• Title/Summary/Keyword: 홍성찬

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The back muscle's EMG classification for Sitting posture modification (앉은 자세 보정을 위한 등 근육 EMG 분류)

  • Hong, Sung-Chan;Beack, Seung-Hwa;Ryu, Jong-Hyun;Paek, Seung-Eun
    • Proceedings of the KIEE Conference
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    • 2003.07d
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    • pp.2789-2791
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    • 2003
  • Today, many people are sitting on chair in their life. If a sitting posture is not correct, there is some trouble with the waist. And if it goes on long time, sometimes it cause the hurts of waist or the deformded spinal column. A crouched posture is an obstacle to breath and it give rise to drowsiness because the lack of oxygen. Sitting posture is a habit so people can't feel it oneself and look over some kind of risks. It analyzes a condition of muscles by measuring EMG of spinal both side of spin al-bones. It can have a right sitting posture by the analyzing that increasing of muscles tention in one or the other side of muscles when the posture inclines on one side or ahead.

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Impacts of ERP Systems on Information Capabilities and Business Performance (ERP 시스템 수행이 정보활용역량과 사업성과에 미치는 영향)

  • Hong Sung-Chan
    • Journal of Internet Computing and Services
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    • v.6 no.6
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    • pp.45-56
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    • 2005
  • With rapid advances in IT and introduction to the concept of business process reengineering, many companies have used tremendous resources in implementing ERP systems to improve cost saving and operational efficiency, However, researchers and IT professionals have not clearly explained the roles and values of ERP systems in achieving business objectives. The purpose of the research is to analyze the differences of organizations' performances based on the organizations' ERP readiness, and to identify the roles of ERP systems in enhancing the organizatons' information capabilities and improving business performances, The findings illustrate that ERP systems implementation do not guarantee business performance improvements, and imply that the implementation of ERP systems is likely to enhance organizations' information capabilities, and information capabilities enhanced by the implementation of ERP systems can improve business performances.

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How Panel Design to Fly on the Modern Soccer Ball (현대 축구공의 거죽 디자인 변화와 공력특성과의 관계)

  • Hong, sung-chan;Park, sang-wook;Byun, kyeong-ho
    • Proceedings of the Korea Contents Association Conference
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    • 2015.05a
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    • pp.189-190
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    • 2015
  • 지금까지의 축구공의 형태는 오각형과 육각형의 거죽(panel)으로 구성되었고 거죽의 수는 32장으로 되어 있었다. 그러나 최근에는 14장 거죽으로 구성된 팀가이스트(2006년 월드컵 공인구)와 8장 거죽으로 구성된 자블라니(2010년 월드컵 공인구)가 등장하여 이전과는 다른 형태의 디자인을 볼 수 있게 되었다. 또한, 최근에는 32장 거죽으로 구성되었지만 그 형태가 종전의 디자인(오각형과 육각형의 조합)과는 다른 새로운 디자인으로 구성된 축구공(카푸사; 2013년 컨페더레이션스컵 공인구)이 등장하였으며, 지난 2014년 월드컵에서는 6장 거죽으로 구성된 브라주카가 공인구로 사용되었다. 이렇듯 최근 현대 축구공은 가죽 디자인을 중심으로 그 형태가 다양하게 변화하고 있다. 그러나 가죽 디자인의 변화에 따른 유체역학적 효과를 설명한 연구는 그리 많지 않다. 이에 본 연구에서는 위에 열거된 현대 월드컵 축구공과 함께 2015년 K리그 공인구를 비롯하여 국내 리그에서 사용되는 축구공(험멜, 낫소, 스타)을 대상으로 거죽 디자인의 형태와 그 공력특성을 풍동실험을 통해 비교하여 검토하였다. 그 결과, 서로 다른 거죽 디자인에 따라 축구공이 비행 중 공기로부터 받는 공기력이 변화하게 되며, 이로 인해 비행거리와 비행궤도가 변하는 것을 알 수 있었다.

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Polynomial Higher Order Neural Network for Shift-invariant Pattern Recognition (위치 변환 패턴 인식을 위한 다항식 고차 뉴럴네트워크)

  • Chung, Jong-Su;Hong, Sung-Chan
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.12
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    • pp.3063-3068
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    • 1997
  • In this paper, we have extended the generalization back-propagation algorithm to multi-layer polynomial higher order neural networks. The purpose of this paper is to describe various pattern recognition using polynomial higher-order neural network. And we have applied shift position T-C test pattern for invariant pattern recognition and measured generalization by mirror symmetry problem. simulation result shows that the ability for invariant pattern recognition increase with the proposed technique. Recognition rate of invariant T-C pattern is 90% effective and of mirror symmetry problem is 70% effective when the proposed technique is utilized. These results are much better than those by the conventional methods.

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A Study on the Efficiency of ASTC Texture Format in Mobile Game Environment (모바일 게임 환경의 ASTC 텍스쳐 포맷 효용성 연구)

  • Hong, Seong-Chan;Kim, Tae-Gyu;Jung, Won-Joe
    • Journal of Korea Game Society
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    • v.19 no.6
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    • pp.91-98
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    • 2019
  • This study verified the memory occupancy, CPU processing speed, and average frame comparison of texture formats of ASTC and ETC in mobile Android OS. The virtual game scene was implemented as an experimental environment and built on the Android platform. Based on this, comparative verification data was extracted. ASTC has a 36% lower share of memory usage of 2D textures than ETC. CPU processing speed was 18% faster. The average frame confirmed 54 frames that was 58% higher. In the smart mobile game environment, ASTC confirmed the result of comparative advantage over ETC.

Sales Volume Prediction Model for Temperature Change using Big Data Analysis (빅데이터 분석을 이용한 기온 변화에 대한 판매량 예측 모델)

  • Back, Seung-Hoon;Oh, Ji-Yeon;Lee, Ji-Su;Hong, Jun-Ki;Hong, Sung-Chan
    • The Journal of Bigdata
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    • v.4 no.1
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    • pp.29-38
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    • 2019
  • In this paper, we propose a sales forecasting model that forecasts the sales volume of short sleeves and outerwear according to the temperature change by utilizing accumulated big data from the online shopping mall 'A' over the past five years to increase sales volume and efficient inventory management. The proposed model predicts sales of short sleeves and outerwear according to temperature changes in 2018 by analyzing sales volume of short sleeves and outerwear from 2014 to 2017. Using the proposed sales forecasting model, we compared the sales forecasts of 2018 with the actual sales volume and found that the error rates are ±1.5% and ±8% for short sleeve and outerwear respectively.

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An Experimental Study on the Cylinder Wall Temperature Characteristics for Load Variations in a Gasoline Engine (가솔린엔진의 부하(負荷)에 따른 실린더 벽면 온도특성(溫度特性)에 관(關)한 연구(硏究))

  • Kwon, K.R.;Ko, J.K.;Hong, S.C.
    • Journal of Power System Engineering
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    • v.3 no.1
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    • pp.16-22
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    • 1999
  • The purpose of this study is to prevent the stick, scuffing, scratch between piston and cylinder, is to contribute the piston design such as piston profile, clearance by calculating reaction force by over-lap of piston skirt, as measuring the temperature distributions of cylinder wall. The experiment has been peformed to obtain data during actual engine operation. Temperature gradient in peripheral and axial distributions of cylinder wall according to torque and speed of engine were measured by use of an 800cc class gasoline engine. The results obtained are summarized as follows ; 1) The temperature of cylinder wall at TDC was about $50{\sim}75^{\circ}C$ higher than temperature of cooling water. 2) The rear side temperature of top dead center was $141^{\circ}C$(1/4 load) in axial distribution, whereas the rear side of midway position temperature was $98^{\circ}C$. 3) The temperature of cylinder wall increased in according to rising temperature of cooling water. 4) The thrust side temperature of cylinder wall was about $15^{\circ}C$ in all load test. 5) The rear side temperature of top dead center was $159^{\circ}C$ (1/2 load) in peripheral distribution, it was about $39^{\circ}C$ higher than thrust side temperature.

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A History-Based Mobility Prediction Algorithm for Vertical Handover (Vertical 핸드오버를 위한 과거 이동 경로 기반의 이동성 예측 알고리즘)

  • Joe, In-Whee;Hong, Sung-Chan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.5A
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    • pp.536-541
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    • 2008
  • This paper proposes a mobility prediction algorithm for the effective handover among hybrid networks. The proposed algorithm is consisted of two mechanisms to predict a mobile terminal's path. First, the mobile terminal will be checking its received signal power level. Then the mobile terminal will judge its path in some network. Second, if the mobile terminal change its path suddenly, it will be dealing with this situation appropriately using the mobile terminal's speed. This paper introduces existing researches and the proposed algorithm. Finally, our algorithm is compared with existing approaches in terms of the handover delay by using the network simulator OPNet version 10.0.