• Title/Summary/Keyword: 3-D visualization

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3D Visualization of Forest Information Using LiDAR Data and Forest Type Map (LiDAR 데이터와 임상도를 이용한 산림정보의 3차원 시각화)

  • Bang, Eun-Gil;Yoon, Dong-Hyun;Koh, June-Hwan
    • Spatial Information Research
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    • v.22 no.5
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    • pp.53-63
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    • 2014
  • As recent interest in ecological resources increases, an effort in three-dimensional visualization of the ecological resources has increased for the restoration and preservation of the natural environment as well as the evaluation of the landscape. However, in the case of forest resources, information extraction has been active, but the effort in trying to apply that information into an effective visualization has not happened. In other words, the effort for effective visualization is lacking when it comes to the visualization of forest resources, and numerous cases are ether non-realistic or the simulation required for analysis is inappropriate. Therefore, this paper extracts information through the use of airborne LiDAR data, aerial photograph, and forest type maps to create a vegetation layer, and then uses Flora3D forest modeling tools and ArcGlobe to accurately visualize the vegetation layer into the three dimension. An effective application for restoration and preservation of ecological resources as well as analysis on the urban landscape can be considered as a result of intuitively and realistically enabling the user's awareness of forest information within the Geographic Information System.

EPAR V2.0: AUTOMATED MONITORING AND VISUALIZATION OF POTENTIAL AREAS FOR BUILDING RETROFIT USING THERMAL CAMERAS AND COMPUTATIONAL FLUID DYNAMICS (CFD) MODELS

  • Youngjib Ham;Mani Golparvar-Fard
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.279-286
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    • 2013
  • This paper introduces a new method for identification of building energy performance problems. The presented method is based on automated analysis and visualization of deviations between actual and expected energy performance of the building using EPAR (Energy Performance Augmented Reality) models. For generating EPAR models, during building inspections, energy auditors collect a large number of digital and thermal imagery using a consumer-level single thermal camera that has a built-in digital lens. Based on a pipeline of image-based 3D reconstruction algorithms built on GPU and multi-core CPU architecture, 3D geometrical and thermal point cloud models of the building under inspection are automatically generated and integrated. Then, the resulting actual 3D spatio-thermal model and the expected energy performance model simulated using computational fluid dynamics (CFD) analysis are superimposed within an augmented reality environment. Based on the resulting EPAR models which jointly visualize the actual and expected energy performance of the building under inspection, two new algorithms are introduced for quick and reliable identification of potential performance problems: 1) 3D thermal mesh modeling using k-d trees and nearest neighbor searching to automate calculation of temperature deviations; and 2) automated visualization of performance deviations using a metaphor based on traffic light colors. The proposed EPAR v2.0 modeling method is validated on several interior locations of a residential building and an instructional facility. Our empirical observations show that the automated energy performance analysis using EPAR models enables performance deviations to be rapidly and accurately identified. The visualization of performance deviations in 3D enables auditors to easily identify potential building performance problems. Rather than manually analyzing thermal imagery, auditors can focus on other important tasks such as evaluating possible remedial alternatives.

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A Development of GVP for Hierarchical POI Information Visualization based on GML (GML 기반 계층적 POI 정보 가시화를 위한 GVP 개발)

  • Song, Eun-Ha;Park, Yong-Jin;Jeong, Young-Sik
    • The KIPS Transactions:PartD
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    • v.15D no.4
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    • pp.541-548
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    • 2008
  • Today, GIS service requires not only a simple map visualization but also geographical information of each object. However, POI service provides simply geographical naming service only because of lacking in geographical information of objects. In addition, geographical space data representation functioning that is the basis for most GIS has not been standardized yet. In this paper, it is designed that POI DB that is hierarchical and user-oriented and it is constructed that GVP(GML Viewer POI) that is the basis of GML specification to overcome difference and incompatibility of map visualization. GVP adds POI DB in a 3-Layer structure to dBase file managing the information of SHP file attributes. Therefore, POI visualization enables hierarchical search, by providing POI information in directory-type grouping. Consisting of map visualization and POI visualization, GVP regenerates attributes in the form of individual objects and responds to user events immediately.

Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.3
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    • pp.220-228
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    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

Translation of 3D CAD Data to X3D Dataset Maintaining the Product Structure (3차원 CAD 데이터의 제품구조를 포함하는 X3D 기반 데이터로의 변환 기법)

  • Cho, Gui-Mok;Hwang, Jin-Sang;Kim, Young-Kuk
    • The KIPS Transactions:PartA
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    • v.18A no.3
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    • pp.81-92
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    • 2011
  • There has been a number of attempts to apply 3D CAD data created in the design stage of product life cycle to various applications of the other stages in related industries. But, 3D CAD data requires a large amount of computing resources for data processing, and it is not suitable for post applications such as distributed collaboration, marketing tool, or Interactive Electronic Technical Manual because of the design information security problem and the license cost. Therefore, various lightweight visualization formats and application systems have been suggested to overcome these problems. However, most of these lightweight formats are dependent on the companies or organizations which suggested them and cannot be shared with each other. In addition, product structure information is not represented along with the product geometric information. In this paper, we define a dataset called prod-X3D(Enhanced X3D Dataset for Web-based Visualization of 3D CAD Product Model) based on the international standard graphic format, X3D, which can represent the structure information as well as the geometry information of a product, and propose a translation method from 3D CAD data to an prod-X3D.

Phased Visualization of Facial Expressions Space using FCM Clustering (FCM 클러스터링을 이용한 표정공간의 단계적 가시화)

  • Kim, Sung-Ho
    • The Journal of the Korea Contents Association
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    • v.8 no.2
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    • pp.18-26
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    • 2008
  • This paper presents a phased visualization method of facial expression space that enables the user to control facial expression of 3D avatars by select a sequence of facial frames from the facial expression space. Our system based on this method creates the 2D facial expression space from approximately 2400 facial expression frames, which is the set of neutral expression and 11 motions. The facial expression control of 3D avatars is carried out in realtime when users navigate through facial expression space. But because facial expression space can phased expression control from radical expressions to detail expressions. So this system need phased visualization method. To phased visualization the facial expression space, this paper use fuzzy clustering. In the beginning, the system creates 11 clusters from the space of 2400 facial expressions. Every time the level of phase increases, the system doubles the number of clusters. At this time, the positions of cluster center and expression of the expression space were not equal. So, we fix the shortest expression from cluster center for cluster center. We let users use the system to control phased facial expression of 3D avatar, and evaluate the system based on the results.

Occlusion-based Direct Volume Rendering for Computed Tomography Image

  • Jung, Younhyun
    • Journal of Multimedia Information System
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    • v.5 no.1
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    • pp.35-42
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    • 2018
  • Direct volume rendering (DVR) is an important 3D visualization method for medical images as it depicts the full volumetric data. However, because DVR renders the whole volume, regions of interests (ROIs) such as a tumor that are embedded within the volume maybe occluded from view. Thus, conventional 2D cross-sectional views are still widely used, while the advantages of the DVR are often neglected. In this study, we propose a new visualization algorithm where we augment the 2D slice of interest (SOI) from an image volume with volumetric information derived from the DVR of the same volume. Our occlusion-based DVR augmentation for SOI (ODAS) uses the occlusion information derived from the voxels in front of the SOI to calculate a depth parameter that controls the amount of DVR visibility which is used to provide 3D spatial cues while not impairing the visibility of the SOI. We outline the capabilities of our ODAS and through a variety of computer tomography (CT) medical image examples, compare it to a conventional fusion of the SOI and the clipped DVR.

The Analysis of Chosun Danasty Poetry Using 3D Data Visualization (3D 시각화를 이용한 조선시대 시문 분석)

  • Min, Kyoung-Ju;Lee, Byoung-Chan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.7
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    • pp.861-868
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    • 2021
  • With the development of technology for visualizing big-data, tasks such as intuitively analyzing a lot of data, detecting errors, and deriving meaning are actively progressing. In this paper, we describe the design and implementation of a 3D analysis that collects and stores the writing data in Chinese characters provided by the Korean Classical Database of the Korean Classics Translation Institute, stores and progress the data, and visualizes the writing information in a 3D network diagram. It solves the problem when a large amount of data is expressed in 2D, intuitive that analysis, error detection, meaningful data extraction such as characteristics, similarity, differences, etc. and user convenience can be provided. In this paper, we improved the problems of analyzing Chosun dynasty poetry in Chinese characters using 2D visualization conducted in previous studies.

A Study on Improving Graphic Rendering Engine for Visualization of Ship Handling Simulation (선박 운항 시뮬레이션 가시화를 위한 그래픽 렌더링 엔진 기술의 개선 방향)

  • Hwang, Ho-Jin;Mun, Du-Hwan
    • Journal of Navigation and Port Research
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    • v.34 no.3
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    • pp.153-160
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    • 2010
  • Simulation visualization technology is an important constituent through which users directly interact with simulators. Simulator users have a needs for more fast, realistic and intuitive visualization. Though hardware-related performances such as computing power and visual equipment have been grown, the limits have existed in graphics rendering engines generally used in marine simulator up to now. This paper has focused on the review of graphic rendering engines available for simulation visualization. We had deduced system requirements for visualization of ship handling simulation, had surveyed graphic rendering engines as commercial and open source, and analyzed strengths and weakness of them. The feasibility study for simulation visualization of tug-barge transportation with an open source graphics rendering engine(OGRE3D) has been demonstrated.

A Pre-Visualization Method for FDM 3D Printing Based on Perlin Noise (FDM 3D 프린팅을 위한 Perlin 노이즈 기반 사전 시각화 기법)

  • Lim, Jae-Gwang;Jang, Seung-Ho;Hong, Jeong-Mo
    • Korean Journal of Computational Design and Engineering
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    • v.21 no.3
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    • pp.224-233
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    • 2016
  • We propose a new method to visualize 3D models for FDM (Fused Deposition. Modeling) printing that appearance of the printed results can be predicted more realistically as that the efficiency of the modeling-printing process can be improved. The layered nature of horizontal slicing and the vibratory nozzle movements of customer-level FDM 3D printers leaving the characteristic patterns of noisy stripes on the surfaces of printed objects make difficulties in prediction of printed result in company with the thermal contraction of filament material. First, our method analyses the G-codes generated by common slicers to obtain proper outlines and take advantages of a modified version of Perlin noise based texturing method for rendering efficiency and enough number of control parameters on the visual details. The results show improved rendering details of pre-visualization of FDM printing.