• Title/Summary/Keyword: 학습된 요소 공유

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Blockchain-based system architecture for secure data communication in mobile IoT environment (모바일 IoT 환경에서 안전한 데이터 통신을 위한 블록체인 기반의 시스템 구조)

  • Heo, Gabin;Doh, Inshil;Cha, Kijoon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2021.05a
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    • pp.202-204
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    • 2021
  • 다양한 IoT 기기로 구성된 모바일 IoT 환경에서는 IoT에서 수집된 데이터가 다른 IoT의 학습 데이터로 사용되는 순환 구조로 이루어져 있다. 따라서 해당 환경에서 데이터는 공유되는 자원이며 매우 중요한 요소이다. 특히 IoT 기기가 밀집된 지역에서는 많은 트래픽이 발생하기 때문에 전송지연 및 데이터 손실로 인한 시스템 성능이 저하되는 문제가 발생한다. 따라서 본 논문에서는 안전한 데이터 통신을 위한 블록체인 기반의 시스템 구조를 제안한다. 해당 시스템은 블록체인을 사용하여 IoT 기기의 이동성과 밀집도를 판별하고, 트래픽 밀집 구역이 발생하였을 경우 UAV를 활용하여 통신이 원활하게 이루어질 수 있도록 한다.

Fine-grained Named Entity Recognition using Hierarchical Label Embedding (계층적 레이블 임베딩을 이용한 세부 분류 개체명 인식)

  • Kim, Hong-Jin;Kim, Hark-Soo
    • Annual Conference on Human and Language Technology
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    • 2021.10a
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    • pp.251-256
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    • 2021
  • 개체명 인식은 정보 추출의 하위 작업으로, 문서에서 개체명에 해당하는 단어를 찾아 알맞은 개체명을 분류하는 자연어처리 기술이다. 질의 응답, 관계 추출 등과 같은 자연어처리 작업에 대한 관심이 높아짐에 따라 세부 분류 개체명 인식에 대한 수요가 증가했다. 그러나 기존 개체명 인식 성능에 비해 세부 분류 개체명 인식의 성능이 낮다. 이러한 성능 차이의 원인은 세부 분류 개체명 데이터가 불균형하기 때문이다. 본 논문에서는 이러한 데이터 불균형 문제를 해결하기 위해 대분류 개체명 정보를 활용하여 세부 분류 개체명 인식을 수행하는 방법과 대분류 개체명 인식의 오류 전파를 완화하기 위한 2단계 학습 방법을 제안한다. 또한 레이블 주의집중 네트워크 기반의 구조에서 레이블의 공통 요소를 공유하여 세부 분류 개체명 인식에 효과적인 레이블 임베딩 구성 방법을 제안한다.

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Perspectives on Learning English of Korean·Chinese·Japanese Students in an English Department in Korea (국내 영어학과 수업 내 한·중·일 학생들의 영어 학습에 관한 인식)

  • Lee, Younghwa;Kim, Seon Jae
    • The Journal of the Korea Contents Association
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    • v.15 no.12
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    • pp.650-659
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    • 2015
  • This study reports on the perspectives of Korean Chinese Japanese students (KS CS JS) on learning English at multi-cultural classrooms in Korea. The participants were 32 KS, 10 CS, and 14 JS in EFL writing classes, and the data comprised open-ended questionnaires and interviews. In analyzing the data, 'Intentional content analysis' and 'Critical discourse analysis' were adopted. The findings show that the learning of English in Korea was supported by 80% of JS, 71.9% of KS, and 50% of CS. The highest satisfaction of JS was caused by rich interactions with others. English speaking was the most difficult area for all the groups. Whereas KS (43.8%) used only Korean, CS and JS used both English and Korean for communication. Most KS (78.1%) hesitated to socialize with foreign students despite their wishes. These findings suggest that a variety of programs should be developed so that students share different cultures and use more English in the multi-cultural Korean context.

A Qualitative Research of Children's Mental Model on Media Environment and the Use (미디어 환경과 사용에 관한 아동의 심성모형 질적 연구)

  • Lee, Ran;Hyun, Eunja
    • The Journal of the Korea Contents Association
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    • v.16 no.6
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    • pp.601-613
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    • 2016
  • The purpose of this study is to present the mental model of young adolescents' media environment and the use and to provide several educational suggestions drawing on the revealed model. For this, the data were collected through 4 activities such as interview, picture drawings, word association experiment, and sentence completion task with ten 4-5th graders in elementary schools; they were qualitatively analyzed by 2 researchers. First, the meaning components driven by sentence completion task, word association experiment were totally 6 components: media device, connection(alienation), competence(provision), entertainment, adverse effects, ambilaterality. Second, the components of media mental model driven by pictures were 4 components: functions/competence, entertainment, conflict with paper books/sharing, harmfulness/ambilaterality. Third, the components from interview consisted of conflict between paper books and electronic media, communication-centeredness, fear(addiction) and users' qualification. Based on those results, careful examination in cyber talk, necessity of addiction prevention, active development of learning media and their balanced utilization with books, and healthful media literacy education and reinforcement of critical thinking were suggested.

Development of Interpersonal Caring Theory Education Program Using Films (영화를 활용한 사람돌봄이론 교육프로그램 개발)

  • Kim, Heeyoung
    • The Journal of the Korea Contents Association
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    • v.21 no.10
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    • pp.508-519
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    • 2021
  • The purpose of this study was to develop an ICT education program using films to understand and expand of the Interpersonal Caring Theory (ICT). The study was conducted from February 2020 to October 2020. The films were selected by analyzing 10 elements of ICT and the program was developed according to Kolb's Experience Learning Model. 11 experienced nurses participated in the pilot operation of the program and evaluated the validity of the films as experts. The films selected for the ICT education program included The Blind Side (Noticing), Babette's Feast (Participation), Good Will Hunting (Sharing), The King's Speech (Active-listening), The Cure (Companioning), Mr. Holland's Opus (Complimenting), Patch Adams (Comforting), The Shawshank Redemption (Hoping), Mission (Forgiving), The Throne (Accepting). The program consisted of a total of 12 sessions, and each session included discussion questions for the steps of the Experimental Learning Model. After the program was piloted, it was found that the selected films were considered appropriate (I-CVI=0.98) as a result of evaluating the feasibility of films selection according to ICT elements. The developed ICT education program using films can be used to enhance caring competencies of nurses and nursing college students.

The Effect of Organizational Learning on Management Performance: Mediating Effects of Innovation Activities (조직학습이 경영성과에 미치는 영향 - 혁신활동을 매개로 -)

  • Kang, Hee-Kyung;Choo, Gyo-Wan
    • Management & Information Systems Review
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    • v.37 no.4
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    • pp.237-256
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    • 2018
  • This study focused on the concept of organizational learning as a prior variable of innovation activities, and reviewed the relationship between organizational learning, innovation and management performance. According to prior studies, the ability to perform these activities may be enhanced through organizational learning, as the success of the innovation requires activities to acquire and share knowledge within the organization. In other words, organizational learning is playing a role as a precursor to innovation. Therefore, in this study, the effects of organizational learning on management performance are to be verified through the mediation effect of product and innovation activities. Organizational learning provides various definitions and components for each scholar, but this study consisted of a series of knowledge acquisition, information distribution, information analysis and process memory using the framework of the learning ability analysis by Levitt and March(1988) and Huber(1991), Innovation was also divided into product innovation and process innovation, and measured with sub-variables such as presentation of new products and improvement activities to increase productivity. Management performance was measured as financial and non-financial performance. To verify the effects of the mediation, we used a three-step regression analysis procedure of Baron and Kenny(1986)'s and a sobel-test. Empirical studies show that organizational learning has a positive effect on management performance and that knowledge acquisition and information distribution, which are the early stages of learning activities in the lower variables, affect performance through product innovation. Based on the results of the above empirical study, the implications, limitations of the study and future research directions were presented.

Analysis of Current Status and Teacher Librarians' Perception about Space Composition and Interior Environment of School Libraries (학교도서관 공간 영역 및 실내 환경 요소의 구성 현황과 사서 교사 인식 분석)

  • Song, Gi-Ho;Kang, Bong-Suk
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.31 no.1
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    • pp.67-87
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    • 2020
  • The purpose of this study is to analyze current status and teacher librarians' perceptions of school library space composition and indoor environment, and propose some methods for the school library to be a basic educational facility. The space most secured by the 126 teacher librarians who participated in the survey was the free reading area, and the space with the lowest level was the media production and group project area. The most important types of spaces for teacher librarians are the teaching area and the free reading area, while the recognition of the importance of media production and group project areas is relatively low. Among the elements of indoor environmental assessment, they showed that safety and comfort were the most important but diversity and flexibility were relatively less important. The result of this analysis is different from the school and library policy direction that emphasizes the learning commons and maker spaces. Teacher librarians still seem to appreciate the importance of traditional library space. Therefore, it is necessary to include the establishment and operation of maker spaces and learning commons in the teacher librarians training and retraining process. In addition, it is necessary to increase the participation of users such as teachers, students, and parents in space composition and interior design initiatives to increase the user's interior environment satisfaction.

Development and Effect of the Creative Problem Solving Capacity Education Program for University Freshmen Using Game component (게임적 요소를 활용한 대학 신입생의 창의적 문제해결 교육 프로그램 개발 및 효과)

  • Jeon, Shin-young;Park, Joo-Hee
    • Journal of Korea Game Society
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    • v.21 no.2
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    • pp.139-150
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    • 2021
  • This study analyzed the effectiveness by developing an online program to enhance collaborative problem-solving capabilities for college freshmen using gamification. According to the research results, the operational model of the online program for enhancing collaborative problem-solving capabilities using gamification was presented in five stages: 1 preparation, 2 team building, 3 assessment, 4 feedback, and 5 achievement sharing. The results of the "pre-test" and post T-test of creative problem-solving capabilities, the variables related to creative problem-solving skills, academic challenge, creative thinking ability, and convergence value creation have been significantly improved. What should be discussed in the future is the need to experience collaborative problem solving process online, and to develop game design and platform that can discuss and communicate.

Analysis of Internet Biology Study Sites and Guidelines for Constructing Educational Homepages (인터넷상의 고등학교 생물 학습사이트 비교분석 및 웹사이트 구축방안에 관한 연구)

  • Kim, Joo-Hyun;Sung, Jung-Hee
    • Journal of The Korean Association For Science Education
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    • v.22 no.4
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    • pp.779-795
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    • 2002
  • Internet, a world wide network of computers, is considered as a sea of information because it allows people to share information beyond the barriors of time and space. However, in spite of the unmeasurable potential applications of the internet, its use in the field of biology education has been extremely limited mainly due to the scarcity of good biology-related sites. In order to provide useful guidelines for constructing user-friendly study sites, which can help high school students with different intellectual levels to study biology, comparative studies were performed on selected educational sites. Initially, hundreds of related sites were examined, and, subsequently, four distinct sites were selected not only because they are well organized, but also because each is unique in its contents. Also, a survey was carried out against the users of each site. The survey results indicated that the high school students regard the web-based biology study tools as effective teaching methods although there might be some bias in criteria for selecting target sites. In addition to the detailed biology topics and the related biology informations, multimedia data including pictures, animations and movies are found to be one of the important ingredients for desirable biology study sites. Thus, the inclusion of multimedia components should also be considered when developing a systematic biology study site. Overall, the role of the cyber space is expected to become more and more important. Since the development of the user-satisfied and self-guided sites require interdisciplinary collaborational efforts which should be made to promote extensive communication among teachers, education professionals, and computer engineers. Furthermore, the introduction of good biology study sites to the students by their teachers is also important factor for the successful web-based education.

Object Detection on the Road Environment Using Attention Module-based Lightweight Mask R-CNN (주의 모듈 기반 Mask R-CNN 경량화 모델을 이용한 도로 환경 내 객체 검출 방법)

  • Song, Minsoo;Kim, Wonjun;Jang, Rae-Young;Lee, Ryong;Park, Min-Woo;Lee, Sang-Hwan;Choi, Myung-seok
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.944-953
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    • 2020
  • Object detection plays a crucial role in a self-driving system. With the advances of image recognition based on deep convolutional neural networks, researches on object detection have been actively explored. In this paper, we proposed a lightweight model of the mask R-CNN, which has been most widely used for object detection, to efficiently predict location and shape of various objects on the road environment. Furthermore, feature maps are adaptively re-calibrated to improve the detection performance by applying an attention module to the neural network layer that plays different roles within the mask R-CNN. Various experimental results for real driving scenes demonstrate that the proposed method is able to maintain the high detection performance with significantly reduced network parameters.