• 제목/요약/키워드: 타당도 및 신뢰도

검색결과 729건 처리시간 0.026초

Evaluation on the Accuracy of Vaccination Card for National Immunization Program in a 2005 Population-Based Survey in Nonsan, Korea (일개 도농복합시 영유아 예방접종 수첩의 정확도 평가)

  • Lee, Moo-Sik;Kim, Jee-Hee;Kim, Kwang-Hwan;Hong, Jee-Young;Lee, Jin-Yong;Kim, Keon-Yeop
    • Journal of agricultural medicine and community health
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    • 제36권2호
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    • pp.113-119
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    • 2011
  • The aims of this study were to survey, evaluate the accuracy of personal immunization record of vaccination card, and to establish the applicability of personal immunization record for presuming population based immunization rate and evaluation method. In 2005, a population-based survey of 12-35 months old children was carried out in Nonsan, Korea. We conducted household survey and provider check using questionnaire and checklist to obtain data on immunization status for children. Total 11 vaccinations were checked in vaccination card such as BCG, hepatitis b, polio, chickenpox vaccine. For estimating accuracy of immunization status and dates of immunization, we estimated correspondence rate between data from personal vaccination card and data from medical records and immunization registry data. Accuracy of the child's vaccination card by type of National Immunization Program vaccine in whole medical institutions were from 41.8% to 83.2%. Accuracy for the date of vaccination of vaccination card in National Immunization Programme vaccine were from 55.3% to 89.7%. In spite of this study limitations, this study verified the validity of vaccination record of vaccination card substantially, but suggests more efforts to reassure the validity of vaccination card.

The Development of Instruments to Assess Attitudes Toward Science of Students and Their Parents (학생과 부모의 과학에 대한 태도 측정 도구 개발)

  • Choi, Sung-Youn;Kim, Sung-Yeon;Kim, Sung-Won
    • Journal of The Korean Association For Science Education
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    • 제27권3호
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    • pp.272-284
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    • 2007
  • The purpose of this study was to describe the scales of attitudes toward science and the validation of instruments for students and their parents. These instruments include three scales: cognition about value of science, affection toward science & science learning, and conative participation in scientific activities. A sample of middle school students (N=198) and their parents (N=153) was selected. Data analysis indicated that the instruments developed in this study had proper validity and reliability measures (${\alpha}=0.93$ for student questionnaire, ${\alpha}=0.88$ for parent questionnaire). The results reveal that both students and parents were well aware of the academic/vocational and social value of science, but they had low awareness of the individual value. In spite of that, students have positive feelings regarding enjoyment toward science and science learning, their self-concept and self-efficacy were low. And parents' responses were observed to support their kids in general field but not in science. Especially, female students had low participation in scientific activities and also their parents had low support for scientific activities (p<.0.1). Finally, there were positive correlations between students' attitudes toward science and their parents' affection toward science & science learning and conative participation in science activities.

Educational Use of Emotion Measurement Technologies (감성측정 테크놀로지의 교육적 활용방안 탐색)

  • Lee, Chang Youn;Cho, Young Hoan;Hong, Hun-Gi
    • The Journal of the Korea Contents Association
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    • 제15권8호
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    • pp.625-641
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    • 2015
  • Recent research shows that emotion is closely related to memory and learning. Although a growing number of educators have high interest in affective aspects of learning processes and outcomes, there are few studies to investigate systematically instructional strategies and learning environments based on learners' emotion. Despite the efforts to understand the role of emotion and to facilitate positive emotion for meaningful learning in face-to-face and online environments, it is still a challenging issue to measure emotion in a valid and reliable way. To implement emotion-based education, it is essential to overcome the limitation of self-report surveys on emotion, which rely on the memory of learners. The current study surveyed emotion measurement tools, which are recently developed in education and other domains, in terms of self-report, neurophysiology, and behavioral responses. This study also discussed how emotion measurement tools can be used in authentic learning and teaching situations. Particularly, this study focused on cutting-edge technologies that would enable educators to collect and analyze learners' emotion easily in real-world contexts. This study will contribute to the research about the role of emotion in education and the design of adaptive learning environments that consider the change of learners' emotion.

The Current Status and Causes of Elementary Students' Internet Addiction (초등학생의 인터넷 중독 현황 및 원인)

  • Jo, Miheon;Shin, Kyung-Sun
    • The Journal of Korean Association of Computer Education
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    • 제7권5호
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    • pp.45-56
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    • 2004
  • With recent surge of Internet use, many people become concerned with side effects of Internet. Especially Internet addiction has become a significant issue. As Internet users become much younger than before, Internet addiction is salient even among elementary school students. While much research has been conducted on adolescents' addiction, only a little research has been conducted on elementary students' Internet addiction. In addition, it is necessary to use a standardized and reliable evaluation tool that is designed to assess the level of children's and adolescents' Internet addiction. The purpose of this study is to grasp the realities of elementary students' Internet addiction using an evaluation tool developed for elementary and secondary students, and to analyze the factors affecting Internet addiction. A survey was conducted to 1,382 5th and 6th graders selected from nationwide schools. The results of this study shows that 5.5% of the sample students are in the stage of serious addiction, and 12.4% in the stage of early addiction. In addition, the degree of Internet addiction significantly differs by various variables such as demographic factors, the experience of Internet use, family-related traits, and social activities.

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The Analysis of U-service Experienceability for Ubiquitous Service Evaluation (유비쿼터스 서비스 평가를 위한 u-서비스 체험성의 분석)

  • Kim Sung-Hoo;Park Chang-Ho;Kim Cheon-Tag
    • Survey Research
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    • 제7권1호
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    • pp.1-28
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    • 2006
  • The aim of this study is to develop a scale measuring satisfaction to ubiquitous services. Since the ubiquitous service is not vet implemented but under development, conventional scale construction methods are not directly applicable. In this study, the characteristics of items are studied by observing individual's responses after presenting a video clip describing virtual services. The constructs of ubiquitous service are defined based on those of information system and previous studies of ubiquitous services. Items were generated to reflect the constructs. In the first study, we found six factors (me-centeredness, attractiveness, usability, trust, accessibility, ownership) in the ubiquitous service scale by using exploratory and confirmatory factor analysis. Some items were dropped out that did not show good psychometric properties. In the second study, relationships among the constructs and satisfaction of the service was investigated by using structural equation models. An SEM analysis showed that these six constructs can predict the satisfaction about ubiquitous system, Practical implications and utility of this scale are discussed.

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A Study on the Effects and Evaluation of Movies Education through Application of Rubric (루브릭 적용을 통한 영화교육 평가 및 효과 연구)

  • Sung, Chang-Hwan
    • The Journal of the Convergence on Culture Technology
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    • 제8권6호
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    • pp.471-478
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    • 2022
  • In a good class, the elements that make up the class are organically related as a system. Unilateral assessment without sufficient explanation or agreement on assessment criteria, subjective assessment that does not guarantee the reliability of the assessment process and decolonized evaluation separate from the learning process can be a threat to a good class or healthy learning ecosystem. This study analyzed the evaluation through rubric and its effects to solve problems related to educational evaluation. 'Rubrick' is a descriptive evaluation tool that details the criteria for evaluating performance tasks based on class goals and the quality of performance in several stages. The rubric applied for movie literacy evaluation is 'analytical rubric'. It covers literacy to understand movies, movie making literacy and movie utilization literacy. For rubric, learners recognized it as a valid and very useful learning reflection tool.

Design and Implementation of Game Server using the Efficient Load Balancing Technology based on CPU Utilization (게임서버의 CPU 사용율 기반 효율적인 부하균등화 기술의 설계 및 구현)

  • Myung, Won-Shig;Han, Jun-Tak
    • Journal of Korea Game Society
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    • 제4권4호
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    • pp.11-18
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    • 2004
  • The on-line games in the past were played by only two persons exchanging data based on one-to-one connections, whereas recent ones (e.g. MMORPG: Massively Multi-player Online Role-playings Game) enable tens of thousands of people to be connected simultaneously. Specifically, Korea has established an excellent network infrastructure that can't be found anywhere in the world. Almost every household has a high-speed Internet access. What made this possible was, in part, high density of population that has accelerated the formation of good Internet infrastructure. However, this rapid increase in the use of on-line games may lead to surging traffics exceeding the limited Internet communication capacity so that the connection to the games is unstable or the server fails. expanding the servers though this measure is very costly could solve this problem. To deal with this problem, the present study proposes the load distribution technology that connects in the form of local clustering the game servers divided by their contents used in each on-line game reduces the loads of specific servers using the load balancer, and enhances performance of sewer for their efficient operation. In this paper, a cluster system is proposed where each Game server in the system has different contents service and loads are distributed efficiently using the game server resource information such as CPU utilization. Game sewers having different contents are mutually connected and managed with a network file system to maintain information consistency required to support resource information updates, deletions, and additions. Simulation studies show that our method performs better than other traditional methods. In terms of response time, our method shows shorter latency than RR (Round Robin) and LC (Least Connection) by about 12%, 10% respectively.

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Death Recognition, Meaning in Life and Death Attitude of People Who Participated in the Death Education Program (죽음교육 프로그램 참여자의 죽음인식, 생의 의미 및 죽음에 대한 태도)

  • Kang, Kyung-Ah;Lee, Kyung-Soon;Park, Gang-Won;Kim, Yong-Ho;Jang, Mi-Ja;Lee, Eun
    • Journal of Hospice and Palliative Care
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    • 제13권3호
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    • pp.169-180
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    • 2010
  • Purpose: This study was to identify the death recognition, meaning in life, and death attitude of participants in the death education program. Methods: A survey was conducted, and 205 data were collected. Descriptive statistics, ${\chi}^2$-test, ANOVA, and Duncan test were used. Results: 1) The followings were the characteristics of death recognition shown by the participants. Over half of the participants said that they had given some thoughts on their deaths, that they had agreeable view on death acceptance, and that diseases and volunteer works made them think about their deaths. Moreover, suffering, parting with family and concerns for them, etc. were the most common reasons for the difficulty of accepting death. As for 'the person whom I discuss my death with', spouse, friend, and son/daughter were the most chosen in this order. Lastly, the funeral type that most of the participants desired was cremation. 2) The means of meaning in life and death attitude were $2.92{\pm}0.29$ and $2.47{\pm}0.25$, respectively. There were significant differences between health status, meaning in life and death attitude. 3) A significant positive corelationship was found between meaning in life and death attitude (r=0.190, P=0.001). Conclusion: For an effective death education program that would fit each individual's situation, an educational content that can make a person understand the meaning of his or her life and death, includes knowledge to lessen the fear and anxiety of death, and helps a person heal from the loss of a family member is absolutely necessary.

Rubric Development for Performance Evaluation of Middle School Home Economics - Focusing on Experiment and Practice Methods - (중학교 가정교과 수행평가를 위한 루브릭(rubric) 개발 - 실험.실습법에 적용 -)

  • Bum, Sun-Hwa;Chae, Jung-Hyun
    • Journal of Korean Home Economics Education Association
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    • 제20권3호
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    • pp.85-105
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    • 2008
  • The purpose of this study was to develop a narrative analytic scoring rubric through teacher-students negotiations, as an assessment of tasks using methods of experiment and practice for home economic(HE) in the middle school. In this study. an analytic rubric had been developed in the following three stages: In the first stage, all the things for rubric development were defined and prepared, by selecting tasks used for rubric application through a questionnaire survey, providing detailed directions on methods and procedures and needed items, and selecting a class for rubric negotiation and setting the development schedule. In addition, the method suggested by Ainsworth and Christinson(1998) in Student Generated Rubrics was used. In the second stage, performance criteria for tasks in terms of knowledge, skills, and attitude were developed, setting scoring framework and scales depending on assessment areas. Referring to selected scoring framework and assessment criteria, observable and assessable behaviors were used to describe rubric based on A, B, and C scale. Then, a primary rubric was developed through teacher-students negotiations, using rubrics made by group. In the last stage, the developed primary rubric was reviewed by an expert of HE education to test the validity. Moreover, the analysis to test the suitability of the final rubric assessment tool employed 46 copies of questionnaire collected from incumbent home economics teachers selected by way of random sampling mainly focusing on those teachers who were in the Master's degree program or completed the program at one university. As a result, the average of suitability of aa the rubrics were over 4.0 in th 5-point scale.

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A Study of Concepts on the Brand Love (브랜드 사랑 구성개념에 대한 연구)

  • Min, Guihong;Park, Pumsoon
    • The Journal of the Korea Contents Association
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    • 제20권8호
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    • pp.315-326
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    • 2020
  • Corporate efforts to build strong brands have made consumers interested in brand love. In the field of brand love, however, there is a lack of systematic research on the multidimensionality of the concept of brand love and on the scale development to measure it. Thus, based on the methodological research design of Churchill(1979) and DeVellis(1991), this study explored properties of brand love and classified them into two levels - 'emotion' and 'relationship' - and generated corresponding measurement items. To do this, the research was conducted in a total of eight stages, including preliminary studies such as literature review, open surveys, and in-depth interviews, as well as the main study process in which the factors were analyzed step by step. As a result, the level of emotion appeared to have five subcomponents (self-esteem, warmth, interest, responsibility, pleasure) with 19 items, and the level of relationship - three subcomponents (unchanging, sharing/supporting, understanding) with 11 items, adding up to a total of 30 measurement items for brand love with reliability, convergent and discriminant validity, and nomological validity. Additionally, we intended to expand the scope of research related to brand love by presenting the result model of organic interaction between the concepts that constitute brand love and proposing '4 categories of brand love strength' based on it.