• Title/Summary/Keyword: 환기전략

Search Result 53, Processing Time 0.023 seconds

Effect Analysis of a Deep Learning-Based Attention Redirection Compensation Strategy System on the Data Labeling Work Productivity of Individuals with Developmental Disabilities (딥러닝 기반의 주의환기 보상전략 시스템이 발달장애인의 데이터 라벨링 작업 생산성에 미치는 효과분석)

  • Yong-Man Ha;Jong-Wook Jang
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.24 no.1
    • /
    • pp.175-180
    • /
    • 2024
  • This paper investigates the effect of a deep learning-based system on data labeling task productivity by individuals with developmental disabilities. It was found that interventions, particularly those using AI, significantly improved productivity compared to self-serving task. AI interventions were notably more effective than job coach-led approaches. This research underscores the positive role of AI in enhancing task efficiency for those with developmental disabilities. This study is the first to apply AI technology to the data labeling tasks of individuals with developmental disabilities and highlighting deep learning's potential in vocational training and productivity enhancement for this group.

Suggestion of Procurement Strategy with Commodity Classification by Peter Kraljic Matrix (피터 크랄직 매트릭스 기법에 의한 자재 분류를 활용한 구매 전략 제안)

  • Choi, Hyun Koo;Lee, Jae-Heon
    • Plant Journal
    • /
    • v.11 no.3
    • /
    • pp.53-63
    • /
    • 2015
  • 구매자는 일반 제조업에서 자재를 피터 크랄직 매트릭스 기법에 의해 경쟁품목, 일반품목, 전략품목, 위험품목으로 분류한 후 각 품목 특성에 맞추어 구매 전략을 수립한다. 피터 클라직 매트릭스란 구매 리스크와 비즈니스 영향도 즉 특정 품목의 구매 금액 비중에 따라 자재를 분류하는 기법이다. 본 논문은 플랜트 엔지니어링산업에서 플랜트 기자재를 대상으로 피터 클라직 매트릭스 기법에 의해 기자재를 분류한 후 각 품목 특성에 맞는 구매 전략을 제안하고 사례 기업인 A사가 사우디아라비아에서 수행하는 발전 플랜트 기자재에 제안한 구매 전략을 적용하여 그 효과를 검증한 것이다. 플랜트 엔지니어링산업은 수주산업인데 총 수주금액 중 구매가 차지하는 비중은 약 50~60%이다. 따라서 프로젝트를 수행할 때 원가를 절감하여 이익을 극대화하기 위해 구매는 매우 중요한 역할을 한다. 플랜트 기자재는 크게 회전기계류, 고정장치류, 전기자재류, 제어자재류, 배관자재류로 구분된다. 각 공종별 플랜트 기자재에 대해 구매 지출 분석을 한 후 피터 클라직 매트릭스 기법에 의해 플랜트 기자재를 분류한 결과 경쟁품목에는 열교환기, 저장탱크 등이 포함되었고 일반품목에는 전선관, 조명기자재, 밸브 등이 포함되었다. 또한 전략품목에는 가스터빈, 가스터빈 흡입공기 냉각장치 등이 포함되었고, 위험품목에는 가스터빈 고정 볼트 등이 포함되었다. 경쟁품목 중 다관형 열교환기는 공급자와 공동으로 원가 모델을 구축하는 전략을 수립했고 저장탱크의 경우에는 공급자에게 원자재를 사급하는 전략을 수립하였다. 그 전략을 A사가 수행하는 프로젝트에 적용한 결과 각각 20%와 6%의 원가 절감 효과를 얻었다. 일반품목 중 전선관은 구매 대행사를 활용하는 전략을 수립했고 조명기자재는 기술 사양 검토 과정을 생략한 구매 프로세스 간소화 전략을 수립하였다. 그 결과 약 10%의 원가 절감과 평균 5일의 발주기간을 단축할 수 있었다. 전략품목 중 가스터빈 흡입공기 냉각장치는 공급자와 포괄적 양해각서를 체결하여 공동으로 사업주에 대응하는 전략을 수립했고 그 결과 프로젝트 수행 안정성 확보와 공급자 조기 참여를 통한 발주 스케줄 단축을 이룰 수 있었다. 위험품목 중 가스터빈 고정볼트는 재고 확보 전략을 수립하여 자재의 부족이나 파손으로 인해 프로젝트 공기에 영향을 주지 않도록 리스크를 감소시키는 효과를 얻었다.

  • PDF

A Study On the Design of Mixed Radix Converter using Partitioned Residues. (분할 잉여수를 사용한 혼합기수변환기 설계에 관한 연구)

  • 김용성
    • The Journal of Information Technology
    • /
    • v.4 no.4
    • /
    • pp.51-63
    • /
    • 2001
  • Residue Number System has carry free operation and parallelism each modulus, So it is used for special purpose processor such as Digital Signal Processing and Neuron Processor. Magnitude comparison and sign detection are in need of Mixed Radix Conversion, and these operations are impediment to improve the operation speed. So in this Paper, MRC(Mixed Radix Converter) is designed using modified partitioned residue to speed up the operation of MRC, so it has progressed maximum twice operation time but increased the size of converter comparison to other converter.

  • PDF

Symposium - Directions and tasks for arousing public awareness of roles·duties of architects "Need to communicate with the public in a friendly way but simple everyday language about architecture-the culture of life, and the role of architects" (좌담회 - 건축사 역할·직무 대중 인식 환기, 방향과 과제 "건축은 삶을 그리는 문화, 건축사 역할에 대해 일상의 쉬운 언어로 대중과 친근하게 소통해야")

  • Yuk, Hye-Min
    • Korean Architects
    • /
    • s.640
    • /
    • pp.18-23
    • /
    • 2022
  • 지난 7월 13일 넥서스 플래그십 서울 갤러리 옥상 라운지에서 월간 건축사지가 마련한 좌담회가 열렸다. 주제는 '대중매체를 이용한 건축사사무소 마케팅 전략'. 임형남 건축사, 김창균 건축사, 홍만식 건축사, 그리고 본지 편집국장인 홍성용 건축사와 최연송 KBS 기자가 참석한 가운데 건축사라는 직업에 대한 대중의 인식 환기와 제고, 이를 위한 방법에 대한 논의가 이뤄졌다. 건축을 하는 것은 건축사뿐 아니라 건축주에게도 즐거운 일이다. 건축이 사람들의 삶을 고스란히 담아내기 때문. 건축을 문화로 다루어야 하는 이유다. 하지만 건축이 어떤 과정을 통해 이뤄지는지, 건축사가 어떠한 역할을 하는지 잘 모르는 사람들이 많은 것이 현실이다. 마케팅을 통해 이를 알리는 것 또한 건축사의 역할이자, 미래를 위한 첫걸음이라 볼 수 있다. 패널들은 각종 매체를 통해 건축사가 조명되며 주거에 대한 사람들의 인식이 조금씩 변하고 있는 현실을 긍정적으로 평가하면서, ▲전문직업인으로서 건축사의 역할 ▲사람의 삶을 담는 건축 설계의 중요성과 필요성 ▲건축 과정에서 비롯되는 즐거움 등을 어떻게 효과적으로 알릴 수 있을지에 대한 이야기를 나눴다.

  • PDF

Early Diagnosis and Treatment Strategies of Obesity Hypoventilation Syndrome (비만성 저환기 증후군의 조기 진단 및 치료 전략)

  • Hwan Hee Kim;Sang Haak Lee;Sei Won Kim
    • Sleep Medicine and Psychophysiology
    • /
    • v.29 no.1
    • /
    • pp.4-8
    • /
    • 2022
  • Obesity hypoventilation syndrome (OHS) is defined as the triad of obesity (body mass index, [BMI] ≥ 30 kg/m2), daytime hypercapnia (PaCO2 ≥ 45 mm Hg), and sleep breathing disorder, after excluding other causes for hypoventilation. As the obese population increases worldwide, the prevalence of OHS is also on the rise. Patients with OHS have poor quality of life, high risk of frequent hospitalization and increased cardiopulmonary mortality. However, most patients with OHS remain undiagnosed and untreated. The diagnosis typically occurs during the 5th and 6th decades of life and frequently first diagnosed in emergency rooms as a result of acute-on-chronic hypercapnic respiratory failure. Due to the high mortality rate in patients with OHS who do not receive treatment or have developed respiratory failure, early recognition and effective treatment is essential for improving outcomes. Positive airway pressure (PAP) therapy including continuous PAP (CPAP) or noninvasive ventilation (NIV) is the primary management option for OHS. Changes in lifestyle, rehabilitation program, weight loss and bariatric surgery should be also considered.

Application of Soft OR to Strategy Formation: Perspectives and Applicability (전략수립과 연성운용연구 : 동향 및 적용가능성)

  • Kim, Do-Hyeon
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
    • /
    • v.3 no.3
    • /
    • pp.1-15
    • /
    • 2008
  • The paper discusses application of soft OR methodologies, which have been developed for last decades centered in European OR communities, to strategy formation process. It is shown that there is strong similarity in understanding of strategy formation between descriptive school of strategy and the research trend of soft OR. The focus and philosophical background of cognitive school of strategy, in particular, share much in common with soft OR school. The analysis and overview of several soft OR methodologies are introduced. It is also proposed that SODA can be utilized more directly to the strategy formation process. However, it is also noted in this paper that the epistemological issues should be considered and resolved for fluent investigation of soft OR methodologies in relation with existing rich strategic research works, for soft OR adopts interpretative research methods while strategy research generally lies on positivistic approaches.

  • PDF

Effect Analysis of a Artificial Intelligence Attention Redirection Compensation Strategy System on the Data Labeling Work Attention Concentration of Individuals with Developmental Disabilities (인공지능 주의환기 보상전략 시스템이 발달장애인의 데이터 라벨링 작업 주의집중력에 미치는 효과 분석)

  • Yong-Man Ha;Jong-Wook Jang
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.24 no.2
    • /
    • pp.119-125
    • /
    • 2024
  • This paper investigates the effect of an artificial intelligence attention redirection compensation strategy system on the data labeling work attention concentration by individuals with developmental disabilities. Task accuracy and task performance for each session were used as measures of attention concentration. As a result of the study, after the intervention was applied, a significant improvement in attention concentration was observed in all study subjects compared to self-serving task. These results mean that artificial intelligence technology can have a positive effect on improving the attention span of people with developmental disabilities during data labeling tasks. This study shows that the application of artificial intelligence technology can improve the quality of learning data by improving the accuracy of data labeling tasks for people with developmental disabilities, and is expected to provide important implications for vocational training programs related to data labeling for people with developmental disabilities.

Representation Strategy for Participatory Spectatorship in Silence (<도가니>의 참여적인 관객성을 위한 재현전략)

  • Ghe, Woon-Gyoung
    • The Journal of the Korea Contents Association
    • /
    • v.14 no.9
    • /
    • pp.85-92
    • /
    • 2014
  • This study analyzes what kind of representation strategies make popularity in Silence. As audiences come together in cyber public sphere, 'participatory spectatorship' is made. Its sources are classical narrative mode and collective memories which are the devices to goad audience to anger. Silence reveals self-reflexivity because fact-based film has effect on allowing the audience to be aware of the reality constantly. However, the devices which maximize audience's anger aroused ethical controversy. Silence's unethical expression is the strategy for representing the popularity and the methodology for social ethics.

The Effect of Badges Gamification on Participation Behavior in StackOverflow (스택오버플로 배지 시스템의 게임화 효과에 관한 연구)

  • Nam, Jeongin;Baek, Hyunmi
    • Knowledge Management Research
    • /
    • v.23 no.3
    • /
    • pp.1-22
    • /
    • 2022
  • This study aims to investigate the gamification effect of the badge awards, the most popular gamification process, on users participation behavior. This study also attempts to investigate the effect of tailored gamification, which designs the system of gamification differently based on users' characteristics, focusing on the level of online user information disclosure. For this, we collect and analyze data on 557 users and 1,048,020 answers from StackOverflow, an online Q&A community for developers. The results show that providing a badge is effective for increasing the amount of user participation, whereas providing a goal through the badge is partially effective for increasing the quality of participation. However, the moderating effect of whether users disclose their SNS information on the relationship between badge gaining and participation decrease is not statistically significant. For platform operators, our findings emphasize the importance of gamification design to enhance user engagement effectively.

Self-reflexivity in Animation Media -focusing on exposure of production process and intertexuality- (애니메이션의 매체적 자기반영성 -생산과정의 노출과 상호텍스트성을 중심으로-)

  • Suh., Yong
    • Cartoon and Animation Studies
    • /
    • s.34
    • /
    • pp.81-104
    • /
    • 2014
  • Self-reflexivity means consciousness turning back on itself and breaks with art as illusionism and exposes their own factitiousness as textual construct. Self-reflexivity in media deals with the media's condition and process itself and tends to pull viewers out of the reality represented on screen by reminding them that is a media's construction or illusion on the screen. Representation aesthetics has been recognized with an essential theory of the art since Ancient Greek, but it has encountered crisis with the invention of the photography and the cinema in the early 1900s. The supreme transparency of the new media induced a new perspective for the representation aesthetics, which had dominated the art world. The art derived from the representation stood on the crossroad of changing direction. Modernism aesthetics wanted to search for the self-referentiality in order to the replace the past principal. This essay focuses on self-reflexivity in animation and their methodology. First, the change of representation aesthetics in visual arts will be discussed. Second, animations exposing their process of production and components will be analyzed, and lastly, intertextuality in animation will be dealt. I hope to provide the vision of the expanded animation media with this study.