• Title/Summary/Keyword: 3D Digital Modeling

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Concept and Construction Direction of Marine Digital Twin considering the Characteristics of Marine Information (해양정보 특성을 고려한 해양 디지털트윈 개념 및 구축방향)

  • Choi, Tae-seok;Choi, Yun-soo;Kim, Jae-myeong;Song, Hyun-Ho;Min, Byeong-heon;Lee, Sang-min
    • Journal of Internet Computing and Services
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    • v.23 no.1
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    • pp.39-47
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    • 2022
  • Digital Twin is positioned as one of the establishment of a digital management system for core infrastructure in terms of collecting real data and implementing virtual space. However, there are currently no integrated three-dimensional marine information analysis tools and technologies in Korea, and unlike land, new 3D modeling technologies and data processing technologies are required to digitize flexible marine information, but there are limitations in implementation. Therefore, this study aims to present development directions in four areas: structure, data, modeling, and utilization platform of marine digital twin by analyzing trends related to marine digital twin and digital twin technology elements.

Generation of 3 Dimensional Image Model from Multiple Digital Photographs (다중 디지털 사진을 이용한 3차원 이미지 모델 생성)

  • 정태은;석정민;신효철;류재평
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1634-1637
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    • 2003
  • Any given object on the motor-driven turntable is pictured from 8 to 72 different views with a digital camera. 3D shape reconstruction is performed with the integrated software called by Scanware from these multiple digital photographs. There are several steps such as configuration, calibration, capturing, segmentation, shape creation, texturing and merging process during the shape reconstruction process. 3D geometry data can be exported to cad data such as Autocad input file. Also 3D image model is generated from 3D geometry and texture data, and is used to advertise the model in the internet environment. Consumers can see the object realistically from wanted views by rotating or zooming in the internet browsers with Scanbull spx plug-in. The spx format allows a compact saving of 3D objects to handle or download. There are many types of scan equipments such as laser scanners and photogrammetric scanners. Line or point scan methods by laser can generate precise 3D geometry but cannot obtain color textures in general. Reversely, 3D image modeling with photogrammetry can generate not only geometries but also textures from associated polygons. We got various 3D image models and introduced the process of getting 3D image model of an internet-connected watchdog robot.

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Automated texture mapping for 3D modeling of objects with complex shapes --- a case study of archaeological ruins

  • Fujiwara, Hidetomo;Nakagawa, Masafumi;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.1177-1179
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    • 2003
  • Recently, the ground-based laser profiler is used for acquisition of 3D spatial information of a rchaeological objects. However, it is very difficult to measure complicated objects, because of a relatively low-resolution. On the other hand, texture mapping can be a solution to complement the low resolution, and to generate 3D model with higher fidelity. But, a huge cost is required for the construction of textured 3D model, because huge labor is demanded, and the work depends on editor's experiences and skills . Moreover, the accuracy of data would be lost during the editing works. In this research, using the laser profiler and a non-calibrated digital camera, a method is proposed for the automatic generation of 3D model by integrating these data. At first, region segmentation is applied to laser range data to extract geometric features of an object in the laser range data. Various information such as normal vectors of planes, distances from a sensor and a sun-direction are used in this processing. Next, an image segmentation is also applied to the digital camera images, which include the same object. Then, geometrical relations are determined by corresponding the features extracted in the laser range data and digital camera’ images. By projecting digital camera image onto the surface data reconstructed from laser range image, the 3D texture model was generated automatically.

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An Open Standard-based Terrain Tile Production Chain for Geo-referenced Simulation

  • Yoo, Byoung-Hyun
    • Korean Journal of Remote Sensing
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    • v.24 no.5
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    • pp.497-506
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain. and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Web architecture, XML language and open protocols to build a standard based 3D terrain are presented. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

A method for mandibular dental arch superimposition using 3D cone beam CT and orthodontic 3D digital model

  • Park, Tae-Joon;Lee, Sang-Hyun;Lee, Ki-Soo
    • The korean journal of orthodontics
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    • v.42 no.4
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    • pp.169-181
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    • 2012
  • Objective: The purpose of this study was to develop superimposition method on the lower arch using 3-dimensional (3D) cone beam computed tomography (CBCT) images and orthodontic 3D digital modeling. Methods: Integrated 3D CBCT images were acquired by substituting the dental portion of 3D CBCT images with precise dental images of an orthodontic 3D digital model. Images were acquired before and after treatment. For the superimposition, 2 superimposition methods were designed. Surface superimposition was based on the basal bone structure of the mandible by surface-to-surface matching (best-fit method). Plane superimposition was based on anatomical structures (mental and lingual foramen). For the evaluation, 10 landmarks including teeth and anatomic structures were assigned, and 30 times of superimpositions and measurements were performed to determine the more reproducible and reliable method. Results: All landmarks demonstrated that the surface superimposition method produced relatively more consistent coordinate values. The mean distances of measured landmarks values from the means were statistically significantly lower with the surface superimpositions method. Conclusions: Between the 2 superimposition methods designed for the evaluation of 3D changes in the lower arch, surface superimposition was the simpler, more reproducible, reliable method.

3D Modeling of Automobile Part Using Pattern Scanner and Efficiency Analysis (패턴스캐너를 이용한 자동차부품의 3차원모델링 및 효용성분석)

  • Han Seung-Hee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.24 no.1
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    • pp.1-8
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    • 2006
  • Effective three dimensional modeling becomes essential in a wide range of drawings, such as construction, machinery and design. In particular, it has been developed as the tool enabling reverse design. Three dimensional modeling requires rapidity, accuracy and tangibility. Data acquisition methods for modeling including contact type coordinate measurement machine, LASER scanner, pattern scanner and digital photogrammetry. In this study, we try to analyze modeling techniques as well as introduce three dimensional modeling using pattern scanner. In addition, this study conducts three dimensional modeling using OPTO-Top pattern scanner with distinguished accuracy and rapidity, and then compare efficiency with digital photogrammetry. And, this study attempts to form environment that enables to turn around models on web in three dimensional ways.

Computerized Human Body Modeling and Work Motion-capturing in a 3-D Virtual Clothing Simulation System for Painting Work Clothes Development

  • Park, Gin Ah
    • Journal of Fashion Business
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    • v.19 no.3
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    • pp.130-143
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    • 2015
  • By studying 3-D virtual human modeling, motion-capturing and clothing simulation for easier and safer work clothes development, this research aimed (1) to categorize heavy manufacturing work motions; (2) to generate a 3-D virtual male model and establish painting work motions within a 3-D virtual clothing simulation system through computerized body scanning and motion-capturing; and finally (3) to suggest simulated clothing images of painting work clothes developed based on virtual male avatar body measurements by implementing the work motions defined in the 3-D virtual clothing simulation system. For this, a male subject's body was 3-D scanned and also directly measured. The procedures to edit a 3-D virtual model required the total body shape to be 3-D scanned into a digital format, which was revised using 3-D Studio MAX and Maya rendering tools. In addition, heavy industry workers' work motions were observed and recorded by video camera at manufacturing sites and analyzed to categorize the painting work motions. This analysis resulted in 4 categories of motions: standing, bending, kneeling and walking. Besides, each work motion category was divided into more detailed motions according to sub-work posture factors: arm angle, arm direction, elbow bending angle, waist bending angle, waist bending direction and knee bending angle. Finally, the implementation of the painting work motions within the 3-D clothing simulation system presented the virtual painting work clothes images simulated in a dynamic mode.

A Study on the Improvement of Entity-Based 3D Artwork Data Modeling for Digital Twin Exhibition Content Development (디지털트윈 전시형 콘텐츠 개발을 위한 엔티티 기반 3차원 예술작품 데이터모델링 개선방안 연구)

  • So Jin Kim;Chan Hui Kim;An Na Kim;Hyun Jung Park
    • Smart Media Journal
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    • v.13 no.1
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    • pp.86-100
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    • 2024
  • Recently, a number of virtual reality exhibition-type content services have been produced using archive resources of visual art records as a means of promoting cultural policy-based public companies. However, it is by no means easy to accumulate 3D works of art as data. Looking at the current state of metadata in public institutions, there was no digitalization of resources when developing digital twins because it was built based on old international standards. It was found that data modeling evolution is inevitable to connect multidimensional data at a capacity and speed that exceeds the functions of existing systems. Therefore, the elements and concepts of data modeling design were first considered among previous studies. When developing virtual reality content, when it is designed for the migration of 3D modeling data, the previously created metadata was analyzed to improve the upper elements that must be added to 3D modeling. Furthermore, this study demonstrated the possibility by directly implementing the process of using newly created metadata in virtual reality content in accordance with the data modeling process. If this study is gradually developed in the future, metadata-based data modeling can become more meaningful in the use of public data than it is today.

A Study on the Formal Systematization within the 3D Modeling Designs - Focused on The Law of Grouping -

  • Gu, Ling-Feng;Jeon, Hyung-Jin;Pak, Hong-Sik
    • Journal of Multimedia Information System
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    • v.4 no.3
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    • pp.107-114
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    • 2017
  • As to talk about computer aided 3D modeling, it can be conformed to the popular aesthetics based theory of heightening the organizing useful visual information. This thesis heightens the formativeness of the 3D modeling from the angle of the Gestalt psychology and attempts a finding of a method as also explains among the grouping laws of Gestalt. They are the definitions and the special features of 'The Law of Proximity', 'The Law of Similarity', 'The Law of Closure', 'The Law of Continuity', etc. And, through a logical, theoretical analysis, the relationships between such laws are found out. And the case examples of the uses of such laws in the 3D animation character designs and the situation in which such laws are applied to the things in the actual lives are analyzed. If it is intended to improve the formativeness of the 3D model forms, the rules of the simplicity, the safety, and the symmetry must be pursued according to the visual recognitions of the human beings. Because the actual objects are seen and touched, other than the visual pursuits by the human beings, the functionalities and the practicalities of the objects must be considered.

Three-dimensional printing of temporary crowns with polylactic acid polymer using the fused deposition modeling technique: a case series

  • Eun-Kyong Kim;Eun Young Park;Sohee Kang
    • Journal of Yeungnam Medical Science
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    • v.40 no.3
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    • pp.302-307
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    • 2023
  • With recent developments in digital dentistry, research on techniques and materials for three-dimensional (3D) printing is actively underway. We report the clinical applications and outcomes of 3D printing of temporary crowns fabricated with polylactic acid (PLA) using a fused deposition modeling (FDM) printer. Five participants were recruited from among patients scheduled to be treated with a single full-coverage crown at a dental clinic in a university medical center from June to August 2022. We used 3D-printed crowns fabricated with PLA using an FDM printer as temporary crowns and were assessed for discomfort, fracture, and dislodging. The 3D-printed temporary crowns were maintained without fracture, dislodging, or discomfort until the permanent prosthesis was ready. The average time required for printing the temporary crowns was approximately 7 minutes. The 3D printing of temporary crowns with PLA using an FDM printer is a convenient process for dentists. However, these crowns have some limitations, such as rough surface texture and translucency; therefore, the 3D printing process should be improved to produce better prostheses.