• Title/Summary/Keyword: 화상 처리

Search Result 698, Processing Time 0.025 seconds

Performance evaluation of Multicast in an Integrated Services Packet Network (종합 서비스 패킷망에서의 멀티캐스트의 성능 평가)

  • Lee, Wang-Bong;Kim, Young-Han
    • Journal of the Korean Institute of Telematics and Electronics S
    • /
    • v.36S no.1
    • /
    • pp.9-19
    • /
    • 1999
  • An increase of the number of the real time applications and the Internet hosts make the Internet architecture changed. Current Internet architecture has some problems to process the real time traffics. To solve these problem, a new Internet architecture is proposed as the Integrated Service model. In the current Internet, as multicast protocols, the QoS multicast and the best-effort multicast have been studied in their separate network environments. But, the Integrated Service Packet Network is a heterogeneous network composed of the QoS delivery domain and the best-effort delivery domain. Thus, those separated multicast protocols have limitations in an ISPN. In this paper, we propose a multicast protocol for the ISPN with the QoS and the best-effort multicasting, and analyze the performance of this protocol. As a result, we find that the packet losses are same for hybrid multicast and best-effort multicast when the bandwidth is sufficient. But, if there exist some background traffics, the hybrid multicast has less packet loss than of the best-effort multicast.

  • PDF

The Korea Convergence Society A Study on the Optimization of Manufacturing Process through Motion Analysis and Virtual Reality (모션분석 및 가상현실을 통한 제조공정 최적화 방안연구)

  • Kim, Hyun-Jong;Hong, Jung-Wan;You, Yen-Woo
    • Journal of the Korea Convergence Society
    • /
    • v.8 no.7
    • /
    • pp.23-28
    • /
    • 2017
  • For manufacturing industry to achieve efficient manufacturing process, improving a company's productivity and reducing cost is a required task of the current manufacturing companies. For design of efficient manufacturing process and improvement of productivity, efficient manufacturing process method is studied through removal of unnecessary elements analyzing motions and using test-bed linkage system based on virtual reality. When building process line after verifying optimization through virtual process arrangement simulation in advance, it is available to save additional cost for process modification or supplement to result in practical effects of improving a company's manufacturing competition. Reducing design period, improving equipment, making automation, realizing ergonomics, and improving process through this study, it will be available to achieve improvement of productivity, enhancement of quality, cost reduction as well as employees' satisfaction for safety and health.

Tensile Stress-Strain Relation of ECC (Engineered Cementitious Composite) Accounting for Bridging Curve (실제 균열면응력-변위 곡선을 고려한 ECC의 1축 인장거동 관계)

  • Kim, Jeong-Su;Lee, Bang Yeon;Kwon, Seong-Hee;Kim, Jin-Keun;Kim, Yun Yong
    • Proceedings of the Korea Concrete Institute Conference
    • /
    • 2008.04a
    • /
    • pp.933-936
    • /
    • 2008
  • An engineered cementitious composite (Engineered Cementitious Composite) had been developed in previous study. Theoretical prediction of the tensile stress-strain relation of ECC is important in providing the material constitutive relation necessary for designing structural members. But, few studies have been reported with regard to predicting the tensile stress-strain relation of ECC. Prediction of the tensile stress-strain relation of ECC accounting for actual bridging curve, such as fiber dispersion is needed. The present study extends the work as developed by Kanda et al., by modeling the bridging curve, accounting for fiber dispersion, the degree of matrix spalling, and fiber rupture to predict the tensile stress-strain relation of ECC. The role of material variation in the bridging curve, such as number of effective fiber actually involved in the bridging capacity and how it affects the multiple cracking process is discussed. The approach for formulating the tensile stress-strain relation is discussed next, where the procedure for obtaining the necessary parameters, such as the crack spacing, is presented. Finally, the predicted stress-strain relation will be validated with experimental tests results.

  • PDF

Human Motion Tracking based on 3D Depth Point Matching with Superellipsoid Body Model (타원체 모델과 깊이값 포인트 매칭 기법을 활용한 사람 움직임 추적 기술)

  • Kim, Nam-Gyu
    • Journal of Digital Contents Society
    • /
    • v.13 no.2
    • /
    • pp.255-262
    • /
    • 2012
  • Human motion tracking algorithm is receiving attention from many research areas, such as human computer interaction, video conference, surveillance analysis, and game or entertainment applications. Over the last decade, various tracking technologies for each application have been demonstrated and refined among them such of real time computer vision and image processing, advanced man-machine interface, and so on. In this paper, we introduce cost-effective and real-time human motion tracking algorithms based on depth image 3D point matching with a given superellipsoid body representation. The body representative model is made by using parametric volume modeling method based on superellipsoid and consists of 18 articulated joints. For more accurate estimation, we exploit initial inverse kinematic solution with classified body parts' information, and then, the initial pose is modified to more accurate pose by using 3D point matching algorithm.

A Study on Expressed in Animations - Focused on Incredible - (애니메이션에서 표현되는 공간에 관한 연구 - 인크레더블을 중심으로 -)

  • Jun, Jeon-Sook;Son, Young-Bum
    • Archives of design research
    • /
    • v.19 no.2 s.64
    • /
    • pp.273-282
    • /
    • 2006
  • The earlier animations aimed to express the characters realistically by making the illustrations look like moving and alive. Since then, animations have been influenced by development of media technology, men's changed mentality and evolvement of diverse social phenomena, while influencing them, too. Among them, the computer which emerged first in 1946 has sewed to more diversify the tools for realistic expressions of animations, and further, enhance the intellectual power of expression media only to expand the new visual expressions and thereby, usher in a multi-media video information environment. Moreover, this technology or computer has urged every discipline to disintegrate its conventional order for the post-modernism characterized by polysemous, diversified, obscure and sometimes, mutually contradicting elements, and as a result, animations had to find a new breakthrough in the conventional reality (cognitive and reflective reality). Thus, animations have been real enough to be perceived impromptu and emotionally, faster than the logical cognitive process beyond the simple technological barrier or the screen image processing. With such backgrounds in mind and by defining such a reality as 'sensuous reality', this study aimed to apply Gilles Deleuze's, reality of space to animation films and interpret it.

  • PDF

Eye Contact System Using Depth Fusion for Immersive Videoconferencing (실감형 화상 회의를 위해 깊이정보 혼합을 사용한 시선 맞춤 시스템)

  • Jang, Woo-Seok;Lee, Mi Suk;Ho, Yo-Sung
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.52 no.7
    • /
    • pp.93-99
    • /
    • 2015
  • In this paper, we propose a gaze correction method for realistic video teleconferencing. Typically, cameras used in teleconferencing are installed at the side of the display monitor, but not in the center of the monitor. This system makes it too difficult for users to contact each eyes. Therefore, eys contact is the most important in the immersive videoconferencing. In the proposed method, we use the stereo camera and the depth camera to correct the eye contact. The depth camera is the kinect camera, which is the relatively cheap price, and estimate the depth information efficiently. However, the kinect camera has some inherent disadvantages. Therefore, we fuse the kinect camera with stereo camera to compensate the disadvantages of the kinect camera. Consecutively, for the gaze-corrected image, view synthesis is performed by 3D warping according to the depth information. Experimental results verify that the proposed system is effective in generating natural gaze-corrected images.

A Scheme of Improving Propagation Attack Protection and Generating Convergence Security Token using Moire (무아레를 이용한 융합 보안토큰생성과 전파공격 보호 기법)

  • Lee, Su-Yeon;Lee, Keun-Ho
    • Journal of the Korea Convergence Society
    • /
    • v.10 no.2
    • /
    • pp.7-11
    • /
    • 2019
  • Due to diversification and popularization of devices that use rapid transmission, there are many security issues related to radio waves. As the disturbance and interference of the radio wave can cause a direct inconvenience to a life, it is a very important issue. In this paper, as a means to prevent radio disturbance and interference, the projected image of the reference grid and the deformed grid is obtained by measuring the projected $moir{\acute{e}}$ using the white light source, projecting grid and the light source, and a $moir{\acute{e}}$ pattern is generated with an image processing algorithm by applying a phase diagram algorithm, and generated $moir{\acute{e}}$ pattern phase diagram creates a three-dimensional shape. By making an encrypted token using this measured face shape, the transmission of the information through token ring is determined in order to transmit the horizontal transmission having the dynamic security characteristics which includes authentication strength and caller information, etc. And by confirming the uniqueness of the token and by sending and receiving the horizontal transmission using java serialization and deserialization function, a problem solving method is suggested.

A Parallel Streaming Server for the Realtime 3D Internet Broadcasting (병렬 스트리밍 서버 기반 실시간 3D 인터넷 방송 서비스)

  • Kang, Mi-Young
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.24 no.7
    • /
    • pp.879-884
    • /
    • 2020
  • In the conventional video file system, videos are stored in a high performance server which has mass storage hard disks or disk arrays. For 3D internet broadcasting, real time operations are required to transmit video files to many clients. This paper describes the design of the 3D internet broadcasting system which can provide realtime streaming service to many users in the 5G environment. In reality, unicast is used to transmit multimedia contents over the internet rather than IP multicast since IP multicast has its own drawbacks in deployment, security, maintenance and so on. In addition, multimedia broadcasting service system like VoD has difficulties in applying to 3D internet broadcasting system since it requires a large amount of system and network resources. In this work, we develop a 3D internet broadcasting system which can construct effective data delivery by minimizing performance-degrading factors.

Job-related analysis and visualization using big data distributed processing system (빅데이터를 활용한 직업관련 분석 및 시각화)

  • Choi, Dong-Cheol;Choi, Nakjin;Kim, Min-Seok;Park, Jun-wook;Lee, Jun-Dong
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2020.07a
    • /
    • pp.249-251
    • /
    • 2020
  • 본 논문에서는 코로나바이러스감염증19 사태가 국내 취업시장에 어떠한 영향을 미쳤는지에 대해 알아보기 위하여 빅데이터를 활용한 직업 관련 분석 및 시각화를 수행하였다. 빅데이터를 위한 기본 자료는 통계청 자료와 워크넷 Open API를 활용하였으며, 빅데이터 처리 과정을 거쳐 결과값을 예측을 시도하였다. 2020년도 워크넷 Open API를 통해 고용수와 통계청 자료를 통해 비교 분석 및 시각화를 실시하였고, 08년~20년 취업자수를 통해 시계열 분석 및 예측을 진행해 앞으로의 횡보를 예상해보았다. 분석한 결과 19년, 20년도를 비교 분석했을 때에는 크게 차이가 나지 않았다. 추가적으로 시계열 분석기법을 활용해 보았을 때 매년 고용수는 전체적으로 증가하고 4월에는 감소, 7월에는 증가하는 추세가 나왔다. 코로나바이러스감염증19 사태로 인해 공공기관과 언택트 시대에 따른 화상회의나 재택근무로 인해 운수·통신 취업률은 상승한다는 결과값이 도출되었고, 자영업이나 서비스 직업 등은 다른 직종에 비해 큰 감소를 보여줬으나 국가 경제 활성화에 따른 고용수는 점차 증가할 것이라 예측된다.

  • PDF

An Experimental Study on Estimation of Size and Thickness of Cavitation(Void)s under Concrete Slabs and Tunnel Linings Using Law Frequency Type Radar(GPR) (저주파수 레이더(GPR)에 의한 콘크리트 상판 및 터널 라이닝 배면 공동의 크기 및 두께 추정에 관한 실험 연구)

  • Park, Seok-Kyun
    • Journal of the Korea institute for structural maintenance and inspection
    • /
    • v.10 no.6
    • /
    • pp.95-104
    • /
    • 2006
  • The presence of cavitations under pavements or behind tunnel linings of concrete is likely to result in collapse. One method of detecting such voids by non-destructive means is low frequency type radar(GPR). By the way, the size and thickness of small cavitation can't be detected by the present radar technology with low frequency and low resolution when it apply to civil structures like that. To overcome these problems and limitations, this study aims to develope and propose a new analysis method for estimating the depth, cross-sectional size and thickness of cavitations using low frequency radar. A new proposed method is based on the experiments that are carried out for analyzing the correlation between the measurement values(the amplitudes of radar return) of low frequency radar and various type of cavitations. In this process, the threshold value for radar image processing which aims to represent only cavitations to be fitted size can be obtained. As the results, it is clarified that a proposed method has a possibility of estimating cavitation depth, size and thickness with good accuracy in laboratory scale.