformation of damage, there is a risk of deterioration in stability and disaster due to changes in the load distribution characteristics in the structure, so rapid structure demolition technology that can be efficiently dismantled in a short period of time is drawing attention. However, structural deformation such as unauthorized extension or illegal remodeling occurs frequently in many old structures, which is not reflected in structural information such as building drawings, and acts as an obstacle in the demolition design process. In this study, as an effective way to overcome the discrepancy between the structural information of old structures and the actual structure, access to actual structures through 3D modeling was considered. 3D point cloud data inside and outside the building were obtained through LiDAR and drone photography for buildings scheduled to be blasting demolition, and precision matching between the two spatial data groups was performed using an open-source based spatial information construction system. The 3D structure model was completed by importing point cloud data matched with 3D modeling software to create structural drawings for each layer and forming each member along the structure slab, pillar, beam, and ceiling boundary. In addition, the modeling technique proposed in this study was verified by comparing it with the actual measurement value for selected structure member.

Implementation of a 3D Graphics Hardwired T&L Accelerator based on a SoC Platform for a Mobile System (SoC 플랫폼 기반 모바일용 3차원 그래픽 Hardwired T&L Accelerator 구현)

  • Lee, Kwang-Yeob;Koo, Yong-Seo
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.9
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    • pp.59-70
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    • 2007
  • In this paper, we proposed an effective T&L(Transform & Lighting) Processor architecture for a real time 3D graphics acceleration SoC(System on a Chip) in a mobile system. We designed Floating point arithmetic IPs for a T&L processor. And we verified IPs using a SoC Platform. Designed T&L Processor consists of 24 bit floating point data format and 16 bit fixed point data format, and supports the pipeline keeping the balance between Transform process and Lighting process using a parallel computation of 3D graphics. The delay of pipeline processing only Transform operation is almost same as the delay processing both Transform operation and Lighting operation. Designed T&L Processor is implemented and verified using a SoC Platform. The T&L Processor operates at 80MHz frequency in Xilinx-Virtex4 FPGA. The processing speed is measured at the rate of 20M Vertexes/sec.

Segmentation and Classification of Range Data Using Phase Information of Gabor Fiter (Gabor 필터의 위상 정보를 이용한 거리 영상의 분할 및 분류)

  • 현기호;이광호;황병곤;조석제;하영호
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.27 no.8
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    • pp.1275-1283
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    • 1990
  • Perception of surfaces from range images plays a key role in 3-D object recognition. Recognition of 3-D objects from range images is performed by matching the perceived surface descriptions with stored object models. The first step of the 3-d object recognition from range images is image segmentation. In this paper, an approach for segmenting 3-D range images into symbolic surface descriptions using spatial Gabor filter is proposed. Since the phase of data has a lot of important information, the phase information with magnitude information can effectively segment the range imagery into regions satisfying a common homogeneity criterion. The phase and magnitude of Gabor filter can represent a unique featur vector at a point of range data. As a result, range images are trnasformed into feature vectors in 3-parameter representation. The methods not only to extract meaningful features but also to classify a patch information from range images is presented.

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AUTOMATIC GENERATION OF BUILDING FOOTPRINTS FROM AIRBORNE LIDAR DATA

  • Lee, Dong-Cheon;Jung, Hyung-Sup;Yom, Jae-Hong;Lim, Sae-Bom;Kim, Jung-Hyun
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.637-641
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    • 2007
  • Airborne LIDAR (Light Detection and Ranging) technology has reached a degree of the required accuracy in mapping professions, and advanced LIDAR systems are becoming increasingly common in the various fields of application. LiDAR data constitute an excellent source of information for reconstructing the Earth's surface due to capability of rapid and dense 3D spatial data acquisition with high accuracy. However, organizing the LIDAR data and extracting information from the data are difficult tasks because LIDAR data are composed of randomly distributed point clouds and do not provide sufficient semantic information. The main reason for this difficulty in processing LIDAR data is that the data provide only irregularly spaced point coordinates without topological and relational information among the points. This study introduces an efficient and robust method for automatic extraction of building footprints using airborne LIDAR data. The proposed method separates ground and non-ground data based on the histogram analysis and then rearranges the building boundary points using convex hull algorithm to extract building footprints. The method was implemented to LIDAR data of the heavily built-up area. Experimental results showed the feasibility and efficiency of the proposed method for automatic producing building layers of the large scale digital maps and 3D building reconstruction.

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