• Title/Summary/Keyword: 텍스트시각화

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선박 초기 화재 대응을 위한 소화기 가상 훈련

  • Jeong, Jin-Gi;An, Yeong-Jung
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2017.11a
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    • pp.243-244
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    • 2017
  • 본 연구에서는 선박 초기 화재 대응을 위한 소화기 가상 훈련에 대한 제안을 한다. 가상 훈련 구현 요소로써 장비 기반 상호작용 및 설명 텍스트 시각화를 제안하고 이에 대한 시스템적 구현을 보인다.

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Analysis of Big Data Visualization Technology Based on Patent Analysis (특허분석을 통한 빅 데이터의 시각화 기술 분석)

  • Rho, Seungmin;Choi, YongSoo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.7
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    • pp.149-154
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    • 2014
  • Modern data computing developments have led to big improvements in graphic capabilities and there are many new possibilities for data displays. The visualization has proven effective for not only presenting essential information in vast amounts of data but also driving complex analyses. Big-data analytics and discovery present new research opportunities to the computer graphics and visualization community. In this paper, we discuss the patent analysis of big data visualization technology development in major countries. Especially, we analyzed 160 patent applications and registered patents in four countries on November 2012. According to the result of analysis provided by this paper, the text clustering analysis and 2D visualization are important and urgent development is needed to be oriented. In particular, due to the increase of use of smart devices and social networks in domestic, the development of three-dimensional visualization for Big Data can be seen very urgent.

A Study on Utilization Method of Information Visualization in the Humanities and Area Studies (인문·지역연구에서의 정보시각화 활용 방안 연구)

  • Kang, Ji-Hoon;Lee, Dong-Yul;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.5 no.5
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    • pp.59-68
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    • 2015
  • Since interdisciplinary convergence could beyond the borders of each disciplines, it is able to create new and meaningful knowledge through collaborative research between different study areas. Especially, in recent years, the Digital Humanities has attracted the attention as the convergence form of the Humanities and ICT. From a research methodology perspective, the Digital Humanities is a tool that can be used as a convergence system for various information utilization such as storage, retrieve, share, and spread. In view of Information system, Digital Humanities has been constructed and used in a variety of systems. Among them, studies related to information visualization for the Digital Humanities have been actively conducted. To visualize data or information, various types such as images, multimedia, interface, and etc could be applied. In this paper, we analyze the cases of various information visualization in digital humanities systems, and propose a method to utilize them in the Humanities and Area Studies.

Improving Visual Object Query language (VOQL) by Introducing Visual Elements and visual Variables (시각 요소와 시각 변수를 통한 시각 객체 질의어(VOQL)의 개선)

  • Lee, Seok-Gyun
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.6
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    • pp.1447-1457
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    • 1999
  • Visual Object Query language(VOQL) proposed recently is a visual object-oriented database query language which can effectively represent queries on complex structured data, since schema information is visually included in query expressions. VOQL, which is a graph-based query language with inductively defined semantics, can concisely represent various text-based path expressions by graph, and clearly convey the semantics of complex path expressions. however, the existing VOQL assumes that all the attributes are multi-valued, and cannot visualize the concept of binding of object variables. therefore, VPAL query expressions are not intuitive, so that it is difficult to extend the existing VOQL theoretically. In this paper, we propose VOQL that improved on these problems. The improved VOQL visualizes the result of a single-valued attribute and that of a multi-valued attribute as a visual element and a subblob, respectively, and specifies the binding of object variables by introducing visual variables, so that the improved VOQL intuitively and clearly represents the semantics of queries.

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A Study on Platform Development for User Participatory Visualization and Recommendation Curation based on Integrated Mining of Book Details and Body Texts (도서 정보·본문텍스트 통합 마이닝 기반 사용자 참여형 시각화 및 추천 큐레이션 플랫폼 개발에 관한 연구)

  • Hong, Min-Ha;Choi, Gun-Hee;Park, Kyoung-Hoon;Jung, Kwang-Chul;Kim, Seung-Hoon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.14-17
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    • 2015
  • 오늘날 인터넷의 발달과 전자 책(e-Book) 시장규모가 커짐에 따라 온라인을 통한 도서 정보 제공이 증가하고 있다. 하지만 현재 도서 정보나 도서 추천을 제공하는 온라인 사이트들은 기본 서지 정보만을 위주로 제공하고 있어 도서 본문을 활용한 정보 제공 및 추천 시스템의 필요성이 증가하고 있다. 따라서 본 논문에서는 도서 본문을 활용한 정보 제공 및 개인 맞춤형 추천을 위해 '도서 정보 본문텍스트 통합 마이닝 기반 사용자 참여형 시각화 및 추천 큐레이션 플랫폼'을 제안하고, 이를 구축하였다. 제안한 서비스 플랫폼은 독자에게 다양한 방법으로 도서 정보를 제공하며, 독자는 적은 시간으로 많은 정보를 얻을 수 있도록 하여 사용자의 도서 선택의 폭을 넓혀줄 것이다.

An Associative Search System for Mobile Life-log Semantic Networks based on Visualization (시각화 기반 모바일 라이프 로그 시맨틱 네트워크 연관 검색 시스템)

  • Oh, Keun-Hyun;Kim, Yong-Jun;Cho, Sung-Bae
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.6
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    • pp.727-731
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    • 2010
  • Recently, mobile life-log data are collected by mobile devices and used to recode one's life. In order to help a user search data, a mobile life-log semantic network is introduced for storing logs and retrieving associative information. However, associative search systems on common semantic networks in previous studies provide for a user with only found data as text to users. This paper proposes an associative search system for mobile life-log semantic network that supports selection and keyword associative search of which a process and result are a visualized graph representing associative data and their relationships when a user inputs a keyword for search. In addition, by using semantic abstraction, the system improves user's understanding of search result and simplifies the resulting graph. The system's usability was tested by an experiment comparing the system and a text-based search system.

Auto generation of a query language through visualization of XML (XML 시각화를 통한 자동 질의문 생성)

  • 송민호;이기호
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10d
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    • pp.637-639
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    • 2002
  • XML 문서를 효과적으로 관리하고 검색하기 위한 다양한 XML 질의 언어에 대한 연구가 활발히 수행되고 있지만 다양한 XML 질의 언어의 구문은 일반 사용자들이 숙지하는데 어려움이 있고, 또한 텍스트 형태의 XML 문서는 계층적인 구조로 되어있어 이러한 XML 문서의 구조를 알아야만 질의를 할 수 있다는 문제점이 있다. 따라서 본 논문에서는 복잡한 XML 질의어 구문과 질의 대상인 XML 문서의 구조를 동시에 시각화하고, 사용자와의 상호작용을 통해 질의문을 자동으로 생성하고자 한다. 이를 위해 본 논문에서는 다음과 같이 세 가지 컴포넌트를 기반으로 자동 질의어 생성을 위한 visual query interface를 제안하였다. 이 컴포넌트는 계층적 XML 문서 구조를 보여주는 XML structure viewer, 질의에 사용되는 연산자들을 아이콘화한 operator panel, 그리고 이 두 컴포넌트의 상호작용으로 작성된 질의 구문을 문법적으로 검사하기 위한 query statements panel로 구성된다. 이를 통해 다양한 계층적인 XML 문서의 구조와 복잡한 XML 질의 언어의 구문에 대해서 잘 모르는 초보자라 하더라도 쉽게 XML 문서 상에서 질의를 할 수 있다.

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A Study on Visual Literacy for Picture Books: Implications for Librarians Providing Reader's Advisory Services (그림책의 시각적 문식성에 관한 연구 - 사서의 독서지원서비스를 위한 -)

  • Min, Kyeong-Rok
    • Journal of the Korean Society for Library and Information Science
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    • v.51 no.2
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    • pp.23-48
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    • 2017
  • Picture books, as a genre, are characterized by conveyance of ideas through linguistic texts, visual texts, and the complementary interactions between them. The writer of a picture book develops and delivers his or her ideas with textual contents written in a unique style, while the artist conveys the writer's ideas through pictures where things, objects, and figures are imbued with various emotions. Understanding a picture in a picture book requires an understanding of both the structure shown on the surface and the underlying structure that adapts and visualizes the philosophy and ideas of the writer. In light of the discussion above, this study proposes a method to help librarians improve their understanding of visual literacy for picture books, as visual literacy is required for the provision of readers' advisory services regarding picture books. This method, which is based on behavioral psychologist Rudolf Arnheim's theory of visual thinking, is expected to help librarians write picture book reviews or other secondary materials.

A Study on Learners' Needs Analysis Using Text Mining Techniques : Focusing on SNS (텍스트 마이닝 기법을 이용한 학습 수요자 요구에 관한 연구 : SNS를 중심으로)

  • Lee, Myung-Suk;Lee, Kyung-Mi;Lim, Youg-Kyu;Han, Kyung-Im;Park, Hye-Jung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.01a
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    • pp.259-261
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    • 2016
  • 본 연구는 교양교육에 대한 학습 수요자의 요구와 현재 편성되어 있는 교양교육 교과목들에 대한 차이를 알아본다. 학습 수요자의 다양한 생각들을 SNS를 통해 데이터를 수집하고, 텍스트 마이닝 기법을 이용하여 유용한 정보를 발견하고 시각화 분석을 통해 학습자의 요구를 제시한다. 분석 결과로는 학습자는 교수자와 상호작용 잘되는 수업 방식, 학습자가 참여할 수 있는 수업, 자기주도 학습을 선호하였다. 또한 교양교육 교과목 개설로서는 취업에 필요한 외국어, 자격증 취득이 가능한 과목, 실생활에 적용할 수 있는 실용적인 과목들을 요구하여 실제 균형에 맞게 개설된 교과목과는 차이를 보임을 알 수 있었다.

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Design and Implementation of Visual Environment for Parallel Object-Oriented Programming (병렬 객체지향 프로그래밍을 위한 시각 환경의 설계 및 구현)

  • Choe, Suk-Yeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.485-496
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    • 1999
  • Comparing with sequential programming, parallel programming has additional complexity due to the consideration of parallelism, communication and synchronization of processes. A synergism between users and compliers should be established, each assisting the other to produce high quality parallel programs. On the above underlying philosophy, we developed a parallel Object-Oriented specification language, POOSL, as preliminary works. However, it is still likely to hard for users to write parallel program because users have to consider grammar of POOSL and to write text-based parallel program. It would be more desirable to provide users wit visual environment for effective parallel programming. Therefore, we propose a visual programming environment. VEPO(Visual environment for Parallel Object-Oriented Programming), based on POOSL in order that users can develop parallel programs more easily and conveniently. It aims at supporting a programming environment in which users can represent their programs more naturally and visually I parallel manner with object-oriented concept and essential steps during parallel program development such as program specification, compilation, execution and animation of execution are integrated. VEPO has useful features for parallel processing. Especially, complicated parallel codes for synchronization and communication of processes are automatically generated in the translation phase, so users can be relieved of writing error-prone parallel codes. The system is targeted to the transputer-based parallel system, MC-3. The graphic user interface of VEPO was implemented using Visual C++. Visual programs descirbed on VEPO are translated into Inmos C and executed on MC-3.

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