• Title/Summary/Keyword: 3D 스캔데이터

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Development of Registration Post-Processing Technology to Homogenize the Density of the Scan Data of Earthwork Sites (토공현장 스캔데이터 밀도 균일화를 위한 정합 후처리 기술 개발)

  • Kim, Yonggun;Park, Suyeul;Kim, Seok
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.42 no.5
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    • pp.689-699
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    • 2022
  • Recently, high productivity capabilities have been improved due to the application of advanced technologies in various industries, but in the construction industry, productivity improvements have been relatively low. Research on advanced technology for the construction industry is being conducted quickly to overcome the current low productivity. Among advanced technologies, 3D scan technology is widely used for creating 3D digital terrain models at construction sites. In particular, the 3D digital terrain model provides basic data for construction automation processes, such as earthwork machine guidance and control. The quality of the 3D digital terrain model has a lot of influence not only on the performance and acquisition environment of the 3D scanner, but also on the denoising, registration and merging process, which is a preprocessing process for creating a 3D digital terrain model after acquiring terrain scan data. Therefore, it is necessary to improve the terrain scan data processing performance. This study seeks to solve the problem of density inhomogeneity in terrain scan data that arises during the pre-processing step. The study suggests a 'pixel-based point cloud comparison algorithm' and verifies the performance of the algorithm using terrain scan data obtained at an actual earthwork site.

Texture Mapping of 3D Scan Face Models (3차원 스캔 얼굴 모델의 텍스처 매핑)

  • Jung, Chul-Hee;Cho, Sun-Young;Lee, Myeong-Won
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.10b
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    • pp.212-216
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    • 2007
  • 3D 스캐너의 보급으로 3차원 모델 생성이 가능하게 되었으나 결과로 얻은 형상이 아직 사진에서와 같은 사실적 묘사에 미치지 못하고 있다. 본 논문에서는 얼굴의 3D 스캔 데이터에 효율적인 텍스처 매핑을 통해 사실적 렌더링 결과를 얻을 수 있는 방법을 기술한다. 3D 얼굴 스캔 데이터와 얼굴의 사진 이미지의 좌표를 정확하게 맞추어 3D 스캔 데이터와 얼굴 이미지의 버덱스를 매치시켜주고, 얼굴 이미지의 해당 버텍스에 들어 있는 칼라 값을 3D 스캔 데이터의 버텍스에 넘겨주는 텍스처 매핑을 구현한다. 본 논문에서는 정면, 좌측, 우측 3장의 이미지를 이용하여 간단히 멀티텍스처 매핑을 수행하는 방법과 이 때 발생하는 사진 간의 경계선에서 발생하는 문제 해결에 대해 기술한다.

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A Study for Animation Using 3D Laser Scanned Body Data (인체 전신 레이저 스캔 데이터를 대상으로 한 인체 애니메이션 연구)

  • Yoon, Geun-Ho;Cho, Chang-Suk
    • Journal of Korea Multimedia Society
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    • v.15 no.10
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    • pp.1257-1263
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    • 2012
  • An implementation of animation module using the 3D body data scanned by laser scanner is reported in this paper. Characteristic points of the skeleton in human body were picked up as pivot point for 3D rotation. The body data set wes reconstructed as objects built in hierarchical tree structure, which is based on skeleton model. In order to implement the 3D animation of the laser scanned body data, the vertexes of the objects were connected as skeleton structure and animated to follow dynamic patterns inputted by user.

Landmark Extraction for 3D Human Body Scan Data Using Markerless Matching (마커 없는 매칭을 활용한 3 차원 인체 스캔 데이터의 기준점 추출)

  • Yoon, Dong-Wook;Heo, Nam-Bin;Ko, Hyeong-Seok
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.163-167
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    • 2009
  • 3D human body scan technique is known to be practically useful in industrial field as the technique becomes more precise and cheaper. Landmark extraction is essential for full utilization of the scan data. In this paper, we suggest an algorithm for automatic landmark extraction. For this purpose, we perform markerless matching to the target data using PCA analysis and quasi-Newton optimization. Landmarks are extracted from the topology of resulting body.

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3D Animation Body Profiles from Full-body Scans and Motion Capture (풀바디 스캔과 모션 캡처를 활용한 3D 애니메이션 바디 프로필)

  • Jaewon Song;Sang Wook Chun;Subin Lee
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.3
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    • pp.59-67
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    • 2023
  • This paper proposes a 3D animated body profile using 3D body scanning and motion capture devices. Users can create their own personalized body profiles with animation by performing 3D scans for a predetermined set of poses. To achieve this, a template animation was obtained through motion capture for a series of poses, and the acquired 3D scan data from users was mapped to the key poses of the animation using Pose-space deformer. The resulting 3D animated body profiles provide users with greater satisfaction compared to traditional static 2D images or 3D scan data.

3D Image Scan Data-based Sweeping Shape Reconstruction Algorithm (3D 이미지 스캔 데이터 기반 SWEEPING 형상 역설계 알고리즘)

  • Kang, Tae-Wook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.896-897
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    • 2015
  • 본 연구는 3D 이미지 스캔 데이터 기반으로, SWEEPING 형상을 효과적으로 역설계하는 기술에 관한 것이다. 사용자가 미리 정의한 형상 단면 모델 데이터베이스를 이용해, 3차원 SWEEPING 형상을 자동으로 역설계하는 알고리즘을 제안한다. 이를 위해, 3D 이미지 스캔 데이터인 포인트 클라우드에서 자동으로 추출한 단면 포인트들을 처리해, 파라메터 정보를 추출하고, 미리 정의된 형상 단면들과 상호간 유사도를 비교한 후, 가장 유사한 형상 단면을 획득한다. 이러한 기술은 SWEEPING 형상 모델의 역설계 과정을 자동화하는 데 도움을 줄 것이다.

A Study on a Animation Using 3D Whole Body Laser Scanned Data (인체 전신 레이저 스캔 데이터를 대상으로 한 인체 애니메이션 연구)

  • Yoon, Geun-Ho;Cho, Chang-Suk
    • Proceedings of the Korea Multimedia Society Conference
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    • 2012.05a
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    • pp.116-119
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    • 2012
  • 본 연구는 3D레이저 스캔 방식으로 계측된 인체 데이터를 대상으로 하여 인체의 여러 동작들에 대한 애니메이션 모듈 구현을 목표로 하였다. 이를 위하여 애니메이션 회전을 위한 기준점인 인체의 골격 기준점을 추출하고 추출된 기준점을 이용하여 골격을 잡고 각 골격에 따른 계층트리를 구성하였다. 구성된 계층트리의 골격에 해당되는 오브젝트 정점들을 골격과 연결하고 주어진 애니메이션 3차원 정점들에 행동 패턴을 적용하여 스캔데이터에 애니메이션을 구현하였다.

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3D Reconstruction of 3D Printed Medical Metal Implants (3D 출력 의료용 금속 임플란트에 대한 3D 복원)

  • Byounghun Ye;Ku-Jin Kim
    • KIPS Transactions on Software and Data Engineering
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    • v.12 no.5
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    • pp.229-236
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    • 2023
  • Since 3D printed medical implant parts usually have surface defects, it is necessary to inspect the surface after manufacturing. In order to automate the surface inspection, it is effective to 3D scan the implant and reconstruct it as a scan model such as a point cloud. When constructing a scan model, the characteristics of the shape and material of the implant must be considered because it has characteristics different from those of general 3D printed parts. In this paper, we present a method to reconstruct the 3D scan model of a 3D printed metal bone-plate that is one kind of medical implant parts. Multiple partial scan data are produced by multi-view 3D scan, and then, we reconstruct a scan model by alignment and merging of partial data. We also present the process of the scan model reconstruction through experiments.

A Measure of Landscape Planning and Design Application through 3D Scan Analysis (3D 스캔 분석을 통한 전통조경 계획 및 설계 활용방안)

  • Shin, Hyun-Sil
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.36 no.4
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    • pp.105-112
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    • 2018
  • This study aims to apply 3D scanning technology to the field of landscape planning design. Through this, 3D scans were conducted on Soswaewon Garden and Seongrakwon Gardens to find directions for traditional landscape planning and designs. The results as follows. First, the actual measurement of the traditional garden through a 3D scan confirmed that a precise three-dimensional modeling of ${\pm}3-5mm$ error was constructed through the merging of coordinate values based on point data acquired at each observation point and postprocessing. Second, as a result of the 3D survey, the Soswaewon Garden obtained survey data on Jewoldang House, Gwangpunggak Pavilion, the surrounding wall, stone axis, and Aeyangdan wall, while the Seongnakwon Garden obtained survey data on the topography, rocks and waterways around the Yeongbyeokji pond area. The above data have the advantage of being able to monitor the changing appearance of the garden. Third, spatial information developed through 3D scans could be developed with a three-dimensional drawing preparation and inspection tool that included precise real-world data, and this process ensured the economic feasibility of time and manpower in the actual survey and investigation of landscaping space. In addition, modelling with a three-dimensional 1:1 scale is expected to be highly efficient in that reliable spatial data can be maintained and reprocessed to a specific size depending on the size of the design. In addition, from a long-term perspective, the deployment of 3D scan data is easy to predict and simulate changes in traditional landscaping space over time.

Visualization of 3D Scanned Model for Interpretation of Heritage - Case of Dinosaur Tracks for Documentation and Interpretation (문화 및 자연 유산의 해석을 위한 3차원 스캔 모델의 가시화 - 공룡발자국의 기록과 해석 사례)

  • Ahn, Jaehong;Kong, Dal-Yong;Wohn, Kwang-Yun
    • Journal of the HCI Society of Korea
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    • v.8 no.1
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    • pp.19-28
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    • 2013
  • As yet the use of 3D scanning technology has been limited to documentation, preservation and monitoring in cultural and natural heritage domain. Appropriate visualization of precise geometric information in scan data can support scientific interpretation of the domain experts. We studied the rendering techniques which visualize the required features from scanned models, and proposed a 3D scan data visualization pipeline, rendering methods, and a classification scheme. As a case study, we analyzed the traditional method in the study of dinosaur tracks and performed the visualization of 3D scanned models. A user test based on the result confirmed an effectiveness of the proposed method. This research showed a practical method in which 3D scanned models can be used to effective interpretation of heritage.

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