• 제목/요약/키워드: 패턴선호

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A Study on Comparison of Recommendation Algorithms for Specific Domains (특정 도메인에 적합한 추천 알고리즘 비교에 관한 연구)

  • Lee, HyunChang;Shin, SeongYoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국정보통신학회 2018년도 춘계학술대회
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    • pp.101-102
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    • 2018
  • 협업 필터링은 데이터 분석을 통한 추천 시스템에서 대표적인 방법이다. 사용 방법은 다양한 아이템에 대해서 사용자들의 평가 데이터를 활용하여 공통적인 패턴을 찾아서 특정 사용자에 대한 선호 아이템을 추천하는 기법이다. 이에 본 논문에서는 여러 가지 알고리즘을 사용하여 지표 측정에 활용하였으며, 사용자 선호에 대한 예측에 적합한 알고리즘을 찾아서 제시하였다.

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A Study on Comparison of Recommendation Algorithms for Specific Domains (특정 도메인에 적합한 추천 알고리즘 비교에 관한 연구)

  • Lee, HyunChang;Shin, SeongYoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국정보통신학회 2018년도 춘계학술대회
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    • pp.426-427
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    • 2018
  • 협업 필터링은 데이터 분석을 통한 추천 시스템에서 대표적인 방법이다. 사용 방법은 다양한 아이템에 대해서 사용자들의 평가 데이터를 활용하여 공통적인 패턴을 찾아서 특정 사용자에 대한 선호 아이템을 추천하는 기법이다. 이에 본 논문에서는 여러 가지 알고리즘을 사용하여 지표 측정에 활용하였으며, 사용자 선호에 대한 예측에 적합한 알고리즘을 찾아서 제시하였다.

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Comparison of Recommendation Algorithms for Specific Domains (특정 도메인을 위한 추천 알고리즘 비교에 관한 연구)

  • Lee, HyunChang;Shin, SeongYoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국정보통신학회 2019년도 춘계학술대회
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    • pp.482-483
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    • 2019
  • 협업 필터링은 데이터 분석을 통한 추천 시스템에서 대표적인 방법이다. 사용 방법은 다양한 아이템에 대해서 사용자들의 평가 데이터를 활용하여 공통적인 패턴을 찾아서 특정 사용자에 대한 선호 아이템을 추천하는 기법이다. 이에 본 논문에서는 여러 가지 알고리즘을 사용하여 지표 측정에 활용하였으며, 사용자 선호에 대한 예측에 적합한 알고리즘을 찾아서 제시하였다.

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Comparison of Recommendation Algorithms for Specific Domains (도메인 기반 추천 알고리즘 비교 연구)

  • Lee, HyunChang;Shin, SeongYoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국정보통신학회 2021년도 추계학술대회
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    • pp.563-564
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    • 2021
  • 협업 필터링은 데이터 분석을 통한 추천 시스템에서 대표적인 방법이다. 사용 방법은 다양한 아이템에 대해서 사용자들의 평가 데이터를 활용하여 공통적인 패턴을 찾아서 특정 사용자에 대한 선호 아이템을 추천하는 기법이다. 이에 본 논문에서는 여러 가지 알고리즘을 사용하여 지표 측정에 활용하였으며, 사용자 선호에 대한 예측에 적합한 알고리즘을 찾아서 제시하였다.

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Automatic Recommendation on (IP)TV Program schedules in a personalized way using sequential pattern mining (순차 패턴 마이닝 기법을 이용한 개인 맞춤형 (IP)TV 프로그램 스케줄 자동 추천 -프로그램 시청 시간의 정량적 정보를 고려한 패턴 추출 및 개인 선호도 정보 추출을 통한 스케줄 추천 시스템-)

  • Pyo, Shin-Jee;Kim, Eun-Hui;Kim, Mun-Churl
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.105-110
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    • 2009
  • Conventional TV viewing environment had provided limited numbers of channels and contents so that accessibility of contents was made user's manual change of TV channels and by manual selection of TV program contents. However, with advent of IPTV and various contents and channels available to users’ terminals, excessive numbers of TV contents become available to users’ terminals, thus leading to totally different TV viewing environments. In this TV environment, users are required to make much effort to choose their preferred TV channels or program contents, which becomes much cumbersome to the users. Therefore, in this paper, we will propose TV contents schedule recommendation by making reasoning on users’ TV viewing patterns from TV viewing history data using sequential pattern mining so that so that it increases accessibility of users to many TV program contents which may be or may not be aware of the users.

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Relationship between College Dance Students' Self-Leadership and the Cognitive Flexibility (대학 무용전공자의 셀프리더십과 인지적 유연성과의 관계)

  • Sung, So-Young
    • The Journal of the Korea Contents Association
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    • 제12권3호
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    • pp.171-180
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    • 2012
  • The purpose of this study is to analyze the relationship between the self-leadership and the cognitive flexibility of the university students who are majoring in dance to provide useful information in the field of dance instruction. Participants were the students majoring in dance who are enrolled in the dance department of the four-year universities nationwide and 282 data have been used for the final analysis. The analytical method for verification of hypothesis was multiple regression analysis to be performed at a significance level of ${\alpha}$=.05. As the result, the following conclusions have been gained. First, the constructive thinking pattern among the sub-factors of self-leadership had a positive influence on the flexibility of preferred varieties which is a sub-factor of cognitive flexibility. However, the behavior-oriented and natural reward self-leadership did not have influence on the diversity preferred flexibility. Second, the natural reward and constructive thinking pattern among the sub-factors of self-leadership have positive influence on the flexibility of preferred complexity which is a sub-factor of cognitive flexibility while the constructive thinking pattern flexibility was shown as exercising a very powerful influence. But the behavior-oriented self-leadership did not have influence on the flexibility of preferred complexity.

Intelligent Shopping Mall Considering User`s Preference

  • 황의석;이경일;조충호
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 한국정보기술응용학회 2001년도 춘계학술대회 E-Business 활성화를 위한 첨단 정보기술
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    • pp.23-24
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    • 2001
  • 기존의 전자상거래에서 사용되고 있는 지능형 검색엔진은 단순히 구매자가 상품에 대한 선호도를 직접 입력하면 그것을 바탕을 검색하는 기능의 형태였다. 그러나 고정된 형식을 바탕으로 한 선호도 등록은 각각의 사용자의 구매 패턴 등을 정확히 표현할 수 없고, 고객의 요구사항이 다이나믹하게 변화하는 것에 대처하기 힘들다. 본 논문에서는 사용자의 선호도를 고객의 등록에만 의존하지 않고 능동적으로 고객의 구매 패턴 등을 수집하고 고객의 선호도를 분석하고 상품정보를 제공할 수 있는 쇼핑몰을 제시한다.

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Reaction Pattern Influenced by Relative Values in the Evaluation of Preference for Image (이미지에 대한 선호도 평가에 있어 상대가치 작용 반응 패턴)

  • Heo, Seong-Cheol
    • Science of Emotion and Sensibility
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    • 제17권4호
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    • pp.41-50
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    • 2014
  • This study examined the characteristics of brain's reaction pattern concerning the preference for product images and compared them with the result of subjects' intuitive evaluation of their preference for the same materials. Two tests were conducted; the first one that calculated comfort properties based on brainwave measurements in order to examine the impression given by the images of products presented separately, one-by-one, and the second one that had subjects evaluate the preference directly by comparing the images of all products simultaneously. The first test was titled 'Independent Cognitive Response' and the second test, 'Relative Cognitive Response', and their characteristics were as follows. In the 'Independent Cognitive Response', the state of emotion was expressed in absolute values based on the comparison with the information accumulated through the subject's own experience and the feeling expressed as 'pleasant' or 'unpleasant' persisted as absolute values. In the 'Relative Cognitive Response', the state of emotion relative to the information of other images compared in the stage of perceiving the images was expressed, and in this case, the state of emotion described as 'calm' or 'excited' acted as relative values.

Fuzzy-AHP Based Mobile Games Recommendation System Using Bayesian Network (베이지안 네트워크를 이용한 Fuzzy-AHP 기반 모바일 게임 추천 시스템)

  • Oh, Jae-Taek;Lee, Sang-Yong
    • Journal of Digital Convergence
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    • 제15권4호
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    • pp.461-468
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    • 2017
  • The current available recommendation systems for mobile games have a couple of problems. First, there is no knowing whether they make a pattern recommendation for games that actual users prefer or for games that they are simply interested in. It is also impossible to know the subjective preference of users in a direct manner. An AHP(Analytic Hierarchy Process)-based recommendation system for mobile games was thus developed to reflect the subjective preference of users directly, but it had its own problem since the degree of preference could vary among users in spite of the same scale for their preferable items. In an effort to solve those problems, this study implemented a recommendation system for mobile games by applying triangular fuzzy numbers of the Fuzzy-AHP technique and the independence of evaluation items in the Bayesian Network. The findings show that the proposed recommendation system recorded the highest accuracy of recommendation results and the highest level of user satisfaction.

A Preference of Smartphone Locking Algorithms Using Delphi and AHP (Aanalytic Hierarchy Process) (델파이와 계층분석기법을 이용한 스마트폰 잠금 알고리즘 선호도 분석)

  • Nam, Soo-Tai;Shin, Seong-Yoon;Jin, Chan-Yong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • 제23권10호
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    • pp.1228-1233
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    • 2019
  • Recently, a variety of algorithms using encryption technology have been adopted as methods of unlocking smartphone. It is advancing toward the direction to solve the unlocking problem through human biometrics technology, which has already succeeded in commercializing. These include finger print recognition, face recognition, and iris recognition. In this study, the evaluation items are five algorithms, including finger print recognition, face recognition, iris recognition, pattern recognition, and password input method. Based on the algorithms adopted, the AHP (analytic hierarchy process) technique was used to calculate the preferred priorities for smartphone users. Finger print recognition ( .400) was the top priority for smartphone users. Next, pattern recognition ( .237) was placed in the second priority for smartphone users. Therefore, based on the results of the analysis, the limitations of the study and theoretical implications are suggested.