• Title/Summary/Keyword: 항법좌표계

Search Result 34, Processing Time 0.025 seconds

Error analysis for a strapdown inertial navigation system (스트랩다운 관성항법장치의 오차해석)

  • 심덕선;박찬국;송유섭
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1986.10a
    • /
    • pp.286-289
    • /
    • 1986
  • 항법(navigation)은 기준좌표계에 대한 항체(vehicle)의 위치나 속도를 알아내기 위한 것으로 이를 위한 시스템이 관성항법장치(inertial navigation system-INS)이며 항법기능을 수행하기 위하여 항체에 놓여진 쎈서의 관성성질을 이용한다. INS는 specific force와 관성 각속도의 측정에서 얻은 데이타를 처리함으로 그 기능을 수행한다. 스트랩다운 INS(SINS)는 관성항법장치의 한 종류로 analytic INS라고도 하는데 기준좌표축을 유지하기 위하여 안정테이블을 사용하지 않고 쎈서들을 항체에 직접 부착시켜 초기상태와 현재상태와의 사이에 상대적인 회전방향을 해석적으로 계산한다. INS의 성능은 수많은 오차원(error source)의 함수로 주어지며 이 오차원 중에는 주위환경에 의한 것도 있고 INS 구성에 사용된 기구(instruments)와 관련된 것도 있다. INS 를 해석하는 목적은 항법의 정확도를 알아보는데 있으며 또한 각각의 오차원의 값을 추정하는 것도 부가적인 목적이 된다. 이러한 오차의 추정치는 사양(specification)을 모르는 부품의 성능을 식별하는데 사용될 수 있다. 따라서 INS를 해석함으로 INS를 구성하는 어떤 부품에 대한 성능이 어느정도 개선을 필요로 하는가 알 수 있다. 본 논문에서는 SINS의 오차원을 크게 고도계의 불확실성, 중력의 편향과 이상, 가속도계의 불확실성, 자이로의 불확실성의 네 그룹으로 나누어 상호분산해석(covariance analysis)방법으로 각 오차원이 시스템에 미치는 영향을 알아보았다.

  • PDF

Tutorial on the Coordinate Transforms in Applied Geophysics (물리탐사에 유용한 좌표계 회전 정리)

  • Song, Yoonho
    • Geophysics and Geophysical Exploration
    • /
    • v.23 no.2
    • /
    • pp.89-96
    • /
    • 2020
  • This tutorial summarizes the coordinate transforms for formulating geophysical problems. To ensure mathematical consistency, this discussion begins with the right-hand rule. Further, the concepts of active and passive transforms are introduced. By extending these concepts, the coordinate transform and its inverse between two coordinates are related to the matrix transpose. The yaw-pitch-roll rotation and the azimuth-deviation-tool face rotation transforms are described as the most frequently used schemes, and the relation between the Rodrigues' rotation formula and these two transforms are mathematically explained. The "Gimbal Lock" problem inherent in yaw-pitch-roll rotation is schematically presented and mathematically derived. As a useful tool overcome this problem, the principle and usage of the quaternion is also described.

Design and Implementation of a 3D Pointing Device using Inertial Navigation System (관성항법시스템을 이용한 3D 포인팅 디바이스의 설계 및 구현)

  • Kim, Hong-Sop;Yim, Geo-Su;Han, Man-Hyung;Lee, Keum-Suk
    • Journal of the Korea Society of Computer and Information
    • /
    • v.12 no.5
    • /
    • pp.83-92
    • /
    • 2007
  • In this paper, we present a design and implementation of three dimensional pointing device using Inertial Navigation System(INS) that acquires coordinates and location information without environmental dependancy. The INS measures coordinates based on the data from gyroscope and accelerometer and corrects the measured data from accelerometer using Kalman-Filter. In order to implement the idea of three dimensional pointing device, we choose a three dimensional Space-recognition mouse and use RFIC wireless communication to send a measured data to receiver for printing out the coordinate on display equipment. Based on INS and Kalman-Filter theoretical knowledge, we design and implement a three dimensional pointing device and verified the usability as an input device that can capture a human's move. also, we describe the applicability of this device in ubiquitous computing environment.

  • PDF

The Digital Road Map Using World Geodetic System-84 Coordinates System (WGS-84 좌표계에 의한 수치지도 작성)

  • 배상진;최철웅;강인준
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.15 no.2
    • /
    • pp.269-275
    • /
    • 1997
  • Car Navigation System with Global Positioning System (GPS) can display position direction and the shortest cut of one's destination. The position datum for GPS in World Geodetic System 1984 (WGS-84) coordinates system need to transform Bessel coordinates system and process Map projection. Since 1987, GPS has used the WGS-84. WGS-84 is a geocentric equipotential ellipsoid of revolution which is defined four parameters. In this study, by comparing the digitized topographical map with the digital map of GPS datum we can consider the technique of WGS84 digital map.

  • PDF

Design of Navigation Filter to Improve Tracking Performance in Radar with a Moving Platform (기동 플랫폼 탑재 레이다 추적 성능 향상을 위한 항법 필터 설계)

  • Hyeong-Jun Cho;Hyun-Wook Moon;Ji-Hoon An;Sung-Hwan Sohn
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.24 no.3
    • /
    • pp.115-121
    • /
    • 2024
  • As the radar mounted on a moving platform moves and rotates, the state of the radar's coordinate system also changes. At this time, in order to track target, the target's coordinates should be converted using the platform state measured from the sensor, and tracking performance may deteriorate due to causes such as sensor noise, communication delay, and sensor update cycle. In this paper, to minimize the degradation of tracking performance because of sensor error, we designed a navigation filter to estimate the state of the moving platform and analyzed the effect of improving tracking performance by applying the navigation filter through a simulation test. To design this navigation filter, three filter algorithms were applied and analyzed to confirm the effect of improving platform position and attitude performance for each filter, and the navigation filter designed by applying the highest performance filter algorithm was applied to a tracking simulation test. Finally we confirmed Improvement in tracking performance before and after applying navigation filters.

The Coordinate Conversion for Flight Dynamics Simulation (비행 운동 시뮬레이션을 위한 좌표계 변환)

  • Baek, Joong-Hwan;Hwang, Soo-Chan;Kim, Chil-Yong
    • Journal of Advanced Navigation Technology
    • /
    • v.3 no.2
    • /
    • pp.139-146
    • /
    • 1999
  • A flight simulator is composed of engine, navigation systems and instrument modules. However, two problems exist here. First, the coordinate of each independent module is not same. To solve this problem, we design a method that mutual coordinates are capable of transformation each other. Second, the distance and bearing between two points on the earth are computed in a sphere shape using the spherical trigonometry. However, the computing time is very severe. In this paper, we project the sphere into the planar to reduce the computing time. An experimental result shows that the performance of the proposed method is excellent to both distance and bearing calculations in close region. Also, the computing time is reduced from $4.95{\times}10^{-4}$ seconds to $1.648{\times}10^{-4}$ seconds.

  • PDF

3-Dimensional Positioning Using DGPS/DGLONASS (DGPS/DGLONASS에 의한 3차원 위치결정)

  • 강준묵;박정현;이은수
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.19 no.4
    • /
    • pp.317-325
    • /
    • 2001
  • Although GPS has proven to be efficient in the fields of navigation and surveying, it has many problems of positioning in downtown areas. Therefore, if GPS is combined with GLONASS which is similar to GPS in its positioning and signal system, it is expected that accuracy will be improved. However, we should address certain problems that exist related to the coordinate, time, and signal system between the two. The purpose of this study is to develop a GPS/GLONASS combination program by considering the properties of GPS and GLONASS and to solve the problems related to differences in the coordinates system and signal system. It is also to present the efficiency of the program in navigation and geographic information through analyzing 3D positioning accuracy by GPS/GLONASS combination with an application experiment. As a result of this study, the accuracy of the DGPS/DGLONASS positioning program corresponded to that of commercial program, and that's accuracy was better than that of DGPS. Especially, the acquisition of navigation and geographic information was possible by DGPS/DGLONASS combination in downtown area where the continuous 3D positioning is impossible by DGPS only.

  • PDF

A Study on Direction Finding Accuracy Analysis for Airborne ESM (항공용 전자전장비의 방향탐지 정확도 분석기법)

  • Lee, Young-Joong;Kim, In-Seon;Park, Joo-Rae
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.11 no.6
    • /
    • pp.63-73
    • /
    • 2008
  • The helicopter position, heading data and the direction finding data of ESM are essentially required to compensate the parallax and analyze the direction finding accuracy of heliborne ESM in flight test phase. In the case of the long test range compared with small platform like as LYNX helicopter and Jisim Island test site, the parallax compensation for direction finding accuracy calculation and GPS position error can be neglected. In this paper, the direction finding accuracy on the basis of helicopter propeller was calculated by coordinate changing between helicopter and transmitting antenna from WGS84 coordinate to navigation coordinate using helicopter position and direction finding data.

A Study on the Navigation Parameters of L1, C/A GPS through the Experimental and Statistical Analysis (실험 및 통계적 분석을 통한 L1, C/A코드 GPS의 항법 파라미터연구)

  • Ko, Kwang-Soob
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.19 no.8
    • /
    • pp.1959-1964
    • /
    • 2015
  • This research was focused on the analysis of navigation parameters from the received L1, C/A signal of the recent GPS, which has advanced with the SA policy change and the GPS modernization policy by the United States. It was done as a first step study for a comprehensive analysis on the multiple satellite navigation systems which will be adding or separating GPS signal. In particular, the statistical analysis on the GDOP change and positional accuracy based on the geocentric and spherical coordinate systems were investigated with carrier- to-noise ratio and the satellite geometry, The obtained GDOP values of HDOP, PDOP, VDOP are 0.5, 1.2, and 1.1, respectively in deviation. In addition, the positioning accuracies with these GDOP values were analyzed in the ellipsoidal and ECEF coordinates.

A 3D Terrain Reconstruction System using Navigation Information and Realtime-Updated Terrain Data (항법정보와 실시간 업데이트 지형 데이터를 사용한 3D 지형 재구축 시스템)

  • Baek, In-Sun;Um, Ky-Hyun;Cho, Kyung-Eun
    • Journal of Korea Game Society
    • /
    • v.10 no.6
    • /
    • pp.157-168
    • /
    • 2010
  • A terrain is an essential element for constructing a virtual world in which game characters and objects make various interactions with one another. Creating a terrain requires a great deal of time and repetitive editing processes. This paper presents a 3D terrain reconstruction system to create 3D terrain in virtual space based on real terrain data. In this system, it converts the coordinate system of the height maps which are generated from a stereo camera and a laser scanner from global GPS into 3D world using the x and z axis vectors of the global GPS coordinate system. It calculates the movement vectors and the rotation matrices frame by frame. Terrain meshes are dynamically generated and rendered in the virtual areas which are represented in an undirected graph. The rendering meshes are exactly created and updated by correcting terrain data errors. In our experiments, the FPS of the system was regularly checked until the terrain was reconstructed by our system, and the visualization quality of the terrain was reviewed. As a result, our system shows that it has 3 times higher FPS than other terrain management systems with Quadtree for small area, improves 40% than others for large area. The visualization of terrain data maintains the same shape as the contour of real terrain. This system could be used for the terrain system of realtime 3D games to generate terrain on real time, and for the terrain design work of CG Movies.