• Title/Summary/Keyword: 하나TV

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Implementation of Wireless Streaming Media Sharing System (무선 동영상 공유 시스템의 구현)

  • Jeon, Soo-Bin;Kwon, Soon-Min;Park, Chong-Myung;Jung, In-Bum
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.517-518
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    • 2009
  • HDTV의 보급과 디지털 방송이 보편화 되면서 디지털 영상에 대한 기술이 점차 발전하고 있다. 지상파, 위성, 케이블 방식으로 수신 하고 있는 디지털 방송은 케이블 선으로 수신 되는 방송을 하나의 영상장치에서 밖에 볼 수 없는 불편함이 생긴다. 본 논문에서는 가정 또는 공공장소에서 디지털 영상을 여러대의 TV 또는 PC 등의 하드웨어에서 각각의 원하는 채널을 볼 수 있고 사용자간의 정보를 공유할 수 있는 시스템을 설계 및 구현 하였다.

Implementation of a Vehicle Speed Measurement System Using Image Processing (영상처리에 의한 차량속도 계측 시스템 구현)

  • Park Hyeong taek;Yun Tae won;Hwang Byong won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4C
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    • pp.276-282
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    • 2005
  • These studies developed system as well as its algorithm which can measure traffic flow and vehicle speed on the highway as well as road by using industrial television(ITV) system. This algorithm used the real time processing of dynamic images. The processing algorithm of dynamic images is developed and proved its validity by frame grabber. Frame grabber can process the information of a small number of sample points only instead of the whole pixel of the images. In the techniques of this algorithm, we made approximate contour of vehicle by allocating sampling points in cross-direction of image, and recognized top of contour of vehicle. Applying these technique, we measured the number of passing vehicles of one lane as well as multilane. Speed of each vehicle is measured by computing the time difference between a pair of sample points on two sample Points lines.

Measurement Algorithm of Vehicle Speed Using Real-Time Image Processing (영상의 실시간 처리에 의한 차량 속도의 계측 알고리즘)

  • Seo, Jeong-Goo;Lee, Jeong-Goo;Yun, Tae-Won;Hwang, Byong-Won
    • Journal of Advanced Navigation Technology
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    • v.9 no.1
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    • pp.10-18
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    • 2005
  • These studies developed system as well as its algorithm which can measure traffic flow and vehicle speed on the highway as well as road by using industrial television(ITV) system. This algorithm used the real time processing of dynamic images. The processing algorithm of dynamic images is developed and proved its validity by frame grabber. Frame grabber can process the information of a small number of sample points only instead of the whole pixel of the images. In the techniques of this algorithm, we made approximate contour of vehicle by allocating sampling points in cross-direction of image, and recognized top of contour of vehicle. Applying these technique, we measured the number of passing vehicles of one lane as well as multilane. Speed of each vehicle is measured by computing the time difference between a pair of sample points on two sample points lines.

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Implementation of Automotive Multimedia Interface Supporting Multi-Channel Display in Multi-Screen Display (다채널 다중 화면 디스플레이를 지원하는 차량용 멀티미디어 인터페이스 구현)

  • Jeon, Young-Joon;Song, Bong-Gi;Kim, Jang-Ju;Park, Jang-Sik;Yu, Yun-Sik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.1
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    • pp.199-206
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    • 2013
  • Recently, the diverse needs of the drivers for in-vehicle infotainment systems are increasing rapidly. As a result, the infotainment systems are equipped with more convenient and human-friendly high-tech features. In this paper, we designed and implemented in-vehicle multimedia infotainment system based on embedded system that was applied various multimedia to in-vehicles. The proposed system can support independent display on each screen for the multi-channel multimedia source based on one processor(1 CPU). Therefore, our system can be reduced costs compared to other systems. This system not only displays the video and audio data in storage devices but also displays CAM, T-DMB, and DVB-T multimedia contents which are supplied in real-time services. Also, our system could multi-screen displays multimedia data in smart phone using Wi-Fi. We expect that in-vehicle infotainment systems like AVN(Audio video navigation) and RSE(Rear Seat Entertainment) could be used in various applications and reduced costs.

Composed Animation Production Pipeline using Miniature Set (미니어처 세트를 이용한합성 애니메이션 제작 공정)

  • Kim, Jaejung;Kim, Minji;Seo, Jihye;Kim, Jinmo;Jung, Seowon
    • Journal of the Korea Computer Graphics Society
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    • v.22 no.3
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    • pp.63-73
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    • 2016
  • Animation contents are gradually growing every year, but production period and budget for making one animation contents is insufficient as of now. In particular, in case of animation series that are broadcasted on television, many episodes should be made within a short period of production term. Hence, production pipeline of full three-dimensional animation is frequently chosen in this case. However, another problem emerges as the full three-dimensional animation also requires a lot of time for making high-quality background and for rendering. Composed animation is a production pipeline that attempts to solve such problem. It is a pipeline of producing animation by composing computer graphic (CG) character and real background. It requires relatively small number of human resources compared to the full three-dimensional animation pipeline. Hence, it has an advantage in that natural-looking image can be produced under efficient structure and time for rendering can also be reduced. This paper proposes an efficient process of producing composed animation by using miniature set and three-dimensional computer graphic.

A Overdrive Technique Architecture for the Frame Memory Reduction based on DWT and Color Conversion (Frame Memory 축소를 위한 DWT와 Color Conversion 기반의 Overdrive 구조)

  • Byeon, Jin-Su;Kim, Hyeon-Seop;Kim, Do-Seok;Jeon, Eun-Seon;Hong, In-Seong;Kim, Bo-Gwan
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.1
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    • pp.85-91
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    • 2009
  • Recently, the LCD has high market share in TV market. The use of motion images in portable devices like DMB, PMP and Cell Phone is growing rapidly. One of the technique of enhancing the LCD's characteristic which is the slow response time. But, the technique requires a lot of memory usage, because of the requirement of frame memory. In this paper, we propose a reduction method for the frame memory that is required for LCD overdrive. Proposed overdrive architecture based on modified DWT-Inverse DWT and Color Conversion. The proposed architecture has a considerable PSNR. At once, it uses 50% of frame memory size and reduces 15% of frame memory size compare with previous architecture. The design was implemented using Xilinx Vertex4 and had 2172 Slice except Memory.

Statistical analysis on a specific student group and their responses to sub-health questionnaire (특정 수강집단 학생들과 아건강 설문지 응답과의 통계적 분석)

  • Shin, Jae-Kyoung
    • Journal of the Korean Data and Information Science Society
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    • v.26 no.4
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    • pp.895-906
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    • 2015
  • Nowadays, many people have much interest in health and quality of life. They can get information on foods known to have remedial value for certain illness from many healthcare experts on TV health related shows. Moreover, a lot of studies on these foods and their remedial value are consistently published. Thus, this study, on the ground that if we know prognosis of a certain disease in advance we can lead a better life without suffering from diseases, statistically analyzes specific students' responses to sub-health questionnaire. The analysis reveals that results of testing the equality of gender and 10 diagnosis indexes shows significant difference within 5% of significance level in 9 diagnosis indexes except for respiratory system. And the result of testing the equality of age and 10 diagnosis indexes indicates that there is no significant difference within 5% of significance level. In the study, students are divided into two age category. However, the age of 20s could be regarded as one category, which could be the reason why there is no significant difference.

The Seamless Browsing: Enhancing the users' speed of hyperlink navigation with zooming and thumbnail methods (줌과 하이퍼링크 미리 보기에 기반한 웹 탐색 성능 향상 -IPTV 환경에서 새로운 웹 탐색 방법에 관한 연구)

  • Yoo, Byung-In;Lea, Jong-Ho;Kim, Yeun-Bae
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.326-331
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    • 2008
  • We present the seamless browsing - a new Zooming technique based on the zoom ratios and the distances of the hyperlinks from the pointer. In most cases, users have to activate the interesting link after guessing the target content of it, just based on the insufficient information from the link label or title. We propose that a web browser displays a limited number of hyperlinks in an area around the pointer in a distinguished way, e.g. in different sizes of thumbnails, transparency or style. If a user zooms in on the pointer area, to new web browser displays the varying images of hyperlink-targets according to the zoom ratio, and finally it transfers to the new target page which was nearest to the pointer position. This method allows users to easily select a hyperlink based on rich information given by zoomable thumbnails and seamlessly to transit through web pages just with zooming. 1n our experiments, results show that the seamless browsing significantly outperforms the legacy way.

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The Structure of Synchronized Data Broadcasting Applications (연동형 데이터 방송 애플리케이션의 구조)

  • 정문열;백두원
    • Journal of Broadcast Engineering
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    • v.9 no.1
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    • pp.74-82
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    • 2004
  • In digital broadcasting, applications are computer programs executed by the set-top box(TV receiver) , and synchronized applications are those that perform tasks at the specified moments in the underlying video. This paper describes important concepts, standards, and skills needed to implement synchronized applications and explains how to integrate them to implement these applications. This Paper assumes the European data broadcasting standard, DVB-MHP. In DVB-MHP, scheduled stream events are recommended as a means of synchronizing applications with video streams. In this method, the application receives each stream event, and executes the action associated with the stream event at the time specified in the stream event. Commercially available stream generators, i.e., multiplexers, do not generate transport streams that support scheduled stream events. So we used a stream generator implemented in our lab. We implemented a synchronized application where the actions triggered by stream events are to display graphic images. We found that our synchronized application processes scheduled stream events successfully. In our experimentation, the stream events were synchronized with the video and the deviation from the intended time was within 240 ㎳, which is a tolerance for synchronization skew between graphic images and video.

An Efficient Deinterlacing Algorithm Using New Edge-Directed Interpolation (새로운 에지 방향 보간법을 이용한 효율적인 디인터레이싱 알고리듬)

  • Kim, Min-Ki;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.12 no.2
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    • pp.185-192
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    • 2007
  • The interpolation is used in many image processing applications such as image enhancement, de-interlacing/scan-rate conversion, wavelet transforms based on the lifting scheme, and so on. Among these, de-interlacing and scan-rate conversion are proposed for the digital TV applications. The de-interlacing algorithm can be classified into two categories. The first one uses only one field, called intra-field de-interlacing, and the other uses multiple field, called inter-field de-interlacing. In this paper, an efficient de-interlacing algorithm using spatial domain information is proposed far the interpolation of interlaced images. By efficiently estimating the directional correlations, improved interpolation accuracy has been achieved. In addition, the proposed method is simply structured and is easy to implement. Extensive simulations conducted for various images and video sequences have shown the efficacy of the proposed method with significant improvement over the previous intra-field do-interlacing methods in terms of the objective image quality as well as the subjective image quality.