• Title/Summary/Keyword: 2D Projective Transformation

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Adjustment of texture image for construction of a 3D virtual city (3D 가상도시 구축을 위한 건물 텍스쳐 이미지의 왜곡보정)

  • Kim, Sung-Su;Kim, Byung-Guk
    • Journal of Korean Society for Geospatial Information Science
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    • v.10 no.2 s.20
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    • pp.49-56
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    • 2002
  • Many users of 3D virtual city are Utilize a texture image for the cognition of real object. In this study, building's facet images were achieved by a digital camera and adjusted its distortion by use of the 2D projective transformation method. After then, Images are mapped to a 3D building model by means of the OpenGL. Application program is able to offer an automation solution to construction process of the 3D virtual city.

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Digital Watermarking Technique for Images with Perspective Distortion

  • Chotikakamthorn, Nopporn;Yawai, Wiyada
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1090-1093
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    • 2004
  • In this paper, a problem of geometrically distorted images is considered. In particular, the paper discusses the detection of a watermark from a photographed image of the watermarked picture. The image is possibly obtained by using a digital camera. This watermark detection problem is made difficult by various geometric distortions added to the original picture through the printing and photographing processes. In particular, the paper focuses on the geometric distortion due to a projective transformation, as part of a camera 3D-to-2D imaging process. It is well-known that a cross ratio of collinear points is invariant under a perspective projection. By exploiting this fact, a projective-invariant digital watermarking technique is developed. By detecting the picture's corners, and the image center point at the intersection of two main diagonal lines, predefined cross ratios are used to compute the watermark embedded locations. From those identified embedding pixel locations, a watermark can be detected by performing a correlation between a watermark pattern and the image over those pixels. The proposed method does not require an inverse transformation on the distorted image, thus simplifying the detection process. Performance of the proposed method has been analyzed through computer experiments

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Constructing the Development of Solids by Personal Computer (개인용 컴퓨터를 이용한 전개도 작성에 관한 연구)

  • 채희창;정인성
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.14 no.2
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    • pp.367-375
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    • 1990
  • A data structure representing 3-D objects was designed for the personal computer. It is very simple to be used in the personal computers which have small memory and low speed. A homogeneous transformation for developing 3-D objects was derived. Each developing procedure consists of five transformations : one translational-three rotational-one translational. Developing a solid is a creative work. So the results of developing vary with the order of surfaces to be developed. One method to reduce the length of seam was considered. The programs used in this study were written in Pascal and Assembly and a modeller that generates 3-D primitives was included. This program is an interactive dual-screen system. While all the menus in Korean are displayed at the monochrome monitor, the development figures with projective views are drawn at the color monitor. The program has wide applications for plate works.

A Comparative Study on Distortion Correction Algorithms for Digital Cadastral Maps (전산화 지적도의 왜곡 최소화 알고리즘 비교연구)

  • 김병국;정동훈;김해명
    • Spatial Information Research
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    • v.11 no.4
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    • pp.421-437
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    • 2003
  • In order to calculate the position of parcel boundary points, the area of the Parcel, and the length of the parcel boundary lines using a digitalized cadastral map or maps, the distortion of the map has to be corrected. The correction methods, such as the method of 2D affine transformation using 4 comer points of the edge lines, the method of tessellation into 9 subregions, the method of using the original surveying sheets, and the method of straightening the 4 edge lines, have been developed. In this Paper, the four methods were programed and applied to some sample cadastral maps and the correction accuracies were obtained and analysed. No method could prefectly correct the distortions because the distortions were irregular throughout the maps. However, it is found that tile method of straightening the 4 edge lines is the one which can minimize the distortions when the method is applied after applying the 2D projective transformation on the maps using the 4 comer points of the edges.

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A Study of the Building Model for a construction of 3D Virtual City (3D 가상도시 구축을 위한 건물모델 구축 연구)

  • 김성수;임일식;김병국
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2003.04a
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    • pp.328-333
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    • 2003
  • GIS기술은 실세계의 분석에서부터 3D 가상도시의 구축까지 매우 빠르게 발전하고 있다. 3D가상도시는 GIS 기술, 컴퓨터그래픽스 기술, 가상현실 기술, 데이터베이스 기술에 의해 컴퓨터 속에 구현이 되는 도시를 말한다. 본 연구에서는 1/1,000 수치지도를 이용하여 3D건물모델을 형성하였고, 건물모델을 형성할 때는 삼각형 메쉬를 형성하고 최적의 메쉬를 형성하기 위하여 Divide and Conquer 알고리즘을 사용하였다. 메쉬가 형성된 수치지도의 건물모델에 대하여 기존의 기하파이프라인을 개선함으로서 건물모델을 빠르게 렌더링할 수 있도록 하였다. 건물측면에 대하여는 디지틀 카메라를 이용하여 측면에 대한 이미지를 취득하고 2D Projective Transformation을 적용하여 이미지를 조정하였다.

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Multiple Homographies Estimation using a Guided Sequential RANSAC (가이드된 순차 RANSAC에 의한 다중 호모그래피 추정)

  • Park, Yong-Hee;Kwon, Oh-Seok
    • The Journal of the Korea Contents Association
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    • v.10 no.7
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    • pp.10-22
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    • 2010
  • This study proposes a new method of multiple homographies estimation between two images. With a large proportion of outliers, RANSAC is a general and very successful robust parameter estimator. However it is limited by the assumption that a single model acounts for all of the data inliers. Therefore, it has been suggested to sequentially apply RANSAC to estimate multiple 2D projective transformations. In this case, because outliers stay in the correspondence data set through the estimation process sequentially, it tends to progress slowly for all models. And, it is difficult to parallelize the sequential process due to the estimation order by the number of inliers for each model. We introduce a guided sequential RANSAC algorithm, using the local model instances that have been obtained from RANSAC procedure, which is able to reduce the number of random samples and deal simultaneously with multiple models.

Development of Distortion Correction Technique in Tilted Image for River Surface Velocity Measurement (하천 표면영상유속 측정을 위한 경사영상 왜곡 보정 기술 개발)

  • Kim, Hee Joung;Lee, Jun Hyeong;Yoon, Byung Man;Kim, Seo Jun
    • Ecology and Resilient Infrastructure
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    • v.8 no.2
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    • pp.88-96
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    • 2021
  • In surface image velocimetry, a wide area of a river is photographed at an angle to measure its velocity, inevitably causing image distortion. Although a distorted image can be corrected into an orthogonal image by using 2D projective coordinate transformation and considering reference points on the same plane as the water surface, this method is limited by the uncertainty of changes in the water level in the event of a flood. Therefore, in this study, we developed a tilt image correction technique that corrects distortions in oblique images without resetting the reference points while coping with changes in the water level using the geometric relationship between the coordinates of the reference points set at a high position the camera, and the vertical distance between the water surface and the camera. Furthermore, we developed a distortion correction method to verify the corrected image, wherein we conducted a full-scale river experiment to verify the reference point transformation equation and measure the surface velocity. Based on the verification results, the proposed tilt image correction method was found to be over 97% accurate, whereas the experiment result of the surface velocity differed by approximately 4% as compared to the results calculated using the proposed method, thereby indicating high accuracy. Application of the proposed method to an image-based fixed automatic discharge measurement system can improve the accuracy of discharge measurement in the event of a flood when the water level changes rapidly.

Generation of 3D Campus Models using Multi-Sensor Data (다중센서데이터를 이용한 캠퍼스 3차원 모델의 구축)

  • Choi Kyoung-Ah;Kang Moon-Kwon;Shin Hyo-Sung;Lee Im-Pyeong
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2006.04a
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    • pp.205-210
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    • 2006
  • With the development of recent technology such as telematics, LBS, and ubiquitous, the applications of 3D GIS are rapidly increased. As 3D GIS is mainly based on urban models consisting of the realistic digital models of the objects existing in an urban area, demands for urban models and its continuous update is expected to be drastically increased. The purpose of this study is thus to propose more efficient and precise methods to construct urban models with its experimental verification. Applying the proposed methods, the terrain and sophisticated building models are constructed for the area of $270,600m^2$ with 23 buildings in the University of Seoul. For the terrain models, airborne imagery and LIDAR data is used, while the ground imagery is mainly used for the building models. It is found that the generated models reflect the correct geometry of the buildings and terrain surface. The textures of building surfaces, generated automatically using the projective transformation however, are not well-constructed because of being blotted out and shaded by objects such as trees, near buildings, and other obstacles. Consequently, the algorithms on the texture extraction should be improved to construct more realistic 3D models. Furthermore, the inside of buildings should be modeled for various potential applications in the future.

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