• Title/Summary/Keyword: 3D Broadcasting

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Single-balanced Direct Conversion Quadrature Receiver with Self-oscillating LMV

  • Nam-Jin Oh
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.3
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    • pp.122-128
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    • 2023
  • This paper proposes two kinds of single-balanced direct conversion quadrature receivers using selfoscillating LMVs in which the voltage-controlled oscillator (VCO) itself operates as a mixer while generating an oscillation. The two LMVs are complementary coupled and series coupled to generate the quadrature oscillating signals, respectively. Using a 65 nm CMOS technology, the proposed quadrature receivers are designed and simulated. Oscillating at around 2.4 GHz frequency, the complementary coupled quadrature receiver achieves the phase noise of -28 dBc/Hz at 1KHz offset and -109 dBc/Hz at 1 MHz offset frequency. The other series coupled receiver achieves the phase noise of -31 dBc/Hz at 1KHz offset and -109 dBc/Hz at 1 MHz offset frequency. The simulated voltage conversion gain of the two single-balanced receivers is 37 dB and 45 dB, respectively. The double-sideband noise figure of the two receivers is 5.3 dB at 1 MHz offset. The quadrature receivers consume about 440 μW dc power from a 1.0-V supply.

Post-processing of 3D Video Extension of H.264/AVC for a Quality Enhancement of Synthesized View Sequences

  • Bang, Gun;Hur, Namho;Lee, Seong-Whan
    • ETRI Journal
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    • v.36 no.2
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    • pp.242-252
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    • 2014
  • Since July of 2012, the 3D video extension of H.264/AVC has been under development to support the multi-view video plus depth format. In 3D video applications such as multi-view and free-view point applications, synthesized views are generated using coded texture video and coded depth video. Such synthesized views can be distorted by quantization noise and inaccuracy of 3D wrapping positions, thus it is important to improve their quality where possible. To achieve this, the relationship among the depth video, texture video, and synthesized view is investigated herein. Based on this investigation, an edge noise suppression filtering process to preserve the edges of the depth video and a method based on a total variation approach to maximum a posteriori probability estimates for reducing the quantization noise of the coded texture video. The experiment results show that the proposed methods improve the peak signal-to-noise ratio and visual quality of a synthesized view compared to a synthesized view without post processing methods.

Implementation of AR Remote Rendering Techniques for Real-time Volumetric 3D Video

  • Lee, Daehyeon;Lee, Munyong;Lee, Sang-ha;Lee, Jaehyun;Kwon, Soonchul
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.90-97
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    • 2020
  • Recently, with the growth of mixed reality industrial infrastructure, relevant convergence research has been proposed. For real-time mixed reality services such as remote video conferencing, the research on real-time acquisition-process-transfer methods is required. This paper aims to implement an AR remote rendering method of volumetric 3D video data. We have proposed and implemented two modules; one, the parsing module of the volumetric 3D video to a game engine, and two, the server rendering module. The result of the experiment showed that the volumetric 3D video sequence data of about 15 MB was compressed by 6-7%. The remote module was streamed at 27 fps at a 1200 by 1200 resolution. The results of this paper are expected to be applied to an AR cloud service.

Analysis of the image composition speed of RT and TPSM algorithms (RT과 TPSM 알고리즘의 영상구성 속도 분석)

  • Jin-Seob Shin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.6
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    • pp.139-143
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    • 2023
  • In this paper, compared to the RT algorithm that constitutes CT images, the TPSM algorithm available in the conical CB-CT system was applied to enable 3D CT image configuration faster than the existing RT, and the image speeds of the two algorithms were compared and analyzed. To this end, the TPSM algorithm available in the conical CB-CT system was applied to enable real-time processing in 3D CT image composition. As a result of the experiment, it was found that the cross-sectional image constructed using TPSM decreases the quality of the image slightly by empty pixels as the distance from the center point increases, but in the case of TPSM rotation-based methods, the image composition speed is far superior to that of the RT algorithm.

Trends of Broadcast Core Network Standardization (방송 코어 망(BCN) 표준화 동향)

  • Kim, S.C.;Lee, J.;Hur, N.;Choi, D.J.
    • Electronics and Telecommunications Trends
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    • v.36 no.6
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    • pp.25-35
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    • 2021
  • ATSC 3.0 is a next-generation terrestrial broadcasting standard that provides various functions and improved performance compared to the existing ATSC 1.0 High Definition standard. Based on the ATSC 3.0 broadcast system with IP-centric transport and coherence, it can provide personalized and personalized interactive services to TV viewers. However, the broadcasting system still has a structural limitation in that the service is deployed separately from broadcasters who are allocated a specific frequency and is expected to have different spectrum allocation for each market. To overcome this structural limitation and provide improved services compared with the current ATSC 3.0, preliminary studies were conducted to apply the core network concept of a communication network (particularly 5G) to ATSC 3.0 broadcasting. Finally, in february of this year, the ATSC TG3/S43 group for the development of the ATSC 3.0 Broadcast Core Network (BCN) standard was launched. This paper describes the background and current status of BCN standardization by ATSC TG3/S43, and future standardization prospects.

Rate Control in Conditional Replenishment Algorithm for Hybrid 3DTV (융합형 3DTV를 위한 조건부 대체 알고리듬의 비트율 제어기법)

  • Bang, Min-Suk;Lee, Seoung-Joo;Cho, Jung-Sik;Lee, Dong-Hee;Kim, Sung-Hoon;Lee, Joo-Young;Choo, Hyun-Gon;Choi, Jin-Soo;Kim, Jin-Woong;Jung, Kyeong-Hoon;Kang, Dong-Wook
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.98-100
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    • 2012
  • 본 논문에서는 좌우 해상도가 서로 다른 융합형 3DTV 시스템에서 합성된 3D 영상의 화질을 개선하는 방법인 조건부 대체 알고리듬에 적용하기 위한 비트율 제어기법을 제안한다. 조건부 대체 알고리듬에서는 쿼드트리 형태의 가변크기 블록마다 좌우 영상간의 양안시차 정보를 활용하되, 이 정보의 전송을 위해서 부가적인 대역폭이 요구되기 때문에 전송 대역폭의 상황에 따라 부가 정보의 양을 효율적으로 조절할 필요가 있다. 이를 위해 비용함수를 정의하고 가중치를 적용하여 최적의 모드를 결정하는 방법을 제안한다.

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Proposal of 3D Graphic Processor Using Multi-Access Memory System (Multi-Access Memory System을 이용한 3D 그래픽 프로세서 제안)

  • Lee, S-Ra-El;Kim, Jae-Hee;Ko, Kyung-Sik;Park, Jong-Won
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.4
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    • pp.119-128
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    • 2019
  • Due to the nature of the 3D graphics processor system, many mathematical calculations are required and parallel processing research using GPU (Graphics Processing Unit) is being performed for high-speed processing. In this paper, we propose a 3D graphics processor using MAMS, a parallel processor that does not use cache memory, to solve the GPU problem of increasing bandwidth caused by cache memory miss and the problem that 3D shader processing speed is not constant. The 3D graphics processor using MAMS proposed in this paper designed Vertex shader, Pixel shader, Tiling and Rasterizing structure using DirectX command analysis, the FPGA(Xilinx Virtex6@100MHz) board for MAMS was constructed and designed using Verilog. We compared the processing time of the developed FPGA (100Mhz) and nVidia GeForce GTX 660 (980Mhz), the processing time using GTX 660 was not constant and suing MAMS was constant.

A Study of spillover by the Japan TV Broadcasting Signals (일본 TV 방송의 전파월경 연구)

  • Choi, Chang-Ho;Kim, Hyun;Woo, Jong-Woo
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.1039-1040
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    • 2006
  • In this study, we have been constructed measuring system for interference for TV broadcasting signals between Korea and Japan. In Busan, we have been measured 14 channel of Japan TV broadcasting signals during 4 days. The quality of image is that 2.5 level is maximum grade, and the quality of sound is that 3 level is maximum grade. And we have been observed Japan TV broadcasting signals, in Busan, Ulsan, and Pohang. There are detected 40 channels. The 19, 24, 29, 36, 39 channels have 3.0 grade image quality and The maximum field strength is $71dB{\mu}V$/m.

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Hierarchical Modulation Scheme for 3D Stereoscopic Video Transmission Over Maritime Channel Environment (해양 채널 환경에서 3D 입체영상의 전송을 위한 계층변조 기법)

  • You, Dongho;Lee, Seong Ro;Kim, Dong Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.7
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    • pp.1405-1412
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    • 2015
  • Recently, Due to the rapid growth of broadcasting communication and video coding technologies, the demands for immersive media contents based on 3D stereoscopic video will increase steadily. And the demands must ultimately provide the contents for users which are in wireless channel such as vehicle, train, and ship. Thus, in this paper, we transmit the 3D stereoscopic video over the maritime Rician channel that direct wave is more dominant than reflective wave. Besides, we present unequel error protection (UEP) by applying hierarchical 4/16-QAM to V+D(Video plus Depth) format which can represent 3D stereoscopic video. We expect our system to provide seamless broadcasting service for users with poor reception condition.

Channel Estimation in E-OCR for T-DMB System (T-DMB 시스템을 위한 E-OCR에서의 채널추정)

  • Park, Sung-Ik;Lim, Hyoung-Soo;Kim, Heung-Mook;Oh, Wang-Rok
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.565-573
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    • 2008
  • This paper proposes noise reduction methods to improve the channel estimation performance in Equalization On-Channel Repeater (E-OCR) for Terrestrial-Digital Multimedia Broadcasting (T-DMB) system. In the E-OCR for T-DMB system, the channel estimation is performed by the pilot signal extraction and the channel coefficient estimation. Since the performance of the channel estimation highly depends on the estimated channel coefficients whose accuracy is associated with the received signal-to-noise ratio (SNR), it is important to reduce noise existing at the estimated channel coefficients. To reduce such noise components, various noise reduction methods of the estimated channel coefficients based on the M -point weighted moving average are proposed. Computer simulations show that the proposed methods improve the estimation performance by more than 2 to 3 dB in terms of the symbol error rate after equalization.