• Title/Summary/Keyword: 학습목표

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Prey-predator Problem in the Reinforcement Learning of Autonomous Mobile Robots for Cooperative Behavior (협조행동을 위한 자율이동로봇의 강화학습에서의 먹이와 포식자 문제)

  • Kim, Seo-Kwang;Kim, Min-Soo;Yoon, Yong-Seock;Kong, Seong-Gon
    • Proceedings of the KIEE Conference
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    • 2000.11d
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    • pp.809-811
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    • 2000
  • 협조행동이 요구되는 다수의 자율이동로봇 시스템에서 각 개체는 주변환경의 인식뿐만 아니라 지속적인 환경변화에 적응할 수 있는 고도의 추론능력을 요구하고 있다. 이에 본 논문에서는 강화학습을 이용하여 동적으로 변화하는 환경에서 스스로 학습하여 대처할 수 있는 협조행동 방법을 제시하였다. 강화학습은 동물의 학습방법 연구에서 비롯되었으며, 주어진 목표를 수행하는 과정에서 개체의 행동이 목표를 성취하도록 하였을 때는 그 행동에 보상을 주어 환경의 상태에 따른 최적의 행동방법을 찾아내도록 학습하는 방법이다. 따라서 본 논문에서는 포식자들이 협조행동을 통하여 능동적으로 움직이는 먹이를 잡는 까다로운 문제에 제안한 방법을 적용하여 그 성능을 검증하였다.

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A Study on the Education and Learning Culture for the Safety Promotion of Student Pilots in Approved Training Organizations

  • Kyung Su Ahn;Won Kyong Jeong
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.30 no.4
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    • pp.207-214
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    • 2022
  • 교육은 준비, 발표, 적용, 복습 및 평가 순으로 이루어지고, 학습은 경험의 결과로 개인의 지각, 사고, 느낌, 행위의 방식에 의해 변화될 수 있다. 고로 초기 조종사를 양성하는 과정에서 교육과 학습은 안전문화 증진을 위한 매우 중요하다. 항공안전법에서 국내 조종사를 양성하기 위해 전문교육기관(ATO)을 국토교통부로부터 승인을 받아야 하고, 또한 항공안전관리시스템(SMS)도 승인받고 안전관리 활동이 의무화됐다. 조종사가 되기 위한 첫 관문인 학생조종사에게 국가 항공안전관리 정책 및 목표에 부합하도록 달성 가능한 수준의 항공 업무의 안전목표를 수립하고 그 구성원들이 학생조종사에게 안전문화를 형성할 수 있도록 효과적인 교육과 학습 방안을 마련해야 한다. 본 연구는 조종사양성 전문교육기관에서 교육을 받고 있는 학생조종사의 교육과 학습에 따른 단계별 안전의식을 알아보고, 학생조종사가 안전문화를 형성하는데 초기교육과 지속적인 교육을 통해 학습문화을 만들고 도움이 되는지 연구한다.

예비교사들의 과학을 잘하는 모습에 대한 인식

  • Jeong, Jin-U;Ryu, Chun-Ryeol
    • 한국지구과학회:학술대회논문집
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    • 2010.04a
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    • pp.18-18
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    • 2010
  • 교사들의 생각하는 과학학습의 목표는 학생들이 생각하는 과학학습의 목표와 다를 수 있다. 과학을 잘 하는 모습은 교사의 입장에서 볼 때 과학교수 목표를 의미한다. 그러한 의미에서 과학교사들은 학생들이 과학을 잘 하게 하기 위해 과학 수업을 하고 있다고 볼 수 있다. 그러나 과학을 잘하는 모습은 교사마다 다를 수 있기 때문에 교사마다 다른 지향점을 가지고 과학교수활동을 하게 된다. 본 연구의 목적은 예비 교사들의 과학을 잘하는 모습에 대한 인식을 탐색하는데 있다. 연구를 위해 과학을 전공하고 있는 1학년에서 4학년 사이의 예비교사 30명을 대상으로 개방형 질문으로 구성된 설문을 실시하였다. 연구결과 예비교사들이 지닌 과학을 잘 하는 모습에 대한 인식의 유형과 과학을 잘 하는 모습을 결정짓는 상황의 유형을 분류할 수 있었으며, 예비교사들의 과학을 잘하는 모습에 대한 인식과 과학교수목표의 차이를 확인할 수 있었다.

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Practical Study on Learning Effects of University e-Learning (대학 e-러닝 학습효과에 관한 실증연구)

  • Kim, Joon-Ho
    • Information Systems Review
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    • v.12 no.3
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    • pp.19-48
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    • 2010
  • This study focused on characterizing various factors in order for learners to maintain their interests in learning and to maximize learning effects as the top priority purpose of university e-Learning, on the basis of results of conceptual studies on existing e-Learning and practical studies, and then on examining them practically. It also analyzed which factors would have greater influence on learning effects of e-Learning in general. Moreover, in comparison with existing numerous studies which examined only factor such as learning effects of e-Learning, it analyzed such things in detail according to division into three items such as learning satisfaction, learning transfer and learning recommendation. To achieve such purposes of the study, it characterized and set 3 factors such as learning contents, instructional design and user convenience on the assumption that such factors have a significant influence on learning effects of e-Learning. Moreover, the factor of learning contents includes 3 detailed elements, i.e., learning issue and objective, knowledge information, and consistency and propriety, and the factor of instructional design includes 4 detailed elements, i.e., interest and sympathy, interaction, contents presentation and explanatory strategy. Lastly, the factor of user convenience includes 2 detailed elements such as screen configuration, and check-up of contents and teaching schedule. According to analytical results, it showed all 3 factors such as learning contents, instructional design and user convenience have a significant influence on learning effects of e-Learning(i.e., learning satisfaction, learning transfer and learning recommendation). In more detail, it showed the learning issue and objective from the factor of learning contents have the greatest influence on learning satisfaction of e-Learning. Then, it is the most important to set the learning issue and objective with given priority to learners and set the learning objective estimable, in order to raise the learning satisfaction. It showed the contents presentation from the factor of instructional design on the learning transfer. Therefore, it is the most important to structuralize mutual relation and presentation orders to promote learning systematically and to let learners access to such things, for the purpose of raising the learning transfer. Moreover, it showed the interest and sympathy from the factor of instructional design has the greatest influence on the learning recommendation. Thus, it is the most important to promote learners' interests to the maximum using well-timed media, and to give a lecture enough to arouse learners' sympathy.

Elements and Implications of Social and Emotional Learning in the Home Economics Education Curriculum (가정과 교육과정에 담긴 사회정서학습 요소 및 시사점)

  • Jo, Hyunsub;Choi, Saeeun
    • Journal of Korean Home Economics Education Association
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    • v.35 no.1
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    • pp.15-34
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    • 2023
  • This study focuses on Social and Emotional Learning (SEL) as a theoretical perspective to provide education that enables adolescent students to understand themselves, establish healthy relationships with others, and form a healthy community. The meaning of learning and core competencies were analyzed. Results showed that the core competencies of SEL were all included in the nature, goals, subject competencies, core concepts, generalized knowledge, and achievement standards of the 2015 revised Home Economics Education (HEE) Curriculum. The implications for this are: First, the core competencies of SEL can be sufficiently cultivated through explicit education in HE classes without introducing a separate SEL program in the school field. Second, since HEE is a subject that emphasizes practice, the competencies of SEL can be applied in connection with actual life outside of school. Lastly, the effectiveness of SEL can be increased through HEE because the goals of SEL, which emphasize the connection between parents and the creation of healthy and safe community, are similar to the goals of HEE.

A study on the Prosody Generation of Korean Sentences using Artificial Neural networks (인공 신경망을 이용한 한국어 문장단위 운율 발생에 관한 연구)

  • 이일구;민경중;강찬구;임운천
    • Proceedings of the Acoustical Society of Korea Conference
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    • autumn
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    • pp.105-108
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    • 1999
  • TTS(Text-To-Speech) 시스템 합성음성의 자연감을 개선하기 위해 하나의 언어에 대해 존재하는 운율 법칙을 정확히 구현해야 한다. 존재하는 운율 법칙을 추출하기 위해서는 방대한 분량의 언어 자료 구축이 필요하다. 그러나 이 방법은 존재하는 운율 현상이 포함된 언어자료에 대해 완벽한 운율을 파악할 수 없으므로 합성음성의 질을 좋게 할 수 없다. 본 논문은 한국어 음성의 운율을 학습하기 위해 2개의 인공 신경망을 제안한다. 하나의 신경망으로 문장의 각 음소에 대한 피치 변화를 학습시키는 것이며, 다른 하나는 에너지 변화를 학습하도록 하였다. 신경망은 BP 신경망을 이용하며 11개의 음소를 나타내기 위해 11개의 입력과, 중간 음소의 피치와 에너지 변화곡선을 근사하는 다항식 계수를 출력하도록 하였다. 신경망시스템의 학습과 평가에 앞서, 음성학적 균형잡힌 고립단어를 기반으로 의미있는 문장을 구성하였다. 문장을 남자 화자로 하여금 읽게 하고 녹음하여 음성 DB를 구축하였다. 음성 DB에 대해 각 음소의 운율 정보를 수집하여 신경망에 맞는 목표 패턴과 훈련 패턴을 작성하였다. 이 목표 패턴은 회귀분석을 통한 추세선을 이용해 피치와 에너지에 대한 2차 다항식계수로 구성하였다. 본 논문은 목표패턴에 맞는 신경망을 학습시켜 좋은 결과를 얻었다.

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A Study on New Programme of Study for Geography by A Revised Geography National Curriculum in England (영국 국가교육과정의 개정과 새로운 지리 학습프로그램의 특징)

  • Cho, Chul-Ki
    • Journal of the Korean association of regional geographers
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    • v.18 no.2
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    • pp.232-251
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    • 2012
  • This paper is to examine new programme of study for geography by a revised geography(including historical, geographical and social understanding) National Curriculum in England. The new primary and secondary National Curriculum was respectively issued in 2007 for implementation from September 2008 and 2010 for implementation from September 2011. The revised National Curriculum was changed more than that of 1995 and 2000 in terms of its formation and content. Especially, Primary National Curriculum was rebuilded to the six areas of learning, in the end KS1-2 geography was integrated in 'historical, geographical and social understanding'. As a result of that, the subject named as geography only remains for KS3. Nevertheless, the new National Curriculum is consisted of programme of study(PoS) and attainment target(AT). But new programme of study was changed more than that of former curriculum in terms of its formation and content. Programme of study for primary school is organized with curriculum aims, the importance of areas of learning, essential knowledge, key skills, cross-curricular studies, breadth of learning and curriculum progression. On the other hand, that of geography for KS3 is organized with curriculum aims, the importance of geography, key concepts, key processes, range and content, curriculum opportunities. This paper examined on categorical features of new programme of study for KS3 geography and its implications for effective geography curriculum design and planning.

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The Effects of a Cooperative Learning Strategy by Level of Students' Collectivism (학생들의 집단주의 성향에 따른 협동학습 전략의 효과)

  • Koh, Hanjoong;Lee, Eunjin;Kang, Sukjin
    • Journal of the Korean Chemical Society
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    • v.57 no.3
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    • pp.389-397
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    • 2013
  • In this study, the effects of STAD cooperative learning strategy on students' achievement, learning motivation, perceptions of learning environment, and perceived classroom goal structure were investigated in terms of students' collectivism level. Two classes (64 students) from an elementary school were respectively assigned to a control group and a treatment group. A individualism-collectivism test, a learning motivation test, a perceptions of learning environment test, and a perceived classroom goal structure test were administered as pretests. The intervention of cooperative learning lasted for 24 class periods. After instruction, an achievement test, the learning motivation test, the perceptions of learning environment test, and the perceived classroom goal structure test were administered. The results indicated that the students of the treatment group significantly outperformed those of the control group in the achievement test. There was a significant treatment-aptitude interaction effect in the scores of the attention subcategory of the learning motivation. In the perceptions of learning environment, the score of the treatment group was significantly higher than the control group in the cohesiveness subcategory, whereas the score of the treatment group was significantly lower than their counterpart in the competitiveness subcategory. It was also found that the score of the treatment group was significantly higher than the control group in the performance subcategory of the perceived classroom goal structure.

A development and evaluation of practical problem-based Home Economics lesson plans applying to multiple intelligence teaching.learning strategy - Focused on the unit 'Nutrition & Meals' of middle school Home Economics subject matter - (다중지능 교수.학습 방법을 적용한 실천적 문제 중심 가정과 교수.학습 과정안의 개발과 평가 - 중학교 가정과 '청소년의 영양과 식사' 단원을 중심으로 -)

  • Choi, Seong-Youn;Chae, Jung-Hyun
    • Journal of Korean Home Economics Education Association
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    • v.23 no.1
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    • pp.87-111
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    • 2011
  • The purpose of this study was to develop and evaluate practical problem-based Home Economics lesson plans applying to the multiple intelligence teaching learning strategy, focused on the unit 'Nutrition & Meals' of middle school Home Economics subject matter. To achieve this purpose, the lesson plans were developed and evaluated from the 72 middle school students in Chongju after implementing the instruction. The data from the questionnaire were analyzed by SPSS/WIN 12.0 and content analysis. The results were as follows: First, the objectives of practical problem-based 'Nutrition & Meals' Instruction using multiple intelligence teaching strategy were to understand the importance of nutrition and health in an adolescent period and to develop good eating habits. The Practical Problem was 'What should I do for good eating habits?' and the learning contents were healthy life, the kinds and functions of nutriments, food pyramid and a food guide. The learning activities were progressed by various types of teaching and learning methods including 8 types of multiple intelligence teaching strategy. The lesson plans were developed according to the process of practical problem solving model. 6 periods of lesson plans and worksheets were developed. Second, the practical problem-based instruction using multiple intelligence teaching-learning strategy were evaluated to increase students' positive learning attitudes, motivation, and good eating habits.

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A Neural Network-based Artificial Intelligence Algorithm with Movement for the Game NPC (게임 NPC를 위한 신경망 기반의 이동 안공지능 알고리즘)

  • Joe, In-Whee;Choi, Moon-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.12A
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    • pp.1181-1187
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    • 2010
  • This paper proposes a mobile AI (Artificial Intelligence) conducting decision-making in the game through education for intelligent character on the basis of Neural Network. Neural Network is learned through the input/output value of the algorithm which defines the game rule and the problem solving method. The learned character is able to perceive the circumstances and make proper action. In this paper, the mobile AI using Neural Network has been step-by-step designed, and a simple game has been materialized for its functional experiment. In this game, the goal, the character, and obstacles exist on regular 2D space, and the character, evading obstacles, has to move where the goal is. The mobile AI can achieve its goals in changing environment by learning the solution to several problems through the algorithm defined in each experiment. The defined algorithm and Neural Network are designed to make the input/output system the same. As the experimental results, the suggested mobile AI showed that it could perceive the circumstances to conduct action and to complete its mission. If mobile AI learns the defined algorithm even in the game of complex structure, its Neural Network will be able to show proper results even in the changing environment.