• Title/Summary/Keyword: 3D 워터마킹

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Video Watermarking Algorithm using Position Encoding (위치코딩을 이용한 비디오 워터마킹 알고리즘)

  • Nah, Ji-Hah;Kim, Jong-Weon;Kim, Jae-Seok
    • The Journal of the Korea Contents Association
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    • v.10 no.6
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    • pp.55-63
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    • 2010
  • In this paper, a new video watermarking algorithm using 3D wavelet transform and position encoding of spread spectrum correlation is proposed as a method for ensuring enough payload in order to protect copyright for video contents. This algorithm provides better robustness than other watermarking methods in bit error and rotation because it uses the position encoding and $4{\times}4$ sample space instead of $1{\times}1$ pixel to express a digit. The evaluation result over 6 video clips shows that the PSNR is over 31dB at strength 11 when histogram is narrow and it satisfies the transparency. Also, it shows the robustness of the proposed watermark algorithm that the BER is 0% to three codecs.

3D Animation Watermarking Using Position Interpolator (위치보간기를 이용한 3D 애니메이션 워터마킹)

  • Bae, Sung-Ho;Lee, Suk-Hwan;Kim, Jung-Hyun;Kwon, Ki-Ryong;Lee, Eung-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.3C
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    • pp.287-296
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    • 2007
  • 3D keyframe animation is used widely in 3D graphics for real-time animation. This is a method that registers the animated key values in the important several frames among the entire frames and generates the rest frame by interpolator using the registered key values. This paper proposed the watermarking for 3D keyframe animation using PositionInterpolator. The proposed algorithm selects randomly the embedding meshes, which are transform nodes among the entire hierarchical structure. Then the watermark is embedded into keyValues of PositionInterpolator in selected transform node. Experimental results verified that the proposed algorithm has the robustness against geometrical attacks and timeline attacks.

An Efficient Video Watermarking Using Re-Estimation and Minimum Modification Technique of Motion Vectors (재예측과 움직임벡터의 변경 최소화 기법을 이용한 효율적인 비디오 워터마킹)

  • Kang Kyung-won;Moon Kwang-seok;Kim Jong-nam
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6C
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    • pp.497-504
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    • 2005
  • We propose an efficient video watermarking scheme using re-estimation and minimum modification technique of motion vectors. Conventional methods based on motion vectors do watermarking using modification of motion vectors. However, change of motion vectors results in the degradation of video quality. Thus, our scheme minimizes the modification of the original motion vectors and replaces an original motion vector by the adjacent optimal motion vector using re-estimation of motion vectors to avoid degradation of video quality. Besides, our scheme guarantees the amount of embedded watermark data using the adaptive threshold considering for an efficient video watermarking. In addition, this is compatible with current video compression standards without changing the bitstream. Experimental result shows that the proposed scheme obtains better video quality than other previous algorithms by about $0.6{\sim}1.3\;dB$.

Image Tamper Detection Technique using Digital Watermarking (디지털 워터마킹 방법을 이용한 영상조작 검지기법)

  • Piao, Cheng-Ri;Han, Seung-Soo
    • Proceedings of the KIEE Conference
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    • 2004.07d
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    • pp.2574-2576
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    • 2004
  • 본 논문에서 디지털 영상의 인증과 무결성을 확인하는 새로운 워터마킹 기법을 제안하였다. 컨텐츠에 대한 인증과 무결성을 체크하는 방법 중, 암호학적 해쉬함수(MD5)를 이용한 Wong의 방법이 인증과 무결성을 위한 워터마크 방법으로는 가장 적합하다. 특히 이 방법은 암호학적인 해쉬함수를 사용하므로 워터마킹 알고리즘의 안정성이 암호학적 해쉬함수의 안정성에 의존하게 되므로 안전하다. 해쉬 값을 계산하려면 법(modulus), 보수 (complement), 시프트 (shift), XOR (bitwise exclusive-or) 등 연산이 필요하다. 그러나 본 논문에서는 곱셈 연산만 필요로 한 산술부호화기법 (Arithmetic coding)을 이용하였다. 이 기법은 입력되는 심벌 (symbol)들의 확률구간을 계속적으로 곱하여 결과적으로 얻어지는 누적확률구간을 출력한다. 본 논문에서 키(key) 값에 의하여 심벌들의 확률구간을 결정하고, 그리고 키 값에 의하여 심벌들의 입력순서론 재배치함으로써 결과적으로 얻어지는 누적확률 값은 키 값에 의존하게 하였다. 실험을 통하여 본 알고리즘이 무결성을 입증할 수 있고, PSNR은 51.13dB 이상으로서 아주 좋으며, 위변조를 판단하는데 소요되는 시간은 해쉬함수 (MD5)를 사용하는데 걸리는 시간이 1/3배이다. 그러므로 실시간으로 사용 가능하다.

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An Advanced Color Watermarking Technique using Various Spatial Encryption Techniques (다양한 공간적 암호화 기법을 적용한 개선된 컬러 영상 워터마킹 기법)

  • Jung, Soo-Mok
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.13 no.3
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    • pp.262-266
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    • 2020
  • In this paper, we proposed an effective technique for hiding the watermark in the LSB of a color image by applying spatial encryption techniques. Even if the watermark hidden in the LSB of the image is extracted, the information of the extracted watermark cannot be decrypted because the watermark is encrypted using various spatial encryption techniques. Therefore, if the watermark is concealed in the LSB using the spatial encryption techniques proposed in this paper, the security is greatly improved compared to the existing technique of embedding the watermark in the LSB. When watermarking is performed by applying the proposed technique, the image quality of the watermark-concealed image is very good, so it is impossible to distinguish it from the original image, and the watermark, which is confidential data, can be extracted from the watermarked image without loss. The performance of the proposed technique was mathematically analyzed and the superiority of the proposed technique was confirmed through experiments. When the watermark was concealed by applying the proposed technique to Lenna, airplane, Tiffany, and pepper images having a size of 512×512, the PSNR values of the watermarked images were 53.91dB, 54.10dB, 54.09dB, and 54.13dB, respectively.

Digital Watermarking for Multi-view Image using View-point Recovering (시점복원을 이용한 다시점 영상의 디지털 워터마킹)

  • Kim, Bo-Ra;Seo, Young-Ho;Kim, Dong-Wook
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.11a
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    • pp.138-140
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    • 2013
  • 본 논문에서는 단일시점의 텍스처 영상과 깊이영상을 수신 측에 전송하여 수신 측에서 원하는 시점을 생성하여 시청하는 2D 또는 3D 시스템을 가정하고, 이에 대한 영상 콘텐츠의 소유권을 주장할 수 있는 디지털 워터마킹 방법을 제안한다. 따라서 이 방법에서는 기존의 영상에 대한 공격 뿐 아니라 시점이동도 공격으로 간주한다. 시점이동 공격에 대해 본 논문에서는 송신된 시점으로 시점을 재변환하여 워터마크 데이터를 추출하는 방법을 사용하며, 여기에는 미리 학습된 자료(NCC(normalized cross-correlation) 값)를 사용한다. 워터마크 데이터를 삽입하는 방법은 기존에 가장 흔히 사용되는 방법, 즉 원 영상의 특정영역을 DCT하여 특정 부대역에 데이터를 삽입하는 방법을 사용한다. 실험을 통하여 시점이동된 영상에서의 워터마크 데이터 추출의 어려움을 보이며, 원시점으로 이동한 경우와 그렇지 않은 경우 추출한 워커마크 데이터의 차이도 보인다.

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A Blind Watermarking Algorithm of 3D Mesh Model for Rapid Prototyping System Application (RP 시스템 적용을 위한 3차원 메쉬 모델의 블라인드 워터마킹)

  • Ji-Zhe, Cui
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.12C
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    • pp.1194-1202
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    • 2007
  • In this paper, we proposed a blind watermarking algorithm to apply to the rapid prototyping system. The 3D mesh model is used in the step of the CAD modeling before the making of the prototype system of the rapid prototyping system. STL type mesh modeling which is used in this system reduces the error of the system and improves the accuracy of the system. In the step of the CAD modeling, some transformations which do not change the model accuracy are used, but some transformations which change the model accuracy are not used because the mesh model error is related to the accuracy of the prototype system. Most watermarking algorithms embedded a specific random noise as the watermark information into the model. These kinds of the algorithms are not proper to the 3D model watermarking. The proposed algorithm can be used for the accurate prototyping system because it does not change the model after the watermark embedding This means it can be used for the copyright marking and the data integrity.

A Video Watermarking Based on Wavelet Transform Using Spread Spectrum Technique (대역확산방법을 이용한 웨이블릿 기반의 비디오 워터마킹)

  • Kim, Seung-Jin;Kim, Tae-Su;Lee, Kuhn-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.5 s.305
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    • pp.11-18
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    • 2005
  • In this paper, we proposed a video watermarking algerian based on wavelet transform using statistical characteristic of video according to the energy distribution and the spread spectrum technique. In the proposed method, the original video is splitted by spatial difference metric and classified into the motion region and the motionless region according to the motion degree. The motion region is decomposed into 3-levels using 3D DWT and the motionless region is decomposed into 2-levels using 2D DWT The baseband of the wavelet-decomposed image is not utilized because of the image quality. So that the standard deviation of the highest subband coefficients except for the baseband is used to determine the threshold. Binary video watermarks preprocessed by the random permutation and the spread spectrum technique are embedded into selected coefficients. In computer experiments, the proposed algorithm was found to be more invisible and robust than the conventional algorithms.

Adaptive Video Watermarking based on 3D-DCT Using Image Characteristics (영상 특성을 이용한 3D-DCT 기반의 적응적인 비디오 워터마킹)

  • Park Hyun;Lee Sung-Hyun;Moon Young-Shik
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.3 s.309
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    • pp.68-75
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    • 2006
  • In this paper, we propose an adaptive video watermarking method using human visual system(HVS) and characteristics of three-dimensional cosine transform (3D-DCT) cubes. We classify 3D-DCT cubes into three patterns according to the distribution of coefficients in the 3D-DCT cube: cube with motion and textures, cube with high textures and little motion, and cube with little textures and line motion. Images are also classified into three types according to the ratio of these patterns: images with motion and textures, images with high textures and little motion, and images with little textures and little motion. The proposed watermarking method adaptivelyinserts the watermark on the coefficients of the mid-range in the 3D-DCT cube using the appropriately learned sensitivity table and the proportional constants depending on the patterns of 3D-DCT cubes and types of images. Experimental results show that the proposed method achieves better performance in terms of invisibility and robustness than the previous method.

Mobile Watermarking Based on the Distortion Analysis of Display-Capture Image in a Smart Phone (스마트폰에서 디스플레이-캡쳐 영상의 왜곡분석에 기반한 모바일 워터마킹)

  • Bae, Jong-Wook;Jung, Sung-Hwan
    • Journal of Korea Multimedia Society
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    • v.15 no.7
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    • pp.847-858
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    • 2012
  • In this paper, we propose a mobile watermarking based on the distortion analysis of display-capture image in a smart phone. We compose a random sequence by utilizing the property of frequency band in the wavelet domain. Then we calculate the CCS (Coefficients Comparative Sum) using the block wavelet coefficients of selected subbands after the wavelet transformation and the random sequence and repeatedly embed a watermark using an insertion threshold for the watermark robustness. For correcting a distortion caused by the display-capture process, we adopt a frame at the outside of watermarked image, then we can equate a watermark synchronization by detecting the frame. And we can improve frame detection ratio by using an iteratively adaptive threshold. A proposed scheme embedded information of 206 bits into standard digital images and it shows an average about 41.42 dB in PSNR. In watermark extract experiments, a proposed scheme accurately recognizes the frame more than 97% in total captured images. Also in BER (Bit Error Ratio) of captured images, it shows about 3.73%, then it was improved more than 70%, compared with the Pramila's method.