• Title/Summary/Keyword: 한국 전통 교육

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Unplugged Computing Education for Elementary School Traditional Folk Game-based on Yutnori (전통 민속놀이를 이용한 초등학교 언플러그드 컴퓨팅 교육-윷놀이를 중심으로)

  • Kim, Chul
    • Journal of The Korean Association of Information Education
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    • v.23 no.6
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    • pp.621-628
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    • 2019
  • The 2015 revised curriculum offers elementary students an unplugged computing education as a way to learn the concepts and principles of computer science in an easy and fun way and to improve their computational thinking. Yutnori is a traditional board game unique to Korea, which contains various contents such as history, culture, and science of our people, which helps to cultivate cultural identity of learners, and can effectively promote cooperation and communication among members. In this paper, we examined the possibility that Yutnori could be used as an unplugged computing tool in elementary school software education and convergence education. Korean traditional board game Yutnori has elements that can learn the sun and movements of heavenly bodies as well as sequential, selection, and repetitive algorithm elements. Unplugged activities that apply Korean traditional culture Yutnori is expected to help foster creative convergence talents by improving elementary school students' computational thinking, communication and community.

Virtual Field Education(VFE) for Active E-Business Learning (가상현장교육을 통한 능동적 체험 학습의 도입과 활용)

  • 김범수
    • Proceedings of the CALSEC Conference
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    • 2003.09a
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    • pp.167-171
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    • 2003
  • 목차 ◎연구의 배경 ㆍ전통적인 교육과 온라인 교육 ◎효과적 온라인 교육:능동적 체험 학습 ◎가상현장교육(Virtual Field Education) ㆍ가상현장교육 환경 및 구성 ㆍ지식의 전달 및 학습 과정 ◎가상현장실험(Virtual Field Experiments) ◎정보통신 교육과 연구의 융합(중략)

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The Effect of Blended Learning on Learning Achievement of Computer Education in High School (고등학교 전산교육에서 블렌디드 학습이 학업성취도에 미치는 효과)

  • Seo, In-Soon;Kim, Sung-Wan;Seo, Jeong-Man
    • KSCI Review
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    • v.15 no.1
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    • pp.111-116
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    • 2007
  • 본 연구는 전자교육(e-Learning)과 집합교육의 장단점을 상호보완하는 교육형태인 블렌디드 학습(blended learning)이 고등학교 전자계산의 학습성취에 미치는 효과성을 검증하는데 목적이 있다. 이 목적을 달성하고자, 블렌디드 학습모형을 도출하고 이를 토대로 온라인 학습환경을 구축하고, 경기도내 C고등학생 136명을 대상으로 실험집단(68명)과 비교집단(68명)을 구성했다. 두 집단을 대상으로 블렌디드 학습(실험집단)과 전통식 면대면 교실학습(비교집단)을 실시한 결과, 블렌디드 학습에서의 학업성취도가 전통적인 면대면 집합학습보다 더 높은 것으로 나타났다(t=-3.16, p=.0019). 이러한 결과는 블렌디드 학습이 전자계산 학습의 효과성에 긍정적인 결과를 가져다 줄 가능성을 보여 준 것으로, 블렌디드 학습이 기존 전자교육의 단점을 보완해 주는 대안적인 교수 학습방법으로 사용될 수 있음을 시사해 준다.

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Exploring the Essence of 'Science Content' and 'Science Education': Focus on 'Essential-Holistic' Perspective and Practices (과학교과내용학과 과학교육학의 본질 탐구 -'본질적-총체적' 관점과 실천전통을 중심으로-)

  • Lee, Gyoungho
    • Journal of The Korean Association For Science Education
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    • v.42 no.4
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    • pp.449-475
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    • 2022
  • The purpose of this study is to critically examine science content and science education from the 'essential-holistic' perspective, in particular, among the core disciplines constituting the teacher education curriculum. In this study, we first, analyzed the definition of the 'essential-holistic' perspective, the philosophical background, and the relationship with the practices in-depth, and then, from the 'essential-holistic' perspective, conducted an inquiry into the essence of science content and science education. The results of this study are as follows: first, according to the 'essential-holistic' perspective, science content is a study that explores the science practices and systematizes the results of that inquiry. Major activities of science content include the establishment and implementation of 'science for teachers' and participation in the development of science curriculum (textbook). Second, science education according to the 'essential-holistic' perspective is a study about in-depth exploration of essential problems in science education phenomena rooted in the science practices and the practice of good teaching. More specifically, science education is a field that carries out work related to inviting, participating, and guiding students to grow into science practices (i.e. initiating into practices). The main activities of science education related to this include activities ranging from the development of the science curriculum (textbook) to teaching and evaluation (recording). In this study, we discussed important tasks to be carried out in the future based on the results of the study.

Research on the Diversification of the Development Direction of Traditional Dance in China's Intangible Cultural Heritage (중국 무형문화재 전통무용 전승 발전 방향의 다양화 연구)

  • Wang, Mengjia;Kim, Kyung-Hoi
    • The Journal of the Korea Contents Association
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    • v.22 no.3
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    • pp.141-151
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    • 2022
  • Taking the different inheritance methods of representative successors, dance education at university, and convergent media as a research object, this research discusses the changes in the development direction of inheritance of traditional dances of China's intangible cultural heritage, analyzes the inheritance and development path of traditional dances. The purpose of this research is to realize the inheritance of dance culture and strengthen the influence of Chinese traditional dance culture in the world.

A Study on Factors Associated with Effect of e-Learning (e-learning의 학습효과에 영향을 미치는 주요요인에 관한 연구)

  • Ryu Keun-Ho;Kim Byung-Cheol
    • The Journal of the Korea Contents Association
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    • v.5 no.2
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    • pp.53-60
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    • 2005
  • e-learning which is beyond time and space restrictions as a new education tool, has been practically used in many fields in order to support instrument or displacement for traditional education. This research shows that the survey on the significance and the effect of e-learning to teachers who have experience in e-learning through the internet compared with effect of tradition education. Furthermore, we investigate variable factors affecting on effect of e-learning, the correlation of factors and coefficient of correlation between factors associated with effects of e-learning based on the results of our survey.

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Tradition of Liberal Education and Harvard Education (자유교육의 전통과 하버드 교육)

  • Cha, Jeh-Soon;Lee, Jae-Hyun
    • The Journal of the Korea Contents Association
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    • v.14 no.10
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    • pp.385-392
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    • 2014
  • The purpose of this paper is to introduce Harvard's general education in order to provide in sights into problem-solving in Korean higher education. To do this, this paper explored the historical tradition of liberal education and the education system of Harvard University. 1. The education of Harvard University is based on liberal education which is a model integrated knowledge and conduct. 2. The education System of Harvard University is divided into two categories: undergraduate education characterized as 'liberalize' and graduate education as 'deliberalize'. It is believed that the above characteristics of Harvard University's education system can provide insights into the future reform of Koran higher education.

The Implications of Seodang and So-Hak on Character Education (서당과 소학의 전통교육이 현대 인성교육에 주는 함의)

  • Shin, Chang Ho;Ye, Cheol-Hae;Yoon, Youngdon;Im, Hong-Tae;Ji, Jun-Ho
    • (The)Korea Educational Review
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    • v.23 no.1
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    • pp.165-182
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    • 2017
  • The purpose of this research is to examine So-Hak(小學) and Seodang(書堂) education, which were at the heart of child-adolescent education in Cho-Sun dynasty, and their implications on character education. In other words, this research is an attempt to review a traditional education from a modern character education perspective. So-Hak contains as major educational concepts Hyo(孝) and Kyeong(敬), guiding principles of daily lives. In this research, two basic concepts of So-Hak were reinterpreted from a modern perspective, namely, Soe-So-Eung-Dae-Jin-Tae(灑掃應對進退) and Ye-Ak-Sa-Eu-Seo-Su(禮樂射御書數). One of major implications of So-Hak lies on the habituation of what is learned, for habit leads to continuation of action, out of which the development of character emerges. As such, the role of habituation in character education is twofold, namely, basic educational content and method. Seodang is a school in which the teachings of So-Hak is realized. From an educational method perspective, Seodang's teaching-learning methods of reading, writing, and calligraphy methods were examined. As a result, three implications of So-Hak and Seodang were drawn, the habituation of what is learned, unification of knowledge and morality, and individualized learning based on one's own level.

A Study on Blended Collaborative Learning System of Web Community-based for Self Directed Learning (자기주도적 학습 역량 강화를 위한 웹 기반 온.오프라인 연계 협력 학습활동 시스템 적용)

  • Cho, Jae-Wan;Kim, Eun-Kyung
    • 한국정보교육학회:학술대회논문집
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    • 2006.08a
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    • pp.231-243
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    • 2006
  • 웹 커뮤니티 기반 온 오프라인 연계 자기주도 학습모형은 일반적으로 전통적인 면대면 교육방식이 갖고 있던 시간과 공간상의 제약 및 상호작용성의 한계를 극복하려던 e-Learning의 노력에서 한 걸음 더 나아가, e-Learning 교육 방식에 전통적인 면대면 교육방식이 갖고 있는 교육적 장점을 결합, 적절히 활용함으로써 학습효과를 극대화하기 위한 학습전략-소위 Blended Learning이다. 이에 이 논문에서는 교실이라는 제한된 범위를 넘어 다른 지역, 다른 학습자끼리 공동 관심사항에 대해 각기 자료를 검색하고, 취합하여 결과물을 공유하는 시스템을 적용하였다. 이 연구는 많은 사람들과의 연계를 통해 지기주도적 상호작용을 활성화한다는 점 이외에도 전문가 집단의 도움을 쉽게 받을 수 있으며 서로 다른 환경과 문화에 대해 통찰할 수 있는 기회를 제공해 준다는 점에서 의의가 있다.

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