• Title/Summary/Keyword: 3D Geometric Model

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A Study on the 3-D Geometric Modeler for Safety Assessment of Damaged Ships (손상선박의 안전성평가를 위한 3차원 형상 모델러에 관한 연구)

  • 이동곤;이순섭;박범진
    • Journal of the Society of Naval Architects of Korea
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    • v.40 no.6
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    • pp.30-36
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    • 2003
  • To improve survivability of damaged ship, assessment of stability and structural safety, and behavior analysis in wave is required. Prediction of sinking time, damage stability and structural strength considering progressive flooding and dynamic force in wave is very important. To do it, a geometric model which can be express damaged ship is prepared. This paper described the geometric modeler for survivability assessment of damaged ship. The modeler is developed based on 3-D geometric modeling kernel, ACIS. The hull form and compartment definition is available fundamentally. And requirement for modeler contains data generation and interface for hydrostatic calculation, behavior analysis, and longitudinal strength analysis and so on. To easy access modeling system by conventional user such as crew, user interface is developing.

An Interactive Character Animation and Data Management Tool (대화형 캐릭터 애니메이션 생성과 데이터 관리 도구)

  • Lee, Min-Geun;Lee, Myeong-Won
    • The KIPS Transactions:PartA
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    • v.8A no.1
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    • pp.63-69
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    • 2001
  • In this paper, we present an interactive 3D character modeling and animation including a data management tool for editing the animation. It includes an animation editor for changing animation sequences according to the modified structure of 3D object in the object structure editor. The animation tool has the feature that it can produce motion data independently of any modeling tool including our modeling tool. Differently from conventional 3D graphics tools that model objects based on geometrically calculated data, our tool models 3D geometric and animation data by approximating to the real object using 2D image interactively. There are some applications that do not need precise representation, but an easier way to obtain an approximated model looking similar to the real object. Our tool is appropriate for such applications. This paper has focused on the data management for enhancing the automatin and convenience when editing a motion or when mapping a motion to the other character.

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A Watermarking of 3D Mesh Model using EGI Distributions of Each Patch (패치별 EGI 분포를 이용한 3D 메쉬 모델 워터마킹)

  • 이석환;김태수;김병주;김지홍;권기룡;이건일
    • Journal of Korea Multimedia Society
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    • v.7 no.1
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    • pp.80-90
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    • 2004
  • Watermarking algorithm for 3D mesh model using EGI distribution of each patch is proposed. The proposed algorithm divides a 3D mesh model into 6 patches to have the robustness against the partial geometric deformation. Plus, it uses EGI distributions as the consistent factor that has the robustness against the topological deformation. To satisfy both geometric and topological deformation, the same watermark bits for each subdivided patch are embedded by changing the mesh normal vectors. Moreover, the proposed algorithm does not need not only the original mesh model but also the resampling process to extract the watermark. Experimental results verify that the proposed algorithm is imperceptible and robust against geometrical and topological attacks.

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On the Development of an initial Hull Structural CAD System based on the Semantic Product Data Model (의미론적 제품 데이터 모델 기반 초기 선체 구조 CAD 시스템 개발)

  • 이원준;이규열;노명일;권오환
    • Korean Journal of Computational Design and Engineering
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    • v.7 no.3
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    • pp.157-169
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    • 2002
  • In the initial stages of ship design, designers represent geometry, arrangement, and dimension of hull structures with 2D geometric primitives such as points, lines, arcs, and drawing symbols. However, these design information(‘2D geometric primitives’) defined in the drawing sheet require more intelligent translation processes by the designers in the next design stages. Thus, the loss of design semantics could be occurred and following design processes could be delayed. In the initial design stages, it is not easy to adopt commercial 3D CAD systems, which have been developed f3r being used in detail and production design stages, because the 3D CAD systems require detailed input for geometry definition. In this study, a semantic product model data structure was proposed, and an initial structural CAD system was developed based on the proposed data structure. Contents(‘product model data and design knowledges’) of the proposed data structure are filled with minimal input of the designers, and then 3D solid model and production material information can be automatically generated as occasion demands. Finally, the applicability of the proposed semantic product model data structure and the developed initial structural CAD system was verified through application to deadweight 300,000ton VLCC(Very Large Crude oil Carrier) product modeling procedure.

preprocessing methodology to reducing calculation errors in 3 dimensional model for development of heat transfer analysis program for 3 dimensional structure of building (건물의 3차원 구조체에 대한 전열해석 프로그램 개발 중 3차원 모델의 해석 오류 저감을 위한 사전 수정 방법 연구)

  • Lee, Kyusung;Lee, Juhee;Lee, Yongjun
    • KIEAE Journal
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    • v.16 no.1
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    • pp.89-94
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    • 2016
  • This study is part of three-dimensional(3D) heat transfer analysis program developmental process. The program is being developed without it's own built in 3D-modeller. So 3D-model must be created from another 3D-modeller such as generic CAD programs and imported to the developed program. After that, according to the 3D-geometric data form imported model, 3D-mesh created for numerical calculation. But the 3D-model created from another 3D-modeller is likely to have errors in it's geometric data such as mismatch of position between vertexes or surfaces. these errors make it difficult to create 3D-mesh for calculation. These errors are must be detected and cured in the pre-process before creating 3D-mesh. So, in this study four kinds of filters and functions are developed and tested. Firstly, 'vertex error filter' is developed for detecting and curing for position data errors between vertexes. Secondly, 'normal vector error filter' is developed for errors of surface's normal vector in 3D-model. Thirdly, 'intersection filter' is developed for extracting and creating intersection surface between adjacent objects. fourthly, 'polygon-line filter' is developed for indicating outlines of object in 3D-model. the developed filters and functions were tested on several shapes of 3D-models. and confirmed applicability. these developed filters and functions will be applied to the developed program and tested and modified continuously for less errors and more accuracy.

Personal Computer Aided 3-D Model Generation (I) (PC를 이용한 3차원 입체형상 모델생성 연구 (I))

  • 변문현;오익수
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.13 no.1
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    • pp.59-66
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    • 1989
  • The purpose of this study is to develop a personal computer aided 3-D geometric modeller. To perform this study, we set up a cube, cylinder, and a prism as primitives in the first segment of this study. By modelling the 3-D object through their transformation, addition, and subtraction, we proved the validity of the developed algorithm and its computer program. Some examples show the results of applying the program to model a few simple shapes of the machine parts. These results met the first aim of this study.

Modeling Methods for SPOT-5 HRG Stereo Pair Images (SPOT-5(HRG) 입체위성영상의 3차원 모델링 기법 연구)

  • 최선용;신대식;이용웅
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.3
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    • pp.255-260
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    • 2003
  • In this paper, we generate the 3D geometric sensor model of SPOT-5 HRG stereo images which are processed in Supermode and have 2.5m ground spatial resolution, and calculate the RPC(Rational Polynomial Coefficients) for acquisition of topographic information using the exterior orientation parameters which are determined in the 3D geometric sensor modelling process. It is shown that SPOT-5 images can be modelled with me 3.3m accuracy by the bundle adjustment method used to model the existing SPOT series. Considering the accuracy of RPC's results with rmse 0.03m accuracy, the RPC model can replace the sensor model, if we emphasize the simplification and the cost.

A Digital Watermarking of 3D Geometric Model STL for Rapid Prototyping System (쾌속조형 시스템을 위한 3차원 기하학적 형상인 STL의 디지털 워터마킹)

  • 김기석;천인국
    • Journal of Korea Multimedia Society
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    • v.5 no.5
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    • pp.552-561
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    • 2002
  • In this paper, a new watermarking algorithm for STL files which contains 3D geometric information as triangular facets is proposed. STL files are widely used in rapid prototyping industry as a standard interchange format. The proposed algorithm inserts multi-bit watermark information into the surface normal vector and vertex description area of STL file without distorting the original 3D geometric information. According to the watermark bits, the position of normal vector and the direction of vertex sequence are modulated. The proposed algorithm is robust to the attack of changing the order of the triangular meshes. In addition, the invisibility requirement is also satisfied. Experiment results show that the proposed algorithm can encode and decode watermark bits into the various STL files without any distortion of 3D shape.

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Geometric Kernel Design of the Web-Viewer for the PDM Based Assembly DMU (PDM기반 조립체 DMU를 위한 웹뷰어 형상커널의 설계)

  • Song, In-Ho;Chung, Sung-Chong
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.31 no.2 s.257
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    • pp.260-268
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    • 2007
  • Demand for the use of 3D CAD DMU systems over the Internet environment has been increased. However, transmission of commercial 3D kernels has delayed the communication effectiveness due to the kernel size. Light weight CAD geometric kernel design methodology is required for rapid transmission in the distributed environment. In this paper, an assembly data structure suitable for the top-down and bottom-up assembly models has been constructed. Part features are stored without a hierarchy so that they are created and saved in no particular order. In particular, this paper proposes a new assembly representation model, called multi-level assembly representation (MAR), for the PDM based assembly DMU system. Since the geometric kernel retains assembly hierarchy and topological information, it is applied to the web-viewer for the PDM based DMU system. Effectiveness of the proposed geometric kernel is confirmed through various case studies.

Geometric Fitting of Parametric Curves and Surfaces

  • Ahn, Sung-Joon
    • Journal of Information Processing Systems
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    • v.4 no.4
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    • pp.153-158
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    • 2008
  • This paper deals with the geometric fitting algorithms for parametric curves and surfaces in 2-D/3-D space, which estimate the curve/surface parameters by minimizing the square sum of the shortest distances between the curve/surface and the given points. We identify three algorithmic approaches for solving the nonlinear problem of geometric fitting. As their general implementation we describe a new algorithm for geometric fitting of parametric curves and surfaces. The curve/surface parameters are estimated in terms of form, position, and rotation parameters. We test and evaluate the performances of the algorithms with fitting examples.