• Title/Summary/Keyword: 2D scan data

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Development of a 1-Chip Application-Specific DSP for the Next Generation FAX Image Processing (차세대 팩스 영상처리를 위한 1-Chip Application-Specific DSP 기법)

  • 김재호;강구수;김서규;이진우;이방원;김윤수;조석팔;하성한
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.4
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    • pp.30-39
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    • 1994
  • A 1-chip high quality binarizing VLSI image processor (which has 8 bit ADC. 6 bit flash ADC, 15K standard cell, and 1K word ROM) based on 10 MIPS 16 bit DSP is implemented for FAX. This image processor(IP) performs image pre-processing. image quality improvement in copying and sending mode, and mixed image processing based on the fuzzy theory. And smoothing in sub-scan direction is applied for normal receiving mode data so the received data is enhanced like fine mode data. Each algorithm is processed with the same type of image processing window and 2-D image processing is implemented with a 1-D line buffer. The fabricated chip is applied to a FAX machine and image quality improvement is verified.

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Direct Clothing Pattern Development from the 3D Illustration on the Personal Human Body Model (인체모델과 3차원 일러스트레이션을 이용한 의복패턴개발)

  • Park, Hye-Jun;Hong, Kyung-Hi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.2
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    • pp.340-347
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    • 2008
  • A prototype of 3D clothing design system with a direct pattern development function was suggested, reflecting intuitive design functions and design modifications while considering the fit of clothing patterns with the 3D human body in the virtual 3D space. The research method was as follows. Clothing models were created using a 3D design tool, 3ds max on the surface of 3D human body model made by scanning an actual human body. 3D illustrations were completed by revising the fit and sizing of the human body and clothing models. 2D T-shirt pattern was produced 3D illustrations using from a 3D scanning data modeling solution RapidForm 2004, a 2D conversion program for 3D data called 2C-AN, and Yuka CAD. As a result, the following conclusions were made. The fit of the clothing and human body can be adjusted by reflecting individual body figure characteristics and 3D illustrations over the actual 3D body model. Furthermore, intuitive design support functions were intensified overcoming the weak point of existing 3D clothing design system by developing the direct clothing design in the virtual 3D space. 3D illustration design modifications can be directly reflected on clothing patterns from 3D illustrations by 3D clothing design system developed in this study.

4-way Search Window for Improving The Memory Bandwidth of High-performance 2D PE Architecture in H.264 Motion Estimation (H.264 움직임추정에서 고속 2D PE 아키텍처의 메모리대역폭 개선을 위한 4-방향 검색윈도우)

  • Ko, Byung-Soo;Kong, Jin-Hyeung
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.6
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    • pp.6-15
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    • 2009
  • In this paper, a new 4-way search window is designed for the high-performance 2D PE architecture in H.264 Motion Estimation(ME) to improve the memory bandwidth. While existing 2D PE architectures reuse the overlapped data of adjacent search windows scanned in 1 or 3-way, the new window utilizes the overlapped data of adjacent search windows as well as adjacent multiple scanning (window) paths to enhance the reusage of retrieved search window data. In order to scan adjacent windows and multiple paths instead of single raster and zigzag scanning of adjacent windows, bidirectional row and column window scanning results in the 4-way(up. down, left, right) search window. The proposed 4-way search window could improve the reuse of overlapped window data to reduce the redundancy access factor by 3.1, though the 1/3-way search window redundantly requires $7.7{\sim}11$ times of data retrieval. Thus, the new 4-way search window scheme enhances the memory bandwidth by $70{\sim}58%$ compared with 1/3-way search window. The 2D PE architecture in H.264 ME for 4-way search window consists of $16{\times}16$ pe array. computing the absolute difference between current and reference frames, and $5{\times}16$ reusage array, storing the overlapped data of adjacent search windows and multiple scanning paths. The reference data could be loaded upward and downward into the new 2D PE depending on scanning direction, and the reusage array is combined with the pe array rotating left as well as right to utilize the overlapped data of adjacent multiple scan paths. In experiments, the new implementation of 4-way search window on Magnachip 0.18um could deal with the HD($1280{\times}720$) video of 1 reference frame, $48{\times}48$ search area and $16{\times}16$ macroblock by 30fps at 149.25MHz.

Upper Body Surface Change Analysis using 3-D Body Scanner (3차원 인체 측정기를 이용한 체표변화 분석)

  • Lee Jeongran;Ashdoon Susan P.
    • Journal of the Korean Society of Clothing and Textiles
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    • v.29 no.12 s.148
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    • pp.1595-1607
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    • 2005
  • Three-dimensional(3-D) body scanners used to capture anthropometric measurements are now becoming a common research tool far apparel. This study had two goals, to test the accuracy and reliability of 3-D measurements of dynamic postures, and !o analyze the change in upper body surface measurements between the standard anthropometric position and various dynamic positions. A comparison of body surface measurements using two different measuring methods, 3-D scan measurements using virtual tools on the computer screen and traditional manual measurements for a standard anthropometric posture and for a posture with shoulder flexion were $-2\~20mm$. Girth items showed some disagreement of values between the two methods. None of the measurements were significantly different except f3r the neckbase girth for any of the measuring methods or postures. Scan measurements of the upper body items showed significant linear surface change in the dynamic postures. Shoulder length, interscye front and back, and biacromion length were the items most affected in the dynamic postures. Changes of linear body surface were very similar for the two measuring methods within the same posture. The repeatability of data taken from the 3-D scans using virtual tools showed satisfactory results. Three times repeated scan measurements f3r the scapula protraction and scapula elevation posture were proven to be statistically the same for all measurement items. Measurements from automatic measuring software that measured the 3-D scan with no manual intervention were compared with the measurements using virtual tools. Many measurements from the automatic program were larger and showed quite different values.

3D printed midsole design according to the sole types of elementary school students

  • Lim, Ho Sun
    • The Research Journal of the Costume Culture
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    • v.24 no.3
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    • pp.315-323
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    • 2016
  • The present study is intended to study sole types necessary for shoe designs for elementary school students that are in age groups in growth periods, and 3D midsole design utilizing 3D printing technology. This study analyzed data from the 3D measurement of the feet of 1,227 elementary school students aged 7-13 years residing in the capital region conducted as part of the 6th Anthropometry of Size Korea. In addition, 3D midsoles by sole type were designed utilizing a Rhino CAD, and midsole prototypes were output utilizing a Zortrax-M200 3D Printer. Through a cluster analysis of sole shapes by type, sole shapes were classified into three types. Type 1 has small values of foot lengths and foot breadths, with large toe 1 angles and high arch heights. Type 2 has intermediate values of foot lengths and foot breadths, with small toe 1 angles and high arch heights. Type 3 has large values of foot lengths and foot breadths with small toe 1 angles and low arch heights. On reviewing the results of design of 3D midsoles by sole type, it can be seen that the midsoles were designed according to characteristics by sole type. The results of the sole type analysis in the present study are expected to be meaningful as basic data for the development of shoe insoles for elementary school students.

Automated 2D/3D Image Matching Technique with Dual X-ray Images for Estimation of 3D In Vivo Knee Kinematics

  • Kim, Yoon-Hyuk;Phong, Le Dinh;Kim, Kyung-Soo;Kim, Tae-Seong
    • Journal of Biomedical Engineering Research
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    • v.29 no.6
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    • pp.431-435
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    • 2008
  • Quantitative information of a three dimensional(3D) kinematics of joint is very useful in knee joint surgery, understanding how knee kinematics related to joint injury, impairment, surgical treatment, and rehabilitation. In this paper, an automated 2D/3D image matching technique was developed to estimate the 3D in vivo knee kinematics using dual X-ray images. First, a 3D geometric model of the knee was reconstructed from CT scan data. The 3D in vivo position and orientation of femoral and tibial components of the knee joint could be estimated by minimizing the pixel by pixel difference between the projection images from the developed 3D model and the given X-ray images. The accuracy of the developed technique was validated by an experiment with a cubic phantom. The present 2D/3D image matching technique for the estimation of in vivo joint kinematics could be useful for pre-operative planning as well as post-operative evaluation of knee surgery.

On the Design Technique and VLSI Structure for a Multiplierless Quincuncial Interpolation Filter (무곱셈 대각 보간 필터의 설계 및 VLSI 구현에 관한 연구)

  • 최진우;이상욱
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.29B no.8
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    • pp.54-65
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    • 1992
  • A huge amount of multiplications is required for 2-D filtering on the image data, making it difficult to implement a real-time quincuncial interpolator. In this paper, efficient design technique and VLSI structures for 2-D multipleierless filter are presented. In the filter design, by introducing an efficient scheme for discretizing the frequency response of the prototype filter, it is shown that a significant amount of the computational burden required in the conventional techniques, such as local search, branch and bound techniques, could be saved. In the case of 5$\times$5 filter, it is found that the design technique described in this paper could save about 80% of the computation time, compared to the conventional methods, while providing a comparable performance. For a hardware implementation, two different VLSI structures for 2-D multiplierless filter are also introduced in the paper : One is for block parallel processing and the other for scan-line parallel processing. In both structure, the AP(area-period) figure improves over Wu's structure[4].

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A Study on the Use of Contrast Agent and the Improvement of Body Part Classification Performance through Deep Learning-Based CT Scan Reconstruction (딥러닝 기반 CT 스캔 재구성을 통한 조영제 사용 및 신체 부위 분류 성능 향상 연구)

  • Seongwon Na;Yousun Ko;Kyung Won Kim
    • Journal of Broadcast Engineering
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    • v.28 no.3
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    • pp.293-301
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    • 2023
  • Unstandardized medical data collection and management are still being conducted manually, and studies are being conducted to classify CT data using deep learning to solve this problem. However, most studies are developing models based only on the axial plane, which is a basic CT slice. Because CT images depict only human structures unlike general images, reconstructing CT scans alone can provide richer physical features. This study seeks to find ways to achieve higher performance through various methods of converting CT scan to 2D as well as axial planes. The training used 1042 CT scans from five body parts and collected 179 test sets and 448 with external datasets for model evaluation. To develop a deep learning model, we used InceptionResNetV2 pre-trained with ImageNet as a backbone and re-trained the entire layer of the model. As a result of the experiment, the reconstruction data model achieved 99.33% in body part classification, 1.12% higher than the axial model, and the axial model was higher only in brain and neck in contrast classification. In conclusion, it was possible to achieve more accurate performance when learning with data that shows better anatomical features than when trained with axial slice alone.

3D Depth Camera-based Obstacle Detection in the Active Safety System of an Electric Wheelchair (전동휠체어 주행안전을 위한 3차원 깊이카메라 기반 장애물검출)

  • Seo, Joonho;Kim, Chang Won
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.7
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    • pp.552-556
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    • 2016
  • Obstacle detection is a key feature in the safe driving control of electric wheelchairs. The suggested obstacle detection algorithm was designed to provide obstacle avoidance direction and detect the existence of cliffs. By means of this information, the wheelchair can determine where to steer and whether to stop or go. A 3D depth camera (Microsoft KINECT) is used to scan the 3D point data of the scene, extract information on obstacles, and produce a steering direction for obstacle avoidance. To be specific, ground detection is applied to extract the obstacle candidates from the scanned data and the candidates are projected onto a 2D map. The 2D map provides discretized information of the extracted obstacles to decide on the avoidance direction (left or right) of the wheelchair. As an additional function, cliff detection is developed. By defining the "cliffband," the ratio of the predefined band area and the detected area within the band area, the cliff detection algorithm can decide if a cliff is in front of the wheelchair. Vehicle tests were carried out by applying the algorithm to the electric wheelchair. Additionally, detailed functions of obstacle detection, such as providing avoidance direction and detecting the existence of cliffs, were demonstrated.

Terrain Data Construction and FLO-2D Modeling of the Debris-Flow Occurrences Area (토석류 발생지역 지형자료 구축 및 FLO-2D 모델링)

  • Oh, Chae-Yeon;Jun, Kye-Won
    • Journal of Korean Society of Disaster and Security
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    • v.12 no.4
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    • pp.53-61
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    • 2019
  • Occurrences of debris flow are a serious danger to roads and residential located in mountainous areas and cause a lot of property loss. In this study, two basins were selected and spatial data were constructed to simulate the occurred debris flow from mountainous areas. The first basin was to use the Terrestrial LiDAR to scan the debris flow occurrence section and to build terrain data. For the second basin, use drones the sediment in the basin was photographed and DSM (Digital surface model) was generated. And to analyze the effect of the occurrence of debris flow on downstream side, FLO-2D, two-dimensional commercial model, was used to simulate the flow region of the debris flow. And it was compared with the sedimentation area of terrestrial LiDAR and drone measurement data.