• Title/Summary/Keyword: 평면디자인

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Butterfly Motif Design in Contemporary Fashion Collection - Focusing on VOGUE from 2019 to 2023 - (현대 패션컬렉션에 표현된 나비모티브 디자인 분석 -2019년~2023년 VOGUE를 중심으로-)

  • Shin, Jaeyoung;Huh, Jungsun
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.379-386
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    • 2024
  • The purpose of this study was to pay attention to the increase in the frequency of expression of butterflies and insects, whose decrease in the number of individuals is symbolized as a measure of environmental pollution, among the various motifs of nature as we go through the COVID-19, when we realized the importance of nature. The scope of this study was limited to fashion collection fashion show photos and interview articles of online for fashion collections from 2019 to 2023. As a result of the study, 185 butterfly motivation fashion design appeared, and digital printing techniques were the most used as a type of plane expression method. Along with this, techniques such as quilting, embroidery, and beading have appeared a lot as techniques to express the planar motif of butterflies. As for the three-dimensional expression types, 3D printing, laser cutting, corsage techniques, and draping techniques showed similar proportion. It can be seen that the expressed butterfly motif had more realistic description the shape of the butterfly as it was than abstract expressions. In conclusion, it can be seen that the butterfly motif fashion design over the past five years contains a stronger message about the environment than the butterfly motif fashion in the past. It was confirmed that it is a motif with a great symbolic meaning that can convey an eco-friendly message beyond just the morphological beauty and colorful design elements of the butterfly.

Construction of Korean Traditional Tessellations via GSP(Geometer's SkechPad) (GSP를 활용한 한국 전통문양의 테셀레이션 작도)

  • Kye, Young-Hee;Kim, Jong-Min
    • Journal for History of Mathematics
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    • v.21 no.2
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    • pp.71-80
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    • 2008
  • From the ancient Korea, our ancestor had designed the unique pattern which is Dan-chung, in architectures such as palace and Buddhist temple. In Dan-chung pattern, there are many various kinds, that is geometric pattern, arabesque pattern, plant pattern, flower pattern, animal pattern, Buddhist pattern and living pattern. So, we can see the tessellations in the Dan-chung pattern, moreover we can find the beauty of tessellation in the Korean traditional architectures and crafts. In this paper, I'll show you Korean traditional tessellations via GSP 4.0. which means geomeric program Geometer's SkechPad.

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NURBS Surface Deformation with 3D Target Curve for Virtual Design (가상 디자인을 위한 3 차원 목표곡선을 이용한 곡면 변형)

  • Lee, Jeong-In;Chai, Young-Ho
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.474-479
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    • 2006
  • 컴퓨터 기술이 발전함에 따라 3 차원 입력시스템을 통한 모델링이 가능하게 되었다. 2 차원 시스템은 평면 입력을 공간상의 데이터로 바꾸기 위한 많은 기능과 메뉴들이 존재하지만 3 차원 시스템에서는 그러한 복잡한 기능 없이 입력 데이터가 곧바로 모델링에 적용될 수 있다. 하지만 아직까지 3 차원 입력시스템에서 모델링을 수행하는 디자이너에게 익숙한 스케치 방법을 고려하지 못하고 있는 실정이다. 디자이너에게 가장 익숙한 모델링 방법은 스케치북에 선으로 그림을 그리는 것이기 때문에, 모델을 변형하는 방법은 이를 벗어나지 않도록 해야 한다. 평면 스케치에서 디자이너가 그리는 선은 모델의 윤곽을 잡아주고 모델의 특징이 되는 부분을 표현하게 된다. 이러한 선의 입력을 통한 스케치를 3 차원 모델링에서 그대로 사용하기 위해서는 공간에서의 점이나 면이 아닌 선의 입력을 모델링에 적용할 수 있어야 한다.

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An Analysis of the Apartment House Plans in Seoul by Means of a New Graph-theoretic Method (그래프 기법에 의한 서울시 아파트 평면분석에 관한 연구)

  • Seo, Kyung-Wook
    • Journal of the Korean housing association
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    • v.18 no.2
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    • pp.121-128
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    • 2007
  • The investigation of the apartment housing as a dwelling type has become the most important and popular research subject to understand the housing culture in Korea. In their methods of typological analysis, it is found that most studies represent each unit plan as a simplified architectural drawing. This type of typology, however, has difficulties in processing a large scale of data set because each representation of a plan contain too many informations. To deal with this problem, this study suggests a new graph-theoretical method by which apartment plans can be represented in a more simple and effective way. This new method is also tested against the sample plans from Gangnam-gu area in Seoul to reveal the design logic hidden in plan configuration. Through a series of analyses, it is verified that there exist a design strategy that guides the particular pattern of zoning and allocation of each room in the plan.

Design and Performance Test of the Out-Of-Plane Magnetic Spectrometer (비평면 자기분광계의 설계 및 성능 조사)

  • ;S.E. Williamson
    • Journal of the Korean Magnetics Society
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    • v.7 no.5
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    • pp.274-279
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    • 1997
  • A magnetic spectrometer was designed for out-of-plane coincidence (e, e' P) measurements in electron scattering. The spectrometer consists of four magnetic spectrometers with different polar angles about the symmetric axis in the scattering plane. The performance of the machine was optimized for the precision measurements of nucleons and few-body nuclei. This paper presents the ion-optical design and measured performance of one spectrometer which was constructed as a prototype.

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Resolution improvement of 3D images in plane-based computational integral imaging reconstruction technique (평면기반 컴퓨터 집적 영상 재생 방법에서 3차원 영상의 해상도 개선)

  • Shin, Dong-Hak
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.10
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    • pp.1944-1949
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    • 2007
  • In this paper, a new plane-based computational reconstruction technique for three-dimensional (3D) objects in 3D internal imaging based on a lens model is proposed. For the proposed technique, computational experiments have been carried out for various test images. Resolution of the reconstructed images is analyzed and compared with that obtained by the conventional technique. From experiments, it is shown that the resolution of a 3-D reconstructed image was improved by using the proposed technique.

A Study on Characteristics of Perceptual Presentation Methods of Interior Design (실내디자인의 지각적 프리젠테이션 방법의 특성에 관한 연구)

  • 이종란
    • Korean Institute of Interior Design Journal
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    • no.28
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    • pp.265-265
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    • 2001
  • The perceptual presentation of interior design is to represent an interior space planned by a designer as if people see it in reality. The perceptual presentation methods that have developed are perspectives, full-scale models, small-scale models, photography of models, video taping of models, computer images, computer animation, and virtual reality. The purpose of this study is to investigate limits of those perceptual presentation methods according to their characteristics. The methods have characteristics that are either static or dynamic and either monoscopic or stereoscopic. In terms of representing interior spaces and perceiving interior spaces, the dynamic characteristic is more helpful than the static characteristic because the dynamic characteristic provides consecutively changing views of interior spaces when people walk around within the spaces. The stereoscopic characteristic is more helpful than the monoscopic characteristic because the stereoscopic characteristic provides the binocular depth perception. Full-scale models, small-scale models, virtual reality that have dynamic and stereoscopic characteristics, are most effective. The next effective methods are video taping of models and computer animation that have dynamic and monoscopic characteristics. The last effective methods are perspectives and photography of models that have static and monoscopic characteristics. But the most effective methods can not be said that those are perfect because each of them still has limits. Designers have to consider the limits of each perceptual presentation method to find a way that shows their designs most effectively. To develop the perceptual presentation methods of interior design, researchers should focus on the helpful characteristics that are dynamic and stereoscopic.

A Status Report on Interior Design-Related Websites (인터넷을 통한 인테리어 관련 웹사이트들의 정보실태 조사)

  • 주서령;강미선
    • Archives of design research
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    • v.14 no.3
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    • pp.97-106
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    • 2001
  • Through the surge of intelligence-based technology, information and communication are the main production means, and the ground-breaking innovation of technology, computing, communication, broadcasting have integrated. And this have led to automated, information-based and communication networked society, and the information age. To cope with this movement toward information-based society, offices of interior design are increasingly taking advantage of the Internet and searching for e-commerce business. Many interior design offices have opened up homepages and interior design-related companies are currently in preparation for new advertisement and marketing through the Internet. The purpose of this study is to examine the level of Internet usage by interior design·related web sites and information for maintenance of such web sites. This study analyzes these web sites by their contents and solutions.

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Surface Deformation by using 3D Target Curve for Virtual Spatial Design (가상 공간 디자인을 위한 3차원 목표곡선을 이용한 곡면 변형)

  • Kwon, Jung-Hoon;Lee, Jeong-In;Chai, Young-Ho
    • Journal of KIISE:Software and Applications
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    • v.33 no.10
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    • pp.868-876
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    • 2006
  • 2D input data have to be converted into 3D data by means of some functions and menu system in 2D input modeling system. But data in 3D input system for virtual spatial design can be directly connected to the 3D modeling data. Nevertheless, efficient surface modeling and deformation algorithm for the 3D input modeling system are not proposed yet. In this paper, problems of conventional NURBS surface deformation methods which can occur when applied in the 3D input modeling system are introduced. And NURBS surface deformation by 3D target curves, in which the designer can easily approach, are suggested. Designer can efficiently implement the virtual spatial sketching and design by using the proposed deformation algorithm.

A Study on Characteristics of Perceptual Presentation Methods of Interior Design (실내디자인의 지각적 프리젠테이션 방법의 특성에 관한 연구)

  • 이종란
    • Korean Institute of Interior Design Journal
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    • no.29
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    • pp.265-272
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    • 2001
  • The perceptual presentation of interior design is to represent an interior space planned by a designer as if people see it in reality. The perceptual presentation methods that have developed are perspectives, full-scathe models, small-scale models, photography of models, video taping of models, computer images, computer animation, and virtual reality. The purpose of this study is to investigate limits of those perceptual presentation methods according to their characteristics. The methods have characteristics that are either static or dynamic and either monoscopic or stereoscopic. In terms of representing interior spaces and perceiving interior spaces, the dynamic characteristic is more helpful than the static characteristic because the dynamic characteristic provides consecutively changing views of interior spaces when people walk around within the spaces. The stereoscopic characteristic is more helpful than the monoscopic characteristic because the stereoscopic characteristic provides the binocular depth perception. Full-scale models, small-scale models, virtual reality that have dynamic and stereoscopic characteristics, are most effective. The next effective methods are video taping of models and computer animation that have dynamic and monoscopic characteristics. The last effective methods are perspectives and photography each of models that haute static and monoscopic characteristics. But the most effective methods can nut be said that those are perfect because each of them still has limits. Designers have to consider the limits of each perceptual presentation method to find a way that shows their designs most effectively. To develop the perceptual presentation methods of interior design, researchers should focus on the helpful characteristics that are dynamic and stereoscopic.

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