• Title/Summary/Keyword: 콘텐츠 구매

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Consideration of Domestic Portable Game Industry from Portable Game Industry (휴대용 게임 산업의 분석을 통한 국내 휴대용 게임 산업의 고찰)

  • Park, Jung-Hyun;Park, Hong;Park, Jin-Wan
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.177-180
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    • 2006
  • Currently the portable game industry compares in portable game industry of past, the size of the market becomes larger more, also the function of the game device provides technical of playing. In addition provides the function of the various multimedia contents. The portable game industry simply the size of market until the entertainment market where is not only the game market widened the territory from like this situation and it changed. It examines the purchase condition of the consumers from the portable game industry which will approach and the instance of domestic production game device GP2X conditions of the portable game device it will be able to create a high added value it listens to and the next domestic production portable game device industry advances and the reporter to investigate percentage direction it does.

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Rural Revitalization through the Locavore Movement (로카보어(Locavore)운동을 통한 농촌 활성화 방안)

  • Kim, Jin-Young
    • Proceedings of the Korea Contents Association Conference
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    • 2013.05a
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    • pp.371-372
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    • 2013
  • 먹거리 안전에 대한 우려가 커져가면서, 무엇을 먹을 것인지 식료품을 어떻게 구매할 것인지에 대한 소비자들의 관심이 증가하고 있다. 미국에서 2000년 중반부터 생겨난 신조어인 '로카보어 (locavore)'는 이와 같은 현상을 반영한 것이다. 이 용어는 지역이라는 의미의 '로컬(local)'과 먹는다는 뜻의 'vore'에서 파생된 것으로서 '지역에서 생산된 음식을 먹는 사람'이라는 의미를 가지고 있다. 건강에 좋은 음식을 소비하기 위한 적절한 장치로 로카보어 운동은 여러 가지 방식으로 음식 공급 체계를 유지할 수 있다. 농촌경제는 이어지는 FTA체결 등 시장 개방의 압력으로 인해 쇠퇴 일로에 있다. 이와 같은 관점에서 보면 지금은 지역농업을 살리기 위한 보다 효과적이고 실질적인 대응책을 개발할 시점이다. 따라서 로카보어 운동을 활성화함으로써 농촌 공동체는 사회적 결속을 강화할 수 있을 뿐만 아니라 지역경제 활성화를 꾀할 수 있다. 이 연구에서는 경기도 포천을 로카보어 운동의 한국형 모델로 선정하였다. 이는 포천이 서울과 근접해 있으며 관광객들이 자주 찾는 관광콘텐츠가 지역에 산재해 있을 뿐만 아니라 도 농복합도시로서 다수의 농장과 경작지로 구성되어있기 때문에 인근 대도시의 농축산물 수요를 충족할 수 있는 충분한 농축산물 산지라는 것이 장점이다. 이러한 측면에서 포천은 품질 좋은 지역의 농축산물의 공급처로서 '농축산 플랫폼(agro-platform)'의 구축을 체계화함으로써, 한국형 로카보어 운동의 중추적인 역할을 할 수 있을 것이다.

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Design and Implementation of Integrated Management System for Digital Library Based on Next-generation Web Standards (차세대 웹 표준 전자도서관 통합관리 시스템 설계 및 구현)

  • Lee, Jong-Hoon;Min, Byoung-Won;Oh, Yong-Sun
    • Proceedings of the Korea Contents Association Conference
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    • 2012.05a
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    • pp.7-8
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    • 2012
  • 최근 급속한 IT환경의 변화와 기술이 발전함에 따라 도서정보들을 효율적으로 관리함으로써, 다수의 사람들이 공유하기 위한 전자도서관에 대한 연구가 활발히 진행되고 있지만, 현재 대부분 도서관시스템의 소프트웨어 사용 방식은 클라이언트/서버 및 ASP 방식으로 서비스를 제공함으로써 HW/SW 구매비, 설치 및 배포, Customization, Upgrade, 장애 및 문제점 관리, 라이센스비용 등 SW 전반에 걸쳐 관리가 힘들고 고비용의 문제점 발생하고 있다. 여기에 최근 스마트폰 및 태블릿PC의 빠른 확산도 전자도서관 시장에서 중요한 요소로 떠오르고 있다. 도서관 업무는 표준화 및 모듈화 되어 있으므로 쉽고, 간편하며 저비용 IT서비스가 가능한 SaaS기반의 웹 표준을 준수한 전자도서관 통합관리 시스템을 개발하여 시스템 간 효율적이며 유기적인 운영 및 관리, 콘텐츠 중복을 최소화 하고 또한, 다양한 언어처리가 가능한 유니코드 기반, 웹 표준을 준수하여 시스템을 구축함으로써 스마트폰과 태블릿PC 등 휴대용 디바이스를 포함하여 특정 OS에 제한되지 않도록 시스템을 설계하여 구현하였다.

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Analysis of direct interactive motion picture electronic commerce technology (동영상기반 양방향 직접 전자상거래(DIMPEC) 기술 분석)

  • Min, Byoung-won;Kim, Woo-sung;Oh, Yong-sun
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.494-497
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    • 2008
  • DIMPEC, Direct Interactive Motion Picture Electronic Commerce technique is not only that gain additional detail information on the entry properties and actor custom by seeing and hearing VOD and TV drama with internet but also source technology which can buy product using electronic commerce. Also, this is enable to construct in variety platform environment like internet, PDA, MOBILE, Settop box, and this is a technology where competition is very high due to application is possible to satellite DMB, and DMB for ground which is high technology IT. DIMPEC is expected that next generation business model will be formed by combining to user participation, consumption magnification of mobile contents, advancement and intelligence of internet service which is next generation internet business model which combines this technique.

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A Study on the Directions for Development of the On-Line Shopping Mall Designs Reflecting the Progress of Personalization and Consumers' Expectations (e-쇼핑몰 디자인 개발을 위한 고객 맞춤화 전략의 실행수준과 소비자 기대수준의 현황 분석)

  • Kim Gyo-Wan;Hong Su-Jung
    • The Journal of the Korea Contents Association
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    • v.6 no.9
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    • pp.132-140
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    • 2006
  • As a competition of the internet shopping mall is getting worse, the manager of the internet shopping mall has to know about the internet shoppers. To know about the internet shoppers is an important and difficult task. Accordingly, this paper is designed to take a look at the direction and the patterns of the development of new products as well as changes in the needs of clients in the concepts of client-satisfaction administration executed in the administration of enterprises. In order to outlive from these economic situation and struggle for existence, we are in need of detailed strategies and service for only a customer, and differential goods from other items. The purpose of this study was to review the gap between the progress of individualization and consumrirs' expectations on the Internet shopping malls centering around the apparel shopping malls - which are most obliged to satisfy the consumers who are extremely individualized - and thereupon, explore the directions for development of on-line shopping mall designs.

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Customer Satisfaction and the Fit between Supply Chain Context and Postponement-Speculation Strategies -The Case of Electronic Products- (공급체인의 투기 및 순연 전략 적합성이 고객 만족도에 미치는 영향 -전자제품을 중심으로-)

  • Kim, Kyung-Kyu;Kim, Sung-Ki;Ryoo, Sung-Yul
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.363-374
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    • 2010
  • Supply chain (SC) strategies will influence corporate performance and customer satisfaction. However, few empirical research has investigated the impact of the gap between prescriptive and current strategy on customer satisfaction. Based on the profile analysis with data from 31 products, the results of this study show the significant relationship between customer satisfaction and the fit between SC context and speculation-postponement strategies. The results imply that different SC strategies should be applied in accordance with product attributes and supply environments.

The Influence of Healthy Lifestyle toward Wine Selection Attributes (건강 라이프스타일이 와인 선택속성에 미치는 영향)

  • Choi, Seong-Im;Yim, Eun-Soon;Kim, Chang-Yong
    • The Journal of the Korea Contents Association
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    • v.14 no.1
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    • pp.478-487
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    • 2014
  • The purpose of this research is to find out how the characteristics of healthy lifestyle and wine selection influence each other, and how healthy life and wine selection themselves influence the overall satisfaction of wine. The data collected for this study was taken from a sample of 285 persons during the period of August 29, 2013 to September 29, 2013. Extrapolating from the data, three different characteristics of a healthy lifestyle were identified: health confidence, health sensibility and a desire for good health. Three different characteristics of wine selection were also identified: wine label, wine experience and wine recommendation. The relations of influence between healthy lifestyle and wine selecting attributes were analysed through canonical correlation and regression analysis. This report concludes that healthy lifestyle and wine selection strongly influence each other and their combination has a significant influence on the satisfaction of wine. Among the different healthy lifestyle characteristics identified, the desire for good health was the primary factor that significantly influenced wine satisfaction. With regard to wine selection, the label of wine and experience of wine were the primary factors that significantly influenced wine satisfaction.

The comparative Analysis between Direct Sex Appeal Advertisements and Metaphorical Sex Appeal Advertisements (직접적 섹스어필광고와 은유적 섹스어필광고의 비교분석 -언더웨어 브랜드를 중심으로)

  • Park, Young-Won;Nho, Hyun-Ji
    • The Journal of the Korea Contents Association
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    • v.14 no.1
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    • pp.109-118
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    • 2014
  • This study has tried the comparative analysis by classifying the underwear brand advertisement into direct sex appeal advertisement and metaphorical sex appeal advertisement. The effectiveness of advertisement expression has been studied by the comparative analysis for the advertisement attitude, the brand attitude, the purchasing intention based on the gender and the difference between design major and the others. As the study result, the conclusion, that the direct sex appeal advertisement on the characteristic of underwear brand has high effect on women, has been drawn. Also, it could be recognizable that men have high preference for the advertisement attitude, the brand attitude and the purchasing intention for the metaphorical sex appeal advertisement. Consequentially, the point that the effect on women can be maximized when the sex appeal expression is in harmony with the image of goods may be identified in case of the direct sex appeal advertisement in the underwear advertisement; it could be recognizable that men expressed their interests for metaphorical sex appeal expressions in underwear brand advertisements.

Price Evaluations on Tourist of Jeju Tourism Package Product: Focused on Prospect Theory (제주특별자치도 관광패키지상품 가격 평가: 전망이론을 적용하여)

  • Park, Suk-Jin;Kim, Tae-Heon
    • The Journal of the Korea Contents Association
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    • v.13 no.6
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    • pp.469-480
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    • 2013
  • This study suggests 12 products regarding the pending question of tourism package price mechanism which is linked directly and indirectly to Jeju Tourism, and shows the following conclusions through inspection in mental accounting principles and framing effect based on prospect theory. First, when presenting the price list of the tourism package, it is needed to present in price bundling. Second, it is proven that it is desirable that information about discount prices open the individual discount information of the basic package and option package to public. Third, it is discovered that experienced tourists in purchasing tourism products are more sensitive to price information (price discount) than inexperienced tourists, so that framing effect conform to Knowledge-assembly theory. The current questions of this study are that 'no discount' information should be presented in bundling, that the method of framing is important in presenting discount product information. It is required not only to grasp the viewpoint of modern people in purchasing tourism products, but also to present ready-to-serve products which can save time, effort, cost to give stability in mental accounting principles.

The Role of Nostalgia in Self-congruence Consumption (자아일치 소비에 대한 노스탤지어의 역할)

  • Kim, Dong Kyu;Chun, Seungwoo;Park, Joon Woo;Hwang, Chunduk
    • The Journal of the Korea Contents Association
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    • v.16 no.10
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    • pp.373-381
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    • 2016
  • This study examined the interaction of nostalgia and self-congruence on consumer behavior. We proposed that nostalgia make consumers' brand attitude and purchase intention more positive when the level of congruence between the brand and consumer's ideal self-image is high, irregardless of the level of actual self congruence. 283 middle-aged people participated and 2(nostalgia: stimuli vs. control) X 2(ideal self-congruence: high vs. low) between subject design is used. The result showed the interaction effect of nostalgia and ideal self congruence. Nostalgia-primed (vs. control) participants reported higher brand attitude and purchase intention to the ideal self-congruent brand. Finally the theoretcal and practical implications and limitations of this study are discussed.