• Title/Summary/Keyword: 3D 환경 모델링

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Korean Hair Style Trends and 3D Hair Modeling for Metaverse Content Creation Guidelines (메타버스 저작 가이드라인 제공을 위한 한국인 헤어스타일 트렌드와 3D헤어 모델링)

  • Chae-Rim Lee;Seongah Chin
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.501-508
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    • 2023
  • This research endeavors to categorize a diverse range of hairstyles for both men and women in South Korea using hair images and subsequently generate 3D hair models based on this classification. The classification process relies on prominent visual features, resulting in the division of hairstyles into 14 distinct categories, including six styles for men and eight styles for women. By accurately matching the most appropriate hairstyle to the given hair image, the study aims to provide recommendations for the necessary hair models required for metaverse authoring tools, thus enabling realistic hair styling. This capability can be effectively utilized on platforms like metaverse, allowing users to seamlessly find and apply the 3D hair model that closely resembles their remotely captured or pre-existing hair images. Through this innovative approach, users can be presented with the most similar 3D hair model, enhancing their virtual hairstyling experience.

Implementation of the Color Matching Between Mobile Camera and Mobile LCD Based on RGB LUT (모바일 폰의 카메라와 LCD 모듈간의 RGB 참조표에 기반한 색 정합의 구현)

  • Son Chang-Hwan;Park Kee-Hyon;Lee Cheol-Hee;Ha Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.3 s.309
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    • pp.25-33
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    • 2006
  • This paper proposed device-independent color matching algorithm based on the 3D RGB lookup table (LUT) between mobile camera and mobile LCD (Liquid Crystal Display) to improve the color-fidelity. Proposed algorithm is composed of thee steps, which is device characterization, gamut mapping, 3D RGB-LUT design. First, the characterization of mobile LCD is executed using the sigmoidal function, different from conventional method such as GOG (Gain Offset Gamma) and S-curve modeling, based on the observation of electro-optical transfer function of mobile LCD. Next, mobile camera characterization is conducted by fitting the digital value of GretagColor chart captured under the daylight environment (D65) and tristimulus values (CIELAB) using the polynomial regression. However, the CIELAB values estimated by polynomial regression exceed the maximum boundary of the CIELAB color space. Therefore, these values are corrected by linear compression of the lightness and chroma. Finally, gamut mapping is used to overcome the gamut difference between mobile camera and moible LCD. To implement the real-time processing, 3D RGB-LUT is designed based on the 3D RGB-LUT and its performance is evaluated and compared with conventional method.

CUDA-based Object Oriented Programming Techniques for Efficient Parallel Visualization of 3D Content (3차원 콘텐츠의 효율적인 병렬 시각화를 위한 CUDA 환경 기반 객체 지향 프로그래밍 기법)

  • Park, Tae-Jung
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.169-176
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    • 2012
  • This paper presents a parallel object-oriented programming (OOP) platform for efficient visualization of three-dimensional content in CUDA environments. For this purpose, this paper discusses the features and limitations in implementing C++ object-oriented codes using CUDA and proposes the solutions. Also, it presents how to implement a 3D parallel visualization platform based on the MVC (Model/View/Controller) design pattern. Also, it provides sample implementations for integral MLS (iMLS) and signed distance fields (SDFs) based on the Marching Cubes and Raytracing. The proposed approach enables GPU parallel processing only by implementing simple interfaces. Based on this, developers can expect general benefits that are common in general OOP techniques including abstractization and inheritance. Though I implemented only two specific samples in this paper, I expect my approach can be widely applied to general computer graphics problems.

High Resolution and Large Scale Flood Modeling using 2D Finite Volume Model (2차원 유한체적모형을 적용한 고해상도 대규모 유역 홍수모델링)

  • Kim, Byunghyun;Kim, Hyun Il;Han, Kun Yeun
    • Proceedings of the Korea Water Resources Association Conference
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    • 2020.06a
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    • pp.413-413
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    • 2020
  • Godunov형 모형을 이용한 홍수모델링에서는 일반적으로 구조적 사각격자나 비구조적 삼각격자가 주로 적용된다. 2차원 수치모형을 이용한 홍수모델링에서 연구유역의 정보가 격자의 노드나 중심에 입력되므로 적용격자의 유형과 생성방법에 따라 모형의 입력자료 오차에 영항을 줄 수 있다. 따라서, 연구유역이 지형 변동성이 심한 지역이거나 흐름형상이나 흐름변동이 심한 구간이라면, 고해상도 격자를 통해 모형의 입력자료 오차를 최소화할 할 수 있다. 본 연구에서는 2가지 유형에 대한 연구를 수행하였다, 첫 번째는 홍수해석을 위한 2차원 모형의 격자형상과 해상도에 따른 홍수위 및 홍수범람범위를 비교·분석하는 연구를 수행하였다. 연구유역은 2000년 10월 29일부터 11월 19일까지 홍수가 발생한 영국의 Severn 강 유역이다. 연구유역의 홍수 모델링을 위한 지형자료는 3m 해상도의 LiDAR(Light Detection And Ranging)를 이용하여 구축하였으며, 격자유형 및 해상도에 따른 2차원 홍수위 및 홍수범람범위를 비교·분석하기 위해서 홍수 발생기간 동안 촬영된 4개(2000년 8월 11, 14, 15, 17일)의 ASAR(Advanced Synthetic Aperture Radar) 영상자료를 활용하였다. 즉, ASAR 영상으로 촬용된 최대범람시기 및 홍수류의 배수기를 활용하여 최대범람범위뿐만 아니라 홍수가 증가하는 시기와 하류단 배수로 인해 홍수가 감소하는 시기를 모두 포함하는 홍수범람범위에 대한 격자유형별 2차원 홍수범람모형의 계산 결과에 대해 비교하였다. 두 번째는 아마존 강 중류유역의 2,500K㎡ 면적에 해당하는 대규모 유역에 대해 SRTM(Shuttle Radar Topography Mission) 지형자료를 이용하여 홍수기와 갈수기에 대해 2차원 모델링을 수행하고 그 결과를 위성자료와 비교하였다.

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A study on the Development of 3D web-map using VRML and java (Web-Map 개발을 위한 VRML과 Java의 적용)

  • 양인태;김동문;박형근
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.1
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    • pp.81-87
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    • 2003
  • It is very difficult assignment that grasp three-dimensional real life in Web base network environment. But, the recent simulation tools embody third dimension elements within 2 dimensions screen that is limited through third dimension implementation technology. Many GIS tools are offering excellent functions for third dimension data creation. But, research about design of third dimension GIS that use virtual reality technique in Web environment is status that is unprepared. So, in this research embodied third dimension topography map using virtual reality modelling language to produce active third dimension VR map that can supply visual information for direction, visual point that want in World Wide Web without support of expensive Map exclusive use program. And these 3D Web-Map is thought that possibility is enough as next generation map medium.

A Study on the Effects of BIM Adoption and Methods of Implementationin Landscape Architecture through an Analysis of Overseas Cases (해외사례 분석을 통한 조경분야에서의 BIM 도입효과 및 실행방법에 관한 연구)

  • Kim, Bok-Young;Son, Yong-Hoon
    • Journal of the Korean Institute of Landscape Architecture
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    • v.45 no.1
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    • pp.52-62
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    • 2017
  • Overseas landscape practices have already benefited from the awareness of BIM while landscape-related organizations are encouraging its use and the number of landscape projects using BIM is increasing. However, since BIM has not yet been introduced in the domestic field, this study investigated and analyzed overseas landscape projects and discussed the positive effects and implementation of BIM. For this purpose, landscape projects were selected to show three effects of BIM: improvement of design work efficiency, building of a platform for cooperation, and performance of topography design. These three projects were analyzed across four aspects of implementation methods: landscape information, 3D modeling, interoperability, and visualization uses of BIM. First, in terms of landscape information, a variety of building information was constructed in the form of 3D libraries or 2D CAD format from detailed landscape elements to infrastructure. Second, for 3D modeling, a landscape space including simple terrain and trees was modeled with Revit while elaborate and complex terrain was modeled with Maya, a professional 3D modeling tool. One integrated model was produced by periodically exchanging, reviewing, and finally combining each model from interdisciplinary fields. Third, interoperability of data from different fields was achieved through the unification of file formats, conversion of differing formats, or compliance with information standards. Lastly, visualized 3D models helped coordination among project partners, approval of design, and promotion through public media. Reviewing of the case studies shows that BIM functions as a process to improve work efficiency and interdisciplinary collaboration, rather than simply as a design tool. It has also verified that landscape architects could play an important role in integrated projects using BIM. Just as the introduction of BIM into the architecture, engineering and construction industries saw great benefits and opportunities, BIM should also be introduced to landscape architecture.

Development of High-Sensitivity Detection Sensor and Module for Spatial Distribution Measurement of Multi Gamma Sources (감마선원의 공간분포 가시화 및 3D모델링을 위한 운용환경 개발)

  • Song, Keun-Young;Lim, Ji-Seok;Choi, Jung-Huk;Yuk, Young-Ho;Hwang, Young-Gwan;Lee, Nam-Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.702-704
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    • 2017
  • In case of dismantling of nuclear power generation facility or radiation accident, the accurate information of gammaray source is essential for rapid decontamination. In order to more efficiently represent the position of the gamma ray to be removed, we create a spatial domain based on the real image. And we can perform decontamination of gamma-ray source more quickly by expressing the distribution of radiation source. The developed gamma ray imaging device overlaps with the visible image after gamma - ray detection and provides only two - dimensional image, but it does not show the distance information to the source. In this paper, we have developed a operation environment using the 3D visualization model for reporting effective decontamination operation.

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Finite Element Modeling of Geogrid-Encased Stone Column in Soft Ground (연약지반에 시공된 지오그리드 보강 쇄석기둥 공법의 유한요소모델링)

  • Yoo, Chung-Sik;Song, Ah-Ran;Kim, Sun-Bin;Lee, Dae-Young
    • Journal of the Korean Geotechnical Society
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    • v.23 no.10
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    • pp.133-150
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    • 2007
  • This paper presents the results of a research performed to investigate the finite element modeling approach for GESC (Geogrid-Encased Stone Column) method in soft ground within the framework of stress-pore pressure coupled analysis. GESC reinforcement mechanism and construction method was first examined and model verification of stone column on the results of FE analysis was identified. The results indicate that the 3D FE analysis and membrane elements play the most important role in the soft groung using GESC. Based on the results, a modeling method was suggested for stress-pore pressure coupled finite element modelling of GESC in soft ground.

Realtime Tidal Flat Modeling using Procedural Generation Method (절차적 생성 방법을 이용한 실시간 갯벌 모델링)

  • Park, Sang-Hyun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.5
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    • pp.947-956
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    • 2021
  • As an interest in metaverse increases, there are many studies to apply virtual reality to indirect experiences. Virtual reality is increasingly being used not only for entertainment such as games but also for educational content. A key technology of indirect experience is modeling an object to provide a realistic experience to the user. Natural environments such as tidal flats change with time, and many living things also live there. In this paper, we propose a method for creating experiential content that accurately models the ecological environment of tidal flats. The proposed method explains how to naturally model the temporal change of tidal flats. We also explain how to model a crab, a creature that inhabits the tidal flat, in the forms of an NPC using the behavior tree. Implementation results show that the proposed method uses simple algorithms but expresses the shapes of tidal flats well.

FEM Electrical Resistivity Modeling in Cylindrical Coordinates (원통 좌표계에서의 전기비저항 유한요소 모델링)

  • Choi Wonseok;Kim Jung-Ho;Park KwonGyu;Kim Hak-Soo;Suh Jung-Hee
    • Geophysics and Geophysical Exploration
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    • v.5 no.3
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    • pp.206-216
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    • 2002
  • The finite element method (FEM), a powerful numerical modeling tool for solving various engineering problems, is frequently applied to three-dimensional (3-D) modeling thanks to its capability of discretizing and simulating the shape of model with finite number of elements. Considering the accuracy of the solution and computing time in modeling of engineering problems, it is preferable to construct physical continuity and simplify mesh system. Although there exist systematic mesh generation systems for arbitrary shaped model, it is hard to model a simple cylinder in terms of 3-D coordinate system especially in the vicinity of the central axis. In this study I adopt cylindrical coordinate system for modeling the 3-D model space and define the origin of the coordinates with mathematically clear coordinate transformation. Since we can simulate the whole space with hexahedral elements, the cylindrical coordinate system is effective in handling the 3-D model structure. The 3-D do resistivity modeling scheme developed in this study provides basie principle for borehole-to-surface resistivity survey, which can be a useful tool for the application to environmental problem.