• Title/Summary/Keyword: 패션교육

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Theoretical Examination of the Quality of Fashion Education Services (패션 교육 서비스 품질에 관한 이론적 고찰)

  • 장경혜
    • Journal of the Korea Fashion and Costume Design Association
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    • v.4 no.1
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    • pp.131-141
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    • 2002
  • The present study, first, reviews theoretically previous studies about the concept and quality of services as well as tools to measure the quality. Second, it reviews theoretically previous studies about the concept and quality of special services as well as tools to measure the quality. According to the results of reviewing previous studies on service quality, it is considered that the variance among several researchers concerning the measurements of service quality is affected significantly by factors such as the procedures of data collection and analyses utilized in the studies. In addition, the fact that dimensions are different, or some dimensions are not independent, is highly likely to be based on the unique characteristics of business categories, in addition to research procedures. Accordingly, when measuring service quality in future studies, it may be desirable to adapt measuring tools partially for the characteristics of each service category, and to generalize the adjusted tools over the specific category. Especially studies on the quality of special service have been carried out in limited scope so far. Thus, it is required to develop and refine comprehensive and appropriate criteria and detailed questions to measure the quality of fashion education service. Furthermore, studies are necessary with regard to relations among relevant factors such as customers' satisfaction and perception on education service quality after they experience the services.

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Basic research for designing start up business education in fashion design related departments (패션디자인관련 학과 내 창업교육 설계를 위한 기초연구)

  • Jeong, Hwa-Yeon
    • Journal of the Korea Fashion and Costume Design Association
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    • v.20 no.2
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    • pp.89-100
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    • 2018
  • This study investigated students' perception of a starting up business in the fashion design related departments of two year colleges to present the basic data for designing a start up business education and examined the opening status of the start up business subjects. Only 4.4% of respondents answered that they had an experience in a start up. And 76.2% of respondents answered that they would like to start up a business after graduation. The initial start up types were "online shopping mall" and "blog market" in that order. Nearly 86.7% of respondents answered that they needed "start up" education in college. To the question of whether they would participate if there is a start up extracurricular program, and the subject they would choose, 40.9% answered "I want to get a start up related certification", showing the highest rate of interest in the course. The status of introducing start up business subjects in the regular courses in fashion design related departments in 25 two year colleges related that there were 11 start up related courses begun in the last semester, that is, the 2nd semester of the 2nd year. Since the proportion of clothing in online shopping malls is high, start up education based on the demands of students in fashion design majors can be used as another employment exit strategy.

A Study on the Effective Teaching Methods of Fashion Illustration (패션일러스트레이션의 효율적인 교육방법에 관한 연구)

  • Joung, Heui-Ok;Park, Sook-Hyun
    • Korean Journal of Human Ecology
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    • v.6 no.1
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    • pp.65-77
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    • 1997
  • The purpose of this study was to suggest effective teaching method of fashion illustration based on the results of examing the use of fashion illustration required by fashion designers and the ways of teaching used by professors teaching fashion illustration. The methods of this research were based on questionnaires. Questionnaire I was responded by 73 fashion designers working for fashion industry. Questionnaire II was answered by 52 professors teaching fashion illustration in colleges and universities. The results were as follows 1. In the examination of fashion illustration used by fashion designers in fashion industry, the flat was found to be most frequently used for market research, design sketch, presentation and specification. The illustration of wearers' form for making trend maps. So the flat was found to be the method that is most used by fashion designers. As for the coloring materials, markers were most frequently used that are of easy use, and the texture was mostly expressed by attaching fabric swatches. Two or three body poses are used for each style of clothing. 2. The effective teaching methods of fashion illustration that fashion designers and professors teaching fashion illustration consider are first, to teach the flat more precisely, second, to increase use of markers as coloring material, third, to teach various types of model poses. And fourth, the texture needs to be a little bit less expressed by focusing only on the effects because fabric swatch is used.

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Application Case Study of Computer Simualtion on Hairdressing Industry (헤어 스타일 시뮬레이션의 적용 사례 연구)

  • Hwangbo, Yun;Ha, Kyu Soo;Chang, Gyoo Soon
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.191-196
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    • 2009
  • Virtual reality has been new useful technology which have been brought our from the development of computer and computer based multimedia. Computer simulation application among the technologies of the virtual reality has spreaded into air service, motor vehicle, medical science, sports, education, even fashion industry. This study aims to look into application of computer simulation on hairdressing industry and researches 2-dimensional hairstyle computer simulation system which is started to common use nowadays and the 3-dimensional system which is under the development and furthermore investigates the usefulness of the 2D hairstyle simulation by questionnaire from its users. Statistical analysis show that 64.6% of examiners are satisfied at the results of 2D hairstyle simulation, 50.6% of them intend to recommend it to others and 63.3% of them intend to speak highly of it.

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Job type for recruitment, job function change and education direction in the fashion industry along with the growth of the online market (온라인 시장의 성장에 따른 패션산업 내 채용직종 및 직무 변화 및 교육방향)

  • Jeong, Hwa-Yeon
    • Journal of the Korea Fashion and Costume Design Association
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    • v.22 no.3
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    • pp.75-87
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    • 2020
  • As the online industry is vitalized by the fashion market, there is a tendency to believe that the recruitment of manpower in the online distribution field is increasing. Thus, this study attempts to analyze the job types and job functions for recruitment in the fashion industry based on job search sites and based on this, suggest an educational direction within the department of fashion design. First, when examining the size (number of employees) of fashion companies that posted jobs, the fashion companies with 30 or fewer employees accounted for 60.7% of the postings, and the location of the fashion companies was most commonly in Seoul with 144 companies located in Gangnam (Seocho-gu, Gangnam-gu). As for the recruitment conditions of the fashion companies, "academic level-irrelevant" was the highest with 42.6%, and in terms of gender and age, 59.3% of the cases were marked as "gender and/or age-irrelevant". Examining the types of jobs for recruitment in the fashion industry, fashion designers were the most popular at 52.6%, followed by on and off-line companies' MD, VMD, and stylist in that order. In the results of examining job function change, it is thought that the fashion design department should have basic educationon in that respect.

복식산업발전을 위한 패션 전문 교육에 관한 연구

  • Do, Gyu-Hui;Choe, Gyeong-Sun;Lee, Jeong-Ok;Jo, Cha
    • Journal of the Korean Society of Costume
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    • v.23
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    • pp.225-248
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    • 1994
  • The purpose of this study is to find an effective curriculum of the future in the fashion design and the clothing construction area by comparing the curricula of the fashion -related departments in domestic college. The research finding are as follows : 1. Clear objectives of fashion education need to be defined based upon the characteristics of the field. 2. Following education methods are suggested for the fashion design area. 1) Basic core courses need to be offered to support the fashion design courses. 2) More design -practice courses need to be included to educate creative designers and the curriculum need to reflect also the needs of the Apparel Industry practioners. 3) Major concentration systems need to be introduced. 4) Intership which is a kind of the Academy and Industry cooperation needs to be introduced. 3. Following education methods are suggested for the clothing construction area. 1) Major concentration systems need to be introduced. 2) Workshops which are similar to the actual production systems of the clothing Apparel Industry, are required. 3) Internship is required. 4) Course required for both the fashion design area and the clothing construction area need to be offered effectively. The suggestion made in the research can be applied with some modifications or adjustments considering the situation of each college. Since each college has different characteristics in terms of the tradition , faculty ,size, facility etc., it is difficult to make a general statement regarding professional fashion education , however, professional fashion education should be reformed in order to achieve individuality of each college.

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The Status and Educational Background of Displayers in Domestic Fashion Industry (국내 패션업체 디스플레이어의 지위와 교육적 배경)

  • Kim, Hye-Kyung;Choi, Hyung-Min;Lee, Kyoung-Mi
    • Fashion & Textile Research Journal
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    • v.6 no.6
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    • pp.691-698
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    • 2004
  • In viewpoint of visual merchandising, display is recognized as important means of expressing fashion as well as essential factor of stimulating customers' interest in purchase. However, visual merchandising is relatively new area and the studies on specialized display personnels are limited. Therefore, the purpose of this study was to investigate the status and educational background of displayers in domestic fashion industry. For this study, 72 display personnels working in 51 fashion brands were interviewed. As results, it was found that most of displayers were consisted of single women in the late twenties. And the main part of display work was performed outside office hours which brought out extension of working time. The displayers had relatively high educational background graduated mostly from the majors related to display such as clothing and applied arts. However, it was noted that new curriculum of these majors needs to be developed in order to provide the courses with more on-hand practices. In general, optimistic attitudes were significantly shown by the interviewees that the importance of display is increasingly recognized in the domestic fashion industry and therefore the prospect of display found to be expected as prosperous.

Learning Participatory Motivation of learner in Fashion Major Degree Program in Academic Credit Bank System (학점은행제 패션전공 학위과정 학습자의 학습참여동기)

  • Yi, Hye-Yun;Park, Myung-Ja
    • Journal of the Korea Fashion and Costume Design Association
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    • v.17 no.4
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    • pp.191-200
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    • 2015
  • The purpose of this study is to analyze the difference of educational institutions and majors on Learning Participatory Motivation of Lifelong Education Organizations of Universities and Job Technical Colleges that are operating academic degrees on bachelor of fashion and associate of industrial arts in Academic Credit Bank System. The significance of this study is to provide basic information for educational institutions to promote efficient operation and devise a strategy for reinforcing educational competitiveness according to individual Learning Participatory Motivation and purpose of learners. In this study, educational institutions were classified into Lifelong Education Organizations of Universities and Job Technical Colleges operating academic degrees in Academic Credit Bank System. Degrees were divided into bachelor of fashion and associate of industrial arts, and majors were divided into fashion design and fashion business for bachelor of fashion and fashion design and fashion business for associate of industrial arts. Looking at Learning Participatory Motivation of learners, factors selected by learners as considerations for registration and selection of currently affiliated educational institution were found to be 'acquisition of degree at a university' and 'acquisition of degree' for Lifelong Education Organizations of Universities and fashion design major, and 'for employment' and 'acquisition of new knowledge and skill' for Job Technical Colleges and fashion business major.

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A Study of the Adaptation of 2-Dimensional Hair-Style Computer Simulation and Prospects of the 3D System (2D 헤어스타일 시뮬레이션 현황과 3D 시스템 도입방향에 관한 연구)

  • HwangBo, Yun;Ha, Kyu-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.7
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    • pp.221-229
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    • 2008
  • The development of computer and multimedia brought out new technology, that is, virtual reality. Computer simulation adaptation among the technologies of the virtual reality is spreaded into air service, motor vehicle, medical science, sports, education, even fashion industry. This study look into 2-dimensional hair-style computer simulation system which is started to common use nowadays and the 3-dimensional system which is under the development. And this study proposed several problems such as heavy 3D system booth and the low price but low qualified camera in order to commercialize the 3D system. This study also suggest several alternative, for instance, the change from object photography method to panoramic photography method, the substitute by middle or high end and high qualified camera.

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A Content Analysis of Webtoon Advertising: Focused on Narrative and Expressive Characteristics (웹툰 광고 내용분석 : 내러티브와 표현 속성을 중심으로)

  • Kim, Woon-Han;Kim, Hyun-Jung
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.293-301
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    • 2017
  • This study collects 112 webtoon advertisements by Google extended search to reveal the narratives of webtoon in persuasive communication context. The results of content analysis are as follows. First, product categories are found relatively more in number such as content and game, cosmetics, public service announcement than other products. Second, the number of webtoon advertisements has increased these seven years; rather drastic increase is found in 2013. Third, as for the origin, brand webtoon is the largest number of all types. Fourth, there is a significant difference between public interest products and commercial products in absurdity advertising number. Commercial products use a variety of genres such as romance, drama, everyday life, including absurdity, while public interest products focus mainly on everyday life.