• Title/Summary/Keyword: 해양 시뮬레이터

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Conceptual Design of Network-based Pilot Supporting System (네트워크 기반의 예선사용 지원 시스템 개념 설계)

  • Kim, Yeon-Gyu;Kim, Sun-Young;Park, Se-Kil;Gong, In-Young;Yang, Young-Hoon
    • Journal of Navigation and Port Research
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    • v.33 no.1
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    • pp.21-25
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    • 2009
  • The ship without thrusters and special propulsion system is supported by the tug boats during berthing and unberthing. The orders to tug boats are made by a pilot. If the positions of ship, tug boats and port are displayed in 2D map, it will be helpful to pilots. In this research, a network-based pilot supporting system(NPSS) has been conceptually designed NPSS, necessary for safe and efficient pilot, has two main functions. One is the monitoring of the situation of berthing and unberthing. And the other is the automatic calculation of the tug forces considering environmental conditions. The NPSS is designed on the basis of network system around the harbor. The NPSS will be validated using ship-handling simulator in the future.

Development of Evaluation Techniques on Marine Casualties by Ship's Signal Sound Interferences(l) - 3D Sound Field Control Model - (선박신호음 간섭에 따른 해양사고 영향평가기법 개발(1) - 3차원 음장제어 모델 -)

  • Yim Jeong Bin;Jung Jung Sik;Park Seong Hyeon;Kim Chang Kyeong;Sim Yeong Ho;Lee Ku Dong;Choi Ki Yeong
    • Proceedings of KOSOMES biannual meeting
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    • 2003.11a
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    • pp.45-51
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    • 2003
  • The ship's signal sound dispersed by air, obstacles, and noises due to absorption, reflection, and disturbances, respectively. It is one of the factors of marine casualties by misjudgment if receiving direction The last target of this study is to prevent inherent marine casualty using the analysis-evaluation techniques if the interferences of ship's signal sound. In this work, three-dimensional sound field control model is proposed to simulate various sound transmitting characteristics according to sea environments at sea The efficiency test of the model was carried out using VR-based ship simulator.

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Development of Autonomous Navigation System Using Simulation Based on Unity-ROS (Unity-ROS 시뮬레이터 기반의 자율운항 시스템 개발 및 검증)

  • Kiwon Kim;Hyuntae Bang;Jeonghwa Seo;Wonkeun Youn
    • Journal of the Society of Naval Architects of Korea
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    • v.60 no.6
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    • pp.406-415
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    • 2023
  • In this study, we focused on developing and verifying ship collision avoidance algorithms using Unity simulator and ROS(Robot Operating System). ROS is used to establish an environment where communication between different operating systems is possible, and a dynamic model of a ship is constructed within Unity simulator. The Lidar data collected in Unity environment is passed to the system based on python through ROS. In the system based on python, control command values were created through the logic of the collision avoidance algorithm using data, and the values were transferred back to Unity to control the movement of the virtual ship. Through the developed simulation system, the reliability of the collision avoidance algorithm of ships with two different forms in an environment similar to the actual physical world was confirmed. As a result, it was confirmed on the simulator that it could be avoided without collision even in an environment with various types of obstacles, and that the avoidance characteristics according to the dynamics of the ship could be analyzed.

The Research about Analyzing the Charging Pattern using the Electric Vehicle Running Feature Simulation (전기자동차 운행특성 모의를 통한 충전패턴 분석에 관한 연구)

  • Lim, You Seok;Bang, Chang Hyun;Han, Seung Ho
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.1
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    • pp.205-214
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    • 2013
  • In this paper, we analyzed the various EV charging-infra information(charging status, charging pattern, charging rate, charging fee, etc.) through the charging infra simulator which would be of help to effectively construct the EV charging infrastructure. The proposed simulator virtually made the EV motoring pattern referred to TMS(Traffic Monitoring System) & Ministry of Land, Transport and Maritime Affairs, and analyzed the charging-infra information(amount of charging, accumulated charging fee, etc.) based on vehicle types, charging type, time and days using EV charging-fee list noticed by KEPCO. Through this simulator, we deducted some considerable contents to build the EV charging infrastructure similarly with real environment.

Quantitative Measures and Evaluation of AtoN Placement by Calculating Visibility in AtoN Simulator (항로표지 시뮬레이터의 항로표지 배치에 대한 시인성 정량적 지수 개발 및 검증)

  • Fang, Tae Hyun;Kim, Yeon-Gyu;Gong, In-Young;Park, Sekil;Kim, Ah-Young
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2014.10a
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    • pp.347-348
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    • 2014
  • In this paper, we describe the methods for quantitative evaluation of placement of aids to navigations (AtoN). AtoN is the additive devices for navigation that inform navigators using human vision and guide navigators to safe watercourse. Therefore the effectiveness of placement of AtoN can be quantified according to the grade of visibile recognition to navigators. In order words, the placement of AtoN can be quantified in the sense of visibility. In this study, we describe the methods for quantifying the visibility about the placement of AtoN. Using AtoN simulator which has been developed by Korea Research Institute of Ships and Ocean Engineering (KRISO), the quantitative method is investigated for the pre-installed placement of AtoNs.

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HIL based LNGC PMS Simulator's Performance Verification (HIL 기반 LNGC PMS 시뮬레이터의 성능 검증)

  • Lee, Kwangkook;Park, Jaemun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.219-220
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    • 2016
  • A power management system (PMS) has been an important part in a ship integrated control system. To evaluate a PMS for a liquefied natural gas carrier (LNGC), this research proposes a real-time hardware-in-the-loop simulation (HILS), which is composed of major component models such as turbine generator, diesel generator, governor, circuit breaker, and 3-phase loads on MATLAB/Simulink. In addition, FPGA based control console and main switchboard (MSBD) are constructed in order to develop an efficient control and a similar real environment in an LNGC PMS. A comparative study on the performance evaluation of PMS functions is conducted using two test cases for sharing electric power to consumers in an LNGC. The result shows that the proposed system has a high verification capability for the operating function and failure insertion evaluation as a PMS simulator.

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A Study on the Establishment of Aid-to-Navigation Management Platform through User Interface Implementation (User Interface 구현을 통한 항로표지 관리운영플랫폼 구축 방안에 관한 연구)

  • Hyunjin Kim;Jonghyun Park;Jeonggeun Chae
    • Journal of Navigation and Port Research
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    • v.48 no.1
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    • pp.1-6
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    • 2024
  • Aid-to-Navigation facility is important for maritime traffic safety. In Korea, for safe maritime traffic, the Ministry of Oceans and Fisheries is using an Aid-to-Navigation management system. The current Aid-to-Navigation management system displays information based on text, making it difficult to determine the impact if Aid-to-Navigation fails or an accident occurs. A simulator can be used to verify the placement of Aid-to-Navigation. However, real-time information is not applied and maintenance of the simulator is expensive. Additionally, the Aid-to-Navigation simulator cannot simulate effects of port backlighting. To improve these issues, we proposed an Aid-to-Navigation management platform based on digital twin technology. This system can predict failures by analyzing real-time sensor data collected from navigation signs. We plan to develop a function that can simulate Aid-to-Navigation placement. Aid-to-Navigation is expected to be managed efficiently by applying digital twin technology.

A Study on the Emergency Response Empowerment for Captain Based on the Analysis of Maritime Accidents (사고분석을 통한 선장 비상대응 역량강화 연구)

  • Chae, Chong Ju;Park, Young Sun;Jo, So Hyun;Kang, Suk Young;Lee, Ho;Kim, Hong Beom
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.25 no.4
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    • pp.413-422
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    • 2019
  • Maritime accidents are always accompanied by human/property damages. If management level ship's of icers properly respond to emergency situation in a correct manner based on knowledge required by international conventions, when maritime accidents occur, it will be possible to minimize such human/property damages. To improve the ability to deal with maritime accidents, this study analyze maritime accident cases to identify which competencies ships' officers' were lacking, compared the emergency response competencies required by international conventions, analyzed various emergency management manuals of shipping companies and carried out questionnaire surveys to suggest improvements of emergency response capability for ship's master. Through the analysis of maritime accidents, it was identified that management level ship's officers lacked competencies regarding damage stability and intact stability, and that the training for emergency response required by international conventions had been insuf iciently carried out. In addition, even though emergency management manuals of ships were generally adequate, it has been identified that there were limitations in terms of practical use of emergency response manual. Therefore, based on the questionnaire, this study proposed the expansion of emergency response training required by international conventions based on use of simulators, and the development of guidelines or manuals for effective and efficient response in emergency situations.

Development of Voice Information System for Safe Navigation in Marine Simulator (시뮬레이터 기반 음성을 이용한 항행정보 안내시스템의 개발)

  • Son N. S.;Kim S. Y.
    • Journal of the Korean Society for Marine Environment & Energy
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    • v.5 no.3
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    • pp.28-34
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    • 2002
  • As the technology of Speech Recognition(SR) and Text-To-Speech(TTS) develops rapidly, voice control and guidance system is thought to be very helpful for safe navigation. But Voice Control and Guidance System(VCGS) is not yet so popularly included in Navigation Supporting System(NSS). The main reason of this is that VCGS is so complicated and user-unfriendly that navigation officers hesitate to use VCGS. Frequent errors in operating VCGS due to low rate of SR are another reason. To make VCGS more practicable for safe navigation, we design the user-friendly VCGS. Firstly, by using interviews we survey functions and procedures that navigation officers want to be included in VCGS. Secondly, to raise the rate of SR, we tun the environmental noise in bridge and to reduce the errors due to low rate of SR in operating VCGS, we design the functions of self-correction. Also we apply a user-independent SR engine so that procedures of teaming of speakers is basically not necessary. Using simulator experiments the functions and procedures of the user-friendly YCGS for safe navigation are evaluated and the results of evaluation are fed back to the design. As a result, we can design the VCGS more helpful for safe navigation. In this paper, we describe the features of the user-friendly VCGS for safe navigation and discuss the results of simulator experiments.

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Path Prediction and Suggestion of Efficient Collection Points for Marine Plastic Debris Based on Betweenness Centrality Analysis (매개 중심성을 이용한 해양 플라스틱 폐기물의 경로 예측 및 효율적인 수거지점 제안)

  • Jeon, Yeon Seon;Hong, Min Ji;Park, Moo Kyu;Choi, Yong-Sang
    • Journal of Korean Society of Environmental Engineers
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    • v.37 no.7
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    • pp.426-431
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    • 2015
  • Korea severely suffers from plastic-induced ocean pollution, but only few studies predicted the trajectory of marine plastic debris and provided their collection method. This study used Ocean Surface CURrent Simulator (OSCURS) of National Oceanic and Atmospheric Administration (NOAA) in order to predict the trajectories of marine plastic debris flowing into the East Sea and Yellow Sea for each season during 2004 to 2013. Results suggest that efficient collection hubs through the high betweenness centrality index. Most hubs were located in the seashores regardless of season, suggesting the seashore of Uljin for the East Sea and the seashore between Saemangeum and Shinan for the Yellow Sea as the most efficient hubs.