• Title/Summary/Keyword: 프로젝트수업

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The Effects of the STEAM Project-Based Learning on Students' Creative Problem Solving and Science Achievement in the Elementary Science Class (초등과학에서 융합인재교육 프로젝트 학습이 학생의 창의적 문제해결력 및 학업성취도에 미치는 효과)

  • Kim, Moon Gyeong;Choi, Sun Young
    • Journal of Science Education
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    • v.37 no.3
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    • pp.562-572
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    • 2013
  • The purpose of this study was to investigate the effects of a STEAM Project-Based Learning on the elementary students' creative problem solving, scientific achievement and class satisfaction in elementary science class. For this purpose, the STEAM based project learning for students was developed and applied. The subjects were fifth grade students at S elementary school in Incheon divided two groups : an experimental class comprising of 28 students and a comparative class of 27 students. The results of this study were as follows: First, the change in students' creative problem solving ability in the experimental group applying the STEAM Project-Based Learning has statistically meaningful difference (p<.01). Second, a scientific achievement in experimental group has statistically meaningful difference (p<.05). Third, students' satisfaction in the experimental group was 59.6% for this program. Therefore, the STEAM based project learning program applied to this study might be useful to improve the students' creative problem solving ability and achievement in science.

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A Study on Developing and Using Mathematics Learning Program which can be used to Connect Schooling and Home Education for the other days of 5 days-schooling - Centered on Project Learning - (주 5일 수업제 시행에 따른 학교와 가정을 연계한 수학학습프로그램 개발과 활용에 관한 연구 - 프로젝트형 과제를 중심으로 -)

  • Nam, Seung-In;Ryu, Sung-Rim;Baek, Seon-Su
    • School Mathematics
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    • v.10 no.1
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    • pp.79-103
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    • 2008
  • The purpose of this study is for developing and using project tasks which can be used to connect schooling and home education for the other days of 5days-schooling; to promote students' mathematical ability and to let students have positive cognitions toward mathematics and self-controled learning attitudes. For this study, two classes of 4th graders(56 students) were sampled from a school in D city. Half of them were assigned to the experiment group(EG) and the other to comparison group(CG). In the experiment group, students completed 16 project tasks and we investigated whether there is an effect on students' academic achievement and mathematical disposition. Two kinds of test instruments, pre-test and post-test were used. The pre-test scores guaranteed that both groups were homogeneous. Post-test scores were used to identify three effects and the post-test scores were analyzed by t-test. The result of this study is as follows: (1) There was significant difference between EG and CG in academic achievement (p=0.010). (2) There was significant difference between EG and CG in mathematical disposition(p=0.007). (3) There was no significant difference between EG's pre-test and post-test in mathematical disposition at the 5% significant level. But the average score of mathematical disposition improved from 3.3333 to 3.5375. Mathematical disposition was composed of 6 factors. One of them was mathematical value and there was significant difference between EG's pre-test and post-test at the 5% significance level(p=0.030). But other factors were not. The average scores of mathematical reflection improved a little. So we can say that the activities with project tasks brought an positive influence on students' mathematical disposition.

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A Design and Implementation of the Web-based Project Learning System (웹 기반의 프로젝트 학습을 위한 시스템 설계 및 구현)

  • Kim, Eun-Jeong;Park, Phan-Woo
    • Journal of The Korean Association of Information Education
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    • v.6 no.1
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    • pp.53-63
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    • 2002
  • The purpose of this thesis is to design and implement an efficient Web- based Project Learning System(WPLS) in particular for the interactive of an elementary school children. The WPLS in this paper has four main parts ; user interface, learner module, administrator module and database. This system was implemented in accordance with the project themes solving learning processes. So the learner module consists of five steps ; project theme proposal, project plan, project execution, web-publishing, and project test. WPLS can improve student`s ICT using ability and academic achievement.

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Teaching Plans to Resolve Internet Addiction using e-Learning Project-Based Learning (이러닝 프로젝트 학습을 통한 인터넷 중독 해소 지도 방안)

  • Kim, Hyun-Bae;Yu, Seon-Bong
    • 한국정보교육학회:학술대회논문집
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    • 2010.08a
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    • pp.111-118
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    • 2010
  • There are various studies about Internet addiction in psychological or social point of view. In this study, teaching plans are introduced using e-learning project-based learning for elementary school students. These teaching plans are applied to the Cyber home study system.

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An Effects of Project Media Education with Computer in Technological Academic Achievement and Ability of Self-Directed Learning in middle school (컴퓨터 활용 프로젝트 미디어교육의 중등 기술교과 학업성취도 및 자기주도 학습능력에 미치는 효과 연구)

  • Moon, Hye-Sung;SaKong, Ok-Kyoung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2011.01a
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    • pp.163-166
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    • 2011
  • 본 연구에서는 컴퓨터를 중심으로 하여 인쇄매체, 영상매체를 활용하는 프로젝트 미디어교육이 중학생 기술교육의 학업성취도 및 자기주도 학습능력에 긍정적인 효과를 미치는가를 연구하였다. 연구대상자들을 전통적 교사중심 강의수업을 받는 집단과 프로젝트 미디어교육을 받는 집단으로 나누어 실험하였다. 이를 통해 나타난 결과는, 첫째, 프로젝트 미디어교육 학습집단이 전통적 강의방식 학습집단에 비해 인지적 영역과 정의적 영역의 학업성취도에서 더 효과적인 결과를 보여주었다. 그러나 학습결과물 영역의 학업성취도에서는 유의미한 차이가 없었다. 둘째, 프로젝트 미디어교육 학습집단이 전통 학습집단에 비해 학습자들의 자기주도 학습능력 요소들 중, 학습기회에 대한 개방성, 학습에의 솔선수범 및 독립성, 창의성의 요소들에서 더 효과적인 결과를 나타내었다.

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A study on the direction of team project education based on new industry (신산업체 기반 팀 프로젝트 교육 방향에 관한 연구)

  • Sang-jung Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.01a
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    • pp.223-224
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    • 2023
  • 본 논문에서는 코로나 19로 인한 환경의 변화는 팀 프로젝트 교육에도 많은 변화를 가지고 왔다. 개인적인 성향이 매우 강해졌고, 비대면 환경에 3년 가까이 노출된 학생들은 현재 대면을 통한 팀 프로젝트의 어려움을 호소하고 있다. 그렇다면 현재 산업체 또한 비슷한 어려움이 있을 것인데, 산업체에서는 어떻게 극복하고 있는지, 신산업 분야의 산업체 FGI(Focus Group Interview)를 통해 팀 프로젝트의 실무실태를 파악하고 학생 교육에 필요한 프로세스 및 필요 조건 등을 분류하여 개선 방향 및 효과적인 적용 방법을 제시하여 수업의 질적 양적 향상에 기여 하고자 한다.

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독일 7학년 학생들의 증명문제 해결능력 분석

  • Kwak, Jeeyi;Reiss, Kristina;Thomas, Joachim
    • Communications of Mathematical Education
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    • v.13 no.1
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    • pp.265-274
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    • 2002
  • 이 프로젝트는 수학 수업 중 ‘추론’과 ‘증명’에 관련된 "문제해결과정"에 관심을 가지고, 처음 증명문제를 접하는 독일 7학년 학생들을 대상으로 문제해결능력에 필요한 요인들, 즉, 문제 해결을 위한 수학적 기본지식, 해결된 문제에 대한 인지정도, 논리적 사고 등을 관찰 분석하고 수학교사의 수학에 대한 신념(Beliefs)과 수업 방식이 학생들의 문제해결에 미치는 영향을 조사하는 것에 그 목적을 둔다. 이 프로젝트의 일부의 결과로써, 본 논문에서는 학생들 개개인의 문제해결과정과 그 능력, 그리고 수학에 대한 신념을 서술하고, 수학교사와 학생들의 서로 다른 수학에 대한 신념을 비교 분석한다.

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A Study of Pre-Service Teacher Class Design for STEAM Education (예비과학교사들을 위한 STEAM 수업 설계)

  • Noh, Hee-jin;Song, Geu-ron;Paik, Seoung-hey
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.07a
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    • pp.455-456
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    • 2014
  • 본 연구에서는 예비교사가 학교 현장에서 적용할 수 있는 STEAM 수업 프로그램 개발을 위한 역량을 기르기 위한 수업을 개발하였다. 오픈소스와 CT (Computational Thinking)를 활용하여 팀별 프로젝트 (아두이노 및 스크래치 활용)를 진행하는 방식의 STEAM 교육을 통해 학생들의 창의성을 기를 수 있도록 수업내용을 구성하고 시범운영하였다. 이 수업을 통해 예비교사들은 다양한 학문 분야에서의 문제해결능력이 서로 밀접하게 연관되어 있음을 이해하고, 융합인재를 길러나갈 수 있는 역량을 기르게 될 것이다.

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Convergence study about Improvement of Communication ability and Problem-Solving applying Project-Based Learning on Community dental hygiene Practice Education (지역사회치위생학 교육의 프로젝트기반학습을 적용한 의사소통능력과 문제해결능력의 향상 융합연구)

  • Choi, Moon Sil
    • Journal of Convergence for Information Technology
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    • v.8 no.6
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    • pp.67-74
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    • 2018
  • The purpose of this study was to examine the difference between communicative competence and problem solving ability by applying project - based instruction in the community dental hygienic subject. For this purpose, we measured 30 students' communication ability and problem solving ability using the same questionnaire before and after experiencing project learning. The data were Collected from 30 undergraduate students and analyzed by paired t-test with SPSS. The result demonstrated that project-based learning method has an significant effect on improvement of communication skill and problem solving ability of undergraduate students. Based on the results of this study, in order to improve the practical ability, it is necessary to activate the self-directed active learning method such as Project-based learning for community dental hygiene major study.

The Interaction Effects of Team Efficacy and Perceived Loafing on Learning Outcome in Team-Based Project Learning (팀 기반 프로젝트 학습에서 팀효능감과 지각된 태만이 학습성과에 미치는 영향 : 팀효능감과 지각된 태만의 상호작용효과를 중심으로)

  • Jwa, Hyun-Suk
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.7
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    • pp.447-456
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    • 2020
  • The purpose of this study is to examine the effects of team efficacy and perceived loafing on learning outcome in team-based project learning. For this purpose, questionnaire survey was conducted to 58 students who enrolled the adolescent welfare class in 2019 at H University. A hierarchical regression analysis was conducted for the effects of team efficacy and perceived loafing on learning outcomes and the interaction effect between two variables. Main results of this study were as follows. Team efficacy had a positive effect on learning outcomes. Second, perceived loafing did not have a statistically significant effect on learning outcomes. Third, the interaction effect of perceived loafing and team efficacy on learning outcomes was significant. In particular, the negative effect of perceived loafing on learning outcomes was reduced by team efficacy. Based on the research results, a plan to increase the learning outcome of team-based project learning was discussed.