• Title/Summary/Keyword: 2D Convolutional Neural Network

Search Result 97, Processing Time 0.021 seconds

Speech Emotion Recognition Using 2D-CNN with Mel-Frequency Cepstrum Coefficients

  • Eom, Youngsik;Bang, Junseong
    • Journal of information and communication convergence engineering
    • /
    • v.19 no.3
    • /
    • pp.148-154
    • /
    • 2021
  • With the advent of context-aware computing, many attempts were made to understand emotions. Among these various attempts, Speech Emotion Recognition (SER) is a method of recognizing the speaker's emotions through speech information. The SER is successful in selecting distinctive 'features' and 'classifying' them in an appropriate way. In this paper, the performances of SER using neural network models (e.g., fully connected network (FCN), convolutional neural network (CNN)) with Mel-Frequency Cepstral Coefficients (MFCC) are examined in terms of the accuracy and distribution of emotion recognition. For Ryerson Audio-Visual Database of Emotional Speech and Song (RAVDESS) dataset, by tuning model parameters, a two-dimensional Convolutional Neural Network (2D-CNN) model with MFCC showed the best performance with an average accuracy of 88.54% for 5 emotions, anger, happiness, calm, fear, and sadness, of men and women. In addition, by examining the distribution of emotion recognition accuracies for neural network models, the 2D-CNN with MFCC can expect an overall accuracy of 75% or more.

A Proposal of Shuffle Graph Convolutional Network for Skeleton-based Action Recognition

  • Jang, Sungjun;Bae, Han Byeol;Lee, HeanSung;Lee, Sangyoun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
    • /
    • v.14 no.4
    • /
    • pp.314-322
    • /
    • 2021
  • Skeleton-based action recognition has attracted considerable attention in human action recognition. Recent methods for skeleton-based action recognition employ spatiotemporal graph convolutional networks (GCNs) and have remarkable performance. However, most of them have heavy computational complexity for robust action recognition. To solve this problem, we propose a shuffle graph convolutional network (SGCN) which is a lightweight graph convolutional network using pointwise group convolution rather than pointwise convolution to reduce computational cost. Our SGCN is composed of spatial and temporal GCN. The spatial shuffle GCN contains pointwise group convolution and part shuffle module which enhances local and global information between correlated joints. In addition, the temporal shuffle GCN contains depthwise convolution to maintain a large receptive field. Our model achieves comparable performance with lowest computational cost and exceeds the performance of baseline at 0.3% and 1.2% on NTU RGB+D and NTU RGB+D 120 datasets, respectively.

Power-Efficient DCNN Accelerator Mapping Convolutional Operation with 1-D PE Array (1-D PE 어레이로 컨볼루션 연산을 수행하는 저전력 DCNN 가속기)

  • Lee, Jeonghyeok;Han, Sangwook;Choi, Seungwon
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.18 no.2
    • /
    • pp.17-26
    • /
    • 2022
  • In this paper, we propose a novel method of performing convolutional operations on a 2-D Processing Element(PE) array. The conventional method [1] of mapping the convolutional operation using the 2-D PE array lacks flexibility and provides low utilization of PEs. However, by mapping a convolutional operation from a 2-D PE array to a 1-D PE array, the proposed method can increase the number and utilization of active PEs. Consequently, the throughput of the proposed Deep Convolutional Neural Network(DCNN) accelerator can be increased significantly. Furthermore, the power consumption for the transmission of weights between PEs can be saved. Based on the simulation results, the performance of the proposed method provides approximately 4.55%, 13.7%, and 2.27% throughput gains for each of the convolutional layers of AlexNet, VGG16, and ResNet50 using the DCNN accelerator with a (weights size) x (output data size) 2-D PE array compared to the conventional method. Additionally the proposed method provides approximately 63.21%, 52.46%, and 39.23% power savings.

Convolutional Neural Network Based Multi-feature Fusion for Non-rigid 3D Model Retrieval

  • Zeng, Hui;Liu, Yanrong;Li, Siqi;Che, JianYong;Wang, Xiuqing
    • Journal of Information Processing Systems
    • /
    • v.14 no.1
    • /
    • pp.176-190
    • /
    • 2018
  • This paper presents a novel convolutional neural network based multi-feature fusion learning method for non-rigid 3D model retrieval, which can investigate the useful discriminative information of the heat kernel signature (HKS) descriptor and the wave kernel signature (WKS) descriptor. At first, we compute the 2D shape distributions of the two kinds of descriptors to represent the 3D model and use them as the input to the networks. Then we construct two convolutional neural networks for the HKS distribution and the WKS distribution separately, and use the multi-feature fusion layer to connect them. The fusion layer not only can exploit more discriminative characteristics of the two descriptors, but also can complement the correlated information between the two kinds of descriptors. Furthermore, to further improve the performance of the description ability, the cross-connected layer is built to combine the low-level features with high-level features. Extensive experiments have validated the effectiveness of the designed multi-feature fusion learning method.

Deep Learning based Frame Synchronization Using Convolutional Neural Network (합성곱 신경망을 이용한 딥러닝 기반의 프레임 동기 기법)

  • Lee, Eui-Soo;Jeong, Eui-Rim
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.24 no.4
    • /
    • pp.501-507
    • /
    • 2020
  • This paper proposes a new frame synchronization technique based on convolutional neural network (CNN). The conventional frame synchronizers usually find the matching instance through correlation between the received signal and the preamble. The proposed method converts the 1-dimensional correlator ouput into a 2-dimensional matrix. The 2-dimensional matrix is input to a convolutional neural network, and the convolutional neural network finds the frame arrival time. Specifically, in additive white gaussian noise (AWGN) environments, the received signals are generated with random arrival times and they are used for training data of the CNN. Through computer simulation, the false detection probabilities in various signal-to-noise ratios are investigated and compared between the proposed CNN-based technique and the conventional one. According to the results, the proposed technique shows 2dB better performance than the conventional method.

Visual Model of Pattern Design Based on Deep Convolutional Neural Network

  • Jingjing Ye;Jun Wang
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.18 no.2
    • /
    • pp.311-326
    • /
    • 2024
  • The rapid development of neural network technology promotes the neural network model driven by big data to overcome the texture effect of complex objects. Due to the limitations in complex scenes, it is necessary to establish custom template matching and apply it to the research of many fields of computational vision technology. The dependence on high-quality small label sample database data is not very strong, and the machine learning system of deep feature connection to complete the task of texture effect inference and speculation is relatively poor. The style transfer algorithm based on neural network collects and preserves the data of patterns, extracts and modernizes their features. Through the algorithm model, it is easier to present the texture color of patterns and display them digitally. In this paper, according to the texture effect reasoning of custom template matching, the 3D visualization of the target is transformed into a 3D model. The high similarity between the scene to be inferred and the user-defined template is calculated by the user-defined template of the multi-dimensional external feature label. The convolutional neural network is adopted to optimize the external area of the object to improve the sampling quality and computational performance of the sample pyramid structure. The results indicate that the proposed algorithm can accurately capture the significant target, achieve more ablation noise, and improve the visualization results. The proposed deep convolutional neural network optimization algorithm has good rapidity, data accuracy and robustness. The proposed algorithm can adapt to the calculation of more task scenes, display the redundant vision-related information of image conversion, enhance the powerful computing power, and further improve the computational efficiency and accuracy of convolutional networks, which has a high research significance for the study of image information conversion.

2D Game Image Color Synthesis System Using Convolutional Neural Network (컨볼루션 인공신경망을 이용한 2차원 게임 이미지 색상 합성 시스템)

  • Hong, Seung Jin;Kang, Shin Jin;Cho, Sung Hyun
    • Journal of Korea Game Society
    • /
    • v.18 no.2
    • /
    • pp.89-98
    • /
    • 2018
  • The recent Neural Network technique has shown good performance in content generation such as image generation in addition to the conventional classification problem and clustering problem solving. In this study, we propose an image generation method using artificial neural network as a next generation content creation technique. The proposed artificial neural network model receives two images and combines them into a new image by taking color from one image and shape from the other image. This model is made up of Convolutional Neural Network, which has two encoders for extracting color and shape from images, and a decoder for taking all the values of each encoder and generating a combination image. The result of this work can be applied to various 2D image generation and modification works in game development process at low cost.

Image Classification using Deep Learning Algorithm and 2D Lidar Sensor (딥러닝 알고리즘과 2D Lidar 센서를 이용한 이미지 분류)

  • Lee, Junho;Chang, Hyuk-Jun
    • Journal of IKEEE
    • /
    • v.23 no.4
    • /
    • pp.1302-1308
    • /
    • 2019
  • This paper presents an approach for classifying image made by acquired position data from a 2D Lidar sensor with a convolutional neural network (CNN). Lidar sensor has been widely used for unmanned devices owing to advantages in term of data accuracy, robustness against geometry distortion and light variations. A CNN algorithm consists of one or more convolutional and pooling layers and has shown a satisfactory performance for image classification. In this paper, different types of CNN architectures based on training methods, Gradient Descent(GD) and Levenberg-arquardt(LM), are implemented. The LM method has two types based on the frequency of approximating Hessian matrix, one of the factors to update training parameters. Simulation results of the LM algorithms show better classification performance of the image data than that of the GD algorithm. In addition, the LM algorithm with more frequent Hessian matrix approximation shows a smaller error than the other type of LM algorithm.

A Deep Convolutional Neural Network Based 6-DOF Relocalization with Sensor Fusion System (센서 융합 시스템을 이용한 심층 컨벌루션 신경망 기반 6자유도 위치 재인식)

  • Jo, HyungGi;Cho, Hae Min;Lee, Seongwon;Kim, Euntai
    • The Journal of Korea Robotics Society
    • /
    • v.14 no.2
    • /
    • pp.87-93
    • /
    • 2019
  • This paper presents a 6-DOF relocalization using a 3D laser scanner and a monocular camera. A relocalization problem in robotics is to estimate pose of sensor when a robot revisits the area. A deep convolutional neural network (CNN) is designed to regress 6-DOF sensor pose and trained using both RGB image and 3D point cloud information in end-to-end manner. We generate the new input that consists of RGB and range information. After training step, the relocalization system results in the pose of the sensor corresponding to each input when a new input is received. However, most of cases, mobile robot navigation system has successive sensor measurements. In order to improve the localization performance, the output of CNN is used for measurements of the particle filter that smooth the trajectory. We evaluate our relocalization method on real world datasets using a mobile robot platform.

Development of Combined Architecture of Multiple Deep Convolutional Neural Networks for Improving Video Face Identification (비디오 얼굴 식별 성능개선을 위한 다중 심층합성곱신경망 결합 구조 개발)

  • Kim, Kyeong Tae;Choi, Jae Young
    • Journal of Korea Multimedia Society
    • /
    • v.22 no.6
    • /
    • pp.655-664
    • /
    • 2019
  • In this paper, we propose a novel way of combining multiple deep convolutional neural network (DCNN) architectures which work well for accurate video face identification by adopting a serial combination of 3D and 2D DCNNs. The proposed method first divides an input video sequence (to be recognized) into a number of sub-video sequences. The resulting sub-video sequences are used as input to the 3D DCNN so as to obtain the class-confidence scores for a given input video sequence by considering both temporal and spatial face feature characteristics of input video sequence. The class-confidence scores obtained from corresponding sub-video sequences is combined by forming our proposed class-confidence matrix. The resulting class-confidence matrix is then used as an input for learning 2D DCNN learning which is serially linked to 3D DCNN. Finally, fine-tuned, serially combined DCNN framework is applied for recognizing the identity present in a given test video sequence. To verify the effectiveness of our proposed method, extensive and comparative experiments have been conducted to evaluate our method on COX face databases with their standard face identification protocols. Experimental results showed that our method can achieve better or comparable identification rate compared to other state-of-the-art video FR methods.