• Title/Summary/Keyword: 테마

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Development of Automated External defibrillator training simulation using Virtual Reality (가상현실을 이용한 자동 제세동기(AED) 훈련 시뮬레이션 개발)

  • Im, Jeongsu;Lee, Yeongkwang;Song, Eunjee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.350-352
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    • 2017
  • Virtual reality technology was initially developed for entertainment purposes such as games, movies, sports, and theme parks, but gradually expanded to a number of industries such as education, e-commerce, and health care,. Therefore, safety education content incorporating VR is also rising rapidly. However, the program activity on safety education in our country is still insignificant. Although rescue of patients with acute cardiac arrest using defibrillators is one of the most representative safety education, in 2014, defibrillators are rarely used in Korea to save the lives of patients and there are very few cases of using defibrillators. The use of automatic defibrillators and the importance of knowing how to use them for expanding accessibility are necessary. However, it is not easy to provide experience education only after completing the safety education in simple theoretical education. In this paper, we propose a automatic defibrillator training simulation system using virtual reality that can be freelu trained at any time.

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On the Environmental Education in Yamaguchi Prefecture (환경교육, 미래의 생존과 번영을 위한 긴급 테마 - 일본의 야마구치현을 중심으로-)

  • 문창룡
    • Proceedings of the Korean Society for Environmental Edudation Conference
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    • 2003.07a
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    • pp.50-56
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    • 2003
  • #1 The Education from our Environment, The urgent subject for survival and prosperity in the future. - Around Yamaguchi in japan. - #2 Days of tour : January, 15, 2003 - January, 28, 2003 * Comprehensive classes involved in ecosystems; Ryojo Elementary school, Guina Elementary school, Dabusei Junior High School, Ube Technical High School, Yashiro Elementary School, Toyota Nishi Junior High School, Seii Elementary School, Yamaguchi Prefectural School for the Mentally Impaired, Yamaguchi Institute for Educational Research and In-service Training, Kirara Beach Nature Watching Park #3 Characteristics of Yamaguchi Prefectural Environmental Education - Constant effort by concerned authorities and dedicated teachers - Cooperation of schools with community - Application of the comprehensive classes - Student-centered education through experiences - Acquirement of basic knowledge on environment in their daily lives - The harmony with the ability to survive' #4 Characteristics of the environmental education in each school $\square$ Ryojo Elementary School \longrightarrow Breeding the fireflies' larvae and releasing them into nature $\square$ Kuina Elementary School \longrightarrow Keeping the rivers clean $\square$ Yashiro Elementary School \longrightarrow Learning through exploring ‘Akiyoshido Cave’ $\square$ Seii Elementary School \longrightarrow Tree-planting campaign continued for 30 years $\square$ Tabuse Junior High School \longrightarrow Making their village good to live in $\square$ Toyota-Nishi Junior High School \longrightarrow Learning through working on the farm and in the forests $\square$ Ube Technical High School \longrightarrow Purifying the pond by the ‘biotope’ #5 Focus on Yashiro Elementary School \longrightarrow Children Guide Activity (25 hours annually) * To love their native place and tourists' attraction, Akiyoshidal * To introduce a variety of local events; - To make a fire in the mountains - To explore the cave - To hold a festival for tourists - To have a family-jointed bike riding #6 $\square$ conclusion - Gradual extension of environmental education * individuals \longrightarrow school \longrightarrow community - Finding the environmental problems around themselves and relating them with features of their community < Tips for the environmental education in the future > - Need for encouragement of more lively discussion in class - Expansive application of comprehensive classes to various areas

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The construction strategy for the Smart Science Museum basis on the external environment (외적 환경 변화에 따른 과학관의 구축 방향 전략)

  • Choi, Hun;Song, Seung-Gun;Choi, Eun Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.11
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    • pp.2792-2798
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    • 2014
  • In modern society, to be achieved status as a Science edutainment experience, not just a science museum is established. It requires strategy and differentiation of a variety of entertainment, including theme parks, games, movies which are youth like. When the understanding of the audience for the principles of science to improve the use of ICT Convergence contents display, you need to take measures to increase the effectiveness of the Science Museum by giving the function of interesting leisure space in addition to the popular area of Science Education, Scientific and Cultural aspects reached. This role requires a science museum as a cultural space with the community as a chapter in science education. Science Museum is not a need to worry about what will convey to the public as efficiently as the Mecca of the educational content for the National Science Education. The analysis of the external environment, the composition will take on science education as a mecca of science education and how to combining ICT convergence technology in modern society beyond mere science museum experience and education in this study.

Ecological Planning and Mitigation of Deterioration Technique for Plan of Mountainous Experience Theme Park (산지형 체험테마공원 조성을 위한 환경생태계획 및 훼손저감 기법 연구)

  • Lee, Soo-Dong;Kang, Hyun-Kyung
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.12 no.3
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    • pp.142-163
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    • 2009
  • Taebaek city is located in the mountainous plateau area therefore the major industry was coal industry. According to dramatically declining of the major industry, Taebaek city is need to alternative industry which associated with considering the geographical characteristics of natural tourism resources for increasing the local economy. On the basis of these reasons, this study can be suggested ecological planning and mitigation of deterioration technique about the these study site. That is the reserved area for mountainous experience theme park. As the results of environmental ecology assessment are following as; The natural ecosystem areas, multi-layer structure forest such as forest of Pinus densiflora, forest of Quercus mongolica and deciduous forest have a high value of nature, diversity and potential. In addition, wild bird habitats were important area as a inhabitation, breeding, feeding and hiding. Therefore, on these areas should be preserved. Also, it needs to conserve on there such as more than three types of wild bird inhabitate areas, the fringe of high biological diversity, the wetland that have got good vegetation condition and the function of amphibia, reptiles crossing. In addition, inhabitation, the waterway of wetland form that have got wide waterside width needs to conserve. In conclusion, on the basis of analysis results such as conditions of plan, environment, ecological assessments, survey informations are able to suggest the connectivity of the axis of forest and management plan. Moreover, in the part of forest restoration plan, we suggest the plan of transplant for a compensation of damaged forest by land use.

A study on the type analysis of design magazine through analyzing tool of Magazine Identity (매거진아이덴티티(Magazine Identity)분석툴을 통한 디자인잡지 유형분석연구)

  • 이나리;백진경
    • Archives of design research
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    • v.17 no.1
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    • pp.15-24
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    • 2004
  • Information technology (IT) revolution rapidly advanced from the end of the 20th century has caused an extreme change in the publication market, which brought fierce struggle for existence. In this whirlpool, magazine, which is settling as a part of culture and as a center field of publication, presswork, is concentrating in making new determined position with comparatively liberal theme. So identity study that enables readers to remember a magazine more easily, will suggest a new direction of improvement as a culture business by inducing the brand-making of a magazine. This study is focused on the ability of configuration of its unique image of a magazine building an identity in the magazine design field. Each type of magazine has common characteristics but even though it is grouped into same type, it shows mobility on the relative importance of application according to the strategy of the magazine rather than matching perfectly to the type. The result is limited to the range of professional design magazine. However, through result-pursuing study procedure, it is anticipated of its gui dance of improvement of magazine design at large as well as professional design magazine by inquiring of consequence and utility of Magazine Identity in the digital age and clarifying the role of magazine design.

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A Study on Digital Space Design Method and System using Virtual Reality (가상현실을 활용한 디지털 공간 디자인 기법과 체계 연구)

  • 김연정
    • Archives of design research
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    • v.17 no.3
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    • pp.255-262
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    • 2004
  • The history of design has been closely related with the development of technology. The digital revolution requires design to be as innovative and inventive as the Industrial Revolution had been. In the current society demanding innovation and a new role for design, a successful result can be obtained in the interrelationship between digital and physical environments. In this point of view, exhibition design as a part of space design has had the method of analogue virtual reality, which induces spectators' experiences by creating a virtual environment, as its main expression means before digital technology was introduced. This method was developed from plane images or models to picture techniques according to the development of media technology. Nowadays, the exhibition method introducing multimedia, which enables interactions, is being developed. The main purpose of this study is to identify the meaning and role of virtual space in the view of space design and to analyze its functional interaction. Through this, it attempts to actively promote organic integration and development of widely used cyber space and traditional space design.

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A Constructive Modeling Process in the Form of 'Visual Mathematics' (시각수학과 원리 확장적 모델링 프로세스)

  • 김진희
    • Archives of design research
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    • v.12 no.2
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    • pp.89-95
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    • 1999
  • Carlo H. Sequin, a computer scientist, became to know a sculpture of subtle space construction which was created by Brent Collins, a sculptor, and introduced it as 'Visual Mathematics' in a journal. Sequin who was able to deduce a basic logic of the construction, has developed a software which can be used for virtual modeling merely by substituting simple numerical values using a computer and supplied it to Collins. The present author who was exposed to their collaboration works through series of their papers published in the journal, Leonardo, introduces the Collins' sculptures and the author's modeling procedures of animation works both of which show many common things in visual characteristics and modeling expansion method. The author investigates the mathematical characteristics which is used as a basic motive of modeling and then supplied as a principal visual characteristics of a material. 'Modeling Development by Principle Expansion,' in which the expansion is developed on the base of space twist as for Collins whereas the space section as for the present author, is introduced in this study. With the same stream of the mutual reaction in 'arts, sciences and technology' which has been stressed with the development of sciences and technology, this modeling technology is suggested as a research theme which has a possiblity of various applications.

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Head Pose Estimation with Accumulated Historgram and Random Forest (누적 히스토그램과 랜덤 포레스트를 이용한 머리방향 추정)

  • Mun, Sung Hee;Lee, Chil woo
    • Smart Media Journal
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    • v.5 no.1
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    • pp.38-43
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    • 2016
  • As smart environment is spread out in our living environments, the needs of an approach related to Human Computer Interaction(HCI) is increases. One of them is head pose estimation. it related to gaze direction estimation, since head has a close relationship to eyes by the body structure. It's a key factor in identifying person's intention or the target of interest, hence it is an essential research in HCI. In this paper, we propose an approach for head pose estimation with pre-defined several directions by random forest classifier. We use canny edge detector to extract feature of the different facial image which is obtained between input image and averaged frontal facial image for extraction of rotation information of input image. From that, we obtain the binary edge image, and make two accumulated histograms which are obtained by counting the number of pixel which has non-zero value along each of the axes. This two accumulated histograms are used to feature of the facial image. We use CAS-PEAL-R1 Dataset for training and testing to random forest classifier, and obtained 80.6% accuracy.

A Study on the Public Space Design using Storytelling Method - Focus on the Street Design Project in Itaewon - (스토리텔링 기법을 이용한 공공공간 디자인에 관한 연구 - 이태원 거리조성사업을 중심으로 -)

  • Woo, Sung-Ho;Park, Suk-Soo
    • Korean Institute of Interior Design Journal
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    • v.19 no.1
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    • pp.245-252
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    • 2010
  • The element of the civic size is much more emphasized than that of the past national size in competitiveness of the information society and knowledge based society like today. It is for the beautiful and fresh civic creation like the civic size industry, historical culture, and environment to be the competitiveness. Especially, the city of elegant and specialized space is a role of enhancing the quality of the city than any other area. Recently, Seoul is decided as the capital of the world design in ICSID held on San Francisco at 2007. It is an opportunity for the Seoul to leap as the design city which made a miracle of the Han River as the industrial city. However, the local history, the axis of the traditional time, the axis of the space, and the direction of the local development are deficient, because the public design business is progressed in very short term and at improvising which has been done in local government. It is impossible for people to take part in actively and it is fallen down for the city to make a sustainable possibility. In this paper, I would like to find out how to make the local identity and help the local activity. It is suggested to make the fun, comfortable and playing street using the theme street by storytelling. Eventually, the object of this paper is to review the effectiveness of the method where the Itaewon of design Seoul street construction business is applied by the theme street of the storytelling.

Developing Ecological Trails and Route Alignment for Revitalizing Rural Traditional Theme Village in Naegok-ri (농촌전통테마마을 활성화를 위한 내곡리 여산팔경 마을 생태탐방로 노선설정 방안 연구)

  • Lee, Seung-Joo;Han, Bong-Ho;Kang, Hyun-Kyung;Lee, Soo-Dong;Kim, Sang-Bum
    • Journal of Korean Society of Rural Planning
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    • v.15 no.3
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    • pp.61-79
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    • 2009
  • This study discusses developing ecological trails and route alignment in mountainous rural area. Through a process of ecological resources survey, ecological trails and route alignment has been established. Mainly, by focusing on ecological resources in rural areas, it was indifferent to their own ecological resource and charm to make it unique strengths. Based on survey the results, Natural ecology resources, there were the climate factor, surface, geological, terrain analysis. Furthermore, ecological resources were researched and analyzed the elements of it, distribution of resources, types, location, semantic analysis. The results are expressed on the map and recorded by taking pictures. Plant ecosystem, there were actual vegetation, land use, flora analysis. Wild animal ecosystem, it was checked and recorded on 1/1,000 map partition the emergence of wild birds, the number of species distributed by foraging guild, the emergence of amphibians, reptile, mammals and insect species. The site is chosen as rural theme village in 2007, base on their own rich ecological and landscape resources. Therefore, we carried out ecological trails and route alignment plan in accordance with analyzed the natural ecological resource and after setting up the basic goal, ecological trail has been composed and planting has done and direction.