• Title/Summary/Keyword: 3D Based

Search Result 15,825, Processing Time 0.042 seconds

Object Recognition Face Detection With 3D Imaging Parameters A Research on Measurement Technology (3D영상 객체인식을 통한 얼굴검출 파라미터 측정기술에 대한 연구)

  • Choi, Byung-Kwan;Moon, Nam-Mee
    • Journal of the Korea Society of Computer and Information
    • /
    • v.16 no.10
    • /
    • pp.53-62
    • /
    • 2011
  • In this paper, high-tech IT Convergence, to the development of complex technology, special technology, video object recognition technology was considered only as a smart - phone technology with the development of personal portable terminal has been developed crossroads. Technology-based detection of 3D face recognition technology that recognizes objects detected through the intelligent video recognition technology has been evolving technologies based on image recognition, face detection technology with through the development speed is booming. In this paper, based on human face recognition technology to detect the object recognition image processing technology is applied through the face recognition technology applied to the IP camera is the party of the mouth, and allowed the ability to identify and apply the human face recognition, measurement techniques applied research is suggested. Study plan: 1) face model based face tracking technology was developed and applied 2) algorithm developed by PC-based measurement of human perception through the CPU load in the face value of their basic parameters can be tracked, and 3) bilateral distance and the angle of gaze can be tracked in real time, proved effective.

Tolerance Analysis on 3-D Object Modeling Errors in Model-Based Camera Tracking (모델 기반 카메라 추적에서 3차원 객체 모델링의 허용 오차 범위 분석)

  • Rhee, Eun Joo;Seo, Byung-Kuk;Park, Jong-Il
    • Journal of Broadcast Engineering
    • /
    • v.18 no.1
    • /
    • pp.1-9
    • /
    • 2013
  • Accuracy of the 3-D model is essential in model-based camera tracking. However, 3-D object modeling requires dedicated and complicated procedures for precise modeling without any errors. Even if a 3-D model contains a certain level of errors, on the other hand, the tracking errors cause by the modeling errors can be different from its perceptual errors; thus, it is an important aspect that the camera tracking can be successful without precise 3-D modeling if the modeling errors are within the user's permissible range. In this paper, we analyze the tolerance of 3-D object modeling errors by comparing computational matching errors with perceptual matching errors through user evaluations, and also discuss permissible ranges of 3-D object modeling errors.

Review on the Articles of the Effect of Image Training Program with 3D Virtual Reality and Use for Physical Activity of Older Adults: Based on the Embodied Cognition (3D 가상현실 심상운동 프로그램 효과 및 노인체육 적용가능성에 대한 문헌고찰연구: 체화된 인지접근)

  • Moon, Kyung-Ji;Han, Kyung-Hun
    • Journal of the Korean Applied Science and Technology
    • /
    • v.35 no.3
    • /
    • pp.886-904
    • /
    • 2018
  • The 3D(dimension) vritual reality(VR) has already been used in various sports fields, especially in the training of elite athletes. It is mainly used to maximize the effectiveness of image training, and the use of VR-based image training has received special attention as evidence-based pratices for its feasibility, practicality, and appropriateness. However, in recent years, the use of VR is no longer used only for the training of elite athletes, but is widely used in social sports. This is because, the advantage of exercise in VR is that it is highly stable and has fewer restrictions from the external environment. Considering these advantages, it can be used for the elderly physical activity. This study identifies and reviews studies applying VR-based image training. Several recommendations for the future study on VR-based image training for the older such as interdisciplinary approach to VR-based image training, support needs regarding characteristics of the older, and generalization and maintenance of acquired technology were discussed.

Octree model based fast three-dimensional object recognition (Octree 모델에 근거한 고속 3차원 물체 인식)

  • 이영재;박영태
    • Journal of the Korean Institute of Telematics and Electronics C
    • /
    • v.34C no.9
    • /
    • pp.84-101
    • /
    • 1997
  • Inferring and recognizing 3D objects form a 2D occuluded image has been an important research area of computer vision. The octree model, a hierarchical volume description of 3D objects, may be utilized to generate projected images from arbitrary viewing directions, thereby providing an efficient means of the data base for 3D object recognition. We present a fast algorithm of finding the 4 pairs of feature points to estimate the viewing direction. The method is based on matching the object contour to the reference occuluded shapes of 49 viewing directions. The initially best matched viewing direction is calibrated by searching for the 4 pairs of feature points between the input image and the image projected along the estimated viewing direction. Then the input shape is recognized by matching to the projectd shape. The computational complexity of the proposed method is shown to be O(n$^{2}$) in the worst case, and that of the simple combinatorial method is O(m$^{4}$.n$^{4}$) where m and n denote the number of feature points of the 3D model object and the 2D object respectively.

  • PDF

Measurements of a Round Jet with High-Definition 3D-PTV

  • Hwang, Tae-Gyu;Doh, Deog-Hee;Saga Tetsuo;Kenneth D. Kihm
    • Journal of Advanced Marine Engineering and Technology
    • /
    • v.28 no.8
    • /
    • pp.1211-1224
    • /
    • 2004
  • Two round jets. impinged and pulsed. were measured with high-resolution 3D-PTV technique. The measurement system consists of three CCD cameras, Ar-ion laser, an image grabber and a host computer. Two fitness functions were introduced in a genetic algorithm in order to enhance the correspondences of the particles. One was based on a concept of the continuum theory and the other one was based on a minimum distance error. The velocity profiles of the impinged jet obtained by the constructed 3D-PTV system were compared with those of LDV measurements made in this study. The head vortex of the jet was visualized by LIF and was reconstructed by the constructed high-resolution 3D-PTV system for comparisons.

Representation Systems of Building Blocks in Logo-based Microworld

  • Lee, Ji-Yoon;Cho, Han-Hyuk;Song, Min-Ho;Kim, Hwa-Kyung
    • Research in Mathematical Education
    • /
    • v.15 no.1
    • /
    • pp.1-14
    • /
    • 2011
  • Logo has influenced many researchers and learners for the past decades as a 20 turtle geometry environment in the perspective of constructionism. Logo uses the metaphor of 'playing turtle' that is intrinsic, local and procedural. We, then, design an environment in which the metaphor of 'playing turtle' is applied to construct 3D objects, and we figure out ways to represent 3D objects in terms action symbols and 3D building blocks. For this purpose, design three kinds of representation systems, and asked students make various 3D artifacts using various representation systems. We briefly introduce the results of our investigation into students' cognitive burden when they use those representation systems, and discuss the future application measures and the design principles of Logo-based 3D microworld.

Architecture Design of 3D-Wavelet Transform encoder based on Lifting Scheme (리프팅 기반의 3차원 웨이블릿 변환 인코더의 아키텍쳐 설계)

  • 조덕은;송낙운
    • Proceedings of the IEEK Conference
    • /
    • 2003.11a
    • /
    • pp.409-412
    • /
    • 2003
  • In this paper, the encoder architecture of 3-D wavelet transform based on lifting scheme is designed. Architecture, here, 3 level wavelet transform for spatial decomposition and 2 level wavelet transform for temporal decomposition is adopted with efficient computation.

  • PDF

High-resolution 3D Object Reconstruction using Multiple Cameras (다수의 카메라를 활용한 고해상도 3차원 객체 복원 시스템)

  • Hwang, Sung Soo;Yoo, Jisung;Kim, Hee-Dong;Kim, Sujung;Paeng, Kyunghyun;Kim, Seong Dae
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.50 no.10
    • /
    • pp.150-161
    • /
    • 2013
  • This paper presents a new system which produces high resolution 3D contents by capturing multiview images of an object using multiple cameras, and estimating geometric and texture information of the object from the captured images. Even though a variety of multiview image-based 3D reconstruction systems have been proposed, it was difficult to generate high resolution 3D contents because multiview image-based 3D reconstruction requires a large amount of memory and computation. In order to reduce computational complexity and memory size for 3D reconstruction, the proposed system predetermines the regions in input images where an object can exist to extract object boundaries fast. And for fast computation of a visual hull, the system represents silhouettes and 3D-2D projection/back-projection relations by chain codes and 1D homographies, respectively. The geometric data of the reconstructed object is compactly represented by a 3D segment-based data format which is called DoCube, and the 3D object is finally reconstructed after 3D mesh generation and texture mapping are performed. Experimental results show that the proposed system produces 3D object contents of $800{\times}800{\times}800$ resolution with a rate of 2.2 seconds per frame.

Development of IDEF${\emptyset}$ Process Model for 3d-based Architectural Form Generation (건축에서 3차원 기반 형태생성을 위한 IDEF${\emptyset}$ 프로세스 모델에 관한 연구)

  • Woo, Seung-Hak;Choo, Seung-Yeon;Chol, Arhina
    • Proceeding of Spring/Autumn Annual Conference of KHA
    • /
    • 2008.11a
    • /
    • pp.181-187
    • /
    • 2008
  • It's difficult for other designer to understand easily, due to existing abstract form-generation method of digital authors like Greg Lynn and Peter D. Eisenman. This study uses IDEF${\emptyset}$ process diagram in order to remodel procedures and elements of this abstract 3d based form-generation method. IDEF${\emptyset}$ process diagram is the method operated prior to a design of digital program. For object-oriented modeling of each form-generation element technology, IDEF${\emptyset}$ process has been modeled. For this sort of IDEF${\emptyset}$ process modeling, digital architectural theory and analysis method has been generalized With them above, this study suggests the 3d-based form-generation IDEF${\emptyset}{\emptyset}$process model for developing digital tool eventually through the object-oriented components and setting up the mutual roles, relation as well. In conclusion, 3d-based form-generation IDEF${\emptyset}$process model, this study suggests, models form generation methods of existing digital authors using IDEF${\emptyset}$ process for developing digital tool in the future.

  • PDF

AR-based 3D Digital Map Visualization Support Technology for Field Application of Smart Construction Technology

  • Song, Jinwoo;Hong, Jungtaek;Kwon, Soonwook
    • International conference on construction engineering and project management
    • /
    • 2022.06a
    • /
    • pp.1255-1255
    • /
    • 2022
  • Recently, research on digital twins to generate digital information and manage construction in real-time using advanced technology is being conducted actively. However, in the construction industry, it is difficult to optimize and apply digital technology in real-time due to the nature of the construction industry in which information is constantly fluctuating. In addition, inaccurate information on the topography of construction projects is a major challenge for earthmoving processes. In order to ultimately improve the cost-effectiveness of construction projects, both construction quality and productivity should be addressed through efficient construction information management in large-scale earthworks projects. Therefore, in this study, a 3D digital map-based AR site management work support system for higher efficiency and accuracy of site management was proposed by using unmanned aerial vehicles (UAV) in wide earthworks construction sites to generate point cloud data, building a 3D digital map through acquisition and analysis of on-site sensor-based information, and performing the visualization with AR at the site By utilizing the 3D digital map-based AR site management work support system proposed in this study, information is able to be provided quickly to field managers to enable an intuitive understanding of field conditions and immediate work processing, thereby reducing field management sluggishness and limitations of traditional information exchange systems. It is expected to contribute to the improvement of productivity by overcoming factors that decrease productivity in the construction industry and the improvement of work efficiency at construction sites.

  • PDF