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http://dx.doi.org/10.14352/jkaie.2019.23.6.621

Unplugged Computing Education for Elementary School Traditional Folk Game-based on Yutnori  

Kim, Chul (Dept. of Computer Education, Gwangju National University of Education)
Publication Information
Journal of The Korean Association of Information Education / v.23, no.6, 2019 , pp. 621-628 More about this Journal
Abstract
The 2015 revised curriculum offers elementary students an unplugged computing education as a way to learn the concepts and principles of computer science in an easy and fun way and to improve their computational thinking. Yutnori is a traditional board game unique to Korea, which contains various contents such as history, culture, and science of our people, which helps to cultivate cultural identity of learners, and can effectively promote cooperation and communication among members. In this paper, we examined the possibility that Yutnori could be used as an unplugged computing tool in elementary school software education and convergence education. Korean traditional board game Yutnori has elements that can learn the sun and movements of heavenly bodies as well as sequential, selection, and repetitive algorithm elements. Unplugged activities that apply Korean traditional culture Yutnori is expected to help foster creative convergence talents by improving elementary school students' computational thinking, communication and community.
Keywords
Software Education; Computational Thinking; Unplugged Computing; Yutnori;
Citations & Related Records
Times Cited By KSCI : 5  (Citation Analysis)
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