• Title/Summary/Keyword: 협동능력

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Students' Responses and Self-understanding in Liberal Arts and Personality Class (교양과 인성 수업에 나타난 학생들의 반응과 자기 이해)

  • Park, Joo Eun;Park, Sung Hae
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.4
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    • pp.289-296
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    • 2022
  • The purpose of this study was to examine the students' responses and self-understanding in the liberal arts and personality class, one of the compulsory liberal arts subjects at S University. The results of the study are as follows. First, the degree of influence on students' positive change in this class was higher than normal using a five-step Likert scale. In particular, as a result of the film discussion conducted by the researcher, satisfaction was very high. Second, as a result of picture test analysis, changes in coping ability through stress and resource scales were seen in the students, and it was an opportunity for students to understand themselves by looking into their minds. This study presented example of classes that can cultivate students' personality through literature, art, and video, and cultivate their qualities as global citizens, such as responsibility, leadership, cooperation, consideration, communication, and empathy, through discussion.

DGA-based Botnet Detection Technology using N-gram (N-gram을 활용한 DGA 기반의 봇넷 탐지 방안)

  • Jung Il Ok;Shin Deok Ha;Kim Su Chul;Lee Rock Seok
    • Convergence Security Journal
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    • v.22 no.5
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    • pp.145-154
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    • 2022
  • Recently, the widespread proliferation and high sophistication of botnets are having serious consequences not only for enterprises and users, but also for cyber warfare between countries. Therefore, research to detect botnets is steadily progressing. However, the DGA-based botnet has a high detection rate with the existing signature and statistics-based technology, but also has a high limit in the false positive rate. Therefore, in this paper, we propose a detection model using text-based n-gram to detect DGA-based botnets. Through the proposed model, the detection rate, which is the limit of the existing detection technology, can be increased and the false positive rate can also be minimized. Through experiments on large-scale domain datasets and normal domains used in various DGA botnets, it was confirmed that the performance was superior to that of the existing model. It was confirmed that the false positive rate of the proposed model is less than 2 to 4%, and the overall detection accuracy and F1 score are both 97.5%. As such, it is expected that the detection and response capabilities of DGA-based botnets will be improved through the model proposed in this paper.

American Acoustician Alfred M. Mayer's Acoustical Research (미국 음향학자 앨프레드 메이어의 음향학 연구)

  • Ku, Ja-Hyon
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.1
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    • pp.44-50
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    • 2009
  • While American acoustics had been lagged behind European one in the nineteenth century, Alfred Mayer greatly contributed to enhance American experimental acoustics. He inherited experimental skills in collaboration with Koenig in Paris, and got chances to obtain research ability from leading researchers such as Rayleigh during his visit to England. His accomplishments, which brought him fame in Europe, included the creation of the acoustic pyrometer which measured the high temperature by means of the thermal change of the sound velocity, the discovery of mosquito's hearing by selective resonance, the formalization of the duration of the residual sensation of sound, the invention of the topophone which searched for the direction of the sound source, the construction of the apparatus for visualizing the frequency of sound and so on. He not only added new research results to Europe's acoustics but applied acoustics to physical education to help produce the next generation of American acousticians.

Study on Converged English-Science Teaching Methods Using the PBL Model in Elementary Schools (PBL 모형을 적용한 초등학교 영어·과학 융합 수업)

  • Park, In-Hwa
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.6
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    • pp.78-83
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    • 2020
  • The information and knowledge of modern society in the 2lst century is changing rapidly. Based on this social change, the ministry of education introduced STEAM (Science Technology Engineering Art Music) in 2011 to foster creative convergence talents. Therefore, this study is based on the PBL model that learners participate in the class voluntarily to develop appropriate talents in the 21st century. The combined subjects were English, which is the world's official language, and Science, which is found in almost all the fields with the development of the 4th industrial revolution. As a result, learners could define the problems and solutions during the English class and take part in the group activity actively to obtain the problems and solutions of environmental pollution during the Science class. Through this, learners answered that they had a great understanding of learning (86%), high motivation for learning (100%), improved self-confidence (100%), and improved collaboration and creativity (100%). Unfortunately, this study does not progress actively due to the entrance exams, which still require accurate answers rather than the necessity and effectiveness of convergence education. To foster talents suitable for the present age, more active research should be applied to a range of educational sites.

Design and Implementation of Web Based Map Learning System (웹 기반 지도 학습 시스템의 설계 및 구현)

  • Kim, Jeong-A;Goh, Byung-Oh
    • Journal of The Korean Association of Information Education
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    • v.9 no.2
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    • pp.231-241
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    • 2005
  • There are two main purposes in learning map in the subject of social studies in understanding the map itself and growing the ability of construing connection and situation and reasoning by applying the map. However, the map learning leans to understanding the map itself in existing materials. Although there is an interaction between learners and the context, there is hardly any interaction between learners or between teachers. Therefore, this paper designs and implements the web-based map learning system using the constructivism to make the cooperative study possible through the interaction and to be able to teach the map learning based on learners. The characteristics of the system suggested in this paper are as below. First, learners study the basic factors of the map by themselves and enable them to give feedbacks after the evaluation. Also, it embodies to evaluate the context of study as a multiple question after studying the whole thing. Second, the participation is induced by bringing the interests of learners based on the web and the interaction between teacher and learner as well as between learners is strengthened by the bulletin board and chatting function. Third, the study of utilizing map is embodied by means of applying the study model of solving problems and suggesting useful tasks.

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The Application of the Scratch2.0 and the Sensor Board to the Programming Education of Elementary School (초등학교 프로그래밍 교육을 위한 스크래치2.0과 센서보드 활용)

  • Moon, Waeshik
    • Journal of The Korean Association of Information Education
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    • v.19 no.1
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    • pp.149-158
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    • 2015
  • Programming education plays a very effective role in comprehensively learning problem analysis ability, logical thinking ability, procedural problem solving method, and imaginary problem solving method. Until recently, however, it is not applied to the elementary and the middle school in Korea, which is very different from the other IT centerd countries such as the U.S., etc., where coding class is actively implemented. Fortunately, Korean government recognized this reality and decided to implement programming education as a regular subject in the elementary school from 2017. In this situation, many researchers' programming education model research is urgently required for the students to learn in the elementary and the middle school. This research developed and suggested 17 sessions of programing education model connected with scratch language and sensor board, which is hardware, to be applied to the class of the 5th and 6th graders. As the result of implementing the joint class of 5th and 6th graders during the after-school class based on programming education process suggested to verify the suitability for elementary school programing education, satisfactory achievement was attained by the assessed students. The researcher plans to develop an optimum model proper for the elementary school students' intellectual capacity by more improving programming education model.

Development and Application of Performance Assessment Materials for a Biology Unit of Middle School Science 1 (중학교 과학1 생물단원의 수행평가 도구개발과 적용)

  • Cho, Jung-Il;Yoo, Hyung-Bin;Rho, Young-Ji
    • Journal of The Korean Association For Science Education
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    • v.20 no.3
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    • pp.384-395
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    • 2000
  • Recently performance assessments have been recommended as an alternative to traditional assessment methods such as multiple-choice written test. Performance assessment is suggested to facilitate students' creativity, participation and learning motivations in science classes. In this study, performance assessment materials were developed for a biology unit of middle school science 1, 'Plants Around Us', and then the assessment materials were applied to assess students' understandings and attitudes related to each topic of the unit. A total of 186 7th grade students at a southern large city participated in this study. From the study, the following were obtained: 1. Various type of the performance assessment materials, such as observation report, peer evaluation, interview have been developed for the unit 'Plants around us.' 2. Students' understandings on the topics appeared to be sound, and the students' interest and cooperative problem-solving abilities have been cultivated through the small group activities. The science classes became more student-centered. 3. Teacher's burden has increased due to the practices of performance assessment, but it could be handled by teacher's commitment and management skills. 4. The students' responses to performance assessments were positive, in general.

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A Case Study on The Application of Team-Based Learning by Culinary Major University Students to Culinary Skills Subjects (조리실무과목에 대한 조리전공 대학생의 팀기반학습(TBL) 적용사례 연구)

  • Kim, Chan-Woo;Chung, Hyun-Chae
    • The Journal of the Korea Contents Association
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    • v.20 no.5
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    • pp.327-337
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    • 2020
  • This study analyzed subjective cognitive types of culinary majors by applying TBL of cooking practice subjects, and applied Q methodology to multifaceted analysis of subjective cognitive types of learners. For the analysis of the study, interviews were conducted for college students majoring in cooking, and the survey was conducted in the order of constructing the Q population, selecting P-samples, classifying Q, interpreting the results, conclusions, and discussion. A total of four types were derived from the type analysis, and each was named according to its specificity as follows. Type 1 (N = 8): Cooperative Learning Effect Types, Type 2 (N = 8): Problem Solving Ability Effect Types, Type 3 (N = 6): Self Directed Learning Effect Type, Type 4 (N = 6): Individual Practice Preference Type analyzed for each unique feature type. It is expected that through the results of the study, it is expected to provide important implications that can help in the study of similar teaching methods in the future by fostering talents who can increase the needs of the industry and social stress.

A Sensing Channel Scheduling Scheme for Improving the Cognition Ability in Cognitive Radio Systems (인지 라디오 시스템에서 주파수 상황인지 능력 향상을 위한 감지 채널 스케줄링 기법)

  • Han, Jeong-Ae;Jeon, Wha-Sook
    • Journal of KIISE:Information Networking
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    • v.35 no.2
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    • pp.130-138
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    • 2008
  • The scheme for recognizing the channel availability is one of the most important research issues in cognitive radio systems utilizing unused frequency bands. In this paper, we propose a novel scheme of selecting sensing channel in order to improve the sensing ability of frequency status in cognitive radio ad hoc networks. To fully exploit the sensing ability of each cognitive radio user, we adopt a master for a cluster which is made of several cognitive radio users. By gathering and analyzing the sensing information from cognitive radio users in the cluster, the cooperative sensing is realized. Since the transmission range of a licensed user is limited, it is possible that a master determines different sensing channels to each cognitive radio users based on their location. By making cognitive radio users sense different channels, the proposed scheme can recognize the state of wireless spectrum fast and precisely. Using the simulation, we compare the performance of the proposed scheme with those of two different compared schemes that one makes cognitive radio users recognize the frequency status based on their own sensing results and the other shares frequency status information but does not utilize the location information of licensed user. Simulation results show that the proposed scheme provides available channels as many as possible while detecting the activation of licensed user immediately.

The Development of the Convergence Education Program based on the Creation of Scientific and Cultural Content (과학문화콘텐츠 구성을 기반으로 한 융합형 교육 프로그램의 개발 방안)

  • Cho, Nam-Min;Kim, So-Ryun;Son, Dal-Lim
    • The Journal of the Korea Contents Association
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    • v.15 no.1
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    • pp.506-518
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    • 2015
  • Recently there are growing needs and demand to enhance 'Unity of knowledge' as the concept of "Creating new value through integration and convergence" is developing rapidly in many different areas in the society. This also has significant implication to education. Especially, it requires paradigm shift in terms of required capabilities and qualifications for the students with science major. To accommodate this trend, Natural Sciences and Engineering's College has been increasing convergence education which focus on cultivating creative and cooperative learning capabilities as well as acquiring fundamental knowledge of individual majors. However, convergence education developed and implemented by Sciences college or liberal education so far has been mechanical combination of knowledge from different academic fields - not effectively integrated and interdisciplinary education. Given this situation, this research is to develop and propose a "convergence education program based on the development of scientific and cultural contents" as an education tool to enhance capabilities to apply and re-create integrated knowledge as well as acquire and learn existing knowledge. Education program developed in this research aims to achieve two different and sequential capabilities. First is to understand 'Science and Technology' and 'Cultural Archetype' which would be essential and useful to create cultural contents. Second is to develop capabilities to convert this understanding into cultural contents - a storytelling capability. This education program is differentiated in that it defines cultural contents as a medium to converge and integrate science and technology and humanities. By leveraging the concept of cultural content and storytelling, this education program would be able to overcome restrictions of existing interdisciplinary approach. Also, this program would encourage students to try in-depth research and new applications, and develop logical and creative thinking.