• 제목/요약/키워드: 2D Video

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Frequency-Based Image Analysis of Random Patterns: an Alternative Way to Classical Stereocorrelation

  • Molimard, J.;Boyer, G.;Zahouani, H.
    • Journal of the Korean Society for Nondestructive Testing
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    • v.30 no.3
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    • pp.181-193
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    • 2010
  • The paper presents an alternative way to classical stereocorrelation. First, 2D image processing of random patterns is described. Sub-pixel displacements are determined using phase analysis. Then distortion evaluation is presented. The distortion is identified without any assumption on the lens model because of the use of a grid technique approach. Last, shape measurement and shape variation is caught by fringe projection. Analysis is based on two pin-hole assumptions for the video-projector and the camera. Then, fringe projection is coupled to in-plane displacement to give rise to 3D measurement set-up. Metrological characterization shows a resolution comparable to classical (stereo) correlation technique ($1/100^{th}$ pixel). Spatial resolution seems to be an advantage of the method, because of the use of temporal phase stepping (shape measurement, 1 pixel) and windowed Fourier transform (in plane displacements measurement, 9 pixels). Two examples are given. First one is the study of skin properties; second one is a study on leather fabric. In both cases, results are convincing, and have been exploited to give mechanical interpretation.

A new 4-way search window for improve memory bandwidth by 2-D data reuse for ME in H.264 (H.264의 움직임추정에서 2차원 데이터재사용으로 메모리대역폭을 개선하기 위한 4방향 검색윈도우)

  • Lee, Kyung-Ho;Lee, Seng-Kwon;Kong, Jin-Hyeung
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.403-404
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    • 2008
  • In this paper, a new 4-way search window is developed for H.264 Motion Estimation(ME) to improve the memory bandwidth. The proposed 4-way(up, down, left, right) search window could improve the reuse of overlapped window data to reduce the redundancy access factor by 1.4, though the 1/3-way search window requires $7.7{\sim}11$ times of data retrieval redundantly. In experiments, the new implementation of 4-way search window on Altera Stratix-III could deal with CIF ($352{\times}288$) video of 3 reference frame, $48{\times}48$ search area and $16{\times}16$ macroblock by 30fps real time at 55.2MHz.

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The kinematics analysis of Discus throwing (원반던지기의 운동학적 분석)

  • Kim, Jong-In;Sun, Jae-Bok
    • Korean Journal of Applied Biomechanics
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    • v.13 no.2
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    • pp.29-47
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    • 2003
  • This study is to analyze the kinematic variables in release motion of discuss throwing. For the matter, 5 people from the national team and collegiate discuss throwing in the year 2001 were chosen as the subjects and two S-VHS video cameras set in 60frames/sec were used for recording their motions. Coordinated raw positions data through digitizing are smoothing by butter-worth 's low-pass filtering method at a cut off frequency 6.0Hz. and the direct linear transformation(DLT) method was employed to obtain 3-D position coordinates. The conclusions were as follows; 1. The better record players showed the shorter approach time in the last support phase. 2. In the displacement CG, the better record players showed the shorter displacement in medial-lateral direction, and the longer displacement in horizontal direction. In the motion, the COG showed longer displacement vertical direction. 3. The better record players showed the faster horizontal velocity than vertical velocity in the release. 4. The better record players showed to take the posture of vertical axis in the release.

3D Panoramic Mosaiciking to Silppress the Ghost Effect at Long Distance Scene for Urban Area Visualization (도심영상 입체 가시화 중 발생하는 원거리 환영현상 해소를 위한 3차원 파노라믹 모자이크)

  • Chon, Jae-Choon;Kim, Hyong-Suk
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.4 s.304
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    • pp.87-94
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    • 2005
  • 3D image mosaicking is useful for 3D visualization of the roadside scene of urban area by projecting 2D images to the 3D planes. When a sequence of images are filmed from a side-looking video camera passing long distance areas, the ghost effect in which same objects appear repeatively occurs. To suppress such ghost effect, the long distance range areas are detected by using the distance between the image frame and the 3D coordinate of tracked optical flows. The ghost effects are suppressed by projecting the part of image frames onto 3D multiple planes utilizing vectors passing the focal point of frames and a virtual focal point. The virtual focal point is calculated by utilizing the first and last frames of the long distance range areas. We demonstrate algorithm that creates efficient 3D Panoramic mosaics without the ghost effect at the long distance area.

A Calibration-Free 14b 70MS/s 0.13um CMOS Pipeline A/D Converter with High-Matching 3-D Symmetric Capacitors (높은 정확도의 3차원 대칭 커패시터를 가진 보정기법을 사용하지 않는 14비트 70MS/s 0.13um CMOS 파이프라인 A/D 변환기)

  • Moon, Kyoung-Jun;Lee, Kyung-Hoon;Lee, Seung-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.43 no.12 s.354
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    • pp.55-64
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    • 2006
  • This work proposes a calibration-free 14b 70MS/s 0.13um CMOS ADC for high-performance integrated systems such as WLAN and high-definition video systems simultaneously requiring high resolution, low power, and small size at high speed. The proposed ADC employs signal insensitive 3-D fully symmetric layout techniques in two MDACs for high matching accuracy without any calibration. A three-stage pipeline architecture minimizes power consumption and chip area at the target resolution and sampling rate. The input SHA with a controlled trans-conductance ratio of two amplifier stages simultaneously achieves high gain and high phase margin with gate-bootstrapped sampling switches for 14b input accuracy at the Nyquist frequency. A back-end sub-ranging flash ADC with open-loop offset cancellation and interpolation achieves 6b accuracy at 70MS/s. Low-noise current and voltage references are employed on chip with optional off-chip reference voltages. The prototype ADC implemented in a 0.13um CMOS is based on a 0.35um minimum channel length for 2.5V applications. The measured DNL and INL are within 0.65LSB and l.80LSB, respectively. The prototype ADC shows maximum SNDR and SFDR of 66dB and 81dB and a power consumption of 235mW at 70MS/s. The active die area is $3.3mm^2$.

Noise removal or video sequences with ,3-D anisotropic diffusion equation (3차원 이방성확산 방정식을 이용한 동영상의 영상잡음제거)

  • Lee, Seok-Ho;Choe, Eun-Cheol;Gang, Mun-Gi
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.2
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    • pp.79-86
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    • 2002
  • Nowadays there is a trend to apply the diffusion equation to image Processing. The anisotropic diffusion equation is highly favoured as a noise removal algorithm because it can remove noise while enhancing edges. However if the two dimensional anisotropic diffusion equation is applied to the noise removal of video sequences, flickering artifact due to the luminance difference between frames and ghost artifact due to the interfiltering between frames occur. In this paper the two dimensional anisotropic diffusion equation is extended to the sequence axis. The Proposed three dimensional anisotropic diffusion equation removes noise more efficiently than the two dimensional equation, and furthermore removes the flickering and ghost artifact as well.

An Analysis of Sinking Resistance for Purse Seine - In the Case of the Model Seine with Different d/l - (선망의 침강 저항 해석 - d/l이 다른 모형망의 경우 -)

  • Kim, Suk-Jong;Park, Jeong-Sik
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.34 no.3
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    • pp.274-282
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    • 1998
  • This study deals with sinking resistance for purse seine, in the case of different d/l, ratio of twine diameter and leg length. Experiments carried out on the six types simplified reduced model seines which were made of knotless netting. The nettings were woven in different leg length 4.3, 5.0, 5.5, 6.0, 6.6 and 7.7mm of polyester 28 tex two threads two -ply twine, and each of the seines were named I, II, III, IV, V and Ⅵ seine. Dimension of seine models were 450cm for corkline and 85cm for seine depth, each seines rigged up 160g of float for a floatline and 50g (underwater weight) of lead for a leadline. Experiments were measured in the observation channel of a flume tank at the static conditions Sinking motion was recorded by the two sets TV-camera for VTR which were placed in top and side of the model seine, and reading coordinate carried out by the video digitization system. An analysis were calculated out by simultaneous differential equations for numerical method by Runge - Kutta - Gill sub - routine. The results obtained were as follows: 1. Average sinking speed of seine of seine margin was fastest for Ⅵ seine followed by V, IV, III, II and I seines. 2. The coefficient of resistance for a seine wall was depended upon the ratio of d/l : KD =0.081 (d/l )-0.5 3. The coefficient of resistance for netting bundle was not depended upon the ratio of d/l :CR = 0.91 (), d : Twine diameter, l : Leg length, : Density of netting materals, $\omega$ : Density of water

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Fashion-show Animation Generation using a Single Image to 3D Human Reconstruction Technique (이미지에서 3차원 인물복원 기법을 사용한 패션쇼 애니메이션 생성기법)

  • Ahn, Heejune;Minar, Matiur Rahman
    • Journal of Korea Society of Industrial Information Systems
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    • v.24 no.5
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    • pp.17-25
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    • 2019
  • In this paper, we introduce the technology to convert a single human image into a fashion show animation video clip. The technology can help the customers confirm the dynamic fitting result when combined with the virtual try on technique as well as the interesting experience to a normal person of being a fashion model. We developed an extended technique of full human 2D to 3D inverse modeling based on SMPLify human body inverse modeling technique, and a rigged model animation method. The 3D shape deformation of the full human from the body model was performed by 2 part deformation in the image domain and reconstruction using the estimated depth information. The quality of resultant animation videos are made to be publically available for evaluation. We consider it is a promising approach for commercial application when supplemented with the post - processing technology such as image segmentation technique, mapping technique and restoration technique of obscured area.

A study of Development of Transmission Systems for Terrestrial Single Channel Fixed 4K UHD & Mobile HD Convergence Broadcasting by Employing FEF (Future Extension Frame) Multiplexing Technique (FEF (Future Extension Frame) 다중화 기법을 이용한 지상파 단일 채널 고정 4K UHD & 이동 HD 융합방송 전송시스템 개발에 관한 연구)

  • Oh, JongGyu;Won, YongJu;Lee, JinSeop;Kim, JoonTae
    • Journal of Broadcast Engineering
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    • v.20 no.2
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    • pp.310-339
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    • 2015
  • In this paper, the possibility of a terrestrial fixed 4K UHD (Ultra High Definition) and mobile HD (High Definition) convergence broadcasting service through a single channel employing the FEF (Future Extension Frame) multiplexing technique in DVB (Digital Video Broadcasting)-T2 (Second Generation Terrestrial) systems is examined. The performance of such a service is also investigated. FEF multiplexing technology can be used to adjust the FFT (fast Fourier transform) and CP (cyclic prefix) size for each layer, whereas M-PLP (Multiple-Physical Layer Pipe) multiplexing technology in DVB-T2 systems cannot. The convergence broadcasting service scenario, which can provide fixed 4K UHD and mobile HD broadcasting through a single terrestrial channel, is described, and transmission requirements of the SHVC (Scalable High Efficiency Video Coding) technique are predicted. A convergence broadcasting transmission system structure is described by employing FEF and transmission technologies in DVB-T2 systems. Optimized transmission parameters are drawn to transmit 4K UHD and HD convergence broadcasting by employing a convergence broadcasting transmission structure, and the reception performance of the optimized transmission parameters under AWGN (additive white Gaussian noise), static Brazil-D, and time-varying TU (Typical Urban)-6 channels is examined using computer simulations to find the TOV (threshold of visibility). From the results, for the 6 and 8 MHz bandwidths, reliable reception of both fixed 4K UHD and mobile HD layer data can be achieved under a static fixed and very fast fading multipath channel.

A Video Traffic Model based on the Shifting-Level Process (Part II : An Efficient Analysis Method for SL/D/1/K Queueing System) (Shifting-Level Process에 기반한 영상트래픽 모델(2부: SL/D/1/K 대기체계 분석 방법))

  • 안희준;김재균
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.10B
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    • pp.1979-1985
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    • 1999
  • In this paper, we offer an analysis method for SL/D/1/K queueing system, where the shifting-level (SL) process proposed in the part I of this study[1]. Since an exact analysis of SL/D/1/K queueing system is very difficult, we propose an approximation method, where the queze sizes at input state transition epochs is quantized and thus the name 'quantization reduction method'. We provide the upper and lower bounds of the approximation for the system size distribution also, In addition, since the continuos version of well-known DAR(1) model is a kind of SL process with exponential correlation term only, the proposed method can be directly applied to the analysis of DAR(1)/D/1/K queueing system as well.

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