• Title/Summary/Keyword: 훈련 시나리오

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Dramatic Plotting by Characterization - Based on Exercises for 'Screenwriting' with the Case Study of The Third Man (캐릭터 창조에 의한 드라마 플롯 구축 : <제3의 사나이> 사례 분석을 통한 '시나리오 작법' 실습을 기반으로)

  • Huh, Eunhee
    • The Journal of the Korea Contents Association
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    • v.14 no.6
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    • pp.11-25
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    • 2014
  • In strong dramas, pot, character, and theme, three basic elements in dramatic structure, are effectively integrated forwards the same dramatic idea. Plot might be considered as the most important element to combine events and character. However, at some point of the script, the writer becomes less interested in the mechanics of the plot, and the characters take over, because audiences remember the characters or the situations more clearly than the plot. Therefore, the workshop of dramatic structure would be successful when it starts from excogitating the character and the situation, by improvising 'voices' of characters, building 'back story', and reconstructing 'outline from the antagonist's view'. With these exercises, the writer and the director understand the mechanics of dramatic plotting by characterization, which include the choice of the protagonist, and the description of plausible actions and the theme, and they consequentially find the way to obtain solidity and plausibility in the scenes.

Design and Implementation of Simulator for Link-16 Network Operational Performance Analysis (Link-16 네트워크 운용성능분석을 위한 시뮬레이터 설계 및 구현)

  • Lee, Sangtae;Wi, Sounghyouk;Kim, Youngseung;Lee, Jungsik;Jee, Seungbae;Lee, Seungchan
    • Journal of the Korea Society for Simulation
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    • v.28 no.4
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    • pp.33-43
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    • 2019
  • Link-16 is a data link that provides joint interoperability to the US Navy, Air Force and NATO. Currently, the military relies entirely on foreign SW and tools for test environment, tactical simulation training and interoperability verification test for Link-16 operation. Therefore, it is necessary to develop Link-16 based operation environment test tool. In this paper, Link-16 network operational performance analysis simulator was developed by analyzing the function of Link-16 foreign tools. It also implements the SIMPLE standard interface for interworking with foreign SW and tools. The functional model for Link-16 network operation performance analysis consists of pre-analysis, real-time operational analysis, and post-analysis functional model. Each functional model test was performed through SIMPLE interworking with foreign SW and tools. Link-16 network operation performance analysis If we replace foreign SW through simulator, we can perform tactical training, network design verification and operation (scenario) verification for our military.

A Moving Synchronization Technique for Virtual Target Overlay (가상표적 전시를 위한 이동 동기화 기법)

  • Kim Gye-Young;Jang Seok-Woo
    • Journal of Internet Computing and Services
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    • v.7 no.4
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    • pp.45-55
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    • 2006
  • This paper proposes a virtual target overlay technique for a realistic training simulation which projects a virtual target on ground-based CCD images according to an appointed scenario. This method creates a realistic 3D model for instructors by using high resolution GeoTIFF (Geographic Tag Image File Format) satellite images and DTED(Digital Terrain Elevation Data), and it extracts road areas from the given CCD images for both instructors and trainees, Since there is much difference in observation position, resolution, and scale between satellite Images and ground-based sensor images, feature-based matching faces difficulty, Hence, we propose a moving synchronization technique that projects the targets on sensor images according to the moving paths marked on 3D satellite images. Experimental results show the effectiveness of the proposed algorithm with satellite and sensor images of Daejoen.

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Estimation of Rotational Stiffness of Connections in Steel Moment Frames by using Artificial Neural Network (인공신경망을 이용한 철골모멘트골조 접합부의 회전강성 손상예측)

  • Choi, Se-Woon
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.22 no.1
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    • pp.107-114
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    • 2018
  • In this study, the damage detection method is proposed for the rotational stiffness of connections in steel moment frames by using artificial neural network(ANN). The flexural moment of columns, natural frequencies, modeshapes are used for the input layer in ANN while the damage index, that signify the damage level, is used for the output layer in ANN. The 5-story steel moment frame as an example structure is used to generate the train and test data. Total number of damage scenarios considered is 829. From the results of application, it is shown that the proposed method can accurately estimate the location and level of damages.

Selection of the Number and Location of Monitoring Sensors using Artificial Neural Network based on Building Structure-System Identification (인공신경망 기반 건물 구조물 식별을 통한 모니터링센서 설치 개수 및 위치 선정)

  • Kim, Bub-Ryur;Choi, Se-Woon
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.33 no.5
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    • pp.303-310
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    • 2020
  • In this study, a method for selection of the location and number of monitoring sensors in a building structure using artificial neural networks is proposed. The acceleration-history values obtained from the installed accelerometers are defined as the input values, and the mass and stiffness values of each story in a building structure are defined as the output values. To select the installation location and number of accelerometers, several installation scenarios are assumed, artificial neural networks are obtained, and the prediction performance is compared. The installation location and number of sensors are selected based on the prediction accuracy obtained in this study. The proposed method is verified by applying it to 6- and 10-story structure examples.

Codebook-Based Foreground-Background Segmentation with Background Model Updating (배경 모델 갱신을 통한 코드북 기반의 전배경 분할)

  • Jung, Jae-young
    • Journal of Digital Contents Society
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    • v.17 no.5
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    • pp.375-381
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    • 2016
  • Recently, a foreground-background segmentation using codebook model has been researched actively. The codebook is created one for each pixel in the image. The codewords are vector-quantized representative values of same positional training samples from the input image sequences. The training is necessary for a long time in the most of codebook-based algorithms. In this paper, the initial codebook model is generated simply using median operation with several image frames. The initial codebook is updated to adapt the dynamic changes of backgrounds based on the frequencies of codewords that matched to input pixel during the detection process. We implemented the proposed algorithm in the environment of visual c++ with opencv 3.0, and tested to some of the public video sequences from PETS2009. The test sequences contain the various scenarios including quasi-periodic motion images, loitering objects in the local area for a short time, etc. The experimental results show that the proposed algorithm has good performance compared to the GMM algorithm and standard codebook algorithm.

An Educational Effect on the Process of Design for 3D Simulation of Disaster Response System (재난 대응 3D 시뮬레이션 설계과정을 통한 교육적 효과)

  • Song, Eun-Jee;Suh, Don-Hee
    • Journal of Practical Engineering Education
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    • v.8 no.1
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    • pp.23-29
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    • 2016
  • Our society is endemic in safety insensitivity, yet we have been concerned for safety education and disaster drill since the Sewol Ferry accident. However, the practical training costs very high, and it has its limit to increase reality. Recently, industry fields put emphasis on virtual reality (VR) as alternatives, so various contents are invented by using advantages of VR. The paper explores crucial application in 3-dimensional simulation for fire drill, suggests novel design, and contemplates about educative result through designing process. In order to construct and materialize the suggested system, practical 3D spatial information model and various disaster-drill scenarios are necessary. Also, to apply game elements for augmentation in users' utility, educations based on computer science and visual art are inevitable, which requires skills in programing and modeling respectively. Thus, this study investigates educational effect of convergence field through the suggested system designing process.

Artificial Intelligence based Threat Assessment Study of Uncertain Ground Targets (불확실 지상 표적의 인공지능 기반 위협도 평가 연구)

  • Jin, Seung-Hyeon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.6
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    • pp.305-313
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    • 2021
  • The upcoming warfare will be network-centric warfare with the acquiring and sharing of information on the battlefield through the connection of the entire weapon system. Therefore, the amount of information generated increases, but the technology of evaluating the information is insufficient. Threat assessment is a technology that supports a quick decision, but the information has many uncertainties and is difficult to apply to an advanced battlefield. This paper proposes a threat assessment based on artificial intelligence while removing the target uncertainty. The artificial intelligence system used was a fuzzy inference system and a multi-layer perceptron. The target was classified by inputting the unique characteristics of the target into the fuzzy inference system, and the classified target information was input into the multi-layer perceptron to calculate the appropriate threat value. The validity of the proposed technique was verified with the threat value calculated by inputting the uncertain target to the trained artificial neural network.

A Study on the Analysis and Classification of Cyber Threats Accor ding to the Characteristics of Computer Network of National·Public Organizations (국가·공공기관 전산망 특성에 따른 사이버 위협 분석 및 분류에 관한 연구)

  • Kim, Minsu;Park, Ki Tae;Kim, Jongmin
    • Convergence Security Journal
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    • v.20 no.4
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    • pp.197-208
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    • 2020
  • Based on the network infrastructure advanced in the information knowledge society, the structure of computer net work is operated by establishing the composition of network in various forms that have secured the security. In case of computer network of national/public organizations, it is necessary to establish the technical and managerial securit y environment even considering the characteristics of each organization and connected organizations. For this, the im portance of basic researches for cyber training by analyzing the technical/managerial vulnerability and cyber threats based on the classification and map of cyber threats according to the characteristics of each organization is rising. T hus, this study aims to analyze each type of external/internal cyber threats to computer network of national/public o rganizations established based on the dualistic infrastructure network of internet and national information network, a nd also to present the cyber threat framework for drawing the elements of cyber security training, by drawing and analyzing the actual elements of cyber threats through the case-based scenario.

Development of Torpedo Target Detection Section Interface Simulation System based on DEVS Integrated Development Environment (DEVS 통합개발환경 기반 모의 어뢰 표적탐지부 연동장비 개발)

  • Lee, Min Kyu;Hwang, Kun Chul;Lee, Dong Hoon;Nah, Young In;Kim, Woo Shik
    • Journal of the Korea Society for Simulation
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    • v.24 no.1
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    • pp.25-34
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    • 2015
  • It is necessary for us to undergo trial and error for eliciting the rational requirement of the acquisition of weapon systems, but the M&S is general approach due to costs and risk of the development. In addition to the acquisition of weapon systems, M&S is extensively employed in the analysis and the training of developed weapon systems. The ADD (Agency for Defense Development) has developed DEVS integrated development environment (QUEST) that provides M&S general ground technique composed of simulation model implementation services, simulation result analysis services, and simulation interface services. This paper describes the interface architecture and the implementation of torpedo target detection section interface simulation system using QUEST. The torpedo target detection section interface simulation system is composed of torpedo target detection section which calculates a result of target detection and the QUEST scenario generator which provides simulation scenario for performance test of the torpedo target detection section. The interface architecture of torpedo target detection section interface simulation system is designed to verify the interface and performance of the torpedo target detection section by linking with the QUEST scenario generator.