• 제목/요약/키워드: 3D Point Data

검색결과 1,136건 처리시간 0.031초

레이저 구조광 영상기반 3차원 스캐너 개발 (Development of 3D Scanner Based on Laser Structured-light Image)

  • 고영준;이수영;이준오
    • 제어로봇시스템학회논문지
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    • 제22권3호
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    • pp.186-191
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    • 2016
  • This paper addresses the development of 3D data acquisition system (3D scanner) based laser structured-light image. The 3D scanner consists of a stripe laser generator, a conventional camera, and a rotation table. The stripe laser onto an object has distortion according to 3D shape of an object. By analyzing the distortion of the laser stripe in a camera image, the scanner obtains a group of 3D point data of the object. A simple semiconductor stripe laser diode is adopted instead of an expensive LCD projector for complex structured-light pattern. The camera has an optical filter to remove illumination noise and improve the performance of the distance measurement. Experimental results show the 3D data acquisition performance of the scanner with less than 0.2mm measurement error in 2 minutes. It is possible to reconstruct a 3D shape of an object and to reproduce the object by a commercially available 3D printer.

Implicit Surface Representation of Three-Dimensional Face from Kinect Sensor

  • 수료 아드히 워보워;김은경;김성신
    • 한국지능시스템학회논문지
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    • 제25권4호
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    • pp.412-417
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    • 2015
  • Kinect sensor has two output data which are produced from red green blue (RGB) sensor and depth sensor, it is called color image and depth map, respectively. Although this device's prices are cheapest than the other devices for three-dimensional (3D) reconstruction, we need extra work for reconstruct a smooth 3D data and also have semantic meaning. It happened because the depth map, which has been produced from depth sensor usually have a coarse and empty value. Consequently, it can be make artifact and holes on the surface, when we reconstruct it to 3D directly. In this paper, we present a method for solving this problem by using implicit surface representation. The key idea for represent implicit surface is by using radial basis function (RBF) and to avoid the trivial solution that the implicit function is zero everywhere, we need to defined on-surface point and off-surface point. Based on our simulation results using captured face as an input, we can produce smooth 3D face and fill the holes on the 3D face surface, since RBF is good for interpolation and holes filling. Modified anisotropic diffusion is used to produced smoothed surface.

Rotationally Invariant Space-Time Trellis Codes with 4-D Rectangular Constellations for High Data Rate Wireless Communications

  • Sterian, Corneliu Eugen D.;Wang, Cheng-Xiang;Johnsen, Ragnar;Patzold, Matthias
    • Journal of Communications and Networks
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    • 제6권3호
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    • pp.258-268
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    • 2004
  • We demonstrate rotationally invariant space-time (ST) trellis codes with a 4-D rectangular signal constellation for data transmission over fading channels using two transmit antennas. The rotational invariance is a good property to have that may alleviate the task of the carrier phase tracking circuit in the receiver. The transmitted data stream is segmented into eight bit blocks and quadrature amplitude modulated using a 256 point 4-D signal constellation whose 2-D constituent constellation is a 16 point square constellation doubly partitioned. The 4-D signal constellation is simply the Cartesian product of the 2-D signal constellation with it-self and has 32 subsets. The partition is performed on one side into four subsets A, B, C, and D with increased minimum-squared Euclidian distance, and on the other side into four rings, where each ring includes four points of equal energy. We propose both linear and nonlinear ST trellis codes and perform simulations using an appropriate multiple-input multiple-output (MIMO) channel model. The 4-D ST codes constructed here demonstrate about the same frame error rate (FER) performance as their 2-D counterparts, having however the added value of rotational invariance.

거울 및 단일 카메라를 이용한 3차원 발 스캐너 (A 3D Foot Scanner Using Mirrors and Single Camera)

  • 정성엽;박상근
    • 한국CDE학회논문집
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    • 제16권1호
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    • pp.11-20
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    • 2011
  • A structured beam laser is often used to scan object and make 3D model. Multiple cameras are inevitable to see occluded areas, which is the main reason of the high price of the scanner. In this paper, a low cost 3D foot scanner is developed using one camera and two mirrors. The camera and two mirrors are located below and above the foot, respectively. Occluded area, which is the top of the foot, is reflected by the mirrors. Then the camera measures 3D point data of the bottom and top of the foot at the same time. Then, the whole foot model is reconstructed after symmetrical transformation of the data reflected by mirrors. The reliability of the scan data depends on the accuracy of the parameters between the camera and the laser. A calibration method is also proposed and verified by experiments. The results of the experiments show that the worst errors of the system are 2 mm along x, y, and z directions.

A design of a floating point unit with 3 stages for a 3D graphics shader engine

  • Lee, Kwang-Yeob
    • 전기전자학회논문지
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    • 제11권4호
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    • pp.358-363
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    • 2007
  • This paper presents a floating point unit(FPU) with 3 stages for a 3D graphics shader engine. It targeted to accelerate 3D graphics in portable device environments. In order to design a balanced architecture for a shader engine, we analyzed shader assembly instructions and estimated the performance of FPU with the method we propose. The proposed unit handles 4-dimensional data through separated two paths that are lead to general operation module and special function module. The proposed FPU is compiled as a form of the cascade FPU with 3 stages to efficiently handle a matrix operation with relatively low hardware overhead. Except some complex instructions that are executed using macro instructions, all instructions complete an operation in a single instruction cycle at 100MHz frequency. A special function module performs all operations in a single clock cycle using the Newton Raphson method with the look-up table.

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A Study on Displacement Measurement Hardware of Retaining Walls based on Laser Sensor for Small and Medium-sized Urban Construction Sites

  • Kim, Jun-Sang;Kim, Jung-Yeol;Kim, Young-Suk
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.1250-1251
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    • 2022
  • Measuring management is an important part of preventing the collapse of retaining walls in advance by evaluating their stability with a variety of measuring instruments. The current work of measuring management requires considerable human and material resources since measurement companies need to install measuring instruments at various places on the retaining wall and visit the construction site to collect measurement data and evaluate the stability of the retaining wall. It was investigated that the applicability of the current work of measuring management is poor at small and medium-sized urban construction sites(excavation depth<10m) where measuring management is not essential. Therefore, the purpose of this study is to develop a laser sensor-based hardware to support the wall displacement measurements and their control software applicable to small and medium-sized urban construction sites. The 2D lidar sensor, which is more economical than a 3D laser scanner, is applied as element technology. Additionally, the hardware is mounted on the corner strut of the retaining wall, and it collects point cloud data of the retaining wall by rotating the 2D lidar sensor 360° through a servo motor. Point cloud data collected from the hardware can be transmitted through Wi-Fi to a displacement analysis device (notebook). The hardware control software is designed to control the 2D lidar sensor and servo motor in the displacement analysis device by remote access. The process of analyzing the displacement of a retaining wall using the developed hardware and software is as follows: the construction site manager uses the displacement analysis device to 1)collect the initial point cloud data, and after a certain period 2)comparative point cloud data is collected, and 3)the distance between the initial point and comparison point cloud data is calculated in order. As a result of performing an indoor experiment, the analyses show that a displacement of approximately 15 mm can be identified. In the future, the integrated system of the hardware designed here, and the displacement analysis software to be developed can be applied to small and medium-sized urban construction sites through several field experiments. Therefore, effective management of the displacement of the retaining wall is possible in comparison with the current measuring management work in terms of ease of installation, dismantlement, displacement measurement, and economic feasibility.

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다중센서 데이터를 이용한 구조물의 3차원 모델링 (The Three Dimensional Modeling Method of Structure in Urban Areas using Airborne Multi-sensor Data)

  • 손호웅;김기영;김영경
    • 지구물리
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    • 제9권1호
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    • pp.7-19
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    • 2006
  • Laser scanning is a new technology for obtaining Digital Surface Models(DSM) of the earth surface.It is a fast method for sampling the earth surface with high density and high point accuracy. This paper is for buildings extraction from LiDAR points data. The core part of building construction is based on a parameters filter for distinguishing between terrain and non-terrain laser points. The 3D geometrical properties of the building facades are obtained based on plane fitting using least-squares adjustment. The reconstruction part of the procedure is based on the adjacency among the roof facades. Primitive extraction and facade intersections are used for building reconstruction. For overcome the difficulty just reconstruct of laser points data used with digital camera images. Also, 3D buildings of city area reconstructed using digital map. Finally, In this paper show 3D building Modeling using digital map and LiDAR data.

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3차원 레이저 스캐닝 점 좌표 데이터로부터 CAE 유한 요소 메쉬 생성 알고리즘 개발 (Finite Element Mesh Generation from 3D Laser Scanned Data)

  • 장순석;양해정;이제형
    • 한국CDE학회논문집
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    • 제10권1호
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    • pp.70-75
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    • 2005
  • A 3D solid element mesh generation algorithm was newly developed. 3D surface points of global rectangular coordinates were supplied by a 3D laser scanner. The algorithm is strait forward and simple but it generates mixed solid elements such as hexagonal, pyramid and prism types. Then, the surface triangular or rectangular elements were generated from the solid elements. The key of the algorithm is elimination of elements and 3D adaptive surface smoothing using given 3D surface point data.

저고도 항공사진을 이용한 3차원 도시 모형 구축 (3D City Model Construction using Low Altitude Aerial Photography)

  • 정성혁
    • 한국측량학회:학술대회논문집
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    • 한국측량학회 2010년 춘계학술발표회 논문집
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    • pp.249-250
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    • 2010
  • The study aims to propose a method that shall rapidly acquire 3D spatial information of the frequently changing city areas by using the low altitude aerial images taken by the UAV. The artificial 3D model of the artificial structures was constructed using the aerial image data photographed at the test area, calibration data of the non-metric camera and the results of the ground control point survey. Also, the digital surface model was created for areas that were changed due to a number of civil works. Through the above studies, the possibilities of constructing a 3D virtual city model, renewal of 3D GIS database, abstraction of changed information in geographic features and on-demand updating of the digital map were suggested.

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다중 디지털 사진을 이용한 3차원 이미지 모델 생성 (Generation of 3 Dimensional Image Model from Multiple Digital Photographs)

  • 정태은;석정민;신효철;류재평
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.1634-1637
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    • 2003
  • Any given object on the motor-driven turntable is pictured from 8 to 72 different views with a digital camera. 3D shape reconstruction is performed with the integrated software called by Scanware from these multiple digital photographs. There are several steps such as configuration, calibration, capturing, segmentation, shape creation, texturing and merging process during the shape reconstruction process. 3D geometry data can be exported to cad data such as Autocad input file. Also 3D image model is generated from 3D geometry and texture data, and is used to advertise the model in the internet environment. Consumers can see the object realistically from wanted views by rotating or zooming in the internet browsers with Scanbull spx plug-in. The spx format allows a compact saving of 3D objects to handle or download. There are many types of scan equipments such as laser scanners and photogrammetric scanners. Line or point scan methods by laser can generate precise 3D geometry but cannot obtain color textures in general. Reversely, 3D image modeling with photogrammetry can generate not only geometries but also textures from associated polygons. We got various 3D image models and introduced the process of getting 3D image model of an internet-connected watchdog robot.

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