• Title/Summary/Keyword: 패션소품

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A Preliminary Study on the Development of Fashion Accessories Using Waste (폐기물을 활용한 패션 소품 개발 선행연구)

  • Kang, Ha-Eun;Moon, Se-Ra;Jang, Yeon-Joo;Cha, Su-Joung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.377-378
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    • 2022
  • 본 연구는 폐그물, 폐현수막, 비닐, 캔 등을 활용한 친환경 패션 소품을 제작하기 위한 선행연구로, 패션산업에서의 환경문제와 친환경 패션 브랜드에 대해 분석해보고자 하였다. 이를 통해 친환경 패션 소품 제작에 필요한 기초자료를 얻고자 하였다. 연구는 국내 포털사이트에서 '친환경 패션 브랜드', '패션산업의 환경오염' 등의 단어를 입력하여 검색되는 기사를 중심으로 진행되었다. 패션산업은 생산과 소비 과정에서 수질, 대기오염을 유발하며, 쓰레기 문제 등을 유발하였다. 제조과정 중 엄청난 양의 탄소를 발생시키며, 세탁과정에서는 미세플라스틱을 방출하여 수질을 오염시키는 것으로 나타났다. 친환경 패션 브랜드에 글로베 호프, 프라이탁, 스텔라 맥카트니, 파타고니아, 비건 타이거, 낫 아워스 등이 있다. 광고 현수막, 군복, 안전벨트, 공장작업복, 병원 이불, 보트의 돛, 자동차 방수포 등을 활용하여 다양한 가방, 파우치, 핸드백 등의 패션 아이템을 제작 판매하고 있다. 이 외에도 비건 소재를 사용하고 동물성 소재와 PVC 소재를 사용하지 않는 등 패션업계에서도 환경오염을 줄이기 위한 다양한 노력을 기울이고 있는 것으로 나타났다.

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Fashion Accessories Designed from Recycled Fabric Remnants (소재 재활용에 의한 패션소품 디자인 개발)

  • Kim, Chan-Ju;Ro, Mi-Kyung
    • Journal of the Korean Society of Costume
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    • v.60 no.10
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    • pp.65-79
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    • 2010
  • Each season, many clothing companies dump small pieces of fabrics left over from making samples. Since fabrics do not decompose easily, this results in environmental pollution. This research was done to discover effective ways to reuse these fabric remnants. As most of these remnants were not large enough for making clothes, fashion accessories was chosen as the design object. Four steps of design development process followed: information research & analysis, prototype design & sample making, market testing, final design decision. After market research and trend analysis, four neck decoration wear -- scarf & muffler(SM). collar & cape(CC), vest & top(VT), and necklace(NE) -- were selected as final product types. 45 designs arose, and 120 items with variations in fabric materials and colors were produced as samples. The three main themes (multiple. reversible, cross) were applied throughout all of the design items. Samples were evaluated from the reactions of the consumers through a 10-day sale at a retail store. Based on the sales record and customers' opinions, five designs from each of the product types SM, CC, and VT were picked out as final designs. In conclusion, fashion accessories turned out to be a more appropriate item to reuse fabric remnants from clothing companies than clothes were, because they necessitate small fabric size and the limitation in fabrics could be compensated with creative design ideas.

Development of Textile Design and Design Contents for Fashion-Cultural Products Based on Formative Beauty of Traditional Sewing Crafts (전통침선소품의 조형적 형태미를 기반으로 한 텍스타일디자인 및 패션문화상품 디자인콘텐츠 개발)

  • Kim, Sun-Young
    • The Research Journal of the Costume Culture
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    • v.20 no.4
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    • pp.485-499
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    • 2012
  • This study suggests designs for fashion-cultural products that can communicate the uniqueness of Korean traditional culture. To this end, motives and printing patterns were created based on the formative beauty of traditional sewing crafts. A literature review was completed to identify characteristics of Korean traditional sewing, and the motives were developed through Adobe Illustrator CS4 and Adobe Photoshop CS4. Those motives were applied to handkerchiefs, neckties, pouches, and handbags. The sewing crafts used in this study included thimbles, bobbins, and chumoni (a Korean traditional pouch). The motives were produced in a manner that best exemplified the unique formative beauty of the sewing crafts while also presenting modern images of the crafts. The motives from thimbles reflected the lateral side of their originals, while the motives from bobbins adopted fan- or rectangular-shaped bobbins. The motives from chumoni were based on Duruchumoni and Guichumoni. A total of 12 motives were developed, and a total of 36 textile designs were suggested based on those motives. A total of 42 designs for fashion-cultural products, including handkerchiefs, neckties, pouches and handbags, were developed. Among them, motives applied to handkerchiefs were expanded to apply to scarfs, as well.

Fashion Design Utilizing Korean Characters Pattern (한글 패턴을 활용한 패션 디자인)

  • Yun, Eul-Yo;Park, Sun-Kyung
    • The Journal of the Korea Contents Association
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    • v.9 no.3
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    • pp.164-174
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    • 2009
  • As a condition for raising competitive force in the global fashion era that pursues diversity, originality is essential. This research is a study on fashion design able to seek high added value while considering the creative Korean Characters pattern as its motive. Therefore, this research hopes to examine the substantial methods regarding the creation of high added values centered on products utilizing Korean Characters as their motives in the fashion field. The specific research contents intend on, first, studying the formative specialties of Korean Characters; second, examining garment and fashion properties produced with Korean Character as their motive in domestic and foreign fashion shows; and third, understanding the methodology of applying the formation of Korean Characters pattern to fashion design. Hereby, this research suggests the design development regarding the geometrical formation of Korean Characters and the grafting of fashions as the way to inspire the images of domestic fashion brands in the global fashion market and heighten competitive force.

Study of 'Education-Training-Certificate of Qualification' Design for the Fashion Accessories Production Based on the National Competency Standards (패션소품생산 분야의 국가직무능력표준 기반 교육훈련자격 설계에 관한 연구)

  • Suh, Seunghee;Lee, Shin-Young
    • Journal of the Korean Society of Costume
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    • v.65 no.2
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    • pp.125-143
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    • 2015
  • This study is to propose an 'education-training-certificate of qualification' design of fashion accessories production, which can be applied to education in universities and individuals. It is based on the National Competency Standards (NCS), which was developed through the '2013 National Competency Standards Development Project' for the fashion accessories production. FGI (Focus Group Interviews), which is a research methodology, is carried out on target groups of educational experts and specialists in the field of fashion accessories production. Through this, five courses were suggested; first, 'fashion accessories design' course was proposed for the education and training of 'design development' and 'development of raw materials'. Secondly, 'fashion product production' course was proposed for the education and training of 'production of samples'. Thirdly, 'fashion product manufacture and planning' course was proposed for the competency element units: 'calculation of cost', 'determination of mass production model and price', 'planning of the main manufacturing process' and 'ordering of raw materials'. Lastly, 'mass production of fashion products' course and the 'field practice of fashion product manufacture' course were proposed for the competency element units: 'planning for mass production', 'preparation for mass production', 'mass production' and 'inspection of completed products'. In addition, a new certificate of 'technician of fashion accessory production' was proposed in order to test qualified skills for the fashion accessories production. The test is composed of a written examination of short-answer questions, technical drawing and production.

A Study on Modern Applicability of Traditional Colored Thread Quilting Technique (전통 색실누비 기법의 현대적 활용에 관한 연구)

  • Lee, Mi Seok
    • Journal of the Korean Society of Costume
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    • v.65 no.2
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    • pp.92-104
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    • 2015
  • Colored thread quilting is sewed up padded with Han-Ji (한지, korean paper) string using colored thread. This showed up geometric pattern with repeated line of straight, diagonal, curve. According to geometric pattern, Colored thread quilting showed visual effects. The purpose of this study is to present manufacturing techniques, kinds, use, shape of traditional colored thread quilting. furthermore, This study has produced fashion items that can be used in modern life by using techniques of colored thread quilting. According to the fashion items, It present succession and utilization of techniques of colored thread quilting. This study was conducted in the following manner First, It studied traditional colored thread quilting techniques through the documents consideration, previous researches and by surveying antiquity in the museum. 2nd, It tried to make a reproduction about techniques of traditional colored thread quilting. 3rd, This study has selected and developed item and design of fashion items that can be used pragmatically in modern life by using techniques of colored thread quilting. And Fashion items that have been produced in this study is a total 10 kinds that was composed of Vest 4ea, Pendant & Brooch 6ea. Colored thread quilting is a unique technique of thread quilting that combines powerful practicality with decorativeness only in korea. These technique hope that it can developed more variety of items in modern life.

A Study on the National Competency Standards of Fashion Accessories Production (패션소품생산 분야의 국가직무능력표준(NCS) 개발에 관한 연구)

  • Suh, Seung-Hee;Lee, Shin-Young
    • Journal of the Korean Society of Costume
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    • v.65 no.1
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    • pp.46-60
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    • 2015
  • This study analyzed the process of development and verification of standards through the competency analysis of fashion accessories products in the development of 'National Competency Standards'(NCS), which was carried out in 2013 for the fashion industry. The NCS for fashion accessories production was developed through three Focus Group Interviews (FGIs) and fashion accessories production was defined as "the process of design, development and manufacture intended to produce items that improve the degree of completion of fashion products that are produced from textile fabric, knitted fabric, leather and other materials such as bags, belts, hats, gloves, scarves, neckties and socks with the exception of clothes". The competency unit for fashion accessories production was analyzed in 11 categories: development of design; development of materials; production of prototype samples; calculation of cost; determination of mass production model and price; planning of main manufacture process; ordering of materials; planning for mass production; preparation for mass production; mass production; and inspection of completed products, and the verification was carried out on development outcomes through a survey carried out of on-site personnel. This study recommends the following direction for future improvements based on an analysis of the development process of the NCS for fashion accessories production. First, future development of standards should first provide a rational category system for each area of fashion good production based on the production process, which should be followed by a detailed competency survey. Second, in order to ensure a more efficient verification survey, an expert for each competency unit should be designated for the develop standard to induce a more sincere response. Also the questionnaire should require supplementation in order to collect the various additional opinions of experts of the field. Finally, this study concludes that it is urgent to procure an education infrastructure and specialized professors in order to apply the competency standard for fashion accessories production to the education sector. This study also concludes that the government will be required to provide systematic and consistent support aimed at supplementing development and forming a firm collaborative working environment for the industry and academia in order to improve the current education environment and build a more field-oriented education environment.

SNS-based 'cinnan' Site Development Incorporating Marketing Element (마케팅요소를 접목한 SNS기반 '신난'사이트 개발)

  • Park, Jin-Ju;Bea, Cho-Rong;Lee, So-Jeong;Ha, Yan
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2011.01a
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    • pp.171-172
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    • 2011
  • 본 논문에서는 사람들의 관심사를 충족시킬 주제로, 소셜 네트워크(SNS)를 활성화 하여 다자간의 대화를 통한 비즈니스 마케팅을 유도하며 기존의 블로그 형식의 커뮤니티와 쇼핑몰의 형태를 결합한 신개념 네트워크를 제안하고 구현한다. 소셜 네트워크를 활성화 시키고, 패션이라는 주제로 사람들의 개성을 살릴 수 있는 아이템을 선정. 각자의 특성이 담긴 "아바타"를 제작, 본 논문 내에서 각자가 특성이 담긴 패셔니스타가 될 수 있는 공간이 된다. 실제 의류, 소품과 제법 유사하게 만든 이미지를 나와의 신체 비율이 비슷한 아바타에 직접 피팅을 시킬 수 있으며 자신이 직접 입어보지 않고, 시간과 공간의 제약을 받지 않는 것이 특징이다. 다자간의 실시간 커뮤니케이션을 통해 네트워킹도 활성화 될 뿐더러 기업과의 연계를 통해 구매로까지 이어질 수 있는 공간을 만든다.

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Instructional Development of Making Upcycle Clothing Accessories for the Middle School Home Economics Classes Applying the Design Thinking Technique (디자인씽킹 기법을 활용한 중학교 가정교과 의류 업사이클링 소품제작 수업개발)

  • Yu, Myoung Suk;Lee, Yhe Young
    • Journal of Korean Home Economics Education Association
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    • v.33 no.3
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    • pp.173-187
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    • 2021
  • The purpose of this research was to develop instructions for making upcycled clothing accessories related to the 'clothing management and recycling' unit of middle school home economics applying the design thinking technique. Teaching and learning process plans were developed according to the ADDIE model which includes the following process: analysis, design, development, implementation, and evaluation. The design thinking process includes understanding the related knowledge, sympathizing, problem identification(sharing perspectives) and idea development, making prototypes, testing, and making the actual product. Thirteen home economics teachers served as critics. Student feedbacks were collected to evaluate whether the course objectives were attained after the implementation. As a result, teaching and learning process plans, course materials, and evaluation rubrics for ten class sessions were developed. Student feedbacks confirmed the attainment of following five course objectives: improvement of ethical responsibilities through the exploration of various clothing recycling techniques, practice of creative and eco-friendly clothing culture, acquisition of the skills to use sewing tools safely, improvement of abilities to think, sympathize, and communicate, and exploration of aesthetic activities and fashion careers.

The Study on the Characteristics of Cultural Storytelling in the Graphic of Avartars (아바타의 그래픽 표현에 나타난 문화적 스토리텔링의 특징에 관한 연구)

  • 장호현
    • Archives of design research
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    • v.17 no.2
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    • pp.157-170
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    • 2004
  • As a virtual identity on the virtual space, Avata is expressed in the various graphic forms such as 2D and 3D. Avata is not just combination of characters, but it also reveals the cultural Avitus of the times or the society, which often represents the discrimination according to the generation or social stratum or the unconscious choice of popular culture The modern days are absolutely influenced by the popular culture. And, it is also the case in the virtual space as well as the real world, influencing the fashion trend, cultural taste, and even the behavioral pattern of individuals. Hereupon, through an analysis of cases of using Avata character graphic, we are going to look into the technical ways of expressing Avata and the overall pop culture trend and individual life pattern and taste which are shown in the choice of outfit, necessaries, and background. And, we will also find out the kitsch characteristics in the consumption of Avata. And, we also expect that the image of Avata would be developing into a positive identity demonstrating one's existence on the virtual space, not simply a meaningless choice and combination of image in expressing and consuming Avata.

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