• 제목/요약/키워드: 3D Information

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Construction and Application of 3D Cadastral Information based on Individual Right Objects (개별 권리객체 기반의 3차원 지적정보 구축 및 활용방안)

  • Bae, Sang-Keun;Lee, Seong-Gyu;Shin, Yun-Ho;Kim, Jae-Bok;Choi, Hyung-Hwan
    • Journal of Cadastre & Land InformatiX
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    • v.46 no.1
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    • pp.101-115
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    • 2016
  • The uses of land were relatively simple in the old days, but they are being expanded rapidly to the aboveground and underground due to the urban concentration, the large-scale urban development and so on in these days. Accordingly, the concept of the rights to lands grows from 2D to 3D, and many studies about the 3D cadastral information have been performed in recent years. Several studies were performed about the construction and the visualization of the 3D cadastral information, but most of them focused on the 3D visualization of the buildings and facilities. However, it is more desirable to visualize the individual objects of the rights to lands while considering 'the information on the rights' as well as the 'physical information'. Therefore it is supposed to construct and use the 3D cadastral information based on the individual objects of the rights in this paper. The level of the cadastral information will be upgraded by making and describing more detailed 3D cadastral information through this paper. And also the applicability of the 3D cadastral information will be improved when it is used with the real estate information, the demographic information and many others.

High Accuracy Skeleton Estimation using 3D Volumetric Model based on RGB-D

  • Kim, Kyung-Jin;Park, Byung-Seo;Kang, Ji-Won;Kim, Jin-Kyum;Kim, Woo-Suk;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.25 no.7
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    • pp.1095-1106
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    • 2020
  • In this paper, we propose an algorithm that extracts a high-precision 3D skeleton using a model generated using a distributed RGB-D camera. When information about a 3D model is extracted through a distributed RGB-D camera, if the information of the 3D model is used, a skeleton with higher precision can be obtained. In this paper, in order to improve the precision of the 2D skeleton, we find the conditions to obtain the 2D skeleton well using the PCA. Through this, high-quality 2D skeletons are obtained, and high-precision 3D skeletons are extracted by combining the information of the 2D skeletons. Even though this process goes through, the generated skeleton may have errors, so we propose an algorithm that removes these errors by using the information of the 3D model. We were able to extract very high accuracy skeletons using the proposed method.

A Study on 4D CAD and GIS Integrated System for Process Risk Management Model (4D CAD와 GIS의 통합시스템을 통한 프로젝트 단계별 리스크관리 모델에 관한 연구)

  • Jeon, Seung-Ho;Yun, Seok-Heon;Paek, Joon-Hong
    • Journal of the Korea Institute of Building Construction
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    • v.7 no.3
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    • pp.91-98
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    • 2007
  • Recently a construction industry introduces information that brings about many advantages in the early planning phase, design phase and construction phase. Especially it replaces 2D, 3D systems(usually using explanation of drawing information) ai 4D CAD(offering a sort of 4D-having relation of construction schedule and 3D drawing information). Nevertheless a 4D has these benefits, it has limits which are not only usually using 3D modeling but also limit of making full use of practical affairs because of a lack of connecting varietals of progress of work. To solve these uppermost limits, this research is presenting unified systems to use in risk management which are efficient management of space and non-space information, space analysis, making full use of data base, introducing GIS system of easy interaction.

Using mosaic image to make 3D animation from 2D images (모자이크 영상을 이용한 2차원 영상의 3차원 표현)

  • 임수진;최효성;김영례
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1999.11a
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    • pp.239-243
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    • 1999
  • Mosaic image involves the information of 2D images about objects and background. In this paper, we describe how to construct the information from the mosaic image. We propose the animation method through which it efficiently changes a camera angle from a 2D scene to a 3D scene after it presumes a 3D scene in an assigned place in based on the information of 2D image.

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3D 휴먼팩터 : 시청자 친화적인 3D 영상의 구현

  • Lee, Hyeong-Cheol
    • Information and Communications Magazine
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    • v.27 no.3
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    • pp.36-41
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    • 2010
  • 3D 영상과 컨텐츠 제작 기술의 발전에도 불구하고 시청자 친화적인 영상 구현을 위한 기술발전의 여지는 여전히 존재한다. 3D관련 하드웨어 기술과 소프트웨어 기술이 일정 단계에 올라 선 상황에서 3D기술의 완성은 휴먼팩터 분야에서의 문제해결 없이는 불가능할 것이다. 본고는 휴먼팩터 분야의 연구 필요성과 현황 그리고 전망을 제시한다.

Reflection-type Three-dimensional Screen using Retroreflector

  • Song, Byoungsub;Choi, Sungwon;Sung, Hyunsik;Min, Sung-Wook
    • Journal of the Optical Society of Korea
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    • v.18 no.3
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    • pp.225-229
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    • 2014
  • A reflection-type three-dimensional (3D) screen using retroreflector is proposed to improve the visibility of a projected 3D image while keeping its perspective. For the projection-type 2D display, the diffuser is used to represent the 2D scene, overcoming the limitation of the aperture of the projection lens set. If the diffuser is adopted for the projected 3D image, only 2D images sectioned and blurred should be displayed on the screen. The proposed screen can make the 3D image with the aperture limitation visible to be applied to the 3D image projection systems. The feasibility of the proposed screen is verified by experiments.

A Study on utilizing 3D model to input and display the information of structural inspection (3D 객체 모델을 활용한 점검 정보입력 및 표출에 관한 연구)

  • Jang, Jeong-Hwan;An, Ho-Hyun;Park, Sang Deok;Kang, Dong-Hyun
    • Journal of KIBIM
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    • v.3 no.3
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    • pp.1-8
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    • 2013
  • In general, a two-dimensional platform were used to manage the structural inspection information. But we performed a study on utilizing 3D model to input and display the information of structure inspection. Coarse and Fine model of structure were used to input the information. 3D model combined with database built from record plan and field inspections data and rating will provide more intuitive and effective environment for inspectors in bridge maintenance.

Map Building Based on Sensor Fusion for Autonomous Vehicle (자율주행을 위한 센서 데이터 융합 기반의 맵 생성)

  • Kang, Minsung;Hur, Soojung;Park, Ikhyun;Park, Yongwan
    • Transactions of the Korean Society of Automotive Engineers
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    • v.22 no.6
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    • pp.14-22
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    • 2014
  • An autonomous vehicle requires a technology of generating maps by recognizing surrounding environment. The recognition of the vehicle's environment can be achieved by using distance information from a 2D laser scanner and color information from a camera. Such sensor information is used to generate 2D or 3D maps. A 2D map is used mostly for generating routs, because it contains information only about a section. In contrast, a 3D map involves height values also, and therefore can be used not only for generating routs but also for finding out vehicle accessible space. Nevertheless, an autonomous vehicle using 3D maps has difficulty in recognizing environment in real time. Accordingly, this paper proposes the technology for generating 2D maps that guarantee real-time recognition. The proposed technology uses only the color information obtained by removing height values from 3D maps generated based on the fusion of 2D laser scanner and camera data.

3D Simulation of Dental Implant Surgery Using Surgical Guide Stents (식립 보조도구를 이용한 3D 치아 임플란트 시술 시뮬레이션)

  • Park, Hyung-Wook;Kim, Myong-Soo;Park, Hyung-Jun
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.3
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    • pp.216-226
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    • 2011
  • Surgeon dentists usually rely on their experiential judgments from patients' oral plaster casts and medical images to determine the positional and directional information of implant fixtures and to perform drilling tasks during dental implant surgical operations. This approach, however, may cause some errors and deteriorate the quality of dental implants. Computer-aided methods have been introduced as supportive tools to alleviate the shortcomings of the conventional approach. In this paper, we present an approach of 3D dental implant simulation which can provide the realistic and immersive experience of dental implant information. The dental implant information is primarily composed of several kinds of 3D mesh models obtained as follows. Firstly, we construct 3D mesh models of jawbones, teeth and nerve curves from the patient's dental images using software $Mimics^{TM}$. Secondly, we construct 3D mesh models of gingival regions from the patient's oral impression using a reverse engineering technique. Thirdly, we select suitable types of implant fixtures from fixture database and determine the positions and directions of the fixtures by using the 3D mesh models and the dental images with software $Simplant^{TM}$. Fourthly, from the geometric and/or directional information of the jawbones, the gingival regions, the teeth and the fixtures, we construct the 3D models of surgical guide stents which are crucial to perform the drilling operations with ease and accuracy. In the application phase, the dental implant information is combined with the tangible interface device to accomplish 3D dental implant simulation. The user can see and touch the 3D models related with dental implant surgery. Furthermore, the user can experience drilling paths to make holes where fixtures are implanted. A preliminary user study shows that the presented approach can be used to provide dental students with good educational contents. With future work, we expect that it can be utilized for clinical studies of dental implant surgery.

User Centered Information of Navigation Process Saving Techniques Based on X3D Virtual Environment (X3D 기반 사용자 중심 가상환경 탐색항해를 위한 의미정보 저장 기법)

  • Song, Teuk-Seob
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.627-630
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    • 2007
  • XML is becoming a de facto standard for exchanging data in Internet data processing environments due to the inherent characteristics such as hierarchical self-describing structures. Nowadays the number of 3D VE(Virtural Environment) available on the internet is constantly increasing, most of them focused low-level geometric data that lack any semantic information. VRML is composed of simple science graph. X3D is constructed based on XML and has many advantage. However, previous researches can not apply various advantage of XML. This work proposes an alternate approach for association semantic information to X3D VE based on XML. These information use navigation to VE. Moreover, we study extraction method of sematic information to XML document. In this work, we study saving techniques for navigation processing.

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