• Title/Summary/Keyword: 콘텐츠관광

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Promotion of Tourism Cooperation between Korea-Russia (한-러시아 관광협력 방안 연구)

  • Choi, seung-kuk
    • Proceedings of the Korea Contents Association Conference
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    • 2017.05a
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    • pp.437-438
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    • 2017
  • 최근 농촌관광의 개념이 확대되고 농촌관광의 시장규모가 점점 커지고 추세이다. 이러한 추세를 반영하여 러시아 극동지역 정부에서는 광활한 농업적 생태환경에 근거하여 인접국가와 관광교류을 통한 지역경제의 활성화를 정책적으로 추진하고 있다. 농촌관광에 관한한 30년의 추진경험을 갖고 있는 한국은 이러한 추세에 맞추어 한-러 양측의 상호 보완성에 입각한 협력과 수요변화에 대응한 농촌상품을 개발을 통하여 양국간 관광협력시 많은 가능성을 보여줄수 있다.

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A Study on the Relationship Between the Characteristics of the Tourism Information of the MZ Generation's SNS Content, Tourist Destination Reputation, and the Intentions of Traveling Behavior: Focusing on Jeju Special Self-Governing Province (MZ세대의 SNS 콘텐츠 관광정보특성, 관광지이미지, 관광행동의도 간 영향 관계 연구 : 제주특별자치도를 중심으로)

  • Lee, Jong-Hyun;Kim, Woo-Jeong
    • The Journal of the Korea Contents Association
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    • v.22 no.9
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    • pp.328-338
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    • 2022
  • This study aims to identify the influential relationship between the characteristics of tourism information of the MZ generation's SNS content, tourist destination reputation, and intentions of traveling behavior with a focus on Jeju Province. To achieve the purpose of this research, this study was conducted on 270 tourists who had recently traveled to Jeju Island after being exposed to characteristic tourism information on SNS within the last year among the MZ generation through a commissioned survey company. A total of 270 results were collected and used for empirical analysis. The results of the research are as follows. First, it was found that the reliability, usefulness, timeliness, and interactivity factors of SNS tourism information had a significantly positive (+) effect on the reputation of the tourist destination. Second, it was found that the reliability, usefulness, timeliness, and interactivity factors of SNS tourism information had a significantly positive (+) effect on the intentions of traveling behavior. Third, it was found that the tourist destination reputation has a positive (+) effect on the intentions of traveling behavior. This study discussed the future tourist destination reputation formation and future behavioral decision process of the MZ generation tourists who are constantly seeking tourist destinations. In addition, the theoretical implications presented in this study were discussed.

The Role of Technology and Organization in Building Trust in Mobile Content Services (모바일 콘텐츠 서비스의 신뢰구축을 위한 기술과 조직의 역할)

  • Cho, Nam-Jae;Joun, Hyo-Jae
    • Journal of Digital Convergence
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    • v.8 no.1
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    • pp.11-26
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    • 2010
  • The purpose of this paper is to study building and maintaining consumer trust in mobile contents for tourism and travel in perspective of public sector. Mobile contents services are increasing rapidly. Tourism contents in mobile services are non profit business model in an early and immature stage toward the ubiquitous era. Non-profit organization plays a role as service provider through Internet and wireless telecommunication in an information-intensive and network-oriented environment. This article is proposed nonprofit organizations as tourism contents service provider to identify a conceptual framework that can build continuous trusted mobile contents under ubiquitous environment according to developing and maintaining stage. The results based on the focus group interview methodology highlights a conceptual foundation for service providers in nonprofit domain.

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Development of Tourism Contents of Jeju Dialect Running in Multiplatforms (다중플랫폼에서 운용되는 제주방언 관광콘텐츠 제작)

  • Kang, Bong-Jo;Kim, Tae-Wan;Han, Soo-Kyung;Park, Chan-Jung
    • The Journal of the Korea Contents Association
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    • v.7 no.3
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    • pp.152-159
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    • 2007
  • Because of geographical reason, Jeju dialect has more unique features than other cities' dialects. In addition, Jeju dialect is one of the important research topics in Korean Linguistics due to archaic words before 15th century. However, the research works about Jeju dialect related to tourism are rare unfortunately Also, the tourism contents of Jeju dialect are rare. Thus, in order to activate and inform the tourists about Jeju dialect, the development of tourism contents about Jeju dialect is necessary. In this paper, we develop the tourism contents about Jeju dialect which are divided into several situations to help the tourists' understanding. The developed digital contents run in multiplatforrns such as PDAs, cellular phones, and the Internet web site.

A Study on Contents of u-Culture & Tourism using RFID Technology (RFID 기술을 이용한 u-문화관광 콘텐츠에 관한 연구)

  • Kim, BeomSeok;Lee, HyunCheol;Ko, YoungHyuk
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.61-65
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    • 2008
  • In this paper, research into the model of u-Culture and Tourism contents business using RFID and technologies of wireline and wireless communication. It suggests u-Culture and Tourism system solution which is making an attempt at connecting technology and culture with meeting a cultural paradigm change in a variety of fields, as a digital life is spreading. Also, It confirmed the possibility as reproducing the contents of each scenario after composing the contents system of culture and tourism using RFID applied technology. And It suggests a business model in relation to new u-Culture and Tourism contents using RFID applied technology.

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A Study on the Development of Tourism Souvenirs for the Domestic MZ Generation with Smart Glass and Map (MAP) - Examples of Jeju Tourism Focusing on Board Games and IP Design (스마트글라스와 지도(MAP)를 접목한 국내 MZ세대를 위한 관광 기념품 개발에 관한 연구 - 보드게임 및 IP디자인을 중심으로 제주관광을 예시)

  • Seung-Hyun Lee
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.37-43
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    • 2023
  • This study concluded that smart glass can combine realistic media and reasonable technologies to compensate for the disappointment of simple one-dimensional board game contents, suggest various games to board game contents that were only possible through advertisements and promotions, and can promote board games, tourism services, and insufficient tourism contents. Content development is highly complete as an educational content in that it can be omitted or repeated by customers, and it is expected to be a board game using interesting smart glasses for the MZ generation.

Effect of Tourism Needs on Tourism Satisfcation (관광객의 관광욕구가 관광만족에 미치는 영향)

  • Park, Ho-Pyo
    • The Journal of the Korea Contents Association
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    • v.13 no.8
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    • pp.443-449
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    • 2013
  • The purpose of this study is to desires of tourists, tourism research explores how they affect tourist satisfaction. It to tourists visited Seoraksan empirical analysis was carried out. The results of the analysis are as follows. First, the tourist desires, depending on age and education, the difference in perception of partially demonstrated. Secondly, the desire was partially affecting tourist satisfaction. These findings could provide new materials to develop a new strategy to satisfy a growing trend in small, individual tourists.

Making the Concept of city brand for using tourism contents -C city- (관광콘텐츠를 이용한 도시브랜드 컨셉 형성에 관한 연구 -C 도시를 중심으로-)

  • Jee, Bong-Gu;Kim, Tae-Goo;Lee, Gye-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.2
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    • pp.575-582
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    • 2012
  • The focus on the tourism development after executing the local self-governing system has been changed into a software from a hardware. Especially, the local self-governing bodies in recent years have found their local attractions, and then made them into the tourist contents (branded as a kind of commercial article) which can represent their local culture and environment. They are positively making the most of the contents for their public relations. But, as the tourist contents are used as a limited form, they need to be developed as a city brand which is comprehensive and unifying. Accordingly, in this paper, the C-city was selected as an example. and a city brand of C-city was made on the basis of the tourist contents.

Sociocultural background and traits of solo traveler Contents (새로운 관광콘텐츠로서 나홀로 여행족의 사회문화적 배경 및 특성)

  • Lee, jae-min
    • Proceedings of the Korea Contents Association Conference
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    • 2015.05a
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    • pp.241-242
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    • 2015
  • 본 연구는 최근 관광 트렌드로 부상하고 있는 '나홀로 여행족'이 나타나게 된 사회문화적 배경을 각종 문서자료를 통해 탐색해보고 개념을 살펴보고자 하였다. 그리고 본 연구에서는 나홀로 여행족의 사례를 여성 3명을 대상으로 나홀로 여행이 어떠한 속성을 지니고 있는지 밝히고 나홀로 여행이 가지고 있는 의미와 특성을 고찰하였다. 뿐만 아니라 최근 우리나라에 불고 있는 나홀로 여행족에 대한 열풍이 새로운 관광콘텐츠로서 지속성을 가질 수 있는지에 대해서도 검토하였다.

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Design of Convergence Contents information quality of u-convergence tourist information3.0 using flow Theory (플로우 이론을 이용한 u-융복합 관광정보3.0 의 융복합 콘텐츠 정보품질 설계)

  • Sun, Su-Kyun;Lee, Seung-woo
    • Journal of Digital Convergence
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    • v.13 no.9
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    • pp.191-199
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    • 2015
  • The Journal of Digital Policy & Management. This space is for the abstract of your study in English. In this paper, we propose a u-convergence Tourist Information 3.0 System using Flow Theory. It generates a sense of u-challenge and u-skills to maximize the enjoyment of tourists is u-convergence Tourist Information 3.0. This is a challenge to good sense and adjust the rating of the Convergence Contents information quality(CCIQ) analysis to maximize the enjoyment of tourists. Convergence Contents information quality(CCIQ) of the conductive continuity of the content closed antecedents u-conductive sense, the tourist synchronization adequacy may generate data that can be analyzed. Content Information Quality of rating is the leading factor in the ability of the u-skill mastery of tourists, can generate data availability. The result is to create a meta-model is referred to as content information to reach the best quality maximize enjoyment. Design a sense of u-challenge the skill of the information quality of the tourist information content has the advantage of being able to identify the data formation has the pleasure of tourists. By applying to future national competent standard it is expected to maximize the enjoyment of the job.