• Title/Summary/Keyword: 프락시

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A mobility-aware collaborative proxy architecture applied to mobile environments for effective multimedia services (무선 환경에 적합한 사용자 이동성 기반 협동 프락시 구조)

  • 백창현;신승훈;박승규
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10a
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    • pp.220-222
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    • 2003
  • 최근 무선 통신 기술의 발전으로 인해 무선 사용자를 대상으로 하는 멀티미디어 서비스가 보편화되고 있다. 그러나 무선 단말기의 제한된 능력으로 인해 유선 환경과 동일한 방식으로 무선 환경에서 서비스하는 경우, 이를 무선 단말기 상에서 유연하게 처리하기 어렵기 때문에 멀티미디어 데이터를 무선 단말기에 적합한 형태로 변환시킨 후 무선 사용자에게 전송해야 한다. 이에 따라 무선 사용자에게 효과적인 멀티미디어 서비스를 제공하기 위한 멀티미디어 오브젝트의 프레임 사이즈나 프레임 비율 등을 변환시키는 트랜스코딩 기법에 대한 연구가 현재 활발히 진행되고 있다. 본 논문에서는 트랜스코딩을 수행하는 프락시 간의 협동 구조를 바탕으로 사용자 이동성을 기반으로 한 멀티미디어 데이터 서비스의 구조적 효율성을 높이는 방식을 제안한다.

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Web Proxy Cache Replacement Algorithms using Object Type Partition (개체 타입별 분할공간을 이용한 웹 프락시 캐시의 대체 알고리즘)

  • Soo-haeng, Lee;Sang-bang, Choi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.5C
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    • pp.399-410
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    • 2002
  • Web cache, which is functionally another word of proxy server, is located between client and server. Web cache has a limited storage area although it has broad bandwidth between client and proxy server, which are usually connected through LAN. Because of limited storage capacity, existing objects in web cache can be deleted for new objects by some rules called replacement algorithm. Hit rate and byte-hit rate are general metrics to evaluate replacement algorithms. Most of the replacement algorithms do satisfy only one metric, or sometimes none of them. In this paper, we propose two replacement algorithms to achieve both high hit rate and byte-hit rate with great satisfaction. In the first algorithm, the cache is appropriately partitioned according to file types as a basic model. In the second algorithm, the cache is composed of two levels; the upper level cache is managed by the basic algorithm, but the lower level is collectively used for all types of files as a shared area. To show the performance of the proposed algorithms, we evaluate hit rate and byte-hit rate of the proposed replacement algorithms using the trace driven simulation.

Key Management for Secure Internet of Things(IoT) Data in Cloud Computing (클라우드 컴퓨팅에서 안전한 사물인터넷 데이터를 위한 키 관리)

  • Sung, Soon-hwa
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.2
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    • pp.353-360
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    • 2017
  • The Internet of Things(IoT) security has more need than a technical problem as it needs series of regulations and faultless security system for common purposes. So, this study proposes an efficient key management in order that can be trusted IoT data in cloud computing. In contrast with a key distribution center of existing sensor networks, the proposed a federation key management of cloud proxy key server is not central point of administration and enables an active key recovery and update. The proposed key management is not a method of predetermined secret keys but sharing key information of a cloud proxy key server in autonomous cloud, which can reduce key generation and space complexity. In addition, In contrast with previous IoT key researches, a federation key of cloud proxy key server provides an extraction ability from meaningful information while moving data.

A VoIP System for Secure Support in Next Generation Networks based on SIP (차세대 네트워크환경에서의 보안성 지원을 위한 SIP 기반 VoIP 시스템)

  • Sung, Kyung;Kim, Seok-Hun;Park, Gil-Ha
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.12
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    • pp.2321-2328
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    • 2006
  • Today, SIP standard (The signalling protocol for the Internet phone service) raises to be the standard technique because the expandability is high and complexity is low. It is widely investigated and actively advocated to use Si81a1 ring protocol for SIP in VoIP service. SIP service can be applied even outside the Internet phone service; instance messaging and various multimedia technology are just an example. This paper proposed an embodiment proxy server for rambling support to use JAIN SIP API. It provides standard interface for testing the Proxy server for SIP and embodiment of user agent that transfer instant massaging and voice communication.

An Implementation of Firewall System Supporting High Speed Data Transmission in 3-tier Client/server Systems (3계층 클라이언트/서버 시스템의 고속 전송 침입 차단 시스템 구현)

  • 홍현술;정민수;한성국
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.7
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    • pp.1361-1373
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    • 2001
  • In the firewall systems of 3-tier client/server systems, in general, data transmission speed is declined rapidly according to the duplicated proxy services in application server and fire wall server. In this paper, an application server configuration containing the proxy functions of firewall system is proposed so that the high speed data transmission can be achieved. The proposed application server can form the dual-homed gateway by means of the additional network interface card. The screened router of application server forms the screened subnet gateway that can separate the internal network. The proposed server configuration is more effective in traffic control than the traditional firewall systems and provides high speed data transmission with the functions of firewall. It can be also cost-effective alternative to the firewall system.

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Development of Korean Peninsula VS30 Map Based on Proxy Using Linear Regression Analysis (일반선형회귀분석을 이용한 프락시 기반 한반도 VS30지도 개발)

  • Choi, Inhyeok;Yoo, Byeongho;Kwak, Dongyoup
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.42 no.1
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    • pp.35-44
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    • 2022
  • The VS30 map is used as a key variable for site amplification in the ShakeMap, which predicts ground motion at any site. However, no VS30 map considering Korean geology and geomorphology has been developed yet. To develop a proxy-based VS30 map, we used 1,101 VS profiles obtained from a geophysical survey and collected proxy layers of geological and topographical information for the Korean Peninsula. Then, VS30 prediction models were developed using linear regression analysis for each geological age considering the distribution of VS30. As a result, models depending on geomorphology were suggested per each geologic group, including Quaternary, Fill, Ocean, Mesozoic group and Precambrian. Resolution of map is doubled from that of VS30 map by U.S. Geological Survey (USGS). Standard deviation of residual in natural log of proxy-based VS30 map is 0.233, whereas standard deviation of slope-based USGS VS30 map is 0.387. Therefore, the proxy-based VS30 map developed in this study is expected to have less uncertainty and to contribute to predicting more accurately the ground motion amplitude.

The Principle of Moving Image and the Development of the Optical Instruments in the 19th Century - On the Theory of Afterimage Effect and the Scientific Development of Moving Image - (동영상의 원리와 19세기 시각기구의 발전과정 - 잔상이론과 동영상의 과학적 발전에 대해 -)

  • LEE, Sang-Myon
    • Korean Association for Visual Culture
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    • v.19
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    • pp.189-221
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    • 2012
  • This thesis investigates the development of optical instruments in the 19th century, before the birth of the cinema, and the principle of the perception of moving images. For this purpose it traces the development stages of the optical instruments which demonstrated 'illusion of movement' from 1820s when the 'persistence of vision' had begun to be researched by scientists. Then, it examines the theory of the 'persistence of vision' or 'afterimage effect' known as the principle in the perception of illusion of movement produced from moving images. The optical instruments in the 19th century that presented the illusion of movement began with the Thaumatrope (double-sided picture disc), and appeared from the Phenakistiscope/Stroboscope (revolving disc), the Zoetrope (revolving drum) and the Praxinoscope (mirror-reflexive revolving drum), and in 1892 the Projection-Praxinoscope presented firstly the moving pictures (animation) on the screen. According to the research of psychology and physiology in the early 20th century it has been recognized that the 'afterimage effect' theory is not sufficient to explain the perception of illusion of movement from the moving images which is closely related to the particularity of the visual perception system of the human eyes. Since then, the Phi-phenomenon suggested 1912 by the Gestalt psychologist, Max Wertheimer (1880-1943), is regarded as the most persuasive theory until now, although it is still imperfect.

Proxy Caching Mechanism for Continuous Media Data on the Internet (인터넷 상의 연속 미디어를 위한 Proxy Caching 기법)

  • 임은지;최태욱;박성호;정기동
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04a
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    • pp.382-384
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    • 2000
  • WWW의 성장으로 인터넷은 과부하 상태에 이르렀으며, 현재 인터넷 상에는 오디오나 비디오 같은 연속미디어 데이터가 급격히 증가하는 추세에 있다. 본 논문은 인터넷상의 연속미디어 데이터의 효율적인 서비스를 위한 프락시 캐슁 기법을 제안한다. 연속미디어 스트림의 앞부분부터 점진적으로 캐슁하고, 스트림의 캐슁 길이를 유동적으로 변화시켜서 인기도에 따른 사용공간의 차별화를 수행한다. 그리하여 캐쉬의 제한된 저장공간을 보다 효율적으로 사용하고, 클라이언트의 서비스 지연시간을 최소화 시킬 수 있다. 그리고, 실험을 통하여 다른 알고리즘과의 성능을 비교 측정한다.

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Object Hot Swapping Framework Using Static and Dynamic Proxy (객체 핫 스와핑을 위한 정적, 동적 프락시 설계 및 구현)

  • 윤태웅;최은미;민덕기
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10d
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    • pp.94-96
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    • 2002
  • 서비스의 중단 없이 소프트웨어를 동적으로 업그레이드하고 확장하기 위해서는 객체지향 소프트웨어의 작은 단위인 모듈 즉, 객체를 동적으로 교체할 수 있는 구조가 필요하다. 특히 컴퓨터통신 네트워크 분야에서는 서로 영역에 넓게 퍼져 있을 경우 특별히 복잡한 구조를 가지고 된다. 본 논문에서는 이러한 객체 핫 스와핑을 가능하게 방법들을 비교분석 하고 가장 효율적인 방법을 사용해서 객체 핫 스와핑이 가능하게 하는 프레임워크를 설계 및 구현하였다.

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