• Title/Summary/Keyword: 탐색 활동

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Computer Use and Social Participation in Old Age: Analysis according to the Computer Use Patterns of Young Old (노년기 컴퓨터 이용과 사회활동참여 : 전기 노인의 컴퓨터 이용형태에 따른 분석)

  • Chang, Soo-Ji;Lee, Jae-Jung
    • Korean Journal of Social Welfare
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    • v.62 no.3
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    • pp.353-374
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    • 2010
  • The purpose of the study was to investigate the effects of computer use in elderly's social participation. Specifically, the participants(aged 65-74 yrs) were classified according to the computer usage patterns, and the effect of the computer use pattern on social participation was investigated. And the study identified the impact of social attributes within computer use in detail through different types of social activity analysis. In order to statistical analysis, data from the investigation of elderly welfare conditions and needs in Busan(2009) was used. Findings indicated that 1) the elderly computer users were classified in three types; "information search/hobby-pattern", "hobby-pattern", and "information search/communication pattern". 2) the effect of computer use by the elderly in social participation was positive. 3) the "information search/communication pattern" users tended to actively involve in social participations, and pursued activation and expansion of social networking, seeking organizational and social benefits. Practical and social implications and limitations of the study were discussed.

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The Effects of New Venture Entrepreneur Behavior Characteristics and Networking Activity on Corporate Performance (신생벤처 창업가의 행동 특성과 네트워크 활동이 기업성과에 미치는 영향에 관한 탐색적 연구)

  • Chung, Dae-Yong;Roh, Kyoung-Hoon
    • Proceedings of the KAIS Fall Conference
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    • 2009.12a
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    • pp.17-20
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    • 2009
  • 최근 신생창업가의 네트워킹 활동이 성공적인 창업을 좌우한다는 선진연구 가능성이 주목받는 가운데, 본 연구는 창업가의 인지적 특성인 자아효능감과 심리적 특성인 모호성 인내가 네트워킹 활동에, 그리고 네트워킹 활동의 구성요소들이 기업성과에 미치는 영향에 대해 탐색적으로 연구하는데 그 주된 목적으로했다. 창업한지 3년 미만의 신생벤처기업의 창업가 156명의 설문지 응답을 표본으로 검증하였다. 연구결과, 첫째, 창업가의 자아효능감은 네트워킹과 창업성과에 각각 유의한 영향을 미치는 것으로 나타났다. 둘째, 모호성 인내는 네트워킹과 창업성과에 모두 유의한 영향을 미치지 않는 것으로 분석되었다. 셋째, 네트워킹 활동은 창업성과에 영향을 미치는 것으로 나타났으며, 네트워킹 활동의 구성요소 중 네트워크 빈도와 신뢰는 창업성과에 유의한 영향을 미치는데 반해, 네트워크 범위는 유의한 영향을 미치지 않는 것으로 분석되었다. 따라서 창업기업의 성과향상을 위해서는 창업가의 심리적 특성 보다는 인지적 특성인 자아효능감이 더 중요하다고 볼 수 있다. 또한 신생벤처 창업가의 네트워킹 활동의 경우 네트워크의 범위를 무리하게 확장하는 것은 기업성과 향상에 부정적 영향을 초래할 수 있다는 실무적 시사점과 함께 연구한계 및 연구방향을 제시하고 있다

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An Instruction Model Design for School Community of Learning Utilizing Appreciative Inquiry (긍정탐색 모형을 활용한 배움의 학교공동체 수업모형 설계)

  • Kim, Hyo-Jeong;Park, Su-Hong;Heo, Seong-Cheol
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.2
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    • pp.334-342
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    • 2016
  • This study performed an appreciative inquiry into models of instruction for the community learning. For this purpose, this study examined the principle of learning, instruction models for community learning, and appreciative inquiry. Next, draft appreciative inquiry models were built based on the principle of instruction models for the community learning. The previously designed appreciative inquiry models were revised and complemented through expert investigation by a focus group interview. This paper proposes a process of seven steps core learning activities. The seven steps were selecting a theme, interviewing for finding success story, analyzing an organization's success stories and deriving the core values, deriving future of the organization, sharing future of the organization, designing the ideal future of the organization consist of a practice, implement, and reflect. Because the proposed seven steps process is based on the literature and focus group interview, a follow-up study will be needed to verify the result.

Information Usage and Work Performance of Fashion Merchandiser (패션 머쳔다이저의 정보활용 및 업무성과에 관한 연구)

  • 임남영
    • The Journal of Information Technology and Database
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    • v.2 no.2
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    • pp.55-69
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    • 1995
  • 전문직 종사자는 많은 정보활동을 수행한다. 특히 끊임없이 변하는 소비자의 욕구에 부응하는 새로운 패션상품을 기획해야하는 머쳔다이저는 의상디자인 능력과 상품기획 능력을 동시에 겸비하고 있어야 한다. 이 두가지 다른 내용을 동시에 흡수할 수 있는 전공교육 프로그램이 마련되어 있지 못한게 국내실정이다. 그리하여 패션 머쳔다이저는 업무수행에서 필요로 하는 정보 및 지식을 끊임없이 수집, 분석하려는 노력을 취해야한다. 이들이 주로 탐색해나가는 정보의 성격이 업무수행성과에 영향을 미치는 가를 판단코자함이 본 연구의 관심주제이다. 정보활동에 관한 기존연구는 개인의 특성, 경험 등이 정보활동 형태에 영향을 주는 요인이리고 지적한다. 본 연구에서는 머쳔다이저가 성장해온 경력외의 분야에 더 많은 정보를 탐색하게되면 보다 합리적인 머쳔다이징 의사결정을 내릴 수 있게되고 또 한 이들의 업무수행 성과도 그에 따라 차이가 날 것이라는 주요가설을 설정하였다. 아울러 이의 검정을 위해 설문조사를 수행하였다. 국내 주요백화점의 특정 지점에 매장을 갖고 있는 의류제조업체의 머쳔다이저를 대상으로 조사한 결과, 본 연구의 주요가설은 채택되었다. 이러한 연구결과는 국내 의류업체가 머쳔다이저를 위한 정보활동 프로그램을 마련할 때 활용될 수 있을 것이다. 본 연구가 패션분야를 떠난 일반적 정보활동 분야에 기여한 점은, 업무를 효과적으로 수행하는데 부족하다고 여겨지는 분야의 정보를 많이 획득해나갈수록 그 활용에 따른 효과가 크게 나타난다는 점이다. 이는 정보활동에 대한 계획수립시 유용하게 적용될 수 있을 것이다.

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A Study on R&D Lifecycle for Supporting Scientific Research Activities (과학기술분야 R&D 지원을 위한 지식활동 프레임워크 연구)

  • Park, Ji-Young;Choi, Hee-Seok;Shim, Hyoung-Seop;Kim, Jae-Soo;You, Beom-Jong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.1048-1050
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    • 2015
  • 최근 빅데이터와 SNS, 컴퓨팅 기술의 발달로 쏟아지는 정보 속에서 연구자들은 자신의 학술적 요구를 충족시킬 수 있는 정보탐색에 많은 어려움을 겪고 있다. 따라서 효과적으로 정보를 탐색하고 의사 결정을 지원할 수 있는 새로운 도구가 절실한 시점이다. 본 논문에서는 R&D 활동 지원도구를 설계하기 위해 연구활동의 각 단계를 정의하고 지식정보 이용을 프로세스별, 프로세스 간 관계를 정의하고자 한다. 본 연구는 R&D 관리 프로세스와 연구자의 R&D 수행 프로세스간 관계성을 정의하여 연구활동을 2-트랙으로 모델링 하였으며, 연구자의 내 외적 환경요인과 연구수행 프로세스간 상호작용을 반영하였다는 점에서 의미를 지닌다. 이는 국내과학자의 연구와 정보활동에 대한 근본적 이해를 제공함으로써 R&D 활동 지원도구 설계 및 서비스 개발에 활용될 수 있을 것이다.

A Study on Preservice Science Teachers' Information-Seeking Behavior in SSI Debate Class (과학기술관련 사회쟁점(SSI) 토론 수업에서 예비과학교사들의 정보 탐색에 대한 연구)

  • Nayoon Song;Sunyoung Park;Dahae Park;Taehee Noh;Sukjin Kang
    • Journal of the Korean Chemical Society
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    • v.67 no.4
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    • pp.296-305
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    • 2023
  • This study analyzed the information-seeking behavior of preservice science teachers by observing the process of seeking information needed in a Socioscientific issues (SSI) debate class. Twenty-four fourth-year preservice science teachers participated in the study, and the SSI debate was conducted on the topic of biofuels. The results of the study revealed that preservice teachers go through the process of 'Searching', 'Reviewing', 'Interpreting', and 'Evaluating and Reorganizing' stages when seeking information. The searching stage is divided into identifying topics, role division, and standard setting for a search. The reviewing stage is divided into reviewing sources and reviewing contents. The interpreting stage is divided into interpreting an information and interpreting information from an integrating aspect. In addition, the evaluating and reorganizing stage is divided into evaluating information and reorganizing information. It was found that preservice teachers have difficulty reviewing information and interpreting multiple sources of information in an integrated aspect. Also, it was found that evaluating information activity among preservice teachers' information-seeking behavior affects the level of argumentation in discussions.

The Effect of Inquiry Instruction Strategy Enhancing the Activity of Making Variables to Improve on Students' Creative Problem Solving Skills (변인 탐색 활동을 강화한 탐구 수업 전략이 창의적 문제 해결력 신장에 미치는 효과)

  • Park, Jieun;Kang, Soonhee
    • Journal of the Korean Chemical Society
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    • v.58 no.5
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    • pp.478-489
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    • 2014
  • The purposes of this study were to develop teaching strategy enhancing the activity to explore variables and to examine the instructional influences on students' creative thinking skills and critical thinking skills. In this study, a model using listing-excluding-controlling variables (DPAS model) was designed and applied to the existing 'Teaching model for the enhancement of the creative problem solving skills'. And it was implemented to preservice science teachers for the one semester. Results indicated that the experimental group presented statistically meaningful improvement in creative thinking skills, especially in recognizing problems, making hypothesis, controlling of variables and interpreting & transforming of data (p<.05). In addition, the strategy contributed to improve critical thinking skills, especially in making hypothesis and making conclusion & generalization (p<.05).

A study on the effects of Fashion career educational program for improving the career self-efficacy of middle school students: In case of students who are interested in Fashion (패션진로교육 프로그램이 중학생의 진로자기효능감 향상에 미치는 효과 연구: 패션에 관심 있는 학생을 중심으로)

  • Wee, Eun Hah
    • Journal of Korean Home Economics Education Association
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    • v.30 no.1
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    • pp.1-13
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    • 2018
  • The purpose of this study is to investigate the improvement of career self-efficacy of middle school students through the fashion career educational program designed for Free-semester. For the purpose of this study, three middle schools were implemented and their effects were verified. First, the fashion career educational program was designed based on subordinate elements of career education: job information searching, self-understanding and exploration, career-planning, and problem-solving. The results of this study were as follows: First, the fashion career education program has positive effects on the improvement of career self-efficacy of middle school students. The positive experiences of accomplishment through task solving, the role experience of successful role model, the return of successful experience, and the positive interactions of teachers and friends that can be done in the future have brought positive changes to career self-efficacy. Second, this program has positive effects on the career self-efficacy sub-factors, which are career exploration efficacy, career decision making efficacy, and career-performing efficacy. As a result of practicing and exploring activities related to fashion, It seems to be due to the self - confidence of planning and preparing their own career through their self-understanding and exploration, collecting information of job, problem solving, career planning, etc.

An Investigation on the Application for Problem Generation and Problem Reformulation by Pre-service Teachers (예비교사의 문제 생성과 재구성 활동에 관한 탐색)

  • Kim, Seul Bi;Hwang, Hye Jeang
    • Communications of Mathematical Education
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    • v.29 no.3
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    • pp.533-551
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    • 2015
  • Problem posing in school mathematics is generally regarded to make a new problem from contexts, information, and experiences relevant to realistic or mathematical situations. Also, it is to reconstruct a similar or more complicated new problem based on an original problem. The former is called as problem generation and the latter is as problem reformulation. The purpose of this study was to explore the co-relation between problem generation and problem reformulation, and the educational effectiveness of each problem posing. For this purpose, on the subject of 33 pre-service secondary school teachers, this study developed two types of problem posing activities. The one was executed as the procedures of [problem generation${\rightarrow}$solving a self-generated problem${\rightarrow}$reformulation of the problem], and the other was done as the procedures of [problem generation${\rightarrow}$solving the most often generated problem${\rightarrow}$reformulation of the problem]. The intent of the former activity was to lead students' maintaining the ability to deal with the problem generation and reformulation for themselves. Furthermore, through the latter one, they were led to have peers' thinking patterns and typical tendency on problem generation and reformulation according to the instructor(the researcher)'s guidance. After these activities, the subject(33 pre-service teachers) was responded in the survey. The information on the survey is consisted of mathematical difficulties and interests, cognitive and affective domains, merits and demerits, and application to the instruction and assessment situations in math class. According to the results of this study, problem generation would be geared to understand mathematical concepts and also problem reformulation would enhance problem solving ability. And it is shown that accomplishing the second activity of problem posing be more efficient than doing the first activity in math class.

A survey of leisure participation and leisure exploration of community dwelling stroke patients (지역사회 거주 뇌졸중 환자의 여가 참여 및 여가 탐색 조사)

  • Jeong, Eun-Hwa
    • Journal of Industrial Convergence
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    • v.18 no.4
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    • pp.41-49
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    • 2020
  • The purpose of this study was to provide basic information on leisure participation and leisure exploration of community-dwelling stroke patients through a multi-dimensional leisure participation evaluation tool. The subjects in this study were 35 people living with stroke in the community. As a result of study, the most involved leisure activities were in order of watching TV, communicating, and exercise alone. Most of the satisfaction level of leisure participation was 7-10 points, but exercise alone was 5.2 points due to the purpose of health management. Leisure exploration was the most frequent exercise alone and sports, and interest was 8-10 points. The most important obstacles for leisure participation were physical problems depending on the nature of the stroke disease. Through the results of this study, it is necessary to activate a stroke patient's discharge plan and activate a community stroke patient's leisure intervention program so that they can participate in leisure activities of their choice through voluntary leisure exploration.